I need to change the ordinary title part of window the be editable for a moment. I tried the following approach, but it seems to fail in several ways. Could someone suggest me a better approach?
var header = window.getHeader();
header.setTitle(''); // Get rid of the original for now
var field = Ext.create('Ext.form.field.Text', {
name: 'Title',
allowBlank: false,
cls: 'myInput',,
value: 'Meh, just some text for now',
listeners : {
el : {
delegate : 'input',
click : function() {
field.focus(false); // Focus but do not select the text
field.selectText(0,0); // The previous failed, try to deselect like this
}
}
}
});
header.insert(0, field); // First, before the tools (several buttons there)
My problems with this are the following;
Without the listener part it is impossible to select the input field at all, all that happens is triggering the moving of the window. With the listener implementation though the contents of the input field get still selected for some reason (without the selectText from 0 to 0). Also it is impossible to use mouse to select parts of the contents because dragging still applies to the whole window, AND the listener implementation's "click" probably also ruins that approach. It is also impossible to move the cursor to specific spot by using mouse click.
So, how should one really go around implementing a usable html input field that replaces window title?
I've tried the following strategy that seems to work: when the mouse cursor enters the input field, disable window drag & drop, and restore it when it leaves.
Here's what it would give with your code:
var killDrag = true;
// Found this by looking into the code: window.dd is an Ext.util.ComponentDragger
// Someone had the good idea to comment that, in there...
window.dd.on({
// Ext.util.ComponentDragger has a beforedragstart event that can cancel the drag.
// Apparently no one had the good idea to mention this event in the API doc.
beforedragstart: function(dd, e) {
if (killDrag) {
return false;
}
}
});
var header = window.getHeader();
header.setTitle(''); // Get rid of the original for now
var field = Ext.create('Ext.form.field.Text', {
name: 'Title',
allowBlank: false,
cls: 'myInput',
value: 'Meh, just some text for now',
listeners : {
el : {
delegate : 'input',
mouseout: function() {
killDrag = false;
},
mouseenter: function() {
killDrag = true;
}
}
}
});
header.insert(0, field); // First, before the tools (several buttons there)
Related
We have been using Froala editor within Wagtail for years, and even though Draftail is nice, the end user wants to continue to use Frola, especially as a license fee has been paid for it, and it offers extra functionality that they use.
I have used the following which works great for any version of Wagtail prior to version 2.2:
https://github.com/jaydensmith/wagtailfroala/pull/5/commits/d64d00831375489cfacefa7af697a9e76fb7f175
However in Wagtail version 2.2 this has changed:
https://docs.wagtail.org/en/stable/releases/2.2.html#javascript-templates-in-modal-workflows-are-deprecated, this causes selecting images within Froala to no longer work correctly. You get to pick the image, but it fails to move onto the 2nd dialog to select alignment and then click insert.
It looks like wagtailfroala/static/froala/js/froala.js needs to be changed to add onload to the ModalWorkflow.
$.FE.RegisterCommand('insertImage', {
title: 'Insert Image',
undo: false,
focus: true,
refreshAfterCallback: false,
popup: true,
callback: function () {
var editor = this;
return ModalWorkflow({
url: window.chooserUrls.imageChooser + '?select_format=true',
responses: {
imageChosen: function(imageData) {
editor.edit.off();
var $img = $(imageData.html);
$img.on('load', function() {
_loadedCallback(editor, $(this));
});
// Make sure we have focus.
// Call the event.
editor.edit.on();
editor.events.focus(true);
editor.selection.restore();
editor.undo.saveStep();
// Insert marker and then replace it with the image.
if (editor.opts.imageSplitHTML) {
editor.markers.split();
} else {
editor.markers.insert();
}
var $marker = editor.$el.find('.fr-marker');
$marker.replaceWith($img);
editor.html.wrap();
editor.selection.clear();
editor.events.trigger('contentChanged');
editor.undo.saveStep();
editor.events.trigger('image.inserted', [$img]);
}
}
});
},
plugin: 'image'
});
But what needs to be added to make it work? I can't find any documentation or examples on how do to this? Please help or point me in the direction of the documentation for how this should be done.
