The processFilefunction scans the information from the file correctly to p, however the addNodeLast function doesn't add the information from p to the linked list employees because it crashes.
Can someone help me fix the crashing, so that it will link each node together?
#include <stdio.h>
#include <stdlib.h>
#include "list.h"
void processFile(NODEPTR *employees, FILE *fp);
void outputPayFile(NODEPTR employees);
FILE *fp;
int main(void) {
NODEPTR employees;
if (fopen_s(&fp, "payfile2.txt", "r") != 0) {
printf("Failed to open payfile.txt for reading\n");
exit(0);
}
...missing code...
}
void processFile(NODEPTR *employees, FILE *fp) {
int i = 0;
NODEPTR p;
while(i < 5) {
printf("Entered Loop\n");
p = (NODEPTR) malloc(sizeof(node));
fscanf(fp, "%s %s %c %d %c %f\n", p->firstName, p->lastName, &(p->gender),
&(p->tenure), &(p->rate), &(p->rate), &(p->salary));
addNodeLast(employees, p);
i++;
}
}
In list.h:
void addNodeLast(NODEPTR *list, NODEPTR t) {
NODEPTR p;
if (*list == NULL)
*list = t;
else {
p = *list;
while (p->next)
p = p->next;
p->next = t;
}
}
Definition of NODEPTR:
typedef struct node {
char firstName[11];
char lastName[16];
char gender;
int tenure;
char rate;
float salary;
struct node *next;
} node, *NODEPTR;
You never initialise the next pointer. This is a common mistake. The call to malloc does not zero your memory. As a result, when you add a node to a non-empty list, you are likely to run straight off the end because the first node's next pointer could be non-null.
You need to at least do this:
p = malloc(sizeof(node));
if( p != NULL ) p->next = NULL;
You could consider using calloc, which does zero:
p = calloc(1, sizeof(node));
Related
This is my program I have written in C, I created a structure and a head and I am trying to make a linked list, but I keep getting read access violations and it seems I am not passing in my head pointer properly and it keeps having problems when it is trying to add to my list.
#define _CRT_SECURE_NO_WARNINGS // Since I want to strictly use ANSI C and not Microsoft C without getting the warning message, I'm adding this line of code before I include header files.
#include <stdio.h> // "#include" includes the contents of another file, commonly called header file, into the source code file.
#include <string.h> // This library contains a variety of functions to manipulate strings.
#include <stdlib.h> // Header file which has the necessary information to include the input/output related functions in our program.
#define MAX 100
typedef struct node {
char model[MAX];
float price;
int miles;
struct node *next;
} *NODEPTR;
NODEPTR getNode();
void freeNode(NODEPTR p);
void printTotalMiles(NODEPTR);
void addLast(NODEPTR *list, char c[], float pri, int num);
int main(void) { //It is the first function of every C program that is responsible for starting the execution and termination of the program.
int i = 0;
NODEPTR head = NULL;
if (head == NULL) {
printf("NULL");
}
//head = (NODEPTR) malloc(sizeof(struct node));
//head->next = NULL;
//addFront(head, 2600.00, 48000);
//addFront(head, 1400.00, 22000);
//printf("first, %d", head->price);
addLast(head, "64 Impala", 1800.00, 12000);
addLast(head, "56 Ford", 500.00, 23000);
//printTotalMiles(head);
//printArray(p);
return 0; // This statement indicates "main()" is returning the value 0 upon completion.
} // Curly brace marks the end of the function.
NODEPTR getNode(void) {
NODEPTR p;
p = (NODEPTR)malloc(sizeof(struct node));
if (p == NULL) {
printf("List Overflow.");
}
return (p);
}
void freeNode(NODEPTR p) {
free(p);
}
void addFront(NODEPTR *list, float pri, int num) {
NODEPTR p, q;
p = getNode();
//strcpy(p->model, c);
// memset(p->model, '\0', sizeof(c))
//printf("%s\n", p->model);
p->price = pri;
p->miles = num;
p->next = *list;
*list = p;
q = *list;
printf("hey %.2f hey\n", q->price);
}
void printTotalMiles(NODEPTR *list) {
int total = 0;
NODEPTR p;
while (*list) {
p = *list;
printf(" Car: \tPrice: %.2f\tI drove it: %d\n", p->price, p->miles);
total += p->miles;
list = p->next;
}
printf("The Total Miles: %d", total);
}
void addLast(NODEPTR *list, char c[], float pri, int num) {
NODEPTR p, q;
p = getNode();
memset(p->model, '\0', sizeof(c));
strcpy(p->model, c);
p->price = pri;
p->miles = num;
p->next = NULL;
if (*list == NULL) {
*list = p;
} else {
q = *list;
while (q->next) {
q = q->next;
}
q->next = p;
}
}
//void printArray(struct node cars[]) { //function definition
// break;
//}
How can I get it so I can properly add nodes to this list?
