I have a C program that implements a stack.
#include <stdio.h>
#include <stdlib.h>
struct node{
int data;
struct node *link;
};
struct stack{
struct node *head;
struct node *data_node;
};
int push(struct stack *a_stack, int i){
a_stack->data_node = malloc(sizeof(struct node));
if(a_stack->data_node == NULL){
puts("Error: Cannot allocate sufficient memory.");
exit(1);
}
a_stack->data_node->data = i;
a_stack->data_node->link = a_stack->head;
a_stack->head= a_stack->data_node;
return 0;
}
int pop(struct stack *a_stack){
if(a_stack->head==NULL){
return '\n';
}
int temp = a_stack->head->data;
a_stack->data_node = a_stack->head;
a_stack->head = a_stack->head->link;
free(a_stack->data_node);
return temp;
}
int minimum(struct stack *a_stack){
if(a_stack->head==NULL){
return '\n';
}
int min = a_stack->head->data;
struct node *a_node = a_stack->head;
while(a_node!=NULL){
if(min>a_node->data){
min = a_node->data;
a_node = a_node->link;
}
}
return min;
}
int init_stack(struct stack *a_stack){
a_stack->head = NULL;
a_stack->data_node = NULL;
}
int handle_input(struct stack *test){
char* input_string = (char*)malloc(20);
scanf("%s", input_string);
// gets(input_string);
char* pop_cmd = "-";
char* min_cmd = "min";
int num;
if (strcmp(pop_cmd, input_string) == 0){
printf("%d\n", pop(test));
}
else{
if (input_string[0] == 'm'){
printf("%d\n", minimum(test));
}
else{
num = atoi(input_string);
push(test, num);
}
}
return 0;
}
int main(void){
int no_of_input, counter;
struct stack test;
init_stack(&test);
scanf("%d", &no_of_input);
for(counter=no_of_input; counter>0; counter=counter-1){
handle_input(&test);
};
return 0;
}
The problem is if I want to enter 'min' which is the command for calculating the minimum element of the array, the program waits forever on input. After searching around for quite a while I still have no idea why this is happening.
The scanf don't wait but you have infinite loop problem. In function minimum(), you only conditionally update a_node to next node in linked list:
int min = a_stack->head->data; //note
struct node *a_node = a_stack->head; //note
while(a_node!=NULL){
if(min > a_node->data){<-- "Always evaluates FALSE because: min is a_node->data"
min = a_node->data;
a_node = a_node->link; <--"Should NOT be here"
}
a_node = a_node->link; <--"but it should be here"
}
Also, if condition (min > a_node->data) is always evaluates false because of the reason:
min is a_stack->head->data and a_node is a_stack->head so min == a_node->date and min > a_node->data always evaluates false because you updated a_node in if body.
Additionally I figured out that you have memory leak in the function handle_input(). You should free() dynamically allocated memory explicitly. Read my suggestion below:
int handle_input(struct stack *test){
char* input_string = malloc(20); <-- "No need to type case"
// code here
free(input_string); <-- "Add this"
return 0;
}
Also, in:
int init_stack(struct stack *a_stack){
a_stack->head = NULL;
a_stack->data_node = NULL;
}
It should return void instead of int I think.
and min_cmd in handle_input() is unused.
Related
I have created a function which uses Linked List to check whether an expression is balanced or not. A balanced expression has no. of opening brackets equal to no. of closing brackets.
But the function Bracket Balancing always gives "unbalanced" as the output.