Thank you so much in advance.
I am building an ExtJS4 web application and there's a part there where I show a confirmation dialog to a user to confirm if the user wants to push through with the action. I use a programmatically generated MessageBox to ask the user and the user can click Yes or No.
Here is my code:
Ext.MessageBox.show({
title: alertHeader,
msg: alertMessage,
buttons: Ext.MessageBox.YESNO,
icon: Ext.MessageBox.WARNING,
cls: 'msgbox',
fn: function(btn){
//if user clicks yes, ask for override button
console.log('btn value = ' + btn);
if(btn ==='yes'){
//more code here
}
});
This works as intended, the program follows through with the appropriate actions based on the user selection (Yes or No). However, I want to add functionality wherein the user can simply press Y or N in the keyboard and the program will still execute as if Yes or No was actually pressed in the dialog.
However, I don't know how to go about adding a KeyEvent Listener to a MessageBox and the documentation is of little help.
Check Ext.util.KeyMap (and Ext.EventObject for key constants), also we have to set focus on our window to listen keyup events on it.
I create simple fiddle to illustrate how it works - Key map with message window.
Its not complete solution, but I guess rest you can do on your own.
As simple example you can do your logic directly on keypress and destroy myConfWindow or myConfWindow.down() to certain button and "click" it. But I guess that you want to use this message box in multiple places in your app, so its better to extend Ext.MessageWindow and add keymap there.
Attach this getKeyMapForKeyPressSubmit() method to your message box
'afterrender' : function() {
var map = this.getKeyMapForKeyPressSubmit();
}
And Method
getKeyMapForKeyPressSubmit : function (target, scope) {
var me = this;
return new Ext.util.KeyMap({
target : target,
binding : [{
key : 89, //Key for Y button - Ext.EventObject.Y
fn : function (key, e) {
//your logic for Yes button
}
}, {
key : 78, //Key for N button - Ext.EventObject.N
fn : function (key, e) {
//your logic for NO button
}
}
],
scope : scope
});
},
You can get a key map of MessageBox through getKeyMap. Add a new key listener to it in afterrender listener.
var myMsg = Ext.create('Ext.window.MessageBox', {
closeAction: 'destroy',
listeners: {
afterrender: function() {
this.getKeyMap().on(Ext.event.Event.Y, function() {
console.log("Yes");
}, this);
this.getKeyMap().on(Ext.event.Event.N, function() {
console.log("No");
}, this);
}
}
}).show({
title: 'Custom MessageBox Instance',
message: 'I can exist along with Ext.Msg'
});
Our testing team require IDs or class values to be set on the HTML elements in our message popup boxes. This is for their automated tests.
I can pass in a class value for the dialog panel by passing in a cls value like so:
Ext.Msg.show({
title:'Reset Grid Layout',
msg: 'Are you sure that you want to reset the grid layout?',
cls:'Reset-Grid-Layout-Message',
buttons: Ext.Msg.YESNO,
fn: function (response) {
if (response == 'yes') {
}
},
icon: Ext.window.MessageBox.QUESTION
});
Now we also need it on the buttons, and also on the text being displayed. Is there some way of getting a cls value onto the buttons?
I was thinking it may be possible to expand the button parameter into something like :
buttons : [{name:'but1', cls:'asdf'}, {name:'but2', cls:'asdf2'}]
But google is not giving me back anything useful.
If your testing team uses Selenium for their automated test, adding ids/classes in every component could be difficult for both of you.
Overriding components in Ext is a good solution, but I don't recommend this because it will affect all your components. Unless you know what you're doing.
I suggest, extend Ext.window.MessageBox and generate classes for your buttons based on your parent cls.