I just want it to add nodes to the list with the character, float and int. I tried messing with the pointers, I tried setting head first and setting head->next to null as well but nothing seems to work. It keeps having errors every time it tries to deal with the null.
void addLast(NODEPTR* list, char c[], float pri, int num);
addLast wants a pointer to pointer (read Is it a good idea to typedef pointers?), but you pass a single pointer here:
addLast(head, "64 Impala", 1800.00, 12000);
addLast(head, "56 Ford", 500.00, 23000);
switch to
addLast(&head, "64 Impala", 1800.00, 12000);
addLast(&head, "56 Ford", 500.00, 23000);
And here:
void addLast(NODEPTR* list, char c[], float pri, int num) {
NODEPTR p, q;
p = getNode();
memset(p->model, '\0', sizeof(c));
strcpy(p->model, c);
sizeof(c) is the size of a pointer (read What is ‘array decaying’ in C?).
Use the size of the member, in this case MAX:
memset(p->model, '\0', MAX);
or better yet: delete the whole line, you don't need it if you call strcpy on the next line.
One more:
void printTotalMiles(NODEPTR* list) {
differs from the propotype:
void printTotalMiles(NODEPTR);
Compile with warnings.
I have a project that I'm working on for a Systems Programming course. I'm building off of my professor's code. (Please don't mind her lack of labelling, etc. - I'm gonna try to clean this up as best as I can.)
Does anybody know why her linked list code is printing backwards?
Code:
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
struct Node {
char name[15];
char title[15];
int year;
struct Node *next;
struct Node *prev;
};
typedef struct Node *Box;
Box print_list(Box pointer);
Box insert_node(FILE *inputp);
int main() {
Box head = NULL, temp;
FILE *inputp, *outputp;
int i;
inputp = fopen("input.txt", "r");
outputp = fopen("output.txt", "w");
head = insert_node(inputp);
for (i = 0; i < 4; i++) {
temp = insert_node(inputp);
temp->next = head;
head = temp;
}
print_list(head);
return 0;
}
Box print_list(Box pointer) {
Box here = pointer;
while (here != NULL) {
printf("%s, %s, %d \n", here->name, here->title, here->year);
here = here->next;
}
return pointer;
}
Box insert_node(FILE *inputp) {
Box temp = NULL;
temp = (Box)malloc(sizeof(struct Node));
fscanf(inputp, "%s", &temp->name);
fscanf(inputp, "%s", &temp->title);
fscanf(inputp, " %d", &temp->year);
temp->next = NULL;
temp->prev = NULL;
return temp;
}
This program's purpose is to read a .txt file "playlist" of songs and create a linked list out of them. The input is:
Rachmaninov Concerto_No_2 1999
Mozart Symphony_No_41 2000
Vivaldi The_Seasons 2003
Beethoven Symphony_No_5 1994
Bach Toccatas 2005
While the program outputs:
Bach, Toccatas, 2005
Beethoven, Symphony_No_5, 1994
Vivaldi, The_Seasons, 2003
Mozart, Symphony_No_41, 2000
Rachmaninov, Concerto_No_2, 1999
(I also don't know why she included an output file in the code, all of the output is in the console, not stored in a file. Ignore that.)
The list prints in reverse order because you insert each new node at the beginning of the list. You should use a tail pointer to keep track of the end of the list.
Also note these remarks:
both the next and the prev links should be updated.
hiding pointers behind typedefs as in typedef struct Node *Box; is considered bad practice because it is confusing and error prone.
insert_node is a confusing name for a function that merely allocates a new node from file data.
insert_node should test if fscanf() succeeded at reading the data
fscanf(inputp, "%s", &temp->name); has undefined behavior if the name of the composer exceeds 14 bytes. The same applies to the title. The maximum number of characters to store into the destination arrays before the null terminator should be specified as %14s and these arrays should be defined with a larger length.
main should check if a node was successfully allocated and initialized from file data. Instead of hardcoding the number of nodes, one should iterate as long as nodes can be read from the file.
