Why doesn't this math work with macros? [duplicate] - c

This question already has answers here:
some error in output in using macro in C
(3 answers)
Closed 9 years ago.
Why doesn't this math work with macros in C?
#include <stdio.h>
#define FOO 6
#define BAR 32
#define MULT FOO * BAR
main() {
int x = 28296;
int y = x / MULT;
printf("%d / %d = %d\n", x, MULT, y);
return 0;
}
The result of this is:
28296 / 192 = 150912
Why isn't it 147? If I set a variable " int mult" equal to MULT, and use the variable in the expression (int y = x / mult) it works as expected.

#define tells the preprocessor to replace the code before compilation, so your line actually says:
int y = x / 6 * 32;
since * and / operators have the same precedence, and are evaluated from left to right, you get (x/6) * 32. The compiler would probably do this calculation for you since x is known to it.
Instead, use parenthesis when defining macros like this

Put a bracket around the macro:
#define MULT (FOO * BAR)
Now, you'll get 147.
The reason getting 150912 is that after macro expansion the expression is equivalent to:
y = 28296 / 6 * 32;
and hence it's evaluated as 28296/6 and then multiplied by32.
As #kevin points out, it's better to put brackets around FOO and BAR as well in general case to avoid surprises like this.

Related

defining proper Macros in C [duplicate]

This question already has answers here:
C macros and use of arguments in parentheses
(2 answers)
Closed 5 years ago.
I tried to play with the definition of the macro SQR in the following code:
#define SQR(x) (x*x)
int main()
{
int a, b=3;
a = SQR(b+5); // Ideally should be replaced with (3+5*5+3), though not sure.
printf("%d\n",a);
return 0;
}
It prints 23. If I change the macro definition to SQR(x) ((x)*(x)) then the output is as expected, 64. I know that a call to a macro in C replaces the call with the definition of the macro, but I still can’t understand, how it calculated 23.
Pre-processor macros perform text-replacement before the code is compiled so
SQR(b+5) translates to
(b+5*b+5) = (6b+5) = 6*3+5 = 23
Regular function calls would calculate the value of the parameter (b+3) before passing it to the function, but since a macro is pre-compiled replacement, the algebraic order of operations becomes very important.
Consider the macro replacement using this macro:
#define SQR(x) (x*x)
Using b+5 as the argument. Do the replacement yourself. In your code, SQR(b+5) will become: (b+5*b+5), or (3+5*3+5). Now remember your operator precedence rules: * before +. So this is evaluated as: (3+15+5), or 23.
The second version of the macro:
#define SQR(x) ((x) * (x))
Is correct, because you're using the parens to sheild your macro arguments from the effects of operator precedence.
This page explaining operator preference for C has a nice chart. Here's the relevant section of the C11 reference document.
The thing to remember here is that you should get in the habit of always shielding any arguments in your macros, using parens.
Because (3+5*3+5 == 23).
Whereas ((3+5)*(3+5)) == 64.
The best way to do this is not to use a macro:
inline int SQR(int x) { return x*x; }
Or simply write x*x.
The macro expands to
a = b+5*b+5;
i.e.
a = b + (5*b) + 5;
So 23.
After preprocessing, SQR(b+5) will be expanded to (b+5*b+5). This is obviously not correct.
There are two common errors in the definition of SQR:
do not enclose arguments of macro in parentheses in the macro body, so if those arguments are expressions, operators with different precedences in those expressions may cause problem. Here is a version that fixed this problem
#define SQR(x) ((x)*(x))
evaluate arguments of macro more than once, so if those arguments are expressions that have side effect, those side effect could be taken more than once. For example, consider the result of SQR(++x).
By using GCC typeof extension, this problem can be fixed like this
#define SQR(x) ({ typeof (x) _x = (x); _x * _x; })
Both of these problems could be fixed by replacing that macro with an inline function
inline int SQR(x) { return x * x; }
This requires GCC inline extension or C99, See 6.40 An Inline Function is As Fast As a Macro.
A macro is just a straight text substitution. After preprocessing, your code looks like:
int main()
{
int a, b=3;
a = b+5*b+5;
printf("%d\n",a);
return 0;
}
Multiplication has a higher operator precedence than addition, so it's done before the two additions when calculating the value for a. Adding parentheses to your macro definition fixes the problem by making it:
int main()
{
int a, b=3;
a = (b+5)*(b+5);
printf("%d\n",a);
return 0;
}
The parenthesized operations are evaluated before the multiplication, so the additions happen first now, and you get the a = 64 result that you expect.
Because Macros are just string replacement and it is happens before the completion process. The compiler will not have the chance to see the Macro variable and its value. For example: If a macro is defined as
#define BAD_SQUARE(x) x * x
and called like this
BAD_SQUARE(2+1)
the compiler will see this
2 + 1 * 2 + 1
which will result in, maybe, unexpected result of
5
To correct this behavior, you should always surround the macro-variables with parenthesis, such as
#define GOOD_SQUARE(x) (x) * (x)
when this macro is called, for example ,like this
GOOD_SQUARE(2+1)
the compiler will see this
(2 + 1) * (2 + 1)
which will result in
9
Additionally, Here is a full example to further illustrate the point
#include <stdio.h>
#define BAD_SQUARE(x) x * x
// In macros alsways srround the variables with parenthesis
#define GOOD_SQUARE(x) (x) * (x)
int main(int argc, char const *argv[])
{
printf("BAD_SQUARE(2) = : %d \n", BAD_SQUARE(2) );
printf("GOOD_SQUARE(2) = : %d \n", GOOD_SQUARE(2) );
printf("BAD_SQUARE(2+1) = : %d ; because the macro will be \
subsituted as 2 + 1 * 2 + 1 \n", BAD_SQUARE(2+1) );
printf("GOOD_SQUARE(2+1) = : %d ; because the macro will be \
subsituted as (2 + 1) * (2 + 1) \n", GOOD_SQUARE(2+1) );
return 0;
}
Just enclose each and every argument in the macro expansion into parentheses.
#define SQR(x) ((x)*(x))
This will work for whatever argument or value you pass.

