Why SIGINT is send to a child process and does nothing? - c

I am building a simple debugger for my university class and I have a problem in handling SIGINT.
What I want to do is when the debugger process (from now on PDB) takes a SIGINT signal passes that to the child process (the one that is being actually debugged by PDB).
I am doing this:
pid_t childid;
void catch_sigint(int sig)
{
signal(SIGINT,SIG_DFL);
kill(childid,sig);
}
int debuger (char *address, parm *vars)
{
int ignore=1;
int status;
childid = fork();
signal(SIGINT,catch_sigint);
if(childid==0)
{
ptrace(PTRACE_TRACEME,0, NULL,NULL);
if(execve(address,NULL,NULL)==-1)
{
perror("ERROR occured when trying to create program to trace\n");
exit(1);
}
}
else
{
int f_time=1;
while(1)
{
long system_call;
wait(&status);
if(WIFEXITED(status))break;
if(WIFSIGNALED(status))break;
system_call = ptrace(PTRACE_PEEKUSER,childid, 4 * ORIG_EAX, NULL);
if(!strcmp(vars->category,"process-control") || !strcmp(vars->category,"all"))
ignore = pr_calls(system_call,ignore,limit,childid,vars->mode); //function that takes the system call that is made and prints info about it
if(!strcmp(vars->category,"file-management") || !strcmp(vars->category,"all"))
ignore = fl_calls(system_call,ignore,limit,childid,vars->mode);
if(f_time){ignore=1;f_time=0;}
ptrace(PTRACE_SYSCALL,childid, NULL, NULL);
}
}
signal(SIGINT,SIG_DFL);
return 0;
}
This program runs and forks a child process and execs a program to trace its system calls. That works fine when it doesn't get any signal.
But when in the middle of some tracing I press ctrl+c I expect the child process to stop and PDB to continue and stop (because of this line if(WIFSIGNALED(status))break;. That never happens. The program it traces continues its system calls and prints.
The tracing program is that:
#include <stdio.h>
int main(void)
{
for(;;) printf("HELLO WORLD\n");
return 0;
}
That program continues printing HELLO WORLD even after I hit ctrl+c.
I also observed that the system calls that ptrace gives after ctrl+c are -38 and that the status in wait changes only once after the signal from 1407 (I think is the normal value) to 639 and then back again to 1407 on the next wait.
So what I am doing wrong in that?

The problem it's on this line:
ptrace(PTRACE_SYSCALL,childid, NULL, NULL);
It has to be like that:
ptrace(PTRACE_SYSCALL,childid, NULL, signal_variable);
Where signal_variable is an int declared in global scope so the handler and the debugger can see it. It has a starting value of 0.
The signal handler now takes the signal and passes it in this variable and at the next loop when the ptrace orders the tracee program to continue it sends it the signal too.
That happens because when you trace a program the tracee stops execution when it receives a signal and waits further instruction for what to do with the signal from the tracer through ptrace.