CODE:
#include <stdio.h>
#include <stdlib.h>
struct LL {
char data;
struct LL *next;
};
int isEmpty(struct LL *top) {
if (top == NULL) {
return 1;
}
else {
return 0;
}
}
int isFull(struct LL *top) {
struct LL *n = malloc(sizeof(struct LL *));
if (n == NULL) {
return 1;
}
else {
return 0;
}
}
struct LL *push(struct LL *top, char x) {
if (isFull(top)) {
printf("Stack Overflow\n");
}
else {
struct LL *n = malloc(sizeof(struct LL));
n->data = x;
n->next = top;
top = n;
}
return top;
}
struct LL *pop(struct LL *top) {
if (isEmpty(top)) {
printf("Stack Underflow\n");
}
else {
struct LL *n = malloc(sizeof(struct LL));
n = top;
top = top->next;
free(n);
}
return top;
}
int BracketBalancing (char *exp) {
struct LL *top = malloc(sizeof(struct LL));
top->next = NULL;
for (int i = 0; exp[i] != '\0'; i++) {
if (exp[i] == '(') {
push(top, exp[i]);
}
else if (exp[i] == ')') {
if (isEmpty(top)) {
return 0;
}
pop(top);
}
}
if (isEmpty(top)) {
return 1;
}
else {
return 0;
}
}
MAIN:
int main(int argc, char const *argv[]) {
int n;
char *expression = (char *)malloc(sizeof(char));
printf("Enter the length of the expression for Bracket Balancing\n");
scanf("%d", &n);
printf("Enter the expression for Bracket Balancing\n");
for (int i = 0; i < n; i++) {
scanf("%c ", &expression[i]);
}
getchar();
if (BracketBalancing(expression)) {
printf("The expression is balanced\n");
}
else if (!BracketBalancing(expression)) {
printf("This expression is unbalanced\n");
}
return 0;
}
Example:
Input:
Enter the length of the expression for Bracket Balancing
4
Enter the expression for Bracket Balancing
1+()
Output:
This expression is unbalanced
In the above example, Despite the expression being balanced the output generated is "This expression is unbalanced".
Please correct my code.
This is how you initialize your list:
struct LL *top = malloc(sizeof(struct LL));
top->next = NULL;
And this is isEmpty():
int isEmpty(struct LL *top)
{
if (top == NULL)
{
return 1;
}
else
{
return 0;
}
}
But: top starts with a value != NULL, so isEmtpy() will not return 1, although our list should be empty in the beginning.
Your implementation of push() should work fine when you pass NULL, so you can just initialize struct LL *top = NULL; instead of creating the first element rightaway.
there other bugs in your code, e.g.:
in pop() you do
struct LL *n = malloc(sizeof(struct LL));
n = top;
thus, the result of malloc() is directly overwritten() in the next line
in isFull() you produce a memory leak as you call malloc() and never use or free() the buffer returned. That function doesn't make sense anyway, just check the result of malloc()s where your really want to use the buffer returned.
** Edit **
What I haven't seen before, you also never use the return value of push() and pop() so the new top determined by these function is lost. Replace push(top, ...); by top = push(top,...); and pop(top); by top = pop(top);
Hi am trying to create a generic list iterator that stores elements of integer or string.I am trying to test a case where it calls the IteratorG advance(IteratorG it, int n) function which takes in the list it and if n is a positive integer,it advances(moves) towards the first element by n times.If n is negative,it advances towards the last element in the list by n times.The elements are then copied to a newly created list lis and the list returned.If advancing by n times is not possible,the function returns NULL.
This is tested in test case 3 under the test cases below.
However,it is responding with a segmentation fault error and i tried using gdp to diagnose the problem and i suspect it is from the advance function at the line add(lis,&(tem->value));
This is the advance function:
IteratorG advance(IteratorG it, int n){
int zero;
zero=0;
IteratorG lis;
lis = malloc(sizeof (struct IteratorGRep));
assert (lis != NULL);
lis->numofit = 0;
lis->head = NULL;
lis->tail = NULL;
lis->curr = NULL;
Node *tem;
if ((tem = malloc(sizeof(Node))) == NULL) {
return 0;
}
if(n<0 && distanceFromStart(it)!=0 )
{
for(tem=it->curr;n!=zero;it->curr=it->curr->prev)
{
add(lis,&(tem->value));
zero++;
}
return lis;
}
if(n>0 && distanceToEnd(it)!=0)
{
for(tem=it->curr;n!=zero;it->curr=it->curr->next)
{
add(lis,&(tem->value));
zero++;
}
return lis;
}
//To be implemented
//move forward by n times
return NULL;
}
I am using a Linux environment and the errors are indicative from the results. The rest of the functions that are required to test this(test in test case 3 under the test code) should be working fine.Here is the code for the whole program:
#include <stdlib.h>
#include <stdio.h>
#include <assert.h>
#include "iteratorG.h"
typedef struct Node {
void *value; // value of thee list item
struct Node *prev;
// pointer previous node in list
struct Node *next;
// pointer to next node in list
// implemented struct here ..