Why is the output 16? (C pogramming) [duplicate]

This question already has answers here:
The need for parentheses in macros in C [duplicate]
(8 answers)
Closed 2 years ago.
#include<stdio.h>
#define sqr(x) x*x
int main()
{
int a = 16/sqr(4);
printf("%d", a);
}
if I am not wrong the output should be 1
as ,a = 16/sqr(4) gives 16/16 => 1
but the output is 16
this is happening only when I take division operator(/) ,I am getting correct output when using other operators
may I know the reason? .. and thank you
16 / 4 * 4 is (16 / 4) * 4 = 16
Moral: always take care with macros. In your case you should enclose in parenthesis:
#define sqr(x) ((x)*(x))
There are still problems with this macro as it evaluates the argument twice.
For instance:
int read_int();
int a = 16 / sqr(read_int());
Will unexpectedly evaluate read_int() twice as it expands to:
int a = 16 / ((read_int() * (read_int());
The advice would be to use functions for this. Make it inline to give the compiler better chances to optimize it.
a = 16/sqr(4);
Expanded the above expression gives:
a = 16 / 4 * 4
Which is 16 based on normal mathematical order of operations.
That's why macros should always be enclosed in parentheses:
#define sqr(x) ((x) * (x))
Are you trying to make a function definiton? If yes, then i don't think it should be on a #define. Instead, make a function sqr(x). Here's how:
#include <stdio.h>
int sqr(int x)
{
return x*x;
}
int main()
{
int a = 16/sqr(4);
printf("%d", a);
}
And you'll get the result 1.
Edit: but anyway, you've already get the solution with macros. This is just another way to do what you want.

#define function gives me unexpected result [duplicate]

This question already has answers here:
The need for parentheses in macros in C [duplicate]
(8 answers)
Closed 6 years ago.
I defined a function using #define, but when I print out a simple result of an operation it gives me an unexpected result. Here is the code:
#include <stdio.h>
#define CUBE(x) (x * x * x)
int main() {
int m, n = 3;
m = CUBE(n + 1);
printf("%d %d", m, n--);
return 0;
}
The result printed is 10 and 3 and I can't understand why. Since it multiplies n by itself 3 times, and then adds 1, shouldn't the result be 28 and 3?
You don't #define functions, you #define macros, and those are quite different from functions.
They aren't called. They are expanded into the source code directly by the preprocessor, before the code is compiled by the compiler.
They have pitfalls that one must be aware of. To name one, if you pass an expression with side effects to a macro the uses its parameter more than once, the side effects will occur more than once, and you may get wrong results.
The substation is plain token substitution, so
CUBE(n + 1)
will be expand to this:
(n + 1 * n + 1 * n + 1)
#define CUBE(x) ((x) * (x) * (x))
should give you the expected result.
In your, on preprocessing, x in CUBE(x) is replaced by 3+1 which gives you
(3+1 * 3+1 * 3+1) // this happens during pre-processing, not in run time
as macro is plain-text replacement.
which will be grouped like
(3+(1 * 3)+(1 * 3)+1)
giving you 10. For more complex cases, I suggest writing a function.
As the previous answer already suggest, you are missing a pair of brackets,
because the preprocessor basically does find and replace. So your version result in
m = n + 1 * n + 1 * n + 1
which evaluates to the result, you observed.
With
#define CUBE(x) ((x) * (x) * (x))
you will get the correct calculation of
m = (n + 1) * (n + 1) * (n + 1)