Here is a modified version:
#include <error.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
struct Node {
char name[40];
char title[40];
int year;
struct Node *next;
struct Node *prev;
};
void print_list(const Node *pointer);
Node *read_node(FILE *inputp);
int main() {
Node *head = NULL;
Node *tail = NULL;
Node *node;
FILE *inputp, *outputp;
int i;
inputp = fopen("input.txt", "r");
if (!inputp) {
fprintf(stderr, "cannot open input.txt: %s\n", strerror(errno));
return 1;
}
outputp = fopen("output.txt", "w");
if (!outputp) {
fprintf(stderr, "cannot open output.txt: %s\n", strerror(errno));
return 1;
}
while ((node = read_node(inputp)) != NULL) {
if (!head) {
head = tail = node;
} else {
node->prev = tail;
tail = tail->next = node;
}
}
print_list(head);
// should free node list
return 0;
}
void print_list(const Node *pointer) {
while (pointer != NULL) {
printf("%s, %s, %d\n", pointer->name, pointer->title, pointer->year);
pointer = pointer->next;
}
}
Node *read_node(FILE *inputp) {
Node *temp = malloc(sizeof(*temp));
if (temp != NULL
&& fscanf(inputp, "%39s%39s%d", &temp->name, &temp->title, &temp->year) == 3) {
temp->next = NULL;
temp->prev = NULL;
return temp;
} else {
free(temp);
return NULL;
}
}
I am building a program for a project. One of the requirements for the project is a function that selects a random node from my linked list of 3000 words.
I tried to do this by creating a function that generates a random number from 0 to 2999. After this, I created another function that follows a for loop starting from the head and moving to the next node (random number) times.
My random number generator is working fine, but my chooseRand() function is not.
Please help, the random number generator and the chooseRand() function are the last two functions above main. Also, my code is a bit messy, sorry.
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <time.h>
int nodeNum;
int chances;
char* secret;
/*Node of linked list*/
typedef struct node {
char *data;
struct node *next;
} node;
node *start = NULL;
node *current;
/*Void function to print list*/
void printList(struct node *node)
{
while (node != NULL) {
printf("%s ", node->data);
node = node->next;
}
}
/*Appending nodes to linked list*/
void add(char *line) {
node *temp = malloc(sizeof(node));
temp->data = strdup(line);
temp->next = NULL;
current = start;
if(start == NULL) {
start = temp;
} else {
while(current->next != NULL) {
current = current->next;
}
current->next = temp;
}
}
void readfile(char *filename) {
FILE *file = fopen(filename, "r");
if(file == NULL) {
exit(1);
}
char buffer[512];
while(fgets(buffer, sizeof(buffer), file) != NULL) {
add(buffer);
}
fclose(file);
}
node *listSearch(node* start, char *nodeSearched){
node *p;
for (p = start; p != NULL; p = p->next)
if (strcmp(p->data, nodeSearched) == 0)
printf("%s", p->data);
return NULL;
}
node *letterSearch(node* start, int i){
node *p;
for (p = start; p != NULL; p = p->next)
if (strlen(p->data) == i)
{
printf("\n %s", p->data);
free(p);
p = NULL;
}
return NULL;
}
void chooseRand(struct node* start)
{
node* p;
int n;
p = start;
for(n = 0; n != nodeNum; n++)
{
p = p->next;
}
printf("%s", p->data);
}
void randNum(int lower, int upper)
{
srand(time(0));
nodeNum = (rand() % (upper - lower + 1)) + lower;
}
int main(){
randNum(0, 2999);
chooseRand(start);
return 0;
}
As others has said, the problem is that you don't have initialized the linked list yet, because of what your are getting a segmentation fault. So, in addition to initializing the list first, you must also introduce checks in the implementation of the chooseRand function, to check that if you reach the end of the list, without reaching the desired index, you stop executing the foor loop, otherwise you will be potentially exposed to segmentation faults.
