Calling multiple popen in c/c++ - c

I'm using FreeBSD and C/C++ to control the robot.
Here is the issue:
I use popen() in writing mode to give the command to computer in order to control the robot. So now I want to get the output of the command so I create another popen() in reading mode to get it.
Will it work?
Should I create some kind of parent and child process?

So now I want to get the output of the command so I create another
popen() in reading mode to get it.
No, creating an additional stream using popen(3) won't work. However, since you are using FreeBSD you're in luck: on FreeBSD pipes are bidirectional, so popen(3) accepts an r+ argument. From the manual:
Since popen() is now implemented using a bidirectional pipe, the type
argument may request a bidirectional data flow.The type argument is a
pointer to a null-terminated string which must be 'r' for reading, 'w'
for writing, or 'r+' for reading and writing.
So you will probably get away with simply reading the output from the same FILE *, with something like fgets(3).

Related

Stdout redirecting (to a file for instance) with a static library in C

I know already how to implement methods regarding usual freopen(), popen() or similar stdout/stdin/stderr -based redirecting mechanisms, but I wondered how should I apply the said mechanism to static (own) libraries in C? Say, I want to use a library to capture any program with printf() commands or so into a file (for instance) without letting it appear on the console - are there some things I need to acknowledge before applying simple fd dups and just calling the library in the main program? Even piping seems to be complex seeing as execing here is risky...
thanks in advance.
There's an old-timers' trick to force the entire process, regardless of what library the code comes from, to have one of the standard IO ports connected to a different filehandle. You simply close the filehandle in question, then open a new one. If you close(1), then open('some_file', 'w'), then ALL calls that would result in a write to stdout will go to some_file from that point forward.
This works because open() always uses the first file descriptor that isn't currently in use. Presuming that you haven't closed stdin (fd=0), the call to open will get a file descriptor of 1.
There are some caveats. FILE outputs that haven't flushed their buffers will have undefined behavior, but you probably won't be doing this in the middle of execution. Set it up as your process starts and you'll be golden.

Is there a way to set up a Linux pipe to non-buffering or line-buffering?

My program is controlling an external application on Linux, passing in input commands via a pipe to the external applications stdin, and reading output result via a pipe from the external applications stdout.
The problem is that writes to pipes are buffered by block, and not by line, and therefore delays occur before my app receives data output by the external application. The external application cannot be altered to add explicit fflush() calls.
When I set the external application to /bin/cat -n (it echoes back the input, with line numbers added), it works correctly, it seems, cat flushes after each line. The only way to force the external application to flush, is sending exit command to it; as it receives the command, it flushes, and all the answers appears on the stdout, just before exiting.
I'm pretty sure, that Unix pipes are appropiate solution for that kind of interprocess communication (pseudo server-client), but maybe I'm wrong.
(I've just copied some text from a similar question: Force another program's standard output to be unbuffered using Python)
Don't use a pipe. Use a pty instead. Pty's (pseudo-ttys) have the benefit of being line buffered if you want it, which provides you with simple framing for your data stream.
Using a PTY may be an overkill for the problem at hand (although it will work).
If the "target application" (the Delphi command-line utility) is dynamically linked, a possibly much simpler solution is to interpose (via LD_PRELOAD) a small library into the application. That library simply needs to implement isatty, and answer true (return 1) regardless of whether the output is going to a pipe or a terminal. You may wish to do that for all file descriptors, or just for STDOUT_FILENO.
Most UNIX implementations will call isatty to decide whether to do full buffering or line buffering for a given file descriptor.
Hmm, glibc doesn't. It calls __fxstat, and then only calls isatty if the status indicates that fd is going to a character device. So you'll need to interpose both __fxstat and isatty. More on library interposition here.
By default standard input and standard output are fully buffered unless they are connected to an interactive device in which cases they are line buffered [1]. Pipes are non-interactive devices. PTYs are interactive devices. "Fully buffered" means "use a chunk of memory of a certain size".
I'm sure you want line buffering. Therefore using a master/slave PTY instead of pipes should bring the controlled application into the right buffering mode automatically.
[1] see "stdin(3)" and "setbuf(3)" for details.
Why calling fflush suitably (on the write side) don't work for you?
You can use poll (or other syscalls like ppoll, pselect, select) to check availability of input on the read side.
If the external application is using <stdio.h> without calling fflush appropriately (perhaps by setbuf making it happen on newlines ....), data would remain inside its FILE* buffer without even being sent (with a write syscall) to the pipe!
An application can detect if its output is a terminal with e.g. isatty. But it should ensure that flushing happens...
As Michael Dillon suggested, using pty-s is probably the best. But it is hard (I forgot the gory details).

