I am trying a small example to know about the static external variable and its uses. The static variable is of local scope and the external variable is of global scope.
static5.c
#include<stdio.h>
#include "static5.h"
static int m = 25;
int main(){
func(10);
return 0;
}
static5.h
#include<stdio.h>
int func(val){
extern int m;
m = m + val;
printf("\n value is : %d \n",m);
}
gcc static5.c static5.h
o/p :
static5.c:3: error: static declaration of m follows non-static declaration
static5.h:3: note: previous declaration of m was here
EDITED
The correct program :
a.c:
#include<stdio.h>
#include "a1_1.h"
int main(){
func(20);
return 0;
}
a1.h:
static int i = 20;
a1_1.h:
#include "a1.h"
int func(val){
extern int i;
i = i + val;
printf("\n i : %d \n",i);
}
This works fine perfectly fine. But this is compiled into a single compilation unit. Hence could able to access the static variable . Across the compilation unit we cannot use the static variable by using the extern variable.
static has a very simple logic to it. If a variable is static, it means that it is a global variable, but it's scope is limited to where it is defined (i.e. only visible there). For example:
Outside a function: global variable but visible only within the file (actually, the compilation unit)
Inside a function: global variable but visible only within the function
(C++) Inside a class: global variable but visible only to the class
Now let's see what the C11 standard says regarding static and extern (emphasis mine):
6.2.2.3
If the declaration of a file scope identifier for an object or a function contains the storage-class specifier static, the identifier has internal linkage.
6.2.2.4
For an identifier declared with the storage-class specifier extern in a scope in which a prior declaration of that identifier is visible, if the prior declaration specifies internal or external linkage, the linkage of the identifier at the later declaration is the same as the linkage specified at the prior declaration. If no prior declaration is visible, or if the prior declaration specifies no linkage, then the identifier has external linkage.
6.2.2.7
If, within a translation unit, the same identifier appears with both internal and external linkage, the behavior is undefined.
So the standard says that first, if you have:
static int m;
extern int m;
then the second declaration (with extern) would regard the first one and in the end m would still be static.
However, in any other case, if there are declarations with both internal and external linkage, the behavior is undefined. This actually leaves us with only one option:
extern int m;
static int m;
i.e., extern declaration before static declaration. gcc was nice enough to give you error in this case of undefined behavior.
Remember this (quoting Eli Bendersky):
A static variable inside a function keeps its value between
invocations.
A static global variable or a function is "seen" only in
the file it's declared in
In your code, static int m = 25; means that m's scope is limited only to that file, that is, it is only visible inside static5.c and nowhere else.
If you would like to make use of m outside of static5.c make sure to remove the keyword static from the declaration of the variable.
For a more canonical explanation, along with an example, see this answer by Eli Bendersky
EDIT: (according to Klas' recommendation) **The actual scope is a compilation unit, not the source file. The compilation unit is the way the file looks after the preprocessor step
The problem is exactly as stated in the error message. m is declared a normal int but is later defined as a static int.
extern tells the compiler/linker to look for the variable in the global table of variables.
static (outside a functon) tells the compiler to exclude the variable from the global table of variables.
Do you see the conflict?
To fix the problem, either remove the static keyword from the definition or move the definition above the inclusion of static5.h.
It should be noted that the way you have designed your files is not considered best practice. Include files don't usually contain functions.
remove the keyword static while declaring m and the errors will be removed and you will be able to get the answer as 50. The static keyword makes the scope to restrict within the file.
Related
This question already has answers here:
What is the difference between a definition and a declaration?
(27 answers)
Closed 5 years ago.
Can you please someone explain me the flow of below problem,
#include <stdio.h>
int main(){
extern int a;
printf("%d\n",a);
return 0;
}
int a = 20;
and the output is 20. I am not sure where is the variable a getting defined and where is it getting declared?
The variable a is declared and defined as a global variable in the line:
int a = 20;
The extern line just tells the main() function scope that a is defined in another place.