Improve chooseRand implementation, to prevent segmentation fault either, when the linked list is empty, or when the randomly generated nodeNum is grater than the the index of the list's last item:
void chooseRand(struct node* start)
{
node* p;
int n;
p = start;
if(p == NULL){
printf("The list is empty!");
return;
}
// Also, we must stop the iteration, if we are going to pass the end of the list, you don't want a segmentation fault because trying to access a NULL pointer:
for(n = 0; n != nodeNum && p->next != NULL; n++)
{
p = p->next;
}
// If p == NULL, the list was not big enough to grab an item in the `nodeNum` index:
printf("%s", (n != nodeNum) ? "Not found!" : p->data);
}
Initialize the linked list, with the content of some file on disk:
int main(){
randNum(0, 2999);
// Fill the linked list with the content of a file in disk, calling your method:
char fileName[] = "PutYourFileNameHere.txt";
readfile(fileName);
chooseRand(start);
return 0;
}
There is another fix that you must do, and it is free the memory being hold by the pointer field data of your structure, in the implementation of your method letterSearch. Inside the if statement, you're de-allocating the memory hold by the p pointer, but you aren't de-allocating the memory assigned to the pointer p->data, this will cause a memory leak. When you in the function add, initialized p->data with the result of the call to the function strdup(line), what this function does is allocate enough memory in the heap, copies to it the buffer pointed by the line argument, and give to you back a pointer to the new allocated memory, that you're storing in the p.data field; a pointer that you should free when you're done with it, otherwise your program will have potential memory leaks. So I will modify your function letterSearch as folollows:
node *letterSearch(node* start, int i){
node *p;
for (p = start; p != NULL; p = p->next)
if (strlen(p->data) == i)
{
printf("\n %s", p->data);
// Free p->data before free p:
free(p->data);
free(p);
p = NULL;
}
return NULL;
}
References:
strdup
I have to make a list that arrange the people in decreasing order of their number('no' for my program). I tryed to make it by modifying the addNode function but I got no result(peoples do not arrange by their number). This is my code:
Header code:
#ifndef __EX__
#define __EX__
typedef struct Person{
char name[10];
float no;
struct Person *pNext;
} NODE, *pNODE, **ppNODE;
void addNode(ppNODE, pNODE);
void travers(pNODE, unsigned int*);
#endif
Functions folder:
#include <stdio.h>
#include <stdlib.h>
#include <assert.h>
#include <math.h>
#include <string.h>
#include "EX.h"
void addNode (ppNODE ppPrim, pNODE p){
pNODE q = (pNODE)malloc(sizeof(NODE));
assert(q!=NULL);
printf("Add name: \n");
scanf("%s", &q->name);
printf("\nAdd no: ");
scanf("%f", &q->no);
if (p == NULL || q->no < p->no) {
q->pNext = *ppPrim;
*ppPrim = q;
} else {
q->pNext = p->pNext;
p->pNext = q;
}
return;
}
void travers(pNODE pPrim, unsigned int *pLen){
*pLen = 0;
pNODE tmp = pPrim;
while (tmp != NULL){
puts (tmp->name);
fprintf(stdout, " no %.2f\n", tmp->no);
tmp = tmp->pNext;
(*pLen)++;
}
return;
}
Main folder:
#include <stdio.h>
#include <stdlib.h>
#include <assert.h>
#include <math.h>
#include <string.h>
#include "EX.h"
int main(){
unsigned int len;
pNODE prim = NULL;
int i;
for (i=0; i<=1; i++){
addNode(&prim, prim);
addNode(&prim, prim->pNext);
}
travers(prim, &len);
return 0;
}
When you insert a new node to the list, you must traverse the list until you find a suitable place to insert it. Your code takes a second argument, which isn't really needed and causes confusion, and only looks at that.
The code to insert a code q at the end of a list that is defined by its head is:
Node *prev = NULL;
Node *p = *head;
while (p) {
prev = p;
p = p->pNext;
}
q->pNext = p;
if (prev == NULL) {
*head = q;
} else {
prev->pNext = q;
}
You can get rid of keeping track of the previous node and the distinction between inserting at the head and inserting after that by traversing the list with a pointer to node pointer:
Node **p = &head;
while (*p && (*p)->no < q->no) {
p = &(*p)->pNext;
}
q->pNext = *p;
*p = q;
In this concise code, p holds the address of the head at first and the address of the pNext pointer of the previous node. Both can be updated via *p.