// Put this somewhere like /custom/messagebox.js
Ext.define('App.MyMessageBox', {
extend: 'Ext.window.MessageBox'
,initConfig: function(config) {
this.callParent(arguments);
}
,makeButton: function(btnIdx) {
var me = this;
var btnId = me.buttonIds[btnIdx];
return new Ext.button.Button({
handler: me.btnCallback
,cls: me.cls + '-' + btnId
,itemId: btnId
,scope: me
,text: me.buttonText[btnId]
,minWidth: 75
});
}
});
To use:
App.Box = new App.MyMessageBox({
cls:'reset-grid-layout'
}).show({
title:'Reset Grid Layout'
,msg: 'Are you sure that you want to reset the grid layout?'
,buttons: Ext.Msg.YESNO
,icon: Ext.window.MessageBox.QUESTION
});
Your buttons will have reset-grid-layout-yes and reset-grid-layout-no class.
You can do the same with other components you have. Check out the Fiddle. https://fiddle.sencha.com/#fiddle/7qb
You should refer to the API
cls : String A CSS class string to apply to the button's main element.
Overrides: Ext.AbstractComponent.cls
You can also use the filter on right side (not the one in the right top corner). Just type cls and you will see all properties, methods and events containing cls (note that you see by default just public members, use the menu on the right of this searchfield to extend this)
Edit
If you just need it for testing purpose I would recommend to override the responsible method. This should work (untested!)
Ext.window.MessageBox.override({
buttonClasses: [
'okCls', 'yesCls', 'noCls', 'cancelCls'
],
makeButton: function(btnIdx) {
var btnId = this.buttonIds[btnIdx];
var btnCls = this.buttonClasses[btnIdx];
return new Ext.button.Button({
handler: this.btnCallback,
cls: btnCls,
itemId: btnId,
scope: this,
text: this.buttonText[btnId],
minWidth: 75
});
}
});
I'm trying to make a carousel for displaying images, I got most of the functionality from a solution someone in sencha forums came up with. I made a few adjustments to the code and got it working at first glance.
Here's the original code on sencha forums...
http://www.sencha.com/forum/showthread.php?256456-an-Ext-JS-4-carousel-component&p=938789#post938789
This didn't work on ExtJS 4 so I made a few modifications for it to work and also to make it look better (to my eyes). Here's how it looks
I do have a problem or two though...
First off I can't figure out how to add a text over the images I'm displaying, I managed to add that line of text in the center but I also want to add a date to the images and that should display on top of each image container. I think it's pretty basic, but I can't figure out how... I don't have a full understanding of HTML, so that's not helping.
Secondly, and most important, I'm getting some weird behaviour when I close and reopen the window containing this carousel. I've seen this kind of behaviour before when using the same ID in multiple instances of a view in ExtJS, but I have changed all IDs to generate a new one whenever a new carousel window opens and still experience the same problem.
Here's what happens when I close and reopen the window...
And that happens with every window I open after closing the carousel
And last but not least!! I can't get the keydown event to work on this window, I have no clue why. I've tried setting the listener on the carousel container instead of the window but still get no firing whatsoever.
This is the code I'm using to create the carousel window...
var win = Ext.create('Ext.view.CarouselWindow');
win.show();
Ext.createWidget('carousel',{
xPos: win.getSize().width/2,
yPos: win.getSize().height/4,
FPS: 70,
reflHeight: 56,
height:'100%',
width:'100%',
reflGap:2,
bringToFront:true,
store:store,
images:store,
altBox:'imageNameLabel',
autoRotate: 'no',
renderTo: 'carousel-div',
listeners:{
keydown:function(){
console.log('asdasd')
}
}
});
This is the initComponent of the carousel component, which is rendered in the window.
initComponent: function(config) {
this.callParent(arguments);
this.container = this.renderTo ? Ext.get(this.renderTo) : this.up('container');
if (this.xRadius === 0){
this.xRadius = (this.container.getWidth()/2.3);
}
if (this.yRadius === 0){
this.yRadius = (this.container.getHeight()/6);
}
this.xCentre = this.xPos;
this.yCentre = this.yPos;
// Start with the first item at the front.
this.rotation = this.destRotation = Math.PI/2;
this.timeDelay = 1000/this.FPS;
// Turn on the infoBox
if(this.altBox !== '')
// Ext.get(this.altBox).applyStyles({display: 'block'});
if(this.titleBox !== '')
Ext.get(this.titleBox).applyStyles({display: 'block'});
//
// Turn on relative position for container to allow absolutely positioned elements
// within it to work.
this.container.applyStyles({ position:'relative', overflow:'hidden'});
// Setup the store.
this.initStore();
this.setUpContainerListener();
this.innerWrapper = this.container.createChild({
tag: 'div',
style: 'position:absolute;width:100%;height:100%;'
});
this.checkImagesLoaded();
},
And here's the Image component that the carousel uses...