In this case, the use of extern is not really necessary. You could just declare and define a before the main() function, and then main() would be familiar with it.
Usually, you would use extern when you want to use a variable or a function that was defined in another source file (and not just later in the same source file).
The C programming language has been designed to be one-pass, so that the compiler could process each line only once from top to bottom. So considering your program:
#include <stdio.h>
int main(){
extern int a;
printf("%d\n",a);
return 0;
}
int a = 20;
The identifier a is declared twice, and defined once.
Before the 4th line extern int a;, the compiler doesn't know anything about the identifier a. The declaration extern int a; has the block scope within the function main, and it declares the identifier a as an int and that its storage duration is static and linkage is external. So the compiler can write code that access a global identifier by name a as an int variable that could be defined in another module (external linkage). This is what the compiler does on line 5 when it is used in printf.
Finally at line 9, int a = 20; is another declaration and definition. This declares and defines a as a int with static storage duration, and external linkage.
If you'd put the int a = 20; before the main, the declaration extern int a; would be useless, because it doesn't add anything. I tend to put my main and other depending functions last in my source code, so that minimal amount of extra declarations are needed.
extern is syntactically a "storage class" keyword. But there is no such storage class. C has "static storage", "dynamic storage (malloc, etc) and "automatic storage" (local variables, usually represented using a stack).
If an identifier is declared extern inside a block scope, it means that the declaration refers to an external definition. If the entity being declared is an object, then it has static storage, simply because external objects have static storage. It can be a function too; functions aren't said to have storage.
In C, there is a concept called "linkage". Objects declared outside of any function at file scope, and functions, can have "external" or "internal" linkage.
If we have extern in a block scope, as you have in the example program, there can be a prior declaration of the same name at file scope, or in a nested scope, like this:
static int x;
/* ... */
{
extern int x;
}
Here, the inner x refers to the outer x, and, in spite of being "extern", it has internal linkage because of the "static".
In a nutshell, extern usually means "refer to the earlier declaration, and if there isn't one, declare this as an identifier with external linkage".
The word "external" refers to two separate concepts: the aforementioned "external linkage" and also to the meaning "outside of any function", as in "external declaration". Confusingly, "external declarations", like the static int x above, can have "internal linkage"!
In your program, things are correct because the block scope extern declaration of a and the later int a = 20, which are in separate scopes, happen to independently agree with each other.
The int a = 20; is an external declaration, which is also an external definition (because of the initializer). Since in that scope, no prior declaration of a is visible, it gets external linkage.
So, where is a defined? It is defined as an object with external linkage, in the entire translation unit as a whole. That translation unit is what defines a. a is declared in every place of the program where a declaration appears; and its definition is also a declaration. It is declared in main and also in the last line of the translation unit's source code.
A "declaration" is syntax which makes a name known in some scope. It's a concept that is active during the translation of a program. A "definition" is the fact that some object or function is provided in some translation unit. Translated units still provide definitions, but need not retain information about declarations. (Which is why when we make libraries, we provide header files with declarations in them!)
From the point of view of your main function, that function doesn't "care" where a is defined. It has declared a in such a way that if a is used, then an external definition of a, with external linkage, must exist. That definition could come from anywhere: it could be in the same translation unit, or in another translation unit.
When ever you declare a variable as extern then It means that Variable is declared as global and you cannot initialize the variable there.Because no memory is allocated for that variable It is just declared as a Variable
you can define it some where in your code.
Let us take an example ..consider the code
int main()
{
extern int i;
i=10;
printf("%d",sizeof(i));
}
here you get an error that int 'i' is not defined
therefore you need to write it as:
int main()
{
extern int i;
int i=10;
printf("%d",sizeof(i));
}
In case of your code:
This is declaration
extern int a;
This is definition:
int a = 20;
The storage class extern specifies storage duration and linkage of the object the identifier refers to:
The storage duration is set to static, which means the variable is alive for the whole time the program runs. As you declare that variable inside a function scope, this matters in your example, because in function scope, the default storage duration would be automatic.
