Best Video Options(s) for Mobile phone devices - mobile

If I have a video of 100 frames what would be the best format for native mobile applications?
If the answer is each make (ie Android, iPhone, Blackberry etc) is different should i consider using a series of jpeg images displayed via a timer instead?
Thanks

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How to download sources for xcode simulator

For app distribution to app store, we need to make couple (well, lots of them) of screenshots from all types of apple devices. In native app, we do it through simulator. How can we do it with codename one? How can I download the sources required for xcode simulator? Or is there any other way, how this can this be achieved (instead of buying all types of apple devices there are of course) ?
Apple now lets you upload one image size and they will scale it for the rest. I don't recall which size, but probably the 6plus. They tell you on iTunes Connect where you create the app details. You can use the CN1 simulator to capture screenshots. Set the skin to the desired device type and press F2 to capture the screen. The screen capture will just be what is displayed on screen, but there are some tools out there to give it the look of a real device. See this blog post:
https://www.codenameone.com/blog/3-image-tools-for-app-marketing.html

Silverlight on iPhone, iPad, and other mobile devices

I have a client that wants to have their Silverlight media player work on mobile devices. I know Netflix uses Silverlight and it works on mobile devices. My question is how? I can find articles about Microsoft using html 5 to stream the media but I cant find any examples or documentation on how. Anyone have any places or examples to look? Are there external libraries I need to implement? Once again I have tried searching on Google for some answers but I am not finding anything I can use.
Thanks!
Silverlight as you know it does not work on iPad or other tablets, a version runs on Windows Phone 7 though. If you want to build a cross platform application, HTML 5 is the way to go.

Mobile Phone emulator

Is there a good all in one emulator for testing mobile websites. Just using 'media queries and need to test on predominantly iphone, blackberry, android, and windows 7 phones.
Many thanks,
C
There is no one solution that will work on all these platforms however the SDKs for all include simulators/emulators and the best part is that all but for the iPhone are free.
BlackBerry Simulators
Android Emulator
Windows Phone 7 Emulator
The iPhone SDK also includes a simulator (Mac only) but if you need to test on a PC, you can do a pretty good job using http://iphone4simulator.com/ running in Safari for Windows.
As with all simulator/emulator usage, these are good for initial testing but you need to use an actual device to get true results.
Also note that different BlackBerry devices use different default browsers. Android devices also use varying versions of WebKit so you may see some variation between actual devices which isn't shown in the emulator.
In addition to Matt's reply, I think you should also test the different browsers available for smartphones.
For example the popular Opera mobile: http://www.opera.com/mobile/demo/
You might find http://quirktools.com/screenfly/ very useful for testing mobile websites on different screen sizes. It's not as true as a native emulator, but it allows you to test several phones, tablets, etc. at one site and you don't have to install any software.
try http://www.browserstack.com/. This one is not free, but it gives a trial period of 30 minutes for each account we create
Try Mobile web browser emulator this free tools help you testing mobile websites
If you just want to simulate the mobile device user agent and screen resolutions, also check out chrome's mobile device simulator https://developer.chrome.com/devtools/docs/device-mode#enable-device-mode

Does Appcelerator Titanium (desktop) work with Flash/Silverlight?

http://www.appcelerator.com/2009/06/titanium-beta/
In addition to supporting traditional Web technologies such as HTML, CSS and JavaScript, Titanium supports applications developed using Adobe Flash, Microsoft Silverlight, or any third-party AJAX library, on Mac OS, Windows, Linux, Android or iPhone platforms.
While the Appcelerator forums contain several issues concerning Flash, I haven't found anything in the API docs. So,
How would I integrate Flash/Silverlight in my Titanium app?
Any limitations?
Does it use any present browser plug-ins on the user's machine?
Cross-OS compliance? (Silverlight on iPhone!?)
I think this answer will depend on the platform. But I know on the iPad / iPhone you can call up webpages in essentially an embedded browser. You can also show PDFs this way and other things. This uses Safari on the iPhone / iPad. Since it's on the mobile device Flash / Silverlight won't work since it needs plugins.
However, I would think on the desktop where you could install Silverlight and Flash that it's very possible to use the web browser within Titanium to load an HTML file that contains your Flash or Silverlight embed. This would then display it within your application.
I've not done this as I just use Titanium for mobile, but seems like it would work for desktop.

Preview a document (ie. excel/pdf) designed for any Mobile phone on my desktop PC?

Is there any free software or is there anyway to preview how a document will look once on the mobile device. So for example, a rendering engine for a Blackberry or Android etc. This way I can make my documents tailored to specific devices without having the phones.
Thanks!
It would depend on the sort of document you were trying to create, and also what software on the phone is opening the document. There are a few different PDF readers on Android that I've used. On Blackberry, I believe the most common document reader is Documents to Go. In my opinion, a PDF is a terrible way to view content on a mobile device.
With that said, what I would do is download the SDKs for each of the platforms. They include an emulator that you can use that runs the OS in a virtual machine.

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