You can now use this code to traverse only as far as the numbers associated with each node are smaller than the one of the node to insert. here's a complete program:
#include <stdio.h>
#include <stdlib.h>
#include <assert.h>
typedef struct Node Node;
void addNode(Node **p, const char *name, float no);
void travers(Node *pPrim, unsigned int *pLen);
struct Node {
char name[10];
float no;
Node *pNext;
};
void addNode(Node **p, const char *name, float no)
{
Node *q = malloc(sizeof(*q));
assert(q != NULL);
snprintf(q->name, sizeof(q->name), "%s", name);
q->no = no;
while (*p && (*p)->no < q->no) {
p = &(*p)->pNext;
}
q->pNext = *p;
*p = q;
}
void traverse(const Node *pPrim, unsigned int *pLen)
{
*pLen = 0;
while (pPrim != NULL) {
fprintf(stdout, "%-12s%.2f\n", pPrim->name, pPrim->no);
pPrim = pPrim->pNext;
(*pLen)++;
}
}
int main()
{
unsigned int len;
Node *prim = NULL;
addNode(&prim, "Alice", 0.23);
addNode(&prim, "Bob", 0.08);
addNode(&prim, "Charlie", 0.64);
addNode(&prim, "Dora", 0.82);
traverse(prim, &len);
printf("\n%u entries.\n", len);
return 0;
}
Things to node:
I've used Node * and Node ** instead of the typedeffed pNODE and ppNODE. In my opinion using the C pointer syntax is clearer.
You should separate taking user input from adding a node.
In your code you shouldn't pass the address of the char array when scanning a string, just the char array. (It happens to work, but it isn't correct. The compiler should warn you about that.)
So I am trying to sort a linked list, from small to big based on the name. It sorts it but it is sorting it the reverse or wrong way.
#include <string.h>
#include <stdio.h>
#include <stdlib.h>
//declaring a struct
struct node {
char *name;
int num;
struct node *next;
};
struct node *list=NULL;
/*
* insert()
*/
struct node *insert(char word2[], int val){
struct node *tmp;
tmp = malloc(sizeof(struct node));
if(tmp ==NULL){
fprintf(stderr, "out of memory\n");
exit(1);
}
tmp->name = strdup(word2);
tmp->num = val;
tmp->next = list;
list = tmp;
return tmp;
}//read string
void print(){
struct node *ptr;
for(ptr= list; ptr!=NULL; ptr = ptr->next){
printf(" %s/%d\n", ptr->name, ptr->num);
}//for loop
}//print
void sort(){
struct node *ptr1, *ptr2;
char *tmp;
for(ptr1 = list; ptr1!=NULL; ptr1 = ptr1->next){
for(ptr2 = ptr1->next; ptr2!=NULL; ptr2 = ptr2->next){
if(strcmp(ptr1->name, ptr2->name)>0){
//ptr1->name is "greater than" ptr2->name - swap them
tmp = ptr1->name;
ptr1->name = ptr2->name;
ptr1->name = tmp;
}
}
}
}//sort
int main (){
char buff[81];
int status=0;
int len;
char word1[20];
char word2[20];
int val;
// char word3[20];
while(fgets(buff, 81, stdin)>0){
len = strlen(buff);
if(buff[len-1]!='\n'){
fprintf(stderr,"Error: string line length was too long\n");
exit(1);
}
sscanf(buff, "%s %s %d", word1, word2, &val);
if(strcmp(word1, "insert")==0){
insert(word2, val);
sort();
}else if(strcmp(word1, "print")==0){
print();
}else{
}
}//while loop
return status;
}
This is what my input looks like when I run it.
"insert a 1"
"insert b 2"
"insert c 3"
"print"
output
c/3
b/2
a/1
If have tried changing my sort method condition but it keeps sorting it the wrong way. I can't seem to find the bug. Any help will be greatly appreciated. But my output is supposed to look like this
Desired output
a/1
b/2
c/3
If you sort after every insert you do not need the full bubble-sort, just one round.
void sort()
{
struct node *ptr1 = list;
char *tmpname;
int tmpnum;
while (ptr1->next != NULL) {
if (strcmp(ptr1->name, ptr1->next->name) > 0) {
// swap content in this case, not the nodes
tmpname = ptr1->name;
tmpnum = ptr1->num;
ptr1->name = ptr1->next->name;
ptr1->num = ptr1->next->num;
ptr1->next->name = tmpname;
ptr1->next->num = tmpnum;
}
ptr1 = ptr1->next;
}
}