Related

C: Pause system() call

I got a problem in C when I try to pause an execution of a system() call.
A thread calls some application (e.g. some benchmark) repeatedly. Whenever it gets a signal SIGUSR1, the execution shall be paused and resumed on receiving SIGUSR2.
The source looks like this:
#include <signal.h>
#include <pthread.h>
void* run_app(sigset_t* signalsBetweenControllerandLoad)
{
/* assign handler */
signal(SIGUSR1, pausesignal_handler)
signal(SIGUSR2, pausesignal_handler)
pthread_sigmask(SIG_UNBLOCK, signalsBetweenControllerandLoad, NULL))
/* call application repeatedly */
while(1) {
system(SOMECOMMAND);
}
return(0);
}
static void pausesignal_handler(int signo)
{
int caughtSignal;
caughtSignal = 0;
/* when SIGUSR1 is received, wait until SIGUSR2 to continue execution */
if (signo == SIGUSR1) {
signal(signo, pausesignal_handler);
while (caughtSignal != SIGUSR2) {
sigwait (signalsBetweenControllerandLoad, &caughtSignal);
}
}
}
When I use some commands (e.g. a for loop as below that makes some computations) instead of system(SOMECOMMAND) this code works. But a program called by system() is not paused when the handler is active.
int i;
for(i=0;i<10;i++) {
sleep(1);
printf("Just a text");
}
Is there a way to pause the execution of the system() command by using thread signals? And is there even a way to stop the application called by system without needing to wait until the program is finished?
Thank you very much in advance!
system runs the command in a separate process, which doesn't even share address space with the invoking program, never mind signal handlers. The process which called system is sitting in a waitpid (or equivalent), so pausing and unpausing it will have little effect (except that if it is paused, it won't return to the loop to call system again.)
In short, there is no way to use signals sent to the parent process to pause an executable being run in a child, for example with the system() call or with fork()/exec().
If the executable itself implements the feature (which is unlikely, unless you wrote it yourself), you could deliver the signal to that process, not the one which called system.
Alternatively, you could send the SIGSTOP signal to the executable's process, which will unconditionally suspend execution. To do that, you'll need to know its pid, which suggests the use of the fork()/exec()/waitpid() sequence -- a little more work than system(), but cleaner, safer, and generally more efficient -- and you'll need to deal with a couple of issues:
A process cannot block or trap SIGSTOP, but it can trap SIGCONT so the sequence is not necessarily 100% transparent.
Particular care needs to be taken if the stopped process is the terminal's controlling process, since when it is resumed with SIGCONT it will need to reacquire the terminal. Furthermore, if the application has placed the terminal in a non-standard state -- for example, by using the readline or curses libraries which typically put the terminal into raw mode and disable echoing -- then the terminal may be rendered unusable.
Your process will receive a SIGCHLD signal as a result of the child processed being stopped. So you need to handle that correctly.
I want to present you my (shortened) resulting code after the help of #rici. Again, thank you very much.
Shortly described, the code forks a new process (calling fork) and executes there a command with exec. The parent then catches user defined signals SIGNAL_PAUSE and SIGNAL_RESUME and forwards signals to the forked child accordingly. Whenever the command finishes - catched by waitpid - the parent forks again and restarts the load.
This gets repeated until SIGNAL_STOP is sent where the child gets a SIGINT and gets cancelled.
#include <pthread.h>
#include <signal.h>
#include <stdio.h>
#define SIGNAL_PAUSE (SIGUSR1)
#define SIGNAL_RESUME (SIGUSR2)
#define SIGNAL_STOP (SIGSYS)
/* File scoped functions */
static void pausesignal_handler(int signo);
static void stopsignal_handler(int signo);
void send_signal_to_load_child(int signo);
/*Set file scope variables as handlers can only have signal-number as argument */
sigset_t* signalsBetweenControllerandLoad;
int restart_benchmark;
pid_t child_pid;
void* Load(char* load_arguments[MAX_NR_LOAD_ARGS], sigset_t* signalsToCatch) {
int load_ID;
pid_t p;
signalsBetweenControllerandLoad = signalsToCatch;
/* set signal handlers to catch signals from controller */
signal(SIGNAL_PAUSE, pausesignal_handler)
signal(SIGNAL_RESUME, pausesignal_handler)
signal(SIGNAL_STOP, stopsignal_handler)
pthread_sigmask(SIG_UNBLOCK, signalsBetweenControllerandLoad[load_ID], NULL)
/* Keep restarting benchmark until Stop signal was received */
restart_benchmark[load_ID] = 1;
/* execute benchmark, repeat until stop signal received */
while(restart_benchmark[load_ID])
{
if (child_pid == 0) {
if ((p = fork()) == 0) {
execv(load_arguments[0],load_arguments);
exit(0);
}
}
/* Parent process: Wait until child with benchmark finished and restart it */
if (p>0) {
child_pid = p; /* Make PID available for helper functions */
wait(child_pid); /* Wait until child finished */
child_pid = 0; /* Reset PID when benchmark finished */
}
}
return(0);
}
static void pausesignal_handler(int signo) {
static double elapsedTime;
int caughtSignal;
caughtSignal = 0;
if (signo == SIGNAL_PAUSE) {
send_signal_to_load_child(SIGSTOP);
printf("Load Paused, waiting for resume signal\n");
while (restart_benchmark == 1 && caughtSignal != SIGNAL_RESUME) {
sigwait (signalsBetweenControllerandLoad, &caughtSignal);
if (caughtSignal == SIGNAL_STOP) {
printf("Load caught stop signal when waiting for resume\n");
stopsignal_handler(caughtSignal);
} else if (caughtSignal != SIGNAL_RESUME) {
printf("Load caught signal %d which is not Resume (%d), keep waiting...\n",caughtSignal,SIGNAL_RESUME);
}
}
if (restart_benchmark[load_ID]) {
send_signal_to_load_child(SIGCONT, load_ID);
printf("Load resumed\n");
}
} else {
printf("Load caught unexpected signal %d.\n",signo);
}
/* reassign signals for compatibility reasons */
signal(SIGNAL_PAUSE, pausesignal_handler);
signal(SIGNAL_RESUME, pausesignal_handler);
}
static void stopsignal_handler(int signo) {
double elapsedTime;
signal(SIGNAL_STOP, stopsignal_handler);
if (signo == SIGNAL_STOP) {
restart_benchmark = 0;
send_signal_to_load_child(SIGINT);
printf("Load stopped.\n");
} else {
printf("catched unexpected stop-signal %d\n",signo);
}
}
void send_signal_to_load_child(int signo) {
int dest_pid;
dest_pid = child_pid;
printf("Error sending %d to Child: PID not set.\n",signo);
kill(dest_pid, signo);
}

pthreads and signal handling C ending early

This program is supposed to
The parent simply waits indefinitely for any child to return (hint, waitpid).
b. The child sets up two signal handlers (hint, signal) and goes to sleep for 5 minutes.
i. The first signal handler listens for the USR1 signal, and upon receiving it:
1. Creates a thread (hint, pthread_create).
a. Basically, all that the thread needs to do is “say hello” and sleep for 60
seconds.
ii. The second signal handler listens for the USR2 signal, and upon receiving it:
1. Destroys the thread (hint, pthread_cancel).
When this program receives the first signal to create the thread, it outputs
"[thread] sleeping for 1 m[thread] sleeping for 1 minute"
and then ends, it never waits for the 2nd signal, what am i doing wrong?
#include <stdio.h>
#include <sys/types.h>
#include <sys/wait.h>
#include <unistd.h>
#include <pthread.h>
#include <signal.h>
pthread_t thread;
void* temp()
{
printf("[thread] hello professor\n");
printf("[thread] sleeping for 1 minute\n");
sleep(60);
}
void handle_USR1(int x)
{
int s;
printf("[signal] creating the thread\n");
s = pthread_create(&thread, NULL, &temp, NULL);
}
void handle_USR2(int x)
{
int s;
printf("[signal] destroying the thread\n");
s = pthread_cancel(thread);
}
int main(void)
{
int status = 0;
if(fork() != 0)
{
printf("[parent] waiting.....\n");
waitpid(-1, &status, 0);
}
else
{
printf("[child] to create the thread: kill -USR1 %d\n", getpid());
printf("[child] to end the thread: kill -USR2 %d\n", getpid());
printf("[child] setting up signal handlers\n");
signal(SIGUSR1, handle_USR1);
signal(SIGUSR2, handle_USR2);
printf("[child] waiting for signals\n");
sleep(300);
}
return (0);
}
As Charlie Burns pointed out, both processes eventually exit as a consequence of the signal, but for different reasons.
Child
During its sleep, the child is blocked in a system call (the actual system call is nanosleep, used to implement the sleep() function). When a process receives a signal while in a system call, the corresponding signal handler is executed and the system call returns an error, EINTR, which means it has been interrupted and couldn't fulfill its duty. You can then decide if you want to restart the system call or not. Upon receiving SIGUSR1, the nanosleep system call executed by the child is interrupted, the handler is executed and sleep() returns immediately. Notice what man 3 sleep says about the return value of sleep():
Zero if the requested time has elapsed, or the number of seconds left to sleep, if the call was interrupted by a signal handler.
The correct way would be for the child to check for the return value of sleep (number of seconds left to sleep), and sleep again for that duration.
Parent
Unlike what Charlie Burns pointed out, waitpid() in the parent does not return because of the child receiving a signal. It returns because of the child exiting. It would return because of the child IF the child did not handle the signal, and thus was killed by it (an unhandled signal causes the process to die). You can (and should) check that using the WIFEXITED macro and its companions as described in man 2 waitpid. The example at the bottom of this man page is very good:
do {
w = waitpid(cpid, &status, WUNTRACED | WCONTINUED);
if (w == -1) {
perror("waitpid");
exit(EXIT_FAILURE);
}
if (WIFEXITED(status)) {
printf("exited, status=%d\n", WEXITSTATUS(status));
} else if (WIFSIGNALED(status)) {
printf("killed by signal %d\n", WTERMSIG(status));
} else if (WIFSTOPPED(status)) {
printf("stopped by signal %d\n", WSTOPSIG(status));
} else if (WIFCONTINUED(status)) {
printf("continued\n");
}
} while (!WIFEXITED(status) && !WIFSIGNALED(status));
Basically, what this code does is wait on the child until it has exited normally or has exited because of an unhandled signal. In your case, it would be a good idea for the parent to check the status variable to make sure that waitpid returned because of the event it expects (a child exiting) and not something else.
Place a pthread_join after your pthread_create.
Ok, I see what is going on.
When you send a signal, without otherwise directing it to a particular thread by masking, any thread within a process can get it. When SIGUSR1 gets delivered main in the child gets blown out of the sleep and the main thread terminates killing the thread created in the handler.
There are plenty of questions here covering how to direct signals to a single thread and/or using sigaction to restart a system call if that is also a direction you want to go in to resolve it.

