Related
In C, what is the difference between using ++i and i++, and which should be used in the incrementation block of a for loop?
++i will increment the value of i, and then return the incremented value.
i = 1;
j = ++i;
(i is 2, j is 2)
i++ will increment the value of i, but return the original value that i held before being incremented.
i = 1;
j = i++;
(i is 2, j is 1)
For a for loop, either works. ++i seems more common, perhaps because that is what is used in K&R.
In any case, follow the guideline "prefer ++i over i++" and you won't go wrong.
There's a couple of comments regarding the efficiency of ++i and i++. In any non-student-project compiler, there will be no performance difference. You can verify this by looking at the generated code, which will be identical.
The efficiency question is interesting... here's my attempt at an answer:
Is there a performance difference between i++ and ++i in C?
As #OnFreund notes, it's different for a C++ object, since operator++() is a function and the compiler can't know to optimize away the creation of a temporary object to hold the intermediate value.
i++ is known as post increment whereas ++i is called pre increment.
i++
i++ is post increment because it increments i's value by 1 after the operation is over.
Let’s see the following example:
int i = 1, j;
j = i++;
Here value of j = 1, but i = 2. Here the value of i will be assigned to j first, and then i will be incremented.
++i
++i is pre increment because it increments i's value by 1 before the operation.
It means j = i; will execute after i++.
Let’s see the following example:
int i = 1, j;
j = ++i;
Here the value of j = 2 but i = 2. Here the value of i will be assigned to j after the i incremention of i.
Similarly, ++i will be executed before j=i;.
For your question which should be used in the incrementation block of a for loop? the answer is, you can use any one... It doesn't matter. It will execute your for loop same number of times.
for(i=0; i<5; i++)
printf("%d ", i);
And
for(i=0; i<5; ++i)
printf("%d ", i);
Both the loops will produce the same output. I.e., 0 1 2 3 4.
It only matters where you are using it.
for(i = 0; i<5;)
printf("%d ", ++i);
In this case output will be 1 2 3 4 5.
i++: In this scenario first the value is assigned and then increment happens.
++i: In this scenario first the increment is done and then value is assigned
Below is the image visualization and also here is a nice practical video which demonstrates the same.
++i increments the value, then returns it.
i++ returns the value, and then increments it.
It's a subtle difference.
For a for loop, use ++i, as it's slightly faster. i++ will create an extra copy that just gets thrown away.
Please don't worry about the "efficiency" (speed, really) of which one is faster. We have compilers these days that take care of these things. Use whichever one makes sense to use, based on which more clearly shows your intent.
The only difference is the order of operations between the increment of the variable and the value the operator returns.
This code and its output explains the the difference:
#include<stdio.h>
int main(int argc, char* argv[])
{
unsigned int i=0, a;
printf("i initial value: %d; ", i);
a = i++;
printf("value returned by i++: %d, i after: %d\n", a, i);
i=0;
printf("i initial value: %d; ", i);
a = ++i;
printf(" value returned by ++i: %d, i after: %d\n",a, i);
}
The output is:
i initial value: 0; value returned by i++: 0, i after: 1
i initial value: 0; value returned by ++i: 1, i after: 1
So basically ++i returns the value after it is incremented, while i++ return the value before it is incremented. At the end, in both cases the i will have its value incremented.
Another example:
#include<stdio.h>
int main ()
int i=0;
int a = i++*2;
printf("i=0, i++*2=%d\n", a);
i=0;
a = ++i * 2;
printf("i=0, ++i*2=%d\n", a);
i=0;
a = (++i) * 2;
printf("i=0, (++i)*2=%d\n", a);
i=0;
a = (i++) * 2;
printf("i=0, (i++)*2=%d\n", a);
return 0;
}
Output:
i=0, i++*2=0
i=0, ++i*2=2
i=0, (++i)*2=2
i=0, (i++)*2=0
Many times there is no difference
Differences are clear when the returned value is assigned to another variable or when the increment is performed in concatenation with other operations where operations precedence is applied (i++*2 is different from ++i*2, as well as (i++)*2 and (++i)*2) in many cases they are interchangeable. A classical example is the for loop syntax:
for(int i=0; i<10; i++)
has the same effect of
for(int i=0; i<10; ++i)
Efficiency
Pre-increment is always at least as efficient as post-increment: in fact post-increment usually involves keeping a copy of the previous value around and might add a little extra code.
As others have suggested, due to compiler optimisations many times they are equally efficient, probably a for loop lies within these cases.
Rule to remember
To not make any confusion between the two operators I adopted this rule:
Associate the position of the operator ++ with respect to the variable i to the order of the ++ operation with respect to the assignment
Said in other words:
++ before i means incrementation must be carried out before assignment;
++ after i means incrementation must be carried out after assignment:
The reason ++i can be slightly faster than i++ is that i++ can require a local copy of the value of i before it gets incremented, while ++i never does. In some cases, some compilers will optimize it away if possible... but it's not always possible, and not all compilers do this.
I try not to rely too much on compilers optimizations, so I'd follow Ryan Fox's advice: when I can use both, I use ++i.
The effective result of using either in a loop is identical. In other words, the loop will do the same exact thing in both instances.
In terms of efficiency, there could be a penalty involved with choosing i++ over ++i. In terms of the language spec, using the post-increment operator should create an extra copy of the value on which the operator is acting. This could be a source of extra operations.
However, you should consider two main problems with the preceding logic.
Modern compilers are great. All good compilers are smart enough to realize that it is seeing an integer increment in a for-loop, and it will optimize both methods to the same efficient code. If using post-increment over pre-increment actually causes your program to have a slower running time, then you are using a terrible compiler.
In terms of operational time-complexity, the two methods (even if a copy is actually being performed) are equivalent. The number of instructions being performed inside of the loop should dominate the number of operations in the increment operation significantly. Therefore, in any loop of significant size, the penalty of the increment method will be massively overshadowed by the execution of the loop body. In other words, you are much better off worrying about optimizing the code in the loop rather than the increment.
In my opinion, the whole issue simply boils down to a style preference. If you think pre-increment is more readable, then use it. Personally, I prefer the post-incrment, but that is probably because it was what I was taught before I knew anything about optimization.
This is a quintessential example of premature optimization, and issues like this have the potential to distract us from serious issues in design. It is still a good question to ask, however, because there is no uniformity in usage or consensus in "best practice."
++i: is pre-increment the other is post-increment.
i++: gets the element and then increments it.
++i: increments i and then returns the element.
Example:
int i = 0;
printf("i: %d\n", i);
printf("i++: %d\n", i++);
printf("++i: %d\n", ++i);
Output:
i: 0
i++: 0
++i: 2
++i (Prefix operation): Increments and then assigns the value
(eg): int i = 5, int b = ++i
In this case, 6 is assigned to b first and then increments to 7 and so on.
i++ (Postfix operation): Assigns and then increments the value
(eg): int i = 5, int b = i++
In this case, 5 is assigned to b first and then increments to 6 and so on.
Incase of for loop: i++ is mostly used because, normally we use the starting value of i before incrementing in for loop. But depending on your program logic it may vary.
i++ and ++i
This little code may help to visualize the difference from a different angle than the already posted answers:
int i = 10, j = 10;
printf ("i is %i \n", i);
printf ("i++ is %i \n", i++);
printf ("i is %i \n\n", i);
printf ("j is %i \n", j);
printf ("++j is %i \n", ++j);
printf ("j is %i \n", j);
The outcome is:
//Remember that the values are i = 10, and j = 10
i is 10
i++ is 10 //Assigns (print out), then increments
i is 11
j is 10
++j is 11 //Increments, then assigns (print out)
j is 11
Pay attention to the before and after situations.
for loop
As for which one of them should be used in an incrementation block of a for loop, I think that the best we can do to make a decision is use a good example:
int i, j;
for (i = 0; i <= 3; i++)
printf (" > iteration #%i", i);
printf ("\n");
for (j = 0; j <= 3; ++j)
printf (" > iteration #%i", j);
The outcome is:
> iteration #0 > iteration #1 > iteration #2 > iteration #3
> iteration #0 > iteration #1 > iteration #2 > iteration #3
I don't know about you, but I don't see any difference in its usage, at least in a for loop.
The following C code fragment illustrates the difference between the pre and post increment and decrement operators:
int i;
int j;
Increment operators:
i = 1;
j = ++i; // i is now 2, j is also 2
j = i++; // i is now 3, j is 2
Shortly:
++i and i++ works same if you are not writing them in a function. If you use something like function(i++) or function(++i) you can see the difference.
function(++i) says first increment i by 1, after that put this i into the function with new value.
function(i++) says put first i into the function after that increment i by 1.
int i=4;
printf("%d\n",pow(++i,2));//it prints 25 and i is 5 now
i=4;
printf("%d",pow(i++,2));//it prints 16 i is 5 now
Pre-crement means increment on the same line. Post-increment means increment after the line executes.
int j = 0;
System.out.println(j); // 0
System.out.println(j++); // 0. post-increment. It means after this line executes j increments.
int k = 0;
System.out.println(k); // 0
System.out.println(++k); // 1. pre increment. It means it increments first and then the line executes
When it comes with OR, AND operators, it becomes more interesting.
int m = 0;
if((m == 0 || m++ == 0) && (m++ == 1)) { // False
// In the OR condition, if the first line is already true
// then the compiler doesn't check the rest. It is a
// technique of compiler optimization
System.out.println("post-increment " + m);
}
int n = 0;
if((n == 0 || n++ == 0) && (++n == 1)) { // True
System.out.println("pre-increment " + n); // 1
}
In Array
System.out.println("In Array");
int[] a = { 55, 11, 15, 20, 25 };
int ii, jj, kk = 1, mm;
ii = ++a[1]; // ii = 12. a[1] = a[1] + 1
System.out.println(a[1]); // 12
jj = a[1]++; // 12
System.out.println(a[1]); // a[1] = 13
mm = a[1]; // 13
System.out.printf("\n%d %d %d\n", ii, jj, mm); // 12, 12, 13
for (int val: a) {
System.out.print(" " + val); // 55, 13, 15, 20, 25
}
In C++ post/pre-increment of pointer variable
#include <iostream>
using namespace std;
int main() {
int x = 10;
int* p = &x;
std::cout << "address = " << p <<"\n"; // Prints the address of x
std::cout << "address = " << p <<"\n"; // Prints (the address of x) + sizeof(int)
std::cout << "address = " << &x <<"\n"; // Prints the address of x
std::cout << "address = " << ++&x << "\n"; // Error. The reference can't reassign, because it is fixed (immutable).
}
I assume you understand the difference in semantics now (though honestly I wonder why
people ask 'what does operator X mean' questions on stack overflow rather than reading,
you know, a book or web tutorial or something.
But anyway, as far as which one to use, ignore questions of performance, which are
unlikely important even in C++. This is the principle you should use when deciding
which to use:
Say what you mean in code.
If you don't need the value-before-increment in your statement, don't use that form of the operator. It's a minor issue, but unless you are working with a style guide that bans one
version in favor of the other altogether (aka a bone-headed style guide), you should use
the form that most exactly expresses what you are trying to do.
QED, use the pre-increment version:
for (int i = 0; i != X; ++i) ...
The difference can be understood by this simple C++ code below:
int i, j, k, l;
i = 1; //initialize int i with 1
j = i+1; //add 1 with i and set that as the value of j. i is still 1
k = i++; //k gets the current value of i, after that i is incremented. So here i is 2, but k is 1
l = ++i; // i is incremented first and then returned. So the value of i is 3 and so does l.
cout << i << ' ' << j << ' ' << k << ' '<< l << endl;
return 0;
The Main Difference is
i++ Post(After Increment) and
++i Pre (Before Increment)
post if i =1 the loop increments like 1,2,3,4,n
pre if i =1 the loop increments like 2,3,4,5,n
In simple words the difference between both is in the steps take a look to the image below.
Example:
int i = 1;
int j = i++;
The j result is 1
int i = 1;
int j = ++i;
The j result is 2
Note: in both cases i values is 2
You can think of the internal conversion of that as multiple statements:
// case 1
i++;
/* you can think as,
* i;
* i= i+1;
*/
// case 2
++i;
/* you can think as,
* i = i+i;
* i;
*/
a=i++ means a contains the current i value.
a=++i means a contains the incremented i value.
While loop with scanf get stack overflow after 8 number typed. When less amount, everything is ok. What's the problem?
#include <stdio.h>
main ()
{
int x=0;
int j;
int a [x];
while (scanf("%d\n", &a[x++]) == 1);
for (j = 0; j < x; j++)
printf ("%d element of array is \t%d\n\n", j, a[j]);
return 0;
}
How does code in this topic work? I mean the most accepted answer.
