TCP/IP Programming in C - c

I have an exam on tomorrow on TCP/IP programming. Following is one of the previous question on this paper.
Write and run a client and a server program. Using C language in UNIX, with the
following specifications :
• A TCP client program will send a range of number (e.g. 1 to 10) to the server.
• TCP server accept the number range from client and send back the sum of the
number range. Client will print the result.
I dont know how to setup the compiler and other settings to run this tcp ip programs. When I search online, I got two different programs, one for Client and another For server. Some please tell me how can i run these programs to get desired output. What kind of compiler should I install on my system.( I am using windows 7) ??

Since the assignment requires your code to work on a Unix system, you first need to install one. Follow these simple steps to install a virtual Unix environment on top of your existing Windows installation.
Download and install VirtualBox for Windows.
Download & unpack this Ubuntu 12.10 disc image (NOTE: Requires 7-Zip).
Launch VirtualBox and create a new Virtual Machine (name it Ubuntu).
In the "Virtual Hard Disk" settings, select "Use existing hard disk" and select the image file you just downloaded (NOTE: It's filename should end in ".vdi").
Run your new Virtual Machine. You should see the Ubuntu splash screen.
Login with username ubuntu and password reverse (NOTE: Case Sensitive!).
Open up Terminal and type sudo apt-get install build-essential (NOTE: when Terminal prompts you for a password, use reverse).
You should (with hope) have everything you need for your assignment. For more information on network programming, consult Beej's Guide to Network Programming -- Using Internet Sockets.

You need to open two different terminals on your system.
In the first terminal compile and run the server.c program.(make sure either you listen to all ips or your host ip(atleast).
while this is running.(it will wait for a request from your client program)
Run the client program in the other terminal.
Hope this solves the problem!
For details on how to create and run a file in unix refer http://www.wikihow.com/Compile-a-C-Program-Using-the-GNU-Compiler-%28GCC%29
P.S: you can do the same in win7 if iam not wrong only that terminal here in called command prompt!
Post the results if possible!

Download a thing called VMWare player. And look for a Ubuntu image that you can load with the VMWare player. That way, you will have a little Linux virtual machine that you can run inside or along with Windows 7. You can use the compiler GCC in your Ubuntu or whatever other Linux virtual machine. And get lots of coffee. Blargle is correct, but I think my suggestion is a little better, because you end up having a fairly complete Unix type environment to develop in. Blargle's way put Unix tools on top of Windows, which I find to be kind of clunky.

I learnt socket programming from this site. He has given everything in detail . Download an Vmware workstation and load up ubuntu . Understand the programs they are pretty much straight forward .

Maybe you can try to look at Network Socket on the web. You can easily find a lot of good tutorial that can answer your question.
You can use the compiler you want on your system, depending on what are you using now.

Related

Is it possible to use a GUI based text editor (e.g. Eclipse) from the terminal?

I'd like to use terminal for all of my normal git and compiling and running processes (my school has a server that is linked to my repo on bitbucket), but I really don't like terminal-based text editing software such as Emacs and Vim. Is it possible to open and edit files from the terminal using a GUI based text editor? The reason I'm asking is because the terminal is the only way I can access the server files. Thanks in advance!
Aw, but vim is the best! :) Well, you can use nano, which is friendlier. Or, if you insist: if you are using SSH to connect to the server (and the server has an X server running !) then you can look into the ssh -X option to view X windows on your remote machine.
Oh and you could look into scp command as well (behaves almost just like regular cp, but the destination is on another host). That way you could edit on your machine, then copy it via SSH (although you'd want to be careful when copying files directly to the server filesystem)
Edit: Also, if you really don't like using the terminal (why though? (-: ), some file managers allow you to get the same functionality of the previous commands purely via GUI (for example).
You've left out some important information that someone would need to know to answer your questions. The other posters have made some assumptions.
You've mentioned this "terminal", but it's not clear exactly what that is, or how you're getting to it. What kind of computer do you have in front of you? What shell is running in that terminal? Is the shell running on your local computer, or have you remotely connected to a server and running that shell on the remote computer?
Based on what you said, I have a feeling you're making a remote connection to a server, perhaps using ssh. You likely have either a Windows or Mac PC in front of you. In those circumstances, running a GUI editor like Eclipse is possible, but likely not practical. You would have to have Eclipse installed on that remote computer, and you would be displaying the Eclipse window on your local computer using the X11 protocol. That takes a lot of bandwidth.
If my assumptions are correct, my recommendations depend on how long you expect you're going to want to stay familiar with this environment. If you intend to do this sort of work forever, then you should learn vi and Emacs to the best of your ability. As someone who's been using Emacs likely longer than you've been alive, I'd recommend you learn it, but vi is also a critical skill.
UNIXY systems provide open or gopen, depending on your OS, that should get the job done. From the man page:
By default, gopen will open filename with the application currently assigned to the file's extension. But by specifing the -a flag on the command line you can tell gopen to open the file with another application.
This means that you can use it to open files in your preferred editor
with a line like
gopen -a Eclipse file

How to synchronize code files on windows with WSL/linux?