/**
* #author Aymen ABDALLAH <aymen.abdallah#gmail.com>
* #docauthor Aymen ABDALLAH
*/
Ext.define('Ext.component.Image', {
config: {
orgWidth: 400,
orgHeight: 400,
reflHeight: 0,
reflOpacity: 0,
itemIndex: 0,
image: null,
reflection: null,
container: null,
alt: '',
title: '',
imageSrc: '',
imageOK: false
},
// id: '',
constructor: function(config){
this.initConfig(config);
this.imageOK = true;
this.image = new Ext.Element(document.createElement('img'));
this.image.set({
// id: this.id,
src: this.imageSrc,
class : 'carousel-image',
alt: this.alt,
title: this.title
});
this.image.setStyle({position : 'absolute'}); // This seems to reset image width to 0 on webkit!
},
setUpReflection: function(){
if (this.reflHeight > 0)
{
this.reflection = Ext.create('Ext.component.Reflection', {
imageHeight: this.orgHeight,
imageWidth: this.orgWidth,
image: this.image,
parent: this.container,
reflHeight: this.reflHeight,
reflOpacity: this.reflOpacity
});
}
},
generateId: function(){
// return Ext.data.UuidGenerator.create().generate();
},
getImage: function(){
return this.image;
}
});
I didn't want to flood this with code so I restricted to what I think might be useful, there might be some missing though, in that case just tell me and I'll update the post with the portion of the code you need.
EDIT
Here's a link to sencha fiddle showing the carousel and the error. To see the second error open the carousel by clicking the button, close it with ESC and then try to open it once again. You'll notice it either doesn't show or it shows like the screenshot I posted.
https://fiddle.sencha.com/#fiddle/2iu
EDIT 2
Just found out the problem comes from the images, if I comment these lines:
this.image = new Ext.Element(document.createElement('img'));
this.image.set({
id: this.id,
src: this.imageSrc,
class : 'carousel-image',
alt: this.alt,
title: this.title
});
the second error I listed disappears. Of course this is not a solution as the carousel won't display any image this way, but I thought this could be a useful piece of data for anyone interested in helping.
For those who visit this page (I know it's an old post),
The issue isn't actually with the second view, the first view causes a layout error.
The Ext.component.Image class is missing a render function, to fix this add
render: function () {
return;
}
to the class.
Not sure how to fix the other issue entirely, but you could change the image component to be a form/panel and have text, or use the caption tags.
I'm adding a custom context menu to a TreePanel.
This was all working when I had a separate function for the context menu, but I was having problems where the context menu items would end up doubled/tripling up if I clicked on one of the options and then viewed the context menu again.
I had a look around for other contextmenu examples and came up with this one by Aaron Conran I pretty much "stole" it wholesale with a few additions, tacking the function directly into the Ext.ext.treePanel config. This gave me an error about "oe is undefined" which seemed to refer to "contextmenu: this.onContextMenu" in the tree config.
I figured it was probably something to do with the way I was defining all of this, so I decided to look at extending Ext.ext.TreePanel with my function in it as a learning exercise as much as anything.
Unfortunately, having managed to sort out extending TreePanel I'm now back to getting "oe is undefined" when the page tries to build the TreePanel. I've had a look around and I'm not really sure whats causing the problem, so any help or suggestions would be greatly appreciated.