This code causes undefined behavior:
int a [x];
Here, a[] is a variable length array, and x has been initialized to 0. In §6.7.6.2 ¶5 about array declarators of the C11 Draft Standard, can be found:
If the size is an expression that is not an integer constant
expression: if it occurs in a declaration at function prototype scope,
it is treated as if it were replaced by *; otherwise, each time it is
evaluated it shall have a value greater than zero.
Since x evaluates to 0 here, in violation of a "shall" outside of the constraints, this is undefined behavior: anything could happen. That anything could happen includes the possibility that the code appears to work for small array indices. But, as it is, this is not a valid C program.
Note that, even in the absence of the first problem, there is another issue. If, for example, x is instead initialized to 1, then a[] is an array of one int. In this case, the line:
while (scanf("%d\n", &a[x++]) == 1);
leads to undefined behavior, since a[x] is already an out of bounds access with x == 1 when input begins.
You are lucky - after 9. Should be instant.
int a[x] - and x is equal zero. so no storage at all.
if size has to be a variable.
int main (void)
{
int x=0;
int y = 10;
int j;
int a [y];
while (x < y )
read_array_item(&a[x++]);
//for (j = 0; j < y; j++) // or x - it does not matter
//printf ("%d element of array is \t%d\n\n", j, a[j]);
return 0;
}
Is a*=b; the same as a*a=b;, and if not, what is its equal?
I'm little confused because I keep getting wrong answer on this test:
#include<stdio.h>
main ()
{
int i, j, a=1, b=3;
for(j=1; j<3; j++)
a*=b;
b++;
printf("a=%d", a);
}
a *= b; is equivalent to a = a * b;.
*= is a compound assignment operator - you can read more about them here: http://tigcc.ticalc.org/doc/opers.html#assign
There's also a good explanation of this and other operators here:
http://www.tutorialspoint.com/ansi_c/c_operator_types.htm
What is the "wrong" answer you're getting, and which one do you expect? Note that b++ is outside of the loop; use { and } to create a block for the loop's body if you want it executed within the loop
for(j=1; j<3; j++) {
a*=b;
b++;
}
Other than that, to answer your actual question: What Eoin said, and in this context take a look at what an lvalue and rvalue is.
a*=b is equivalent to a = a*b.
a *= b;
compiles.
a * a = b;
does not compile, giving something like this:
error: lvalue required as left operand of assignment
From the above we can conclude:
No, the both expressions are not equal
As the second expression above does not compile you either have no equivalent or endlessly.
For the first expression there are (at least) two equivalents:
a = a * b;
or
a = b * a
First) You need to in-close the for loop with {}
int j;
for(j=1; j<3; j++){
printf("like this");
}
Second) a*=b is the same as a=a*b. a*a=b is trying to store the value of b in a variable called a*a.
int a*a;
int b;
a*a=b;
Which won't work because a*a isn't a valid variable name.
Lastly) The result of your code, how you have it written (once you fix the for loop with {}) should be:
a=3a=12
I am not able to compile this program.can anyone tell me tell me where i am going wrong.
int i = 8, j, k;
++i = ++j = ++k = 8;
printf("\n %d \t %d \t %d",i,j,k);
it is giving the error
error : lvalue required as left operand of assignment
The segment ++i is not an lvalue (so named because they generally can appear on the left side of an assignment).
As the standard states (C11 6.3.2.1):
An lvalue is an expression (with an object type other than void) that potentially designates an object.
i itself is an lvalue, but pre-incrementing it like that means it ceases to be so, ++i is an expression not representing any particular object.
In addition to what has already been said, you should not try to deliberately obfuscate your code. You have managed to do this to the point where you don't understand your own code. It would have been much better programming practice to write:
int i = 8;
int j = 0;
int k = 0;
++i;
++j;
++k;
i = 8;
j = 8;
k = 8;
printf("\n %d \t %d \t %d", i, j, k);
Now when we fixed the coding style to use declarations on separate lines, it becomes clear that j and k were not initialized. I fixed that bug above.