The linkage is set to external, this just means different translation units of the same program can share the object. It has the side effect that a definition in another (file) scope is acceptable, as shown in your example. This is a logical consequence of the shared nature, you would typically declare a variable with external linkage in all translation units using it, but define it only in one.
#include<stdio.h>
int i =0;
i=2;
int main(){
// some Code here
return 0;
}
Error : /Users/vaibhavkumar/Documents/C/primeFactors.c|4|error: redefinition of 'i'|
Why redefinition of the variable is not allowed in C.
Global variables are stored in Data Segment(area of memory), at the same place where static variables are stored. How came static variables can be redeclared ?
That is not redefinition it is assignment.
Assignment is not the same as initialisation in C, and cannot be done outside a function - there is no thread of execution in that context, so when would it be done?
Variables with static linkage are no different to global variables (with extern linkage) in this respect, however static linkage variables are local to a single compilation unit and are not visible externally. If you declare two statics of the same name in separate compilation units, they are entirely independent and unrelated variables - they needn't even be the same type.
Note that static linkage is distinct from static storage, but they use the same keyword. All global and static linkage variables have static storage class implicitly, but a function local variable declared static has static storage class - i.e. it always exists - like a global, but is only visible locally.
Clifford explained the difference between assignment and initialization. But just fore completeness: You're not allowed to do assignments outside functions. Only initializations.
But why do you get this strange error? It's because of implicit declaration.
If we're talking about global space, then this
int i = 0;
i = 2;
is actually equivalent to this:
int i = 0;
int i = 2;
And this code will print 42:
#include <stdio.h>
i = 42;
int main(void) {
printf("%d\n", i);
}
The reason is backwards compatibility. Don't use this "feature"
The logic behind the strange message that seem very unrelated, is kind of like this:
Implicit declarations are allowed
Assignments are not allowed in global space
Therefore, i=2; in global space, must be a declaration
this is hard to explain in text, so I will give an example.
//f1.c
int a = 5;
int main()
{
printf("func2() output is: %i\n", func2() );
return 0;
}
//f2.c
static int a = 3
int func2()
{
extern int a;
return a;
}
When I compile and run this, I get 3, while I was expecting 5. Can anyone explain to me why I get 3? I would have thought that by using extern within the function, it wouldn't use the value of the static variable.
From n1256 §6.2.2 ¶4:
For an identifier declared with the storage-class specifier extern in a scope in which a prior declaration of that identifier is visible, if the prior declaration specifies internal or external linkage, the linkage of the identifier at the later declaration is the same as the linkage specified at the prior declaration. If no prior declaration is visible, or if the prior declaration specifies no linkage, then the identifier has external linkage.
So, extern within function scope means that the variable has external linkage by default, but if there's another visible definition, that definition is used instead.
The static class-modifier denotes that the variable will only be visible in this translation-unit (f2.c) By using extern for a, you only declared that variable, but not defined it. Yet, there was an a available in the translation-unit f2.c, so this one will be used.
#include <stdio.h>
static i = 5;
int main()
{
extern int i;
printf("%d\n",i);
return 0;
}
Can someone give any use-case for declaring a static variable as extern inside a function block?
NEW:
Why is this not allowed?
int main()
{
static i = 5;
extern int i;
printf("%d\n",i);
return 0;
}
this is useful when you need to access a variable that resides within another translation unit, without exposing the external variable globally (for a few reasons, like name collision, or that the the variable shouldn't be directly accessed, so static was used to limit its scope, but that TU's header still needs access).
