Passing in a file path to FileReader - file

Using Netbeans, I am trying to pack some text file resources that are read by a FileReader into a JAR file, but since the text files aren't located in the resources folder, the JAR cannot find them. How can I tell the filereader where to look for the files? (Such as "/src/resources/maps/level1.txt" in my case.)
Currently, the text files are stored in the project folder and can be read from there using "filename.txt"

Hmm. this sounds like two questions. First, resources get packed into a JAR file and can't be read directly as files (yes, you can execute classes on "exploded" directory mode but your code shouldnt depend on this). Once you have generated a JAR file containing your classes and the resources, you can access the resource using an InputStreamReader, not a FileReader
new InputStreamReader(this.getClass().getResourceAsStream("/maps/level1.txt"));
The reason that getResourceAsStream() is on the Class object, is that sometimes resources are placed in same package as a class. Using..
this.getClass().getResourceAsStream("level1.txt")
without a / slash at the front of the path, this would try to locate this in the same package as "this" object.
When resources are in the root package, or have their own directory structure, /maps/ for example. You can call this.getClass() on any class (in the same classloader) to find the resource.

Related

What is the difference between control and control.in files in debian packaging

I'm confused how "control" and "control.in" files works and what exactly is the difference between them.
I looked into a postgresql extension's debian folder and both files contains the same code, but the packaging build fails if I remove control.in.
I looked into the documentation of control fields but didn't get what I was looking for.
The "control" file is used by Debian package managers to specify the metadata and dependencies of a package. The "control.in" file is a template file used to generate the "control" file. It may contain variables that get replaced by values during the package build process. The package build may fail if "control.in" is removed because it is used to generate the final "control" file.
So upon further review, I found, as answered by #fahad-zaheer ,
Control.in serves as a template to build control file and after specifying the variables to make a generic control.in file which can be dynamic in nature,
We can create the control file by :
pg_buildext updatecontrol
This will look for control.in in the same directory, and will replace all the variable like postgreSQL-$Version with the value of $version by fetching from environment variable or if initialized in the control.in itself.
The main difference between the two is that "control.in" is a template file that gets processed during the packaging process to generate the final "control" file.
The reason why the build fails if you remove the "control.in" file is that it is used as a template to generate the "control" file, which is required for the package to be built and installed properly. The "control.in" file contains variables and placeholders that are replaced with actual values during the package building process, so it's essential to have it in place.

Sonarqube - Exclude a set of specific files

I am using Sonar in a Angular Application for the front part.
I have many js files in my application, but i need that the Sonar ignore or exclusion my js files that ending in .spec.js, are tests unit of Angular.
I have many folders under "src/app" and inside i have many folders with the .spec.js files .
In the properties file to Sonar (sonar-project.properties), I think I can use:
sonar.test.exclusions=src/app/*.spec.js
or
sonar.exclusions=src/app/*.spec.js
But I'm not sure, in what format is the value of property.
Thanks,
Yes, you are correct. You can use the sonar.exclusions property to exclude source files from analysis and the sonar.test.exclusions property to exclude unit tests. You should pass a comma-delimited list of file path patterns to these properties.
I suggest you refer to this topic to learn how to specify path patterns. Say, if you need to exclude all the .spec.js files from all the src/app directories, use this pattern:
**/src/app/*.spec.js
I always use */*.jsand it works for me for file in main dir. So just use * or ** to navigate inside your project dir.

Re-compile config file for WPF application?

After build my solution (WPF application), the config file is created in project\bin\debug folder. Whenever a change is made to this config file, I have to re-compile/rebuild the project to pull the changes from the config file.
Is there a way to avoid re-compiling the project after making a change in config?
This somehow throws the whole purpose of config file.
If you talk about the App.config file (an XML file where you usually put appSettings, connectionStrings, etc): it is possible to modify this one without to recompile your project / solution. Just navigate to the project\bin\debug folder, there you'll find a file that is called {AssemblyName}.exe.config which you can edit (actually, this is a renamed version of the App.config file, this happens when the build process copies it to the output directory).
If you talk about XAML related files: these are by default not configurable because they get translated to BAML (Binary Application Markup Language) files that are embedded to the assembly in a default WPF project. If you change those you have to recompile.
You do not need to recompile your project. Your assumption is wrong.
if you edit OutputDir\{appname}.exe.config, then it will take effect immediatelly. However, if you rebuild your app, this config file is overwritten by app.config from your project folder

eclipse include custom files (c)