Here is the code that is used to define/build the tree panel. I hope its not too horrible.
siteTree = Ext.extend(Ext.tree.TreePanel,{
constructor : function(config){
siteTree.superclass.constructor.call(this, config);
},
onContextMenu: function(n,e){
if (!this.contextMenu){
console.log('treeContextMenu',n,e);
if (n.parentNode.id == 'treeroot'){
var menuitems = [{text:'Add Child',id:'child'}];
} else {
var menuitems =
[{text:'Add Child',id:'child'},
{text:'Add Above',id:'above'},
{text:'Add Below',id:'below'}];
}
this.contextMenu = new Ext.menu.Menu({
id:'treeContextMenu',
defaults :{
handler : treeContextClick,
fqResourceURL : n.id
},
items : menuitems
});
}
var xy = e.getXY();
this.contextMenu.showAt(xy);
}
});
var treePanel = new siteTree({
id: 'tree-panel',
title : 'Site Tree',
region : 'center',
height : 300,
minSize: 150,
autoScroll: true,
// tree-specific configs:
rootVisible: false,
lines: false,
singleExpand: true,
useArrows: true,
dataUrl:'admin.page.getSiteTreeChildren?'+queryString,
root: {
id: 'treeroot',
nodeType: 'async',
text: 'nowt here',
draggable: false
},
listeners:{
contextmenu: this.onContextMenu
}
});
As a total aside; Is there a better way to do this in my context menu function?
if (n.parentNode.id == 'treeroot') {
Basically, if the clicked node is the top level I only want to give the user an add Child option, not add above/below.
Thanks in advance for your help
In your instantiation of your siteTree class you have:
listeners: {
contextmenu: this.onContextMenu
}
However, at the time of the instantiation this.onContextMenu is not pointing to the onContextMenu method you defined in siteTree.
One way of fixing it is to call the method from within a wrapper function:
listeners: {
contextmenu: function() {
this.onContextMenu();
}
}
Assuming you don't override the scope in the listeners config 'this' will be pointing to the siteTree instance at the time the listener is executed.
However, since you are already defining the context menu in the siteTree class, you may as well define the listener there:
constructor: function( config ) {
siteTree.superclass.constructor.call(this, config);
this.on('contextmenu', this.onContextMenu);
}
Ensuring the context menu is removed with the tree is also a good idea. This makes your siteTree definition:
var siteTree = Ext.extend(Ext.tree.TreePanel, {
constructor: function( config ) {
siteTree.superclass.constructor.call(this, config);
this.on('contextmenu', this.onContextMenu);
this.on('beforedestroy', this.onBeforeDestroy);
},
onContextMenu: function( node, event ) {
/* create and show this.contextMenu as needed */
},
onBeforeDestroy: function() {
if ( this.contextMenu ) {
this.contextMenu.destroy();
delete this.contextMenu;
}
}
});
I had this problem yesterday. The issue with the duplicate and triplicate items in the context menu is due to extjs adding multiple elements to the page with the same ID. Each time you call this.contextMenu.showAt(xy) you are adding a div with the ID 'treeContextMenu' to the page. Most browsers, IE especially, deal with this poorly. The solution is to remove the old context menu before adding the new one.
Here is an abridged version of my code:
var old = Ext.get("nodeContextMenu");
if(!Ext.isEmpty(old)) {
old.remove();
}
var menu = new Ext.menu.Menu({
id:'nodeContextMenu',
shadow:'drop',
items: [ ... ]
});
menu.showAt(e.xy);
I suggest never using hardcoded IDs. #aplumb suggests cleaning the DOM to reuse an existing ID. OK, but I suggest you cleanup the DOM when you no longer need the widgets/elements in the DOM and you should never reuse an ID.
var someId = Ext.id( null, 'myWidgetId' );
var someElement = new SuperWidget({
id: someId,
...
});
Just to add to owlness's answer
This bit here:
listeners: {
contextmenu: this.onContextMenu
}
Gets executed when the javascript file is loaded. this at that stage is most likely pointing to the window object.
A simple way to fix it is adding the listener on hide event of context menu, so you destroy him.
new Ext.menu.Menu(
{
items:[...],
listeners: { hide: function(mn){ mn.destroy(); } }
}
).show(node.ui.getAnchor());
;)