As an example, lets say we have a translation unit foo.c, it contains:
//foo.c
static int i = 0;
i shouldn't be changed or directly accessed outside foo.c, however, foo.h comes along requiring access to i for an inline function, but i shouldn't be exposed to any translation unit using foo.h, so we can use extern at functional level, to expose it only during the scope of IncI, the inline function requiring the use of i:
//foo.h
inline void IncI(int val)
{
extern int i;
i += val;
}
Your second example is 'disallowed' because the compiler thinks you are trying to bind two different variables to the same symbol name, ie: it creates the static i at local scope, but searches for the extern int i at global scope, but doesn't find it, because static i as at the function scope. a more clever compiler would just fix the linkage to the static i, whether or not this follows standards I wouldn't know.
Now that I have a C standards document to work from (shame on me I know...), we can see what the official stance is (in C99):
6.2.2 Linkages of identifiers
Section 3:
If the declaration of a file scope identifier for an object or a function contains the storageclass
specifier static, the identifier has internal linkage.
Section 4:
For an identifier declared with the storage-class specifier extern in
a scope in which a prior declaration of that identifier is visible,
if the prior declaration specifies internal or external linkage, the
linkage of the identifier at the later declaration is the same as the
linkage specified at the prior declaration. If no prior declaration is
visible, or if the prior declaration specifies no linkage, then the
identifier has external linkage.
thus, because static will cause internal linkage, the extern will bring that linkage into the current scope. there is also a footnote stating that this may cause hiding of variables:
23) As specified in 6.2.1, the later declaration might hide the prior declaration.
In your second case, you are telling the compiler you have a static (local) variable i and another (global) variable i that is defined somewhere else.
What is the difference between static and extern in C?
From http://wiki.answers.com/Q/What_is_the_difference_between_static_and_extern:
The static storage class is used to declare an identifier that is a local variable either to a function or a file and that exists and retains its value after control passes from where it was declared. This storage class has a duration that is permanent. A variable declared of this class retains its value from one call of the function to the next. The scope is local. A variable is known only by the function it is declared within or if declared globally in a file, it is known or seen only by the functions within that file. This storage class guarantees that declaration of the variable also initializes the variable to zero or all bits off.
The extern storage class is used to declare a global variable that will be known to the functions in a file and capable of being known to all functions in a program. This storage class has a duration that is permanent. Any variable of this class retains its value until changed by another assignment. The scope is global. A variable can be known or seen by all functions within a program.
static means a variable will be globally known only in this file. extern means a global variable defined in another file will also be known in this file, and is also used for accessing functions defined in other files.
A local variable defined in a function can also be declared as static. This causes the same behaviour as if it was defined as a global variable, but is only visible inside the function. This means you get a local variable whose storage is permanent and thus retain its value between calls to that function.
I'm no C expert so I might be wrong about this, but that's how I've understood static and extern. Hopefully someone more knowledgable will be able to provide you with a better answer.
EDIT: Corrected answer according to comment provided by JeremyP.
You can apply static to both variables and functions. There are two answers that discuss the behaviour of static and extern with respect to variables, but neither really covers functions. This is an attempt to rectify that deficiency.
TL;DR
Use static functions whenever possible.
Only declare external functions in headers.
Use the headers where the functions are defined and where the functions are used.
Don't declare functions inside other functions.
Don't exploit the GCC extension with function definitions nested inside other functions.
External functions
By default, functions in C are visible outside the translation unit (TU — basically the C source file and included headers) in which they are defined. Such functions can be called by name from any code that notifies the compiler that the function exists — usually by a declaration in a header.
For example, the header <stdio.h> makes visible declarations of functions such as printf(), fprintf(), scanf(), fscanf(), fopen(), fclose(), and so on. If a source file includes the header, it can call the functions. When the program is linked, the correct library must be specified to satisfy the function definition. Fortunately, the C compiler automatically provides the library that provides (most of) the functions in the standard C library (and it usually provides a lot more functions than just those). The 'most of' caveat applies because on many systems (Linux, for instance, but not macOS), if you use functions declared in the <math.h> header, you need to link with the maths library ('math' library if you're American), which usually is indicated by the option -lm on the linker command line.