"Lvalue required" means you cannot assign a value to something that has no place in memory. Basically you need a variable to be able to assign a value.
in this case your variable having ++operator that acts as both a statement and an assignment
++i = ++j = ++k = 8;
is not valid. The ++ operator acts as both a statement and an assignment, and hence you cannot assign it and provide a value on the right hand side. You can do
i = j = k = 8;
or
i++; j++; k++;
both of which have very different meanings. It looks like you are probably looking to do the first one, since you never assign j or k and incrementing them wouldn't make sense.
In C, what is the difference between using ++i and i++, and which should be used in the incrementation block of a for loop?
++i will increment the value of i, and then return the incremented value.
i = 1;
j = ++i;
(i is 2, j is 2)
i++ will increment the value of i, but return the original value that i held before being incremented.
i = 1;
j = i++;
(i is 2, j is 1)
For a for loop, either works. ++i seems more common, perhaps because that is what is used in K&R.
In any case, follow the guideline "prefer ++i over i++" and you won't go wrong.
There's a couple of comments regarding the efficiency of ++i and i++. In any non-student-project compiler, there will be no performance difference. You can verify this by looking at the generated code, which will be identical.
The efficiency question is interesting... here's my attempt at an answer:
Is there a performance difference between i++ and ++i in C?
As #OnFreund notes, it's different for a C++ object, since operator++() is a function and the compiler can't know to optimize away the creation of a temporary object to hold the intermediate value.
i++ is known as post increment whereas ++i is called pre increment.
i++
i++ is post increment because it increments i's value by 1 after the operation is over.
Let’s see the following example:
int i = 1, j;
j = i++;
Here value of j = 1, but i = 2. Here the value of i will be assigned to j first, and then i will be incremented.
++i
++i is pre increment because it increments i's value by 1 before the operation.
It means j = i; will execute after i++.
Let’s see the following example:
int i = 1, j;
j = ++i;
Here the value of j = 2 but i = 2. Here the value of i will be assigned to j after the i incremention of i.
Similarly, ++i will be executed before j=i;.
For your question which should be used in the incrementation block of a for loop? the answer is, you can use any one... It doesn't matter. It will execute your for loop same number of times.
for(i=0; i<5; i++)
printf("%d ", i);
And
for(i=0; i<5; ++i)
printf("%d ", i);
Both the loops will produce the same output. I.e., 0 1 2 3 4.
It only matters where you are using it.
for(i = 0; i<5;)
printf("%d ", ++i);
In this case output will be 1 2 3 4 5.
i++: In this scenario first the value is assigned and then increment happens.
++i: In this scenario first the increment is done and then value is assigned
Below is the image visualization and also here is a nice practical video which demonstrates the same.
++i increments the value, then returns it.
i++ returns the value, and then increments it.
It's a subtle difference.
For a for loop, use ++i, as it's slightly faster. i++ will create an extra copy that just gets thrown away.
Please don't worry about the "efficiency" (speed, really) of which one is faster. We have compilers these days that take care of these things. Use whichever one makes sense to use, based on which more clearly shows your intent.
The only difference is the order of operations between the increment of the variable and the value the operator returns.
This code and its output explains the the difference:
#include<stdio.h>
int main(int argc, char* argv[])
{
unsigned int i=0, a;
printf("i initial value: %d; ", i);
a = i++;
printf("value returned by i++: %d, i after: %d\n", a, i);
i=0;
printf("i initial value: %d; ", i);
a = ++i;
printf(" value returned by ++i: %d, i after: %d\n",a, i);
}
The output is:
i initial value: 0; value returned by i++: 0, i after: 1
i initial value: 0; value returned by ++i: 1, i after: 1
So basically ++i returns the value after it is incremented, while i++ return the value before it is incremented. At the end, in both cases the i will have its value incremented.
Another example:
#include<stdio.h>
int main ()
int i=0;
int a = i++*2;
printf("i=0, i++*2=%d\n", a);
i=0;
a = ++i * 2;
printf("i=0, ++i*2=%d\n", a);
i=0;
a = (++i) * 2;
printf("i=0, (++i)*2=%d\n", a);
i=0;
a = (i++) * 2;
printf("i=0, (i++)*2=%d\n", a);
return 0;
}
Output:
i=0, i++*2=0
i=0, ++i*2=2
i=0, (++i)*2=2
i=0, (i++)*2=0
Many times there is no difference
Differences are clear when the returned value is assigned to another variable or when the increment is performed in concatenation with other operations where operations precedence is applied (i++*2 is different from ++i*2, as well as (i++)*2 and (++i)*2) in many cases they are interchangeable. A classical example is the for loop syntax:
for(int i=0; i<10; i++)
has the same effect of
for(int i=0; i<10; ++i)
Efficiency
Pre-increment is always at least as efficient as post-increment: in fact post-increment usually involves keeping a copy of the previous value around and might add a little extra code.