Launching a console app from gui front-end

Could you please tell me the best way to do it? I can use popen, but it is nesessary to create a large buffer for arguments every time I need to launch my application. I can use fork + execv, but then the program writes to stdout and I cant read the output ( to display it in the text field ) Is there any other solution?
Could you please tell me the best way to do it? I can use popen, but it is nesessary to create a large buffer for arguments every time I need to launch my application.
popen() is one good standard way if you only need one way communication with the child application, like writing to its stdin or reading from stdout, but not both.
When using C one needs to be comfortable with strings. It helps a lot to use a string library for C to ease string operations, such as string concatenation in your case, because the standard C library provides only basic low-level functions for that.
I can use fork + execv, but then the program writes to stdout and I cant read the output ( to display it in the text field )
popen() gives you a FILE* pointer to the child program's stdout from which you can read its output using the standard C I/O function fread() or fscanf(). Again, the standard C library has this functionality and it pays to familiarize yourself with it.
Is there any other solution?
You can make the child program write to a file and then read that file, but in any case you need to be able to construct the command line string and read the file.

C run external program and get the result

In C, how should I execute external program and get its results as if it was ran in the console?
if there is an executable called dummy, and it displays 4 digit number in command prompt when executed, I want to know how to run that executable and get the 4 digit number that it had generated. In C.
popen() handles this quite nicely. For instance if you want to call something and read the results line by line:
char buffer[140];
FILE *in;
extern FILE *popen();
if(! (in = popen(somecommand, "r"""))){
exit(1);
}
while(fgets(buff, sizeof(buff), in) != NULL){
//buff is now the output of your command, line by line, do with it what you will
}
pclose(in);
This has worked for me before, hopefully it's helpful. Make sure to include stdio in order to use this.
You can use popen() on UNIX.
This is not actually something ISO C can do on its own (by that I mean the standard itself doesn't provide this capability) - possibly the most portable solution is to simply run the program, redirecting its standard output to a file, like:
system ("myprog >myprog.out");
then use the standard ISO C fopen/fread/fclose to read that output into a variable.
This is not necessarily the best solution since that may depend on the underlying environment (and even the ability to redirect output is platform-specific) but I thought I'd add it for completeness.
There is popen() on unix as mentioned before, which gives you a FILE* to read from.
Alternatively on unix, you can use a combination of pipe(), fork(), exec(), select(), and read(), and wait() to accomplish the task in a more generalized/flexible way.
The popen library call invokes fork and pipe under the hood to do its work. Using it, you're limited to simply reading whatever the process dumps to stdout (which you could use the underlying shell to redirect). Using the lower-level functions you can do pretty much whatever you want, including reading stderr and writing stdin.
On windows, see calls like CreatePipe() and CreateProcess(), with the IO members of STARTUPINFO set to your pipes. You can get a file descriptor to do read()'s using _open_ofshandle() with the process handle. Depending on the app, you may need to read multi-threaded, or it may be okay to block.

How can I capture another process's output using C?

How can I capture another process's output using pure C? Can you provide sample code?
EDIT: let's assume Linux. I would be interested in "pretty portable" code. All I want to do is to execute a command, capture it's output and process it in some way.
There are several options, but it does somewhat depend on your platform. That said popen should work in most places, e.g.
#include <stdio.h>
FILE *stream;
stream = popen("acommand", "r");
/* use fread, fgets, etc. on stream */
pclose(stream);
Note that this has a very specific use, it creates the process by running the command acommand and attaches its standard out in a such as way as to make it accessible from your program through the stream FILE*.
If you need to connect to an existing process, or need to do richer operations, you may need to look into other facilities. Unix has various mechanisms for hooking up a processes stdout etc.
Under windows you can use the CreateProcess API to create a new process and hook up its standard output handle to what you want. Windows also supports popen.
There's no plain C way to do this that I know of though, so it's always going somewhat dependent on platform specific APis.
Based on your edits popen seems ideal, it is "pretty portable", I don't think there's a unix like OS without it, indeed it is part of the Single Unix Specification, and POSIX, and it lets you do exactly what you want, execute a process, grab its output and process it.
If you can use system pipes, simply pipe the other process's output to your C program, and in your C program, just read the standard input.
otherprocess | your_c_program
Which OS are you using? On *nix type OS if you are process is outputting to STDOUT or STDERR you can obviously use pipes

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