How will this C preprocessor be evaluated ?

#include<stdio.h>
#define SQUARE(x) x*x
int main(){
float s=10,u=30,t=2,a;
a=2*(s-u*t)/SQUARE(t); // How is this evaluated ?
printf("Result %f\n",a);
return 0;
}
The output displayed by the compiler is -100.000000. But according to me it should be -25.000000. What should i do to correct it and what is my mistake?
#define does a literal substitution of the string of characters you have defined. So the expression:
a = 2*(s-u*t)/SQUARE(t*t)
Will expand to:
a = 2*(s-u*t)/t*t
Which, given operator order of evaluation, will evaluate as:
a = (2*(s-u*t)/t)*t
Not what you want. You probably really want a = 2*(s-u*t)/(t*t) so you should have:
#define SQUARE(x) (x*x)
Or even better, as #Jongware points out, since x itself could be an expression:
#define SQUARE(x) ((x)*(x))
That way, expressions like, SQUARE(a+b) will evaluate properly as ((a+b)*(a+b)), not (a+b*a+b).
Also as pointed out in comments, you need to beware of macro expression results when you have side effects in your arguments. For example, what does SQUARE(x++) do, and what is the value of x when it is done? In this case, it would give (x++)*(x++), with the value of x being post incremented twice and results may be undefined behavior (depends upon order of post increment in this case).
The preprocessor is a text replacement. So your expression becomes:
a=2*(s-u*t)/t*t;
* and / have equal precendence, so 2*(s-u*t) gets divided by t then multiplied by t.
Explanation:
The macro function SQUARE(x) x*x calculate the square of the given number 'x'.
Step 1: float s=10, u=30, t=2, a; Here the variable s, u, t, a are declared as an floating point type and the variable s, u, t are initialized to 10, 30, 2.
Step 2: a = 2*(s-u*t)/SQUARE(t); becomes,
=> a = 2 * (10 - 30 * 2) / t * t; Here SQUARE(t) is replaced by macro to t*t .
=> a = 2 * (10 - 30 * 2) / 2 * 2;
=> a = 2 * (10 - 60) / 2 * 2;
=> a = 2 * (-50) / 2 * 2 ;
=> a = 2 * (-25) * 2 ;
=> a = (-50) * 2 ;
=> a = -100;
Step 3: printf("Result=%f", a); It prints the value of variable 'a'.
Hence the output of the program is -100
#define SQUARE(x) x*x
int main(){
float s=10,u=30,t=2,a;
a=2*(s-u*t)/t*t; // SQUARE(t) is defined as t*t so it is
// what is placed here instead of SQUARE(t)
Which is probably not what you want since /t*t==1.
SOLUTION:
#include<stdio.h>
#define SQUARE(x) ((x)*(x))
then:
#include<stdio.h>
#define SQUARE(x) x*x
int main(){
float s=10,u=30,t=2,a;
a=2*(s-u*t)/((t)*(t)); // again, exactly as in #define SQUARE(t)

The need for parentheses in macros in C [duplicate]

