I'm new to XAML/Wpf forms so maybe this project is a little outside of my ability. I would like to make a scheduler that essentially adds a bunch of "Jobs" to the form, each one has it's own abilities like click events and such but for the most part they are labels with a background and a set size.
Here is something like what I would like that I had made (with data removed) in Winforms, but it was very slow to add to the form. I was hoping some sort of databinding and user controls with xaml would help me out.
There will be a large number of these jobs, ideally I was thinking each row could be it's own usercontrol or each section (marked here as assembly cell).
I had some code that was able to place jobs onto the window, but there was no user control and no row or section labels. It looked like this in the xaml:
<Window.Resources>
<DataTemplate x:Key="Job">
<Label Content="{Binding}" Height ="100" Width="100" BorderThickness="1" BorderBrush="Black"/>
</DataTemplate>
<DataTemplate x:Key="wrkCenterPanel">
<ItemsControl ItemsSource="{Binding}" ItemTemplate="{DynamicResource job}">
<ItemsControl.ItemsPanel>
<ItemsPanelTemplate>
<StackPanel Orientation="Vertical" Width="Auto" Height="Auto" >
</StackPanel>
</ItemsPanelTemplate>
</ItemsControl.ItemsPanel>
</ItemsControl>
</DataTemplate>
</Window.Resources>
...
<Label Grid.Row="0" Grid.Column="0" Content="Production Scheduler" Width="Auto" Height="Auto" FontSize="40" FontWeight="Bold" HorizontalAlignment="Center" />
<ScrollViewer Grid.Row="1" Grid.Column="0" ScrollViewer.HorizontalScrollBarVisibility="Auto" ScrollViewer.VerticalScrollBarVisibility="Auto">
<ItemsControl x:Name="sched" ItemTemplate="{DynamicResource wrkCenterPanel}" />
</ScrollViewer>
In the code I just had a List(Of List(Of String)) And I added each row as a new list of strings and then binded it to sched. Is this even the right direction to be moving in? Any help at all would be greatly appreciated.
You do seem to be heading in the right direction, however I would suggest reading up on MVVM before you continue so that you can truly understand how DataBinding and the WPF template system will be of benefit. The Prism documentation on MVVM is a good place to start, but there are countless other places to learn about MVVM with a simple search.
The jist of it is that your DataTemplates are a good start, however you can go further. Rather than just using Strings and lists of strings, you can use CLR Objects (ViewModels, in MVVM terminology) and then define DataTemplates (Views) for visually representing those CLR Objects.
The result is that your XAML will look something like this (incomplete, but demonstrative):
<Window>
<Window.Resources>
<DataTemplate DataType="{x:Type vms:JobViewModel}">
<Label Content="{Binding Name}" Height ="100" Width="100" BorderThickness="1" BorderBrush="Black"/>
</DataTemplate>
<DataTemplate DataType="{x:Type WorkCenterViewModel}">
<ItemsControl ItemsSource="{Binding Jobs}">
<ItemsControl.ItemsPanel>
<ItemsPanelTemplate>
<StackPanel Orientation="Vertical" Width="Auto" Height="Auto" />
</ItemsPanelTemplate>
</ItemsControl.ItemsPanel>
</ItemsControl>
</DataTemplate>
</Window.Resources>
<ContentPresenter Content="{Binding WorkCenter}"/>
</Window>
And your CLR Objects will look something like this:
public class JobViewModel : ViewModel
{
private string _name;
public string Name
{
get { return _name; }
set
{
_name = value;
RaisePropertyChanged("Name");
}
}
}
public class WorkCenterViewModel : ViewModel
{
private ObservableCollection<JobViewModel> _jobs;
public ObservableCollection<JobViewModel> Jobs
{
get { return _jobs; }
}
}
When you define your DataTemplates without the x:Key property, but with a DataType property instead, it will automatically apply to any instances of that type it finds.
Related
As silly as this sounds I'm a little stumped at this one. Here's my XAML in a Win Phone 8 App:
<!--LayoutRoot is the root grid where all page content is placed-->
<Grid x:Name="LayoutRoot" Background="Transparent">
<Grid.RowDefinitions>
<RowDefinition Height="Auto"/>
<RowDefinition Height="*"/>
</Grid.RowDefinitions>
<!--TitlePanel contains the name of the application and page title-->
<StackPanel Grid.Row="0" Margin="12,17,0,28">
<TextBlock Text="MY APPLICATION" Style="{StaticResource PhoneTextNormalStyle}"/>
<TextBlock Text="Page" Margin="9,-7,0,0" Style="{StaticResource PhoneTextTitle1Style}"/>
</StackPanel>
<!--ContentPanel - place additional content here-->
<Grid x:Name="ContentPanel" Grid.Row="1" Margin="12,0,12,0">
<phone:LongListSelector x:Name="MainLongListSelector" Margin="0,0,-12,0" ItemsSource="{Binding Items}" SelectionChanged="MainLongListSelector_SelectionChanged">
<phone:LongListSelector.ItemTemplate>
<DataTemplate>
<StackPanel Margin="0,0,0,17">
<TextBlock x:Name="TextBlock1" HorizontalAlignment="Left" TextWrapping="Wrap" VerticalAlignment="Top"/>
</StackPanel>
</DataTemplate>
</phone:LongListSelector.ItemTemplate>
</phone:LongListSelector>
</Grid>
</Grid>
I've searched around but I don't know why I can't write code against the TextBlock1 control in code behind. When I type TextBlock1.Text= .... I get the error TextBlock1 is not declared. It may be inaccessible due to its protection level. But I can't see how it is private?
All I'm trying to do is add a textblock, assign some content to it, and then that selected value is passed across another page to perform relevant action.
In addition as soon as I remove it outside of the PhoneListSelector I can access it.
TextBlock1 is defined inside an ItemTemplate, anything defined a Template cannot be access directly as it will be created on runtime by the control.
You probably need to do binding on the TextBlock if you want to manipulate anything that the LongListSelector's DataContext has.
<phone:LongListSelector x:Name="MainLongListSelector" Margin="0,0,-12,0" ItemsSource="{Binding Items}" SelectionChanged="MainLongListSelector_SelectionChanged">
<phone:LongListSelector.ItemTemplate>
<DataTemplate>
<StackPanel Margin="0,0,0,17">
<TextBlock x:Name="TextBlock1" Text="{Binding Content"} HorizontalAlignment="Left" TextWrapping="Wrap" VerticalAlignment="Top"/>
</StackPanel>
</DataTemplate>
</phone:LongListSelector.ItemTemplate>
</phone:LongListSelector>
MainLongListSelector.DataContext = new List<TestViewModel>();
public class TestViewModel : INotifyPropertyChanged
{
//Assuming you've implemented the interface
private string _content;
public string Content { get { return _content; } { set { _content = value; NotifyOfPropertyChanged("Content"); } }
}
From here, you can try to access the selected value content and pass that to the next page.
var selectedItem = MainLongListSelector.SelectedItem as TestViewModel;
GoToNextPage(selectedItem.Content);
I strongly suggest to read MVVM design pattern and everything should be easy for you to implement, always remember UI is not DATA it's responsibility is only to show something that is passed through the ViewModel.
Is there some kind of "best practices" manual for creating proper GUI for kiosk touch screens? These applications need to have consistent look and feel across different screen resolutions and more importantly screen ratios (since everything is rendered as vectors so screen resolution and DPI shouldn't be an issue with WPF).
Take for example this screenshot where I tried to create simple keyboard for touch screens. I've used UniformGrid so that each button gets cell of equal size:
Here is the code for this:
<TabItem Header="Test 1">
<ItemsControl ItemsSource="{Binding KeyboardItems}" SnapsToDevicePixels="True">
<ItemsControl.ItemTemplate>
<DataTemplate>
<Viewbox Margin="5">
<Button Content="{Binding}"></Button>
</Viewbox>
</DataTemplate>
</ItemsControl.ItemTemplate>
<ItemsControl.ItemsPanel>
<ItemsPanelTemplate>
<UniformGrid Columns="8" />
</ItemsPanelTemplate>
</ItemsControl.ItemsPanel>
</ItemsControl>
</TabItem>
Notice that all buttons are sized to content which makes them non-stretchable so each button has its own size... This is how Viewbox scales its content and of course this kind of GUI is out of question. This is not the keyboard I want to use on some kiosk application, so the next better version is following:
<TabItem Header="Test 2">
<ItemsControl ItemsSource="{Binding KeyboardItems}" SnapsToDevicePixels="True">
<ItemsControl.ItemTemplate>
<DataTemplate>
<Button Margin="5">
<Viewbox>
<TextBlock Text="{Binding}" />
</Viewbox>
</Button>
</DataTemplate>
</ItemsControl.ItemTemplate>
<ItemsControl.ItemsPanel>
<ItemsPanelTemplate>
<UniformGrid Columns="8" />
</ItemsPanelTemplate>
</ItemsControl.ItemsPanel>
</ItemsControl>
</TabItem>
Now this is a bit better as Viewbox is now wrapping the content rather than the whole button. Notice however that because we are now wrapping the button's content rather the whole button the button's border is now not scaled. I want this to be scaled too, not just the content. In the first example we had this but the overall look of the GUI was horrible.
Also notice that in this version I've set Margin to the Button and in the first version on the Viewbox. This means that in the first version margin will scale too (I want that!) while in the second version it will be constant for any screen size. So for really big screens the white space between buttons will become relatively smaller though they are absolutely of constant size (not what I want!).
Here is the code for generating keyboard buttons:
public partial class MainWindow : Window
{
public List<string> KeyboardItems { get; set; }
public MainWindow()
{
KeyboardItems = new List<string>();
for (char c = 'A'; c <= 'Z'; c++)
{
KeyboardItems.Add(c.ToString());
}
KeyboardItems.Add("Space");
DataContext = this;
InitializeComponent();
}
}
Problems like this are all around development of WPF touch screen kiosks so I'd like to hear some ideas and solutions you came about while dealing with scaling issues.
You didn't show us Test 3, which I thought might be this:
<TabItem Header="Test 3">
<Viewbox>
<ItemsControl ItemsSource="{Binding KeyboardItems}" SnapsToDevicePixels="True">
<ItemsControl.ItemTemplate>
<DataTemplate>
<Button Margin="5">
<TextBlock Text="{Binding}" />
</Button>
</DataTemplate>
</ItemsControl.ItemTemplate>
<ItemsControl.ItemsPanel>
<ItemsPanelTemplate>
<UniformGrid Columns="8" />
</ItemsPanelTemplate>
</ItemsControl.ItemsPanel>
</ItemsