There is an option in the utilities pane to view a layout of a screen as iOS 7 or iOS 6.1 and it worked for me when I was working on the iPhone storyboard. But when I switched to the iPad storyboard, the option for viewing it in iOS 6.1 is disabled. Here is a screen shot:
You see where the cursor is? It shows iOS 6.1 is disabled. Would anyone know how to enable that option?
Thank you!
EDIT:
And here are some settings for the project:
set your deployment target to something lower than 7.0.
if you deploy to 7.0 only, your app won't run on 6.x anyway and thus an ios 6 storyboard-look doesn't make any sense.
you may need to configure the deployment target both in your project and your storyboard/xib (info pane on the right).
Related
I have copied the project from my old amchine to windows 10 machine. Application works without any problem on simulator. If I right click to see the properties, I don't see IOS, Android and build hints. Please advise if there is something I'm missing here.
This was removed ages ago in Codename One 5.0 but was deprecated before that. See https://www.codenameone.com/blog/removing-old-preferences.html
You should use Codename One Settings in the right click menu.
The app is a Xamarin.Forms PCL app running version 2.3.4.231 after an upgrade from Xamarin.Forms v2.2.0.31. The app works just fine on my iPhone 6s running version 10.2.1, however the app crashes on the ListView page when running on my iPad Mini 2 running version 7.1.2. More importantly, neither Xamarin Insights or HockeyApp catches the error.
The app worked just fine with the old version of Xamarin.Forms when both Windows 10 and my Mac Book was running this version of the software. https://releases.xamarin.com/stable-release-cycle-6-service-release-4/
I just upgraded both Windows 10 and my Mac Book to this version of the software. https://developer.xamarin.com/releases/vs/xamarin.vs_4/xamarin.vs_4.4/
I'm now getting this error in the iOS properties section.
It might be important to note that I'm using this in the ListView page. Both packages are installed in the Portable and iOS Projects.
Xamarin.FFImageLoading v2.0.5
Xamarin.FFImageLoading.Forms v2.0.5
I'm just assuming this has something to do with ListView, but I have no idea other than this is where the app is crashing. Any help is much appreciated. Let me know if you need to see some code.
iOS 7 and 8 are no longer supported according to this link. https://github.com/xamarin/Xamarin.Forms/pull/630
If you are using the latest version of Xamarin.Forms 2.3.4 or newer, versions older than iOS 7 are no longer supported. You can see the official documentation here, under "Other Changes"
https://releases.xamarin.com/stable-release-xamarin-forms-2-3-4-224/
It does appear iOS 8 and newer are still supported however.
I'm working on a Universal app (my first app) that runs on both iOS 6 and 7 and I'm creating my launch images now.
I've read the Apple documentation on this area but I find I'm still confused.
For the moment, I'd like to work out how to create and link up all my launch images without using the Asset Catalog, if possible.
I've got most, but not all, of the launch images created and added into the Launch Images area of my project like so:
Portrait Non-Retina (iOS 6.1 and Prior) 768x1004 No image with correct dimensions found
Portrait Retina (iOS 6.1 and Prior) 1536x2008 No image with correct dimensions found
Landscape Non-Retina (iOS 6.1 and Prior) 1024x748 No image with correct dimensions found
Landscape Retina (iOS 6.1 and Prior) 2048x1496 No image with correct dimensions found
Portrait Non-Retina 768x1024 Default-Portrait
Portrait Retina 1536x2048 Default-Portrait#2x
Landscape Non-Retina 1024x768 Default-Landscape
Landscape Retina 2048x1536 Default-Landscape#2x
But I'm puzzled as to how to name the iPad image files that are still missing.
You will not be able to do what you are trying to do by naming alone. If you don't want to use the asset catalog (which totally solves the problem without effort, so why would you not use it????), you will have to set up the Info.plist yourself, as Apple explains here:
In iOS 7, an app can use a different launch image depending on which version of iOS it’s running in. To provide different launch images, add the UILaunchImages key to the Info.plist file and use a dictionary to describe each launch image. To learn more about handling launch images, see “App Launch (Default) Images” in iOS App Programming Guide.
I think you should find the naming conventions in the section called App Launch (Default) Images of Apples documentation for resources
I want to keep my IOS 6 design on a IOS7 device. I build with the IOS6 sdk but the interface is still with IOS7 controls on a IOS7 device.
How can I keep my IOS6 interface ?
Not recommended by apple, but develop your application with XCode prior to XCode 5, application's look and feel will remain same as iOS6 in iOS 7.
You can see both versions designs in interface builder.
I tried an app I wrote that works on Win7 boxes. Using the Win8 Preview, IE just asks to rerun Silverlight Install. Same thing happens on the PlanetX demo game from the Silverlight site. Is there a trick to get the Win8 Preview to run it or is it true Silverlight is getting killed off for HTML5/Script (yuckkk!!##$) If this is not true then MS needs to speak up LOUDLY. Writers are all over the Web with a Silverlight is dead/legacy story. Somebody please tell me now so I can cut my losses if I need to.
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You can run Silverlight apps just fine on the Windows 8 preview. The Metro version of IE supports no plug-ins - not Silverlight, not Flash, not anything else. Just drop into the desktop (for example, click the Windows Explorer icon) and launch the non-metro version of IE. Silverlight will work fine. You can even install out of browser (OOB) applications and a launch tile will appear for them on the Metro start page.