As others have suggested, due to compiler optimisations many times they are equally efficient, probably a for loop lies within these cases.
Rule to remember
To not make any confusion between the two operators I adopted this rule:
Associate the position of the operator ++ with respect to the variable i to the order of the ++ operation with respect to the assignment
Said in other words:
++ before i means incrementation must be carried out before assignment;
++ after i means incrementation must be carried out after assignment:
The reason ++i can be slightly faster than i++ is that i++ can require a local copy of the value of i before it gets incremented, while ++i never does. In some cases, some compilers will optimize it away if possible... but it's not always possible, and not all compilers do this.
I try not to rely too much on compilers optimizations, so I'd follow Ryan Fox's advice: when I can use both, I use ++i.
The effective result of using either in a loop is identical. In other words, the loop will do the same exact thing in both instances.
In terms of efficiency, there could be a penalty involved with choosing i++ over ++i. In terms of the language spec, using the post-increment operator should create an extra copy of the value on which the operator is acting. This could be a source of extra operations.
However, you should consider two main problems with the preceding logic.
Modern compilers are great. All good compilers are smart enough to realize that it is seeing an integer increment in a for-loop, and it will optimize both methods to the same efficient code. If using post-increment over pre-increment actually causes your program to have a slower running time, then you are using a terrible compiler.
In terms of operational time-complexity, the two methods (even if a copy is actually being performed) are equivalent. The number of instructions being performed inside of the loop should dominate the number of operations in the increment operation significantly. Therefore, in any loop of significant size, the penalty of the increment method will be massively overshadowed by the execution of the loop body. In other words, you are much better off worrying about optimizing the code in the loop rather than the increment.
In my opinion, the whole issue simply boils down to a style preference. If you think pre-increment is more readable, then use it. Personally, I prefer the post-incrment, but that is probably because it was what I was taught before I knew anything about optimization.
This is a quintessential example of premature optimization, and issues like this have the potential to distract us from serious issues in design. It is still a good question to ask, however, because there is no uniformity in usage or consensus in "best practice."
++i: is pre-increment the other is post-increment.
i++: gets the element and then increments it.
++i: increments i and then returns the element.
Example:
int i = 0;
printf("i: %d\n", i);
printf("i++: %d\n", i++);
printf("++i: %d\n", ++i);
Output:
i: 0
i++: 0
++i: 2
++i (Prefix operation): Increments and then assigns the value
(eg): int i = 5, int b = ++i
In this case, 6 is assigned to b first and then increments to 7 and so on.
i++ (Postfix operation): Assigns and then increments the value
(eg): int i = 5, int b = i++
In this case, 5 is assigned to b first and then increments to 6 and so on.
Incase of for loop: i++ is mostly used because, normally we use the starting value of i before incrementing in for loop. But depending on your program logic it may vary.
i++ and ++i
This little code may help to visualize the difference from a different angle than the already posted answers:
int i = 10, j = 10;
printf ("i is %i \n", i);
printf ("i++ is %i \n", i++);
printf ("i is %i \n\n", i);
printf ("j is %i \n", j);
printf ("++j is %i \n", ++j);
printf ("j is %i \n", j);
The outcome is:
//Remember that the values are i = 10, and j = 10
i is 10
i++ is 10 //Assigns (print out), then increments
i is 11
j is 10
++j is 11 //Increments, then assigns (print out)
j is 11
Pay attention to the before and after situations.
for loop
As for which one of them should be used in an incrementation block of a for loop, I think that the best we can do to make a decision is use a good example:
int i, j;
for (i = 0; i <= 3; i++)
printf (" > iteration #%i", i);
printf ("\n");
for (j = 0; j <= 3; ++j)
printf (" > iteration #%i", j);
The outcome is:
> iteration #0 > iteration #1 > iteration #2 > iteration #3
> iteration #0 > iteration #1 > iteration #2 > iteration #3
I don't know about you, but I don't see any difference in its usage, at least in a for loop.