Not sure how to phrase the question.
I've created a few files for my c project that I would like to use for multiple projects.
Project root: ~/workspace/myproject
Files :
~/workspace/myproject/customlib/myfile.h
~/workspace/myproject/customlib/myfile.c
I was able to move them from my eclipse (Code Composer Studio) workspace and replace them with symlinks to their new location.
Custom lib dir: ~/myfiles/customlib
This is working fine but I'd rather not use the symlinks as it becomes necessary to add those symlinks to any project where I want my customlib files. Also when copy/pasting a project in eclipse it doesn't seem to understand the symlink and creates a copy of the file rather than the symlink.
I've set up an include path to ~/myfiles/ but when I compile I get a bunch of unresolved symbol errors.
My custom files depend on files from other include paths as well. (if that might be a hint as to why things are breaking)
Is there another way I can link in these files?
I figured out how I can do what I'm looking for but can't actually post the answer for 8 hours so I'll answer it here.
I was able to add the .c files as "Linked Resources" to my project.
So in the end I had an include path to ~/myfiles and a linked resource ~/myfiles/customlib/myfile.c.
Linked Resources can be found under Project Properties -> Resource -> Linked Resources -> Linked Resources(tab)
Unfortunately, my environment, Code Composer Studio 6 on Ubuntu would not allow me to actually add a linked resource through the IDE.
As a workaround I added the linked resource directly to the .project file.
~/workspace/myproject/.project
Under the section labeled "natures" I added
<linkedResources>
<link>
<name>myfile.c</name>
<type>1</type>
<locationURI>$%7BPARENT-2-PROJECT_LOC%7D/myfiles/customlib/myfile.c</locationURI>
</link>
</linkedResources>
The "$%7BPARENT-2-PROJECT_LOC%7D" refers to ~/workspace/myproject/../../ (a.k.a. ~/). The 2 tells it how many ../'s
In case you don't get the locationURI right the first time you should be able to edit the file path from Project Properties -> Resource -> Linked Resources -> Linked Resources(tab)
You can use any defined build variables for the locationURI. Here is another way to write the location URI. PROJECT_LOC/../../myfiles/customlib/myfile.c
Since this is an eclipse project file it will be overwritten with whatever eclipse decides is the proper format for locationURI
You can place the linked resource into a folder in your project by modifying the tag. projectsubfolder/myfile.c. This will create a folder projectsubfolder under your project directory. ~/workspace/myproject/projectsubfolder
Unfortunately this isn't an optimal solution as I will need to add linkedresource entries for every source file I create in my custom lib. CCS fumbles the linked resources when doing a project copy/paste, requiring you to add the linked resources again to your copied project.
In the end it feels like a solution but it really doesn't have much benefit over symlinked files. The only one being that when I copy/paste a project I will know the project isn't using the correct files when it doesn't compile. (symlinking will make a working project with copies of the files instead of the originals)
I imagine I will need to learn about creating .lib files to make the inclusion a little more pain free.

Preserving Header Directory Structure in Xcode for Static Library

I'm developing a static library in C++ using Xcode. I have an Installation Directory set where it copies all of my public header files, but when I compile it just copies all the headers into one directory. Is there a way to tell Xcode to preserve the directory structure of my header files? Thanks in advance!
I also needed to preserve the header file directory structure for a C++ library project and I finally managed to do it. It is ridiculously complicated with XCode, compared to the simple nature of the task. The key is to create "folder references" at first, then to copy the header folders in an extra build phase and afterwards to delete .c/.cpp-files from these exported header folders with a script, because XCode will not only copy the .h-files.
I've written a blog post here on how to all achieve that, because it's more tricky in detail. You might also want to check out an example XCode project that I've pot on github.
When you add files to your project, you have to choose next parameter on an additional window "Create folder references for any added folders". And then all your files will have fixed path for your files and will save structure after compilation.

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