Note that external functions should be declared in headers. Each external function should be declared in one header, but one header may declare many functions. The header should be used both in the TU where each function is defined and in each TU that uses the function. You should never need to write a declaration for a global function in a source file (as opposed to a header file) — there should be a header to declare the function and you should use that header to declare it.
Static functions
As an alternative to generally visible functions, you can make your own functions static. This means that the function cannot be called by name from outside the TU in which it is defined. It is a hidden function.
The primary advantage of static functions is hiding details which the outside world doesn't need to know about. It is a basic but powerful information hiding technique. You also know that if a function is static, you do not need to look for uses of the function outside the current TU, which can greatly simplify the search. However, if the functions are static, there can be multiple TUs which each contain a definition of a function with the same name — each TU has its own function, which may or may not do the same thing as a function with the same name in a different TU.
In my code, I qualify all functions except main() with the keyword static by default — unless there's a header that declares the function. If I subsequently need to use the function from elsewhere, it can be added to the appropriate header and the keyword static removed from its definition.
Declaring functions inside other functions
It is possible, but very inadvisable, to declare a function inside the scope of another function. Such declarations fly in the face of Agile Development maxims such as SPOT (Single Point of Truth) and DRY (Don't Repeat Yourself). They're also a maintenance liability.
However, you can, if you so desire, write code such as:
extern int processor(int x);
int processor(int x)
{
extern int subprocess(int);
int sum = 0;
for (int i = 0; i < x; i++)
sum += subprocess((x + 3) % 7);
return sum;
}
extern int subprocess(int y);
int subprocess(int y)
{
return (y * 13) % 37;
}
The declaration in processor() suffices for it to use subprocess(), but is otherwise unsatisfactory. The extern declaration before the definition is necessary if you use GCC compiler options such as:
$ gcc -O3 -g -std=c11 -Wall -Wextra -Werror -Wmissing-prototypes -Wstrict-prototypes \
> -c process.c
process.c:12:5: error: no previous prototype for ‘subprocess’ [-Werror=missing-prototypes]
int subprocess(int y)
^~~~~~~~~~
cc1: all warnings being treated as errors
$
This is, I find, a good discipline, similar to what C++ enforces. It's another reason I make most functions static, and define the functions before they're used. The alternative is to declare static functions at the top of the file and then define them in whatever order seems appropriate. There are some merits to both techniques; I prefer to avoid the need to declare and define the same function in the file by defining before use.
Note that you cannot declare a static function within another function, and if you attempt to define a function such as subprocess() as a static function, the compiler gives an error:
process.c:12:16: error: static declaration of ‘subprocess’ follows non-static declaration
static int subprocess(int y)
^~~~~~~~~~
process.c:5:20: note: previous declaration of ‘subprocess’ was here
extern int subprocess(int);
^~~~~~~~~~
Since functions that are externally visible should be declared in a header, there is no need to declare them inside a function, so you should never run into this as a problem.
Again, the extern is not necessary in the function declaration inside the function; if omitted, it is assumed. This can lead to unexpected behaviour in novice programs here on SO — you sometimes find a function declaration where a call was intended.
With GCC, the option -Wnested-externs identifies nested extern declarations.
Called by name vs called by pointer
If you have a nervous disposition, stop reading now. This gets hairy!
The 'called by name' comment means that if you have a declaration such as:
extern int function(void);
you can write in your code:
int i = function();
and the compiler and linker will sort things out so that the function is called and the result used. The extern in the declaration of the function is optional but explicit. I normally use it in a header file to match the declaration of those rare global variables — where the extern is not optional but mandatory. Many people disagree with me on this; do as you wish (or must).
Now what about static functions?
Suppose the TU reveal.c defines a function static void hidden_function(int) { … }.