This question already has answers here:
C macros and use of arguments in parentheses
(2 answers)
Closed 5 years ago.
I tried to play with the definition of the macro SQR in the following code:
#define SQR(x) (x*x)
int main()
{
int a, b=3;
a = SQR(b+5); // Ideally should be replaced with (3+5*5+3), though not sure.
printf("%d\n",a);
return 0;
}
It prints 23. If I change the macro definition to SQR(x) ((x)*(x)) then the output is as expected, 64. I know that a call to a macro in C replaces the call with the definition of the macro, but I still can’t understand, how it calculated 23.
Pre-processor macros perform text-replacement before the code is compiled so
SQR(b+5) translates to
(b+5*b+5) = (6b+5) = 6*3+5 = 23
Regular function calls would calculate the value of the parameter (b+3) before passing it to the function, but since a macro is pre-compiled replacement, the algebraic order of operations becomes very important.
Consider the macro replacement using this macro:
#define SQR(x) (x*x)
Using b+5 as the argument. Do the replacement yourself. In your code, SQR(b+5) will become: (b+5*b+5), or (3+5*3+5). Now remember your operator precedence rules: * before +. So this is evaluated as: (3+15+5), or 23.
The second version of the macro:
#define SQR(x) ((x) * (x))
Is correct, because you're using the parens to sheild your macro arguments from the effects of operator precedence.
This page explaining operator preference for C has a nice chart. Here's the relevant section of the C11 reference document.
The thing to remember here is that you should get in the habit of always shielding any arguments in your macros, using parens.
Because (3+5*3+5 == 23).
Whereas ((3+5)*(3+5)) == 64.
The best way to do this is not to use a macro:
inline int SQR(int x) { return x*x; }
Or simply write x*x.
The macro expands to
a = b+5*b+5;
i.e.
a = b + (5*b) + 5;
So 23.
After preprocessing, SQR(b+5) will be expanded to (b+5*b+5). This is obviously not correct.
There are two common errors in the definition of SQR:
do not enclose arguments of macro in parentheses in the macro body, so if those arguments are expressions, operators with different precedences in those expressions may cause problem. Here is a version that fixed this problem
#define SQR(x) ((x)*(x))
evaluate arguments of macro more than once, so if those arguments are expressions that have side effect, those side effect could be taken more than once. For example, consider the result of SQR(++x).
By using GCC typeof extension, this problem can be fixed like this
#define SQR(x) ({ typeof (x) _x = (x); _x * _x; })
Both of these problems could be fixed by replacing that macro with an inline function
inline int SQR(x) { return x * x; }
This requires GCC inline extension or C99, See 6.40 An Inline Function is As Fast As a Macro.
A macro is just a straight text substitution. After preprocessing, your code looks like:
int main()
{
int a, b=3;
a = b+5*b+5;
printf("%d\n",a);
return 0;
}
Multiplication has a higher operator precedence than addition, so it's done before the two additions when calculating the value for a. Adding parentheses to your macro definition fixes the problem by making it:
int main()
{
int a, b=3;
a = (b+5)*(b+5);
printf("%d\n",a);
return 0;
}
The parenthesized operations are evaluated before the multiplication, so the additions happen first now, and you get the a = 64 result that you expect.
Because Macros are just string replacement and it is happens before the completion process. The compiler will not have the chance to see the Macro variable and its value. For example: If a macro is defined as
#define BAD_SQUARE(x) x * x
and called like this
BAD_SQUARE(2+1)
the compiler will see this
2 + 1 * 2 + 1
which will result in, maybe, unexpected result of
5
To correct this behavior, you should always surround the macro-variables with parenthesis, such as
#define GOOD_SQUARE(x) (x) * (x)
when this macro is called, for example ,like this
GOOD_SQUARE(2+1)
the compiler will see this
(2 + 1) * (2 + 1)
which will result in
9
Additionally, Here is a full example to further illustrate the point
#include <stdio.h>
#define BAD_SQUARE(x) x * x
// In macros alsways srround the variables with parenthesis
#define GOOD_SQUARE(x) (x) * (x)
int main(int argc, char const *argv[])
{
printf("BAD_SQUARE(2) = : %d \n", BAD_SQUARE(2) );
printf("GOOD_SQUARE(2) = : %d \n", GOOD_SQUARE(2) );
printf("BAD_SQUARE(2+1) = : %d ; because the macro will be \
subsituted as 2 + 1 * 2 + 1 \n", BAD_SQUARE(2+1) );
printf("GOOD_SQUARE(2+1) = : %d ; because the macro will be \
subsituted as (2 + 1) * (2 + 1) \n", GOOD_SQUARE(2+1) );
return 0;
}
Just enclose each and every argument in the macro expansion into parentheses.
#define SQR(x) ((x)*(x))
This will work for whatever argument or value you pass.

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