Basically I have some C/C++ code that I need to build and debug on a Linux machine. Unfortunately, my windows laptop doesn't have enough free hard space to install some Linux dist nor does it have enough free RAM to comfortably run VM.
Until now, I dealt with it rather comfortably using WSL, but the scale was rather small. It was easy to edit and debug 2-3 .c files through CLI and gdb, but it became really annoying on a large scale projects.
I want something simple as "edit code in windows IDE [X], compile it on remote Linux/WSL (the project uses Makefiles), and preferably debug it via gdb".
VS has something close to what I want, but it can't deal with existing Linux projects. It needs to create a new configuration which is alien to the project's Makefile.
I know this question is a bit old, but I think the solution is to make a symlink between your WSL folder and the Window's folder. This is how I handled it for a Ubuntu-20.04 WSL:
Access PowerShell in Administrator mode
Type cmd.exe in the PowerShell
Once cmd.exe is opened, type mklink /d C:\<path_to_your_Windows_folder> \\wsl$\Ubuntu-20.04\home\<your_user>\<path_to_your_WSL_folder>
EDIT
This was tested under Windows 10 Version 2004 with WSL2
I'm unsure about C and C++ but it sounds like this is exactly the same as how i work in node and javascript every day.
I checkout my code using git inside WSL to a location like /mnt/c/code/myproject. Then using sublime/VS code/webstorm i edit the files in windows in the location c:\code\myproject this works really well and have been doing this every day for over a year.
Things to be aware of are that you need to ensure that your editor of choice saves files with linux line endings and that all command line operations are done inside WSL.
Please see this article to see the differences between windows and linux files and how this works inside the WSL.
I want something simple as "edit code in windows IDE , compile it on remote linux/WSL
You will have something as simple as that.
Only with Windows 19.03 though:
See "Updated WSL in Windows 10 version 1903 lets you access Linux files from Windows"
Microsoft's Craig Loewen says:
In the past, creating and changing Linux files from Windows resulted in losing files or corrupting data. Making this possible has been a highly requested and long anticipated feature. We're proud to announce you can now easily access all the files in your Linux distros from Windows.
So how does this work? He goes on to explain:
To put it briefly: a 9P protocol file server facilitates file related requests, with Windows acting as the client.
We've modified the WSL init daemon to include a 9P server. This server contains protocols that support Linux metadata, including permissions.
There is a Windows service and driver that acts as the client and talks to the 9P server (which is running inside of a WSL instance).
Client and server communicate over AF_UNIX sockets, since WSL allows interop between a Windows application and a Linux application using AF_UNIX as described in this post.
Warning:
The old rules still apply, you should NOT access your Linux files inside of the AppData folder!
If you try to access your Linux files through your AppData folder, you are bypassing using the 9P server, which means that you will not have access to your Linux files, and you could possibly corrupt your Linux distro.

How do I get bluez 5 to accept a fixed pin?

I can find nothing on how to do this. I am programming an Intel Edison in C and an Android phone in Java. I want to pair the Edison from the Android phone. I would think simple pairing (sspmode 1) would work but I get an error message on the phone about a wrong pin where no pin was requested. With sspmode 0 I get asked for a password but have no idea what it is as it is randomly generated in my NoInputNoOutput Edison. We have everything else working. If we pair from Edison manually, the rest of the code can connect and send bluetooth messages back and forth from the Edison to the phone. But pairing from Edison to any random phone that walks by is not acceptable. I think it is called Bluejacking.
I have seen some posts about using simple-agent but frankly what I understand is that BlueZ security changed so much between 4 and 5 that most all that I see doesn't work. I also see that the switch from 4 to 5 broke a lot of systems so I don't feel alone. I would try it but simple-agent is not on Edison and I have not found a procedure to install it. And as I don't know if the little I can find applies to version 5 as it all references version 4 I am feeling a little lost.
Can anyone point me in the right direction to something that will work on BlueZ 5? I am on 5.18.
The solution presented on the last post of this article does work
http://www.linuxquestions.org/questions/linux-wireless-networking-41/setting-up-bluez-with-a-passkey-pin-to-be-used-as-headset-for-iphone-816003/
Edit simple-agent, put it somewhere, make it executable, put the missing files in the same directory and run it. It must stay running for it to be active.
In my case, the missing file was bluezutils.py.
Run hciconfig hci0 sspmode 0 first
Pl use Bluz5.30.
Initially it was really difficult to bring up bluetooth using Bluez 5. It seems it was okay with Bluez 4.I have tried different versions of Bluez 5 on my LFS build. Even up to Bluez 5.28 it was not satisfactory. Now it is Bluz5.30, with this, LFS doc and lot of trail, I could manage. I feel Bluez is one of the most badly documented user unfriendly software. I also feel it is very buggy. It can hang machines forcing to hard boot the system. I have seen bluetooth forcing the Android phone also to reboot. So it is important to get the latest version of the software. But to make the bluetooth speaker work Pulseaudio was needed. It is better to get the latest version; here also LFS doc was fine.
So the process of connecting speaker was using bluetoothctl is as follows;
>> power on
>> scan on
>> pairable on
>> pair <device>
>> agent on
>> default-agent
Now the actual sound. Here pactl and pacmd are useful.
paplay -d can test the devices.
using pacmd with command 'list-sinks' can show the devices.
pacmd ->list-modules can show the modules loaded.
How to change automatically the audio output to bluetooth speaker when it is connected?
For me in one machine it was working fine, with an identical LFS in another machine it was not working. Finally it was identified as a
missing module module-device-manager with arg do_routing=1.
Once it was loaded everything was fine. This particular module was not shown in the pulse configurations. So I have to find that and load,
pacmd
load-module module-device-manager do_routing=1
One can add a line in the default configuration file available in /etc/pulse.or one can add it in the user configuration file also.Now to make the new bluetooth speaker being used to play sound. For that issue the command 'move-sink-input ' using pacmd. You can find the sink names my issuing the command 'list-sinks'.
If your speaker is not connecting, it may be that it is already connected elsewhere. If it is not so, remove-device; scan on; pair; and connect using bluetoothctl. I was worrying how to make file transfer using bluetooth (Bluez5). Actually very little information is available in LFS documention or in general in the NET. This very true and unfortunate about Bluez in general. They do not provide any real user doc or nothing is available in net. So the steps are as follows:
You need to install OBEX library. Then you build Bluez5 (if it not done already). It will install obexd. After installation you can find obexd in $PREFIX/libexec/bluetooth/obexd.This is where you find bluetoothd also. One generally makes a link for bluetoothd in /usr/sbin. A similar link can be made for obexd also. Once you start bluetoothd and obexd you can find object transfer profiles in bluetoothctl->show.If you need a phone to push objects to the computer, you need to run obexd with options '-a' and '-r '. if '-a' is not given phone will fail to send the file. Now how to push a file from Computer to Phone. For this you need obexctl, I do not think it is a finished tool, and it will not be installed while we build Bluez 5. I have seen it in the source tree and copied to /usr/bin/. It should be used to connect the Phone and when the connection is established one can 'send ' and you have to accept the request in the phone.
Starting obexd as a deamon was a problem. When obexd was tried on a text terminal (init 3) it was not possible to start since it needs a dbus session which in turn needs X display. It means one need to login an X seession before you start obexd. If you dissable X while building DBUS (--without-x) then Window Managers will not work. But there is solution with 'dus-run-session < command> [args]'. That means you can start a service obexd (like bluetoothd) in the system start-up. So just by switching on the Computer ( if pairing, trusting etc... was done earlier) one can push files from Phone to computer.
>> connect <device>
Second time onwards just connection is fine. Probably you can trust the device.
>> trust <device>

Serial Port Program crashes (no core dump)

im making a C project for university in Linux, its basicaly a protocol for file transfer between 2 computers. The program works fine and it sends many files without any problem, but there is 1 or 2 files i have tested and the program just crashes without any report and i just dont know how to debug the problem. Any help would be appreciated.
I also dont know if i should post the code or not, because both files (application and protocol) have over 1.5k lines of code.
In most Linux Distributions the core dumping is disable by default (which can be viewed from the system resource limit "ulimit -c" will be zero if it is disabled). To enable the same, use "ulimi -c unlimited".
To add, in Ubuntu like modern distributions, they have customized program to send the report/core file to Ubuntu developers specified in "/proc/sys/kernel/core_pattern". Make sure to change it for development purpose to debug further.
You can even try "valgrind" or "gdb live debugging" to have more clarity about the problem.

Creating a server socket in beaglebone

I'm new in using beaglebone, and I need some help about some issues I'm facing.
I wrote a code in c (running in a laptop with ubuntu) in which a server socket is opened (running an apache server), and then another device connects to it through internet.
I would like to do the same in the beaglebone with ansgtrom distro (the one that comes with the board). I have read that angstrom distro comes with cloud9 (which from what I understand it acts as a server, like apache).
So, how can I create/open/use a server socket (through a program written in c) in cloud9-beaglebone?
Also, how can I configure cloud9 to store certain webpage? Is such configuration similar to the one in apache?
Cloud9 IDE is an IDE for developing code for Node.JS.
The version of Node.JS used today is 0.6.20. There are examples on the nodejs.org home page and for the particular version at http://nodejs.org/docs/v0.6.20/.
To serve up web pages, I recommend you look into frameworks like ExpressJS. You can use the 'npm' utility under the Cloud9 IDE or the command line to install ExpressJS.
Since Cloud9 IDE allows you to edit C code, you can create typical C code that opens and serves sockets. pkg-config is installed to help you with linking libraries. You'll want to go to https://beaglebone.local to use Gate One to ssh into the board (username: root, password: ) and run the C compiler from the command line. You can use the same tools you'd use under Ubuntu, like 'make' and 'g++'.

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