Then, in another TU openness.c, you cannot write :
hidden_function(i);
Only the TU that defines the hidden function can use it directly. However, if there's a function in reveal.c that returns a function pointer to the hidden_function(), then the code openness.c can call that other function (by name) to get a pointer to the hidden function.
reveal1.h
extern void (*(revealer(void)))(int);
Obviously, that's a function that takes no arguments and returns a pointer to a function that takes an int argument and returns no value. No; it isn't pretty. One of the times it makes sense to use typedef on pointers is with pointers to functions (reveal2.h):
typedef void (*HiddenFunctionType)(int);
extern HiddenFunctionType revealer(void);
There: much simpler to understand.
See Is it a good idea to typedef pointers for a general discussion on the subject of typedef and pointers; the short summary is "it isn't a good idea except perhaps with function pointers".
reveal1.c
#include <stdio.h>
#include "reveal1.h"
static void hidden_function(int x)
{
printf("%s:%s(): %d\n", __FILE__, __func__, x);
}
extern void (*(revealer(void)))(int)
{
return hidden_function;
}
Yes, it is legitimate (but very unusual) to define the function with an explicit extern — I very, very seldom do it, but here it emphasizes the role of extern and contrasts it with static. The hidden_function() can be returned by revealer(), and could be called by code inside reveal.c. You can remove the extern without changing the meaning of the program.
openness1.c
#include <stdio.h>
#include "reveal1.h"
int main(void)
{
void (*revelation)(int) = revealer();
printf("%s:%s: %d\n", __FILE__, __func__, __LINE__);
(*revelation)(37);
return 0;
}
This file cannot usefully contain a direct call by name to hidden_function() because it is hidden in the other TU. However, the revealer() function declared in reveal.h can be called by name and it returns a pointer to the hidden function, which can then be used.
reveal2.c
#include <stdio.h>
#include "reveal2.h"
static void hidden_function(int x)
{
printf("%s:%s(): %d\n", __FILE__, __func__, x);
}
extern HiddenFunctionType revealer(void)
{
return hidden_function;
}
openness2.c
#include <stdio.h>
#include "reveal2.h"
int main(void)
{
HiddenFunctionType revelation = revealer();
printf("%s:%s: %d\n", __FILE__, __func__, __LINE__);
(*revelation)(37);
return 0;
}
Sample outputs
Not the most exciting output in the world!
$ openness1
openness1.c:main: 7
reveal1.c:hidden_function(): 37
$ openness2
openness2.c:main: 7
reveal2.c:hidden_function(): 37
$
Both of these modifiers have something to do with memory allocation and linking of your code. The C standard[3] refers to them as storage-class specifiers. Using those allows you to specify when to allocate memory for your object and/or how to link it with the rest of the code. Let’s have look on what exactly is there to specify first.
Linking in C
There are three types of linkage – external, internal and none. Each declared object in your program (i.e. variable or function) has some kind of linkage – usually specified by the circumstances of the declaration. Linkage of an object says how is the object propagated through the whole program. Linkage can be modified by both keywords extern and static .
External Linkage
Objects with external linkage can be seen (and accessed) through the whole program across the modules. Anything you declare at file (or global) scope has external linkage by default. All global variables and all functions have external linkage by default.
Internal Linkage
Variables and functions with internal linkage are accessible only from one compilation unit – the one they were defined in. Objects with internal linkage are private to a single module.
None Linkage
None linkage makes the objects completely private to the scope they were defined in. As the name suggests, no linking is done. This applies to all local variables and function parameters, that are only accessible from within the function body, nowhere else.
Storage duration
Another area affected by these keywords is storage duration, i.e. the lifetime of the object through the program run time. There are two types of storage duration in C – static and automatic.
Objects with static storage duration are initialized on program startup and remain available through the whole runtime. All objects with external and internal linkage have also static storage duration. Automatic storage duration is default for objects with no linkage. These objects are allocated upon entry to the block in which they were defined and removed when the execution of the block is ended. Storage duration can be modified by the keyword static .