The following C code fragment illustrates the difference between the pre and post increment and decrement operators:
int i;
int j;
Increment operators:
i = 1;
j = ++i; // i is now 2, j is also 2
j = i++; // i is now 3, j is 2
Shortly:
++i and i++ works same if you are not writing them in a function. If you use something like function(i++) or function(++i) you can see the difference.
function(++i) says first increment i by 1, after that put this i into the function with new value.
function(i++) says put first i into the function after that increment i by 1.
int i=4;
printf("%d\n",pow(++i,2));//it prints 25 and i is 5 now
i=4;
printf("%d",pow(i++,2));//it prints 16 i is 5 now
Pre-crement means increment on the same line. Post-increment means increment after the line executes.
int j = 0;
System.out.println(j); // 0
System.out.println(j++); // 0. post-increment. It means after this line executes j increments.
int k = 0;
System.out.println(k); // 0
System.out.println(++k); // 1. pre increment. It means it increments first and then the line executes
When it comes with OR, AND operators, it becomes more interesting.
int m = 0;
if((m == 0 || m++ == 0) && (m++ == 1)) { // False
// In the OR condition, if the first line is already true
// then the compiler doesn't check the rest. It is a
// technique of compiler optimization
System.out.println("post-increment " + m);
}
int n = 0;
if((n == 0 || n++ == 0) && (++n == 1)) { // True
System.out.println("pre-increment " + n); // 1
}
In Array
System.out.println("In Array");
int[] a = { 55, 11, 15, 20, 25 };
int ii, jj, kk = 1, mm;
ii = ++a[1]; // ii = 12. a[1] = a[1] + 1
System.out.println(a[1]); // 12
jj = a[1]++; // 12
System.out.println(a[1]); // a[1] = 13
mm = a[1]; // 13
System.out.printf("\n%d %d %d\n", ii, jj, mm); // 12, 12, 13
for (int val: a) {
System.out.print(" " + val); // 55, 13, 15, 20, 25
}
In C++ post/pre-increment of pointer variable
#include <iostream>
using namespace std;
int main() {
int x = 10;
int* p = &x;
std::cout << "address = " << p <<"\n"; // Prints the address of x
std::cout << "address = " << p <<"\n"; // Prints (the address of x) + sizeof(int)
std::cout << "address = " << &x <<"\n"; // Prints the address of x
std::cout << "address = " << ++&x << "\n"; // Error. The reference can't reassign, because it is fixed (immutable).
}
I assume you understand the difference in semantics now (though honestly I wonder why
people ask 'what does operator X mean' questions on stack overflow rather than reading,
you know, a book or web tutorial or something.
But anyway, as far as which one to use, ignore questions of performance, which are
unlikely important even in C++. This is the principle you should use when deciding
which to use:
Say what you mean in code.
If you don't need the value-before-increment in your statement, don't use that form of the operator. It's a minor issue, but unless you are working with a style guide that bans one
version in favor of the other altogether (aka a bone-headed style guide), you should use
the form that most exactly expresses what you are trying to do.
QED, use the pre-increment version:
for (int i = 0; i != X; ++i) ...
The difference can be understood by this simple C++ code below:
int i, j, k, l;
i = 1; //initialize int i with 1
j = i+1; //add 1 with i and set that as the value of j. i is still 1
k = i++; //k gets the current value of i, after that i is incremented. So here i is 2, but k is 1
l = ++i; // i is incremented first and then returned. So the value of i is 3 and so does l.
cout << i << ' ' << j << ' ' << k << ' '<< l << endl;
return 0;
The Main Difference is
i++ Post(After Increment) and
++i Pre (Before Increment)
post if i =1 the loop increments like 1,2,3,4,n
pre if i =1 the loop increments like 2,3,4,5,n
In simple words the difference between both is in the steps take a look to the image below.
Example:
int i = 1;
int j = i++;
The j result is 1
int i = 1;
int j = ++i;
The j result is 2
Note: in both cases i values is 2
You can think of the internal conversion of that as multiple statements:
// case 1
i++;
/* you can think as,
* i;
* i= i+1;
*/
// case 2
++i;
/* you can think as,
* i = i+i;
* i;
*/
a=i++ means a contains the current i value.
a=++i means a contains the incremented i value.