Simple pthreads and signal program on linux wont run

This program is supposed to
The parent simply waits indefinitely for any child to return (hint, waitpid).
b. The child sets up two signal handlers (hint, signal) and goes to sleep for 5 minutes.
i. The first signal handler listens for the USR1 signal, and upon receiving it:
1. Creates a thread (hint, pthread_create).
a. Basically, all that the thread needs to do is “say hello” and sleep for 60
seconds.
ii. The second signal handler listens for the USR2 signal, and upon receiving it:
1. Destroys the thread (hint, pthread_destroy).
My code compiles fine, just when I run it, absolutely nothing happens, not even the first printf which I put there as a test. Ive been staring at it for an hour and there are no errors, so why wont this run?
EDIT: This runs now, thanks charlie, however when it creates the thread, it outputs "[thread] sleeping for 1 m[thread] sleeping for 1 minute" and then ends, it never waits for the 2nd signal
#include <stdio.h>
#include <sys/types.h>
#include <sys/wait.h>
#include <unistd.h>
#include <pthread.h>
#include <signal.h>
pthread_t thread;
void* temp()
{
printf("[thread] hello professor\n");
printf("[thread] sleeping for 1 minute\n");
sleep(60);
}
void handle_USR1(int x)
{
int s;
printf("[signal] creating the thread\n");
s = pthread_create(&thread, NULL, &temp, NULL);
}
void handle_USR2(int x)
{
int s;
printf("[signal] destroying the thread\n");
s = pthread_cancel(thread);
}
int main(void)
{
int status = 0;
if(fork() != 0)
{
printf("[parent] waiting.....\n");
waitpid(-1, &status, 0);
}
else
{
printf("[child] to create the thread: kill -USR1 %d\n", getpid());
printf("[child] to end the thread: kill -USR2 %d\n", getpid());
printf("[child] setting up signal handlers\n");
signal(SIGUSR1, handle_USR1);
signal(SIGUSR2, handle_USR2);
printf("[child] waiting for signals\n");
sleep(300);
}
return (0);
}
Add a newline "\n" to all your printf's. Without it, stdout will not flush and it will appear your program is not working even though it is.
Also, checking fork() for failure is a good idea. fork() returns -1 on failure and sets errno.
I landed on this question while searching something else and realized your program would terminate as soon as SIGUSR1 signal is processed. You need to wait for your thread like you're waiting for child process by issuing pthread_join
void handle_USR1(int x)
{
int s;
printf("[signal] creating the thread\n");
s = pthread_create(&thread, NULL, &temp, NULL);
pthread_join(thread, NULL);
}

killing child processes at parent process exit

I'm very new to c and programming and need some help. In c on linux(cygwin) I am required to remove all child processes at exit. I have looked at the other similar questions but can't get it to work. I've tried-
atexit(killzombies); //in parent process
void killzombies(void)
{
printf("works");
kill(0, SIGTERM);
printf("works");
if (waitpid(-1, SIGCHLD, WNOHANG) < 0)
printf("works");
}
for some reason, "works" doesn't even print ever. I press ctrl + c to exit.
ALSO I have tried-
prctl(PR_SET_PDEATHSIG, SIGHUP); //in child process
signal(SIGHUP, killMe);
void killMe()
{
printf("works");
exit(1);
}
but because I'm using cygwin, when I #include <sys/prctl.h>, cygwin says it can't find the file or directory and I don't know what package to install for it.
Also, if my prctl() function were to work, would that kill all the zombies?
My program is a client server and my server forks() to handle each client. I'm suppose to leave no remaining zombies when the server shuts down.
Your waitpid does not supply the usual parameters, I'm surprised it does not crash. The prototype is:
pid_t waitpid(pid_t pid, int *status, int options);
The second parameter should be a pointer to an int, you are supplying an int.
Notice also that you should call waitpid for each child, you are only calling it for one.
atexit() is only called if you exit normally. If you are exiting through CTRL+C then you need to call your function from a handler on SIGINT.
From the Linux documentation of atexit(3):
Functions registered using atexit() (and on_exit(3)) are not called if
a process terminates abnormally because of the delivery of a signal.
If you want to cleanup when your application receives a SIGINT or SIGTERM, you'll need to install the appropriate signal handlers and do your work there.
You'll need to keep track of how many children your process has and then call wait that many times. Also, as others have said, your atexit() function won't be called if the process is terminated by a signal, so you'll need to call killzombies() from a signal handler as well. You'll need something like:
int n_children = 0; // global
void handle_sig(int sig) {
killzombies();
exit(sig);
}
// your atexit()
void killzombies() {
kill(0, SIGKILL);
while (n_children > 0) {
if (wait(NULL) != -1) {
n_children--;
}
}
}

calling ptrace inside a ptraced Linux process

Someone added to the Wikipedia "ptrace" article claiming that, on Linux, a ptraced process couldn't itself ptrace another process. I'm trying to determine if (and if so why) that's the case. Below is a simple program I contrived to test this. My program fails (the sub sub process doesn't run properly) but I'm pretty convinced it's my error and not something fundamental.
In essence the initial process A forks process B which in turn forks C. A ptraces its child B, B ptraces its child C. Once they're set up, all three processes are written to just print A,B, or C to stdout once every second.
In practice what happens is that A and B work fine, but C prints only once and then gets stuck. Checking with ps -eo pid,cmd,wchan shows C stuck in kernel function ptrace_stop while the rest are in hrtimer_nanosleep where I'd expect all three to be.
Very occasionally all three do work (so the program prints Cs as well as As and Bs), which leads me to believe there's some race condition in the initial setup.
My guesses as to what might be wrong are:
something to do with A seeing a SIGCHLD related to B seeing a SIGCHLD to do with a signal to C, and wait(2) reporting both as coming from B (but a hacky call of PTRACE_CONT to both pids doesn't fix things)?
C should be ptraced by B - has C inherited the ptrace by A instead (and B's call to ptrace neither errored nor overwrote this)?
Can anyone figure out what I'm doing wrong? Thanks.
#include <stdio.h>
#include <string.h>
#include <unistd.h>
#include <signal.h>
#include <sys/ptrace.h>
#include <sys/wait.h>
static void a(){
while(1){
printf ("A\n");
fflush(stdout);
sleep(1);
}
}
static void b(){
while(1){
printf ("B\n");
fflush(stdout);
sleep(1);
}
}
static void c(){
while(1){
printf ("C\n");
fflush(stdout);
sleep(1);
}
}
static void sigchld_handler(int sig){
int result;
pid_t child_pid = wait(NULL); // find who send us this SIGCHLD
printf("SIGCHLD on %d\n", child_pid);
result=ptrace(PTRACE_CONT, child_pid, sig, NULL);
if(result) {
perror("continuing after SIGCHLD");
}
}
int main(int argc,
char **argv){
pid_t mychild_pid;
int result;
printf("pidA = %d\n", getpid());
signal(SIGCHLD, sigchld_handler);
mychild_pid = fork();
if (mychild_pid) {
printf("pidB = %d\n", mychild_pid);
result = ptrace(PTRACE_ATTACH, mychild_pid, NULL, NULL);
if(result==-1){
perror("outer ptrace");
}
a();
}
else {
mychild_pid = fork();
if (mychild_pid) {
printf("pidC = %d\n", mychild_pid);
result = ptrace(PTRACE_ATTACH, mychild_pid, NULL, NULL);
if(result==-1){
perror("inner ptrace");
}
b();
}
else {
c();
}
}
return 0;
}
You are indeed seeing a race condition. You can cause it to happen repeatably by putting sleep(1); immediately before the second fork() call.
The race condition is caused because process A is not correctly passing signals on to process B. That means that if process B starts tracing process C after process A has started tracing process B, process B never gets the SIGCHLD signal indicating that process C has stopped, so it can never continue it.
To fix the problem, you just need to fix your SIGCHLD handler:
static void sigchld_handler(int sig){
int result, status;
pid_t child_pid = wait(&status); // find who send us this SIGCHLD
printf("%d received SIGCHLD on %d\n", getpid(), child_pid);
if (WIFSTOPPED(status))
{
result=ptrace(PTRACE_CONT, child_pid, 0, WSTOPSIG(status));
if(result) {
perror("continuing after SIGCHLD");
}
}
}
It is "possible" to perform some ptrace functionalities on a child process that invokes ptrace itself. The real difficulty is that a tracer process becomes the parent of the tracee when attached to the latter. And if your tracer process wants to trace all behaviors from all (direct and indirect) child processes (i.e. like when a debugger program needs to debug a multi-threaded program), it naturally breaks the original process hierarchy, and all inter-process/inter-thread communications (i.e. thread synchronization, signal sending / receiving, ...) among all child processes needs to be emulated / multiplexed by the tracer process. It is still "possible", but much more difficult and inefficient.

Resources