Static
There are two different uses of this keyword in the C language. In the first case, static modifies linkage of a variable or function. The ANSI standard states:
If the declaration of an identifier for an object or a function has
file scope and contains the storage-class specifier static , the
identifier has internal linkage.
This means if you use the static keyword on a file level (i.e. not in a function), it will change the object’s linkage to internal, making it private only for the file or more precisely, compilation unit.
/* This is file scope */
int one; /* External linkage. */
static int two; /* Internal linkage. */
/* External linkage. */
int f_one()
{
return one;
}
/* Internal linkage. */
static void f_two()
{
two = 2;
}
int main(void)
{
int three = 0; /* No linkage. */
one = 1;
f_two();
three = f_one() + two;
return 0;
}
The variable and function() will have internal linkage and won’t be visible from any other module.
The other use of static keyword in C is to specify storage duration. The keyword can be used to change automatic storage duration to static. A static variable inside a function is allocated only once (at program startup) and therefore it keeps its value between invocations
#include <stdio.h>
void foo()
{
int a = 10;
static int sa = 10;
a += 5;
sa += 5;
printf("a = %d, sa = %d\n", a, sa);
}
int main()
{
int i;
for (i = 0; i < 10; ++i)
foo();
}
The output will look like this:
a = 15, sa = 15
a = 15, sa = 20
a = 15, sa = 25
a = 15, sa = 30
a = 15, sa = 35
a = 15, sa = 40
a = 15, sa = 45
a = 15, sa = 50
a = 15, sa = 55
a = 15, sa = 60
Extern
The extern keyword denotes, that “this identifier is declared here, but is defined elsewhere”. In other words, you tell the compiler that some variable will be available, but its memory is allocated somewhere else. The thing is, where? Let’s have a look at the difference between declaration and definition of some object first. By declaring a variable, you say what type the variable is and what name it goes by later in your program. For instance you can do the following:
extern int i; /* Declaration. */
extern int i; /* Another declaration. */
The variable virtually doesn’t exist until you define it (i.e. allocate memory for it). The definition of a variable looks like this:
int i = 0; /* Definition. */
You can put as many declaration as you want into your program, but only one definition within one scope. Here is an example that comes from the C standard:
/* definition, external linkage */
int i1 = 1;
/* definition, internal linkage */
static int i2 = 2;
/* tentative definition, external linkage */
int i3;
/* valid tentative definition, refers to previous */
int i1;
/* valid tenative definition, refers to previous */
static int i2;
/* valid tentative definition, refers to previous */
int i3 = 3;
/* refers to previous, whose linkage is external */
extern int i1;
/* refers to previous, whose linkage is internal */
extern int i2;
/* refers to previous, whose linkage is external */
extern int i4;
int main(void) { return 0; }
This will compile without errors.
Summary
Remember that static – the storage-class specifier and static storage duration are two different things. Storage duration is a attribute of objects that in some cases can be modified by static , but the keyword has multiple uses.
Also the extern keyword and external linkage represent two different areas of interest. External linkage is an object attribute saying that it can be accessed from anywhere in the program. The keyword on the other hand denotes, that the object declared is not defined here, but someplace else.
Static
The static variables declared with the keyword static. The static variable initial value is 0. The static variables has block file scope scope.
Extern
A program in C, particularly when it is large, can be broken up into smaller programs. After compiling these, each program file can be joined together to form the large program. These small programs modules that combine together may need some variable that is used by all of them. In C, such a provision can be made by specifying these variables, accessible to all the small program modules, as an external storage class variable. These variables are global to all the small program modules that are formed as separate files. The keyword for declaring such global variables is extern.
Such a global variable is declared like any other variable in one of the program modules while the declaration of these variables is preceded with the keyword extern in all other combining program modules.
The program modules may also be a function or a block. These variables remain in existence as long as the program is in execution and their existence does not terminate upon the exit of a function or block or a program module from its state of execution. These variables are stored in the primary memory and their default value is zero.
Storage classes in C