} Node;
typedef struct IteratorGRep {
int numofit; // count of items in list
Node *head; // first node in list
Node *curr; // current node in list
Node *tail; // last node in list
ElmCompareFp cmpElm;
ElmNewFp newElm;
ElmFreeFp freeElm;
// implemented struct here ..
} IteratorGRep;
/*
//Your functions below ....
*/
IteratorG newIterator(ElmCompareFp cmpFp, ElmNewFp newFp, ElmFreeFp freeFp){
IteratorG newit;
if ((newit = malloc(sizeof (struct IteratorGRep)))==NULL)
{
printf("Error...! \n");
}
//assert (newit != NULL);
newit->numofit = 0;
newit->head = NULL;
newit->tail = NULL;
newit->curr = NULL;
newit->cmpElm=cmpFp;
newit->newElm=newFp;
newit->freeElm=freeFp;
return newit;
// implemented function here and changed return value
}
int add(IteratorG it, void *vp){
Node *temp;
if ((temp = malloc(sizeof(Node))) == NULL) {
return 0;
}
Node *tempe;
if ((temp = malloc(sizeof(Node))) == NULL) {
return 0;
}
temp->value = it->newElm(vp);
//temp->next=NULL;
if(it->curr==NULL)
{
//temp->next=it->curr;
it->head=it->tail=temp;
it->curr=temp;
}
else
{
tempe=it->curr;
tempe->prev=temp;
temp->next=tempe;
it->curr=tempe;
it->curr=temp;
it->head=temp;
}
//it->tail=it->head=it->curr;
return 1;
}
int hasNext(IteratorG it){
if(it->curr->next==NULL)
{
return 0;
}
// check if theres next element/node
return 1;
}
int hasPrevious(IteratorG it){
if(it->curr->prev!=NULL)
{
return 1;
}
// check if theres previous element/node
return 0;
}
void *next(IteratorG it){
Node *tempo;
if(it->curr->next==NULL)
{
return NULL;
}
tempo=it->curr;
it->curr=it->curr->next;
// implemented function here
return tempo->value;
}
void *previous(IteratorG it){
Node *tempor;
tempor=it->curr;
if(tempor->prev==NULL)
{
return NULL;
}
tempor=it->curr->prev;
it->curr=it->curr->prev;
//tempor=it->curr;
// move to next node in list
return tempor->value;
}
int del(IteratorG it){
if(it->curr->prev!=NULL)
{
Node *temp_curr=it->curr;
Node *temp_prev=it->curr->prev->prev;
temp_curr->prev=temp_prev;
temp_prev->next=temp_curr;
return 1;
}// delete previous node from list
else
return 0;
}
int set(IteratorG it, void *vp){
if(it->curr->prev!=NULL)
{
it->curr->prev->value=vp;
return 1;
}
// change previous node value with new
return 0;
}
IteratorG advance(IteratorG it, int n){
int zero;
zero=0;
IteratorG lis;
lis = malloc(sizeof (struct IteratorGRep));
assert (lis != NULL);
lis->numofit = 0;
lis->head = NULL;
lis->tail = NULL;
lis->curr = NULL;
Node *tem;
if ((tem = malloc(sizeof(Node))) == NULL) {
return 0;
}
if(n<0 && distanceFromStart(it)!=0 )
{
for(tem=it->curr;n!=zero;it->curr=it->curr->prev)
{
add(lis,tem);
zero++;
}
return lis;
}
if(n>0 && distanceToEnd(it)!=0)
{
for(tem=it->curr;n!=zero;it->curr=it->curr->next)
{
add(lis,&(tem->value));
zero++;
}
return lis;
}
//To be implemented
//move forward by n times
return NULL;
}
void reverse(IteratorG it){
Node *curr = it->head;
Node *temp = NULL;
while(curr != NULL) {
temp = curr->next;
curr->next = curr->prev;
curr->prev = temp;
curr = temp;
}
temp = it->head;
it->head = it->tail;
it->tail = temp;// reverse elements of whole list
}
IteratorG find(IteratorG it, int (*fp) (void *vp) ){
// To be implemented
// Find elements of vp in list after current position and put in new list.return the list.
return NULL;
}
int distanceFromStart(IteratorG it){
Node *c=it->curr;
int count=0;
while(c->prev!=NULL)
{
c=c->prev;
count++;
}
return count;
// count number of elements from start of list to current position
}
int distanceToEnd(IteratorG it){
Node *cu=it->curr;
int count=0;
while(cu->next!=NULL)
{
cu=cu->next;
count++;
}
return count;
// count number of elements from end of list to current position
}
void reset(IteratorG it){
while(it->curr->prev!=NULL)
{
it->curr=it->curr->prev;
}
return;
// move current position to start of list
}
void freeIt(IteratorG it){
assert(it != NULL);
Node *curr, *prev;
curr = it->head;
while (curr != NULL) {
prev = curr;
curr = curr->next;
// free(prev->value);
free(prev);
}
free(it); // free items
}
This is the header file for the code:
#ifndef LISTITERATORG_H
#define LISTITERATORG_H
#include <stdio.h>
typedef struct IteratorGRep *IteratorG;
typedef int (*ElmCompareFp)(void const *e1, void const *e2);
typedef void *(*ElmNewFp)(void const *e1);
typedef void (*ElmFreeFp)(void *e1);
IteratorG newIterator(ElmCompareFp cmpFp, ElmNewFp newFp, ElmFreeFp freeFp);
int add(IteratorG it, void *vp);
int hasNext(IteratorG it);
int hasPrevious(IteratorG it);
void *next(IteratorG it);
void *previous(IteratorG it);
int del(IteratorG it);
int set(IteratorG it, void *vp);
IteratorG advance(IteratorG it, int n);
void reverse(IteratorG it);
IteratorG find(IteratorG it, int (*fp) (void *vp) );
int distanceFromStart(IteratorG it);
int distanceToEnd(IteratorG it);
void reset(IteratorG it);
void freeIt(IteratorG it);
#endif
One of the functions have yet to be implemented and is indicated in the code itself. But I guess that might not be the source of issue here.
EDIT:
heres the test case code. Theres no errors in the test case code just in the program above only :
#include <stdlib.h>
#include <stdio.h>
#include <assert.h>
#include <string.h>
#include "iteratorG.h"
#include "positiveIntType.h"
#include "stringType.h"
#define MAXARRAY 5
/* Helper Functions Below */
/* Returns 1 if marks >= 50, 0 otherwise */
int passMarks(void *marks){
return (*((int *) marks) >= 50);
/* Easy to understand below ..
int *ip = (int *) marks;
if(*ip >= 50) { return 1; }
else { return 0; }
*/
}
/* Returns 1 if str starts with "jo" */
int prefixJo(void *str){
return (strncmp("jo", (char *) str, 2) == 0) ;
}
/* A function to print a string from a void pointer */
void prnStr(void *vp){
assert(vp != NULL);
printf(" %s", (char *) vp );
}
/* A function to print an integer from a void pointer */
void prnInt(void *vp){
assert(vp != NULL);
printf(" %d", *((int *) vp) );
}
/* Prints previous element using the given function 'fp'
examples: prnPrev(it1, prnInt); prnPrev(it2, prnStr);
*/
void prnPrev(IteratorG it, void (*fp) (void *p) ){
void *prevP = previous(it);
assert(prevP != NULL);
printf("> Previous value is: ");
fp(prevP);
printf("\n");
}
/* Prints next element using the given function 'fp'
examples: prnNext(it1, prnInt); prnNext(it2, prnStr);
*/
void prnNext(IteratorG it, void (*fp) (void *p) ){
void *nextP = next(it);
assert(nextP != NULL);
printf("> Next value is: ");
fp(nextP);
printf("\n");
}
/* Prints elements of 'it' from current to last position
using the given function 'fp'. The current position
of 'it' will change to the end of the list.
examples: prnIt(it1, prnInt); prnIt(it2, prnStr);
*/
void prnIt(IteratorG it, void (*fp) (void *p) ){
int count = 0;
while(hasNext(it)){
void *nextP = next(it);
count++;
if(count > 1) { printf(", "); }
fp(nextP);
}
printf("\n");
}
/* Few Tests Below */
void test1(){
printf("\n--==== Test-01 ====------\n");
IteratorG it1 = newIterator(positiveIntCompare, positiveIntNew, positiveIntFree);
int a[MAXARRAY] = { 25, 78, 6, 82 , 11};
for(int i=0; i<MAXARRAY; i++){
int result = add(it1 , &a[i]);
printf("> Inserting %d: %s \n", a[i], (result==1 ? "Success" : "Failed") );
}
freeIt(it1);
printf("--==== End of Test-01 ====------\n");
}
void test2(){
printf("\n--==== Test-02 ====------\n");
IteratorG it1 = newIterator(positiveIntCompare, positiveIntNew, positiveIntFree);
int a[MAXARRAY] = { 72, 14, 62, 8, 93};
for(int i=0; i<MAXARRAY; i++){
int result = add(it1 , &a[i]);
printf("> Inserting %d: %s \n", a[i], (result==1 ? "Success" : "Failed") );
}
prnNext(it1, prnInt);
prnNext(it1, prnInt);
prnPrev(it1, prnInt);
int newVal1 = 55;
int result1 = set(it1, &newVal1);
printf("> Set value: %d ; return val: %d \n", newVal1, result1 );
prnPrev(it1, prnInt);
freeIt(it1);
printf("--==== End of Test-02 ====------\n");
}
void test3(){
printf("\n--==== Test-03 ====------\n");
IteratorG it1 = newIterator(positiveIntCompare, positiveIntNew, positiveIntFree);
int a[MAXARRAY] = { 04, 54, 15, 12, 34};
for(int i=0; i<MAXARRAY; i++){
int result = add(it1 , &a[i]);
printf("> Inserting %d: %s \n", a[i], (result==1 ? "Success" : "Failed") );
}
reset(it1);
printf("> it1 (after reset): \n");
prnIt(it1, prnInt);
reset(it1);
IteratorG advIt1 = advance(it1, 4);
printf("> advance(it1, 4) returns: \n");
prnIt(advIt1, prnInt);
//IteratorG advIt2 = advance(it1, -3);
//printf("> advance(it1, -3) returns: \n");
//prnIt(advIt2, prnInt);
//printf("> In 'it1', ");
//prnPrev(it1, prnInt);
freeIt(it1);
//freeIt(advIt1);
//freeIt(advIt2);
printf("--==== End of Test-03 ====------\n");
}
int main(int argc, char *argv[])
{
test1();
test2();
test3();
return EXIT_SUCCESS;
}
I am coding a data structure involving a set of two linked lists, stacked on top of each other. When trying to initialize the set in my test harness, I get a segmentation error. I've commented out all value setters to test to see if I could figure out the error myself, but I could not.
Prototype for init method:
Test Harness:
int
main( )
{
list the_list;
int used = 0;
int values[MAX_VALUES];
char input[LINE_LEN];
char command;
int argument;
int num_found;
bool result;
set_t lower;
set_t upper;
the_list->lower = lower;
the_list->upper = upper;
input[0] = '\0';
input[LINE_LEN-1] = '\0';
fgets( input, LINE_LEN, stdin );
while (*input != 'q') {
num_found = sscanf( input, "%c %d", &command, &argument );
if (num_found > 0) {
switch (command) {
case 'i':
printf ("Request to initialize the set\n");
if (num_found == 1) {
result = set_init( &the_list );
} else {
result = set_init( NULL );
}
printf ("Returned as %d\n", result);
break;
34,0-1 8%
Init method:
bool
set_init( list *the_list )
{
bool initialized = false;
if (the_list !=NULL ) {
/* We have space to initialize. */
the_list->lower->set_size = 0;
/* the_list->lower->head = NULL;
the_list->lower->tail = NULL;
the_list->lower->set_level = 1;
the_list->lower->ready = true;
the_list->upper->set_size = 0;
the_list->upper->head = NULL;
the_list->upper->tail = NULL;
the_list->upper->set_level = 2;
the_list->upper->ready = true;*/
initialized = true;
}
return initialized;
}
Also my struct definitions for my set, linked list, and node structs:
typedef struct _set_node_t {
test_type_t *data;
struct _set_node_t *next;
struct _set_node_t *below;
} set_node_t;
/* the set itself keeps track of the head and the tail of the linked list */
typedef struct {
int set_size;
bool ready;
set_node_t *head;
set_node_t *tail;
int set_level;
} set_t;
typedef struct {
set_t *lower;
set_t *upper;
}list;
The only thing that could be crashing here is this line:
the_list->lower->set_size = 0;
Either the_list or the_list->lower must be uninitialized or NULL or be pointing to invalid or inaccessible memory.
Edit: Yeah this line will crash because you don't initialize the_list.lower:
result = set_init( &the_list );
And this line will crash because you're passing NULL:
result = set_init( NULL );
I have implemented several functions for the Stack ADT. I am trying to find the max and min values in O(1) time and I have augmented my stack structure to serve this purpose. This is my code:
void mms_push(MMStack mms, int i) {
struct llnode *new = malloc(sizeof(struct llnode));
new->item = i;
if(mms->len!=0)
{
new->next = mms->topnode;
mms->topnode = new;
}
else
{
new->next = NULL;
mms->topnode = new;
}
if (mms->len == 0)
{
mms->topnode->minc = i;
mms->topnode->maxc = i;}
else
{
if(mms->topnode->maxc < i)
{
mms->topnode->maxc = i;
}
if(i<mms->topnode->minc)
{
mms->topnode->minc = i;
}
mms->len++;}
int mms_pop(MMStack mms) {
assert(mms);
int ret = mms->topnode->item;
struct llnode *backup = mms->topnode;
mms->topnode = mms->topnode->next;
mms->len--;
free(backup);
return ret;
}
My structures used are as below:
struct llnode
{
int item;
struct llnode *next;
int minc;
int maxc;
};
struct mmstack
{
int len ;
struct llnode *topnode;
};
typedef struct mmstack *MMStack;
I am not getting the correct value of max and min values. How do I correct the code so that I get the right value of max and min element in the stack?
Thanks in advance!
Take a look at this code:
if (mms->len == 0)
{
mms->topnode->minc = i;
mms->topnode->maxc = i;
}
else
{
if(mms->topnode->maxc < i)
{
mms->topnode->maxc = i;
}
if(i<mms->topnode->minc)
{
mms->topnode->minc = i;
}
}
Notice that in the else branch, you're reading the values of mms->topnode->minc and mms->topnode->maxc before you've initialized them. I think you meant to look at the values of mms->topnode->minc/maxc before you reassigned mms->topnode. To fix this, try doing something like this:
else
{
mms->topnode->maxc = mms->topnode->next->maxc;
mms->topnode->minc = mms->topnode->next->minc;
if(mms->topnode->maxc < i)
{
mms->topnode->maxc = i;
}
if(i<mms->topnode->minc)
{
mms->topnode->minc = i;
}
}
These extra two lines initialize the min and max values to the old max values before comparing against i, which should ensure that they get a value.
Hope this helps!
You're doing things a bit backwards — comparing i to the values in the new, uninitialised node after you have inserted it in the stack.
It's easier to first prepare the new node completely, and then link it into the stack.
Assuming that an empty stack has a NULL topnode:
void mms_push(MMStack mms, int i) {
struct llnode *new = malloc(sizeof(struct llnode));
new->item = i;
new->next = mms->topnode;
if (!mms->topnode)
{
new->minc = i;
new->maxc = i;
}
else
{
new->minc = min(mms->topnode->minc, i);
new->maxc = max(mms->topnode->maxc, i);
}
mms->topnode = new;
mms->len++;
}
I'm not sure if min and max are C99, but they're trivial to define.
I am creating a binary tree from a bitstring in c. ie 1100100 creates a tree:
1
/ \
1 1
I decided to use a recursive function to build this tree however i keep getting the error
Debug assertion failed...
Expression : CrtIsValidHeapPointer(pUserData)
here is a fragment of my code
typedef
struct Node {
char key;
struct Node *left;
struct Node *right;
} Node;
char string[1000];
int i = 0;
void insertRecursivePreorder(Node **node)
{
Node* parent = *node;
if(string[i] == '0')
{
parent = NULL;
i++;
}
else
{
Node *newn = (Node*)malloc(sizeof(Node));
newn->key = string[i];
parent = newn;
i++;
insertRecursivePreorder(&newn->left); //errors occur here
insertRecursivePreorder(&newn->right); //errors occur here
free(newn);
free(parent);
}
}
int main(void)
{
void printTree(Node* node);
Node* root = NULL;
scanf("%s", string);
insertRecursivePreorder(&root);
//... do other junk
}
i was wondering why this error comes about and what i can do to fix it.
The immediate problem is likely to be calling free on a pointer twice. In insertRecursivePreorder, you set parent to newn, and then call free on both. As an example of this, the following program fails (but works if you comment out one of the free(..)s):
#include <stdlib.h>
int main() {
int *a = malloc(sizeof(int)),
*b = a;
free(a);
free(b);
return 0;
}
However, there are several problems with your logic here. You should only call free when you have completely finished with the pointer, so if you are using your tree later you can't free it as you construct it. You should create a second function, recursiveDestroyTree, that goes through and calls free on the tree (from the bottom up!).
And, you probably want *node = newn rather than parent = newn, since the latter is the only one that actually modifies node.
(You could also change your function to return a Node * pointer, and then just go:
root = insertRecursivePreorder();
and
newn->left = insertRecursivePreorder();
newn->right = insertRecursivePreorder();
instead of trying to keep track of pointers to pointers etc.)
(Furthermore, on a stylistic point, using global variables is often bad practice, so you could have your insertRecursivePreorder take int i and char * string parameters and use them instead of global variables.)
The problem was: you were never assigning to the double pointer in 'insertRecursivePreorder', so root always stayed NULL.
#include <stdio.h>
#include <stdlib.h>
typedef
struct Node {
char key;
struct Node *left;
struct Node *right;
} Node;
/* slightly changed the syntax for the str
** ; now '.' indicates a NULL pointer, values represent themselves.
*/
char *string = "12..3.." ;
/* Removed the global index 'i' */
void printTree(Node* node, int level);
unsigned insertRecursivePreorder(Node **pp, char *str);
unsigned insertRecursivePreorder(Node **pp, char *str)
{
unsigned pos =1;
if (!*str) { *pp = NULL; return 0; } /* safeguard for end of string */
if (*str == '.') { *pp = NULL; return pos; }
*pp = malloc(sizeof **pp);
(*pp)->key = *str;
pos += insertRecursivePreorder(&(*pp)->left, str+pos);
pos += insertRecursivePreorder(&(*pp)->right, str+pos);
return pos;
}
void printTree(Node* node, int level)
{
unsigned pos,len;
len = level> 0 ? level : -level;
for (pos =0; pos < len; pos++) putchar (' ');
if (!level) printf ("Root=");
else if (level<0) printf ("Left=");
else printf ("Right=");
if (!node) { printf( "Null\n" ); return; }
printf("Key=%c\n", node->key );
printTree(node->left, -(len+1) ) ;
printTree(node->right, len+1) ;
}
int main(void)
{
Node *root = NULL;
unsigned result = 0;
result = insertRecursivePreorder(&root, string);
printf( "Result=%u\n", result);
printTree(root, 0);
return 0; printTree(root, 0);
}
Output:
Result=7
Root=Key=1
Left=Key=2
Left=Null
Right=Null
Right=Key=3
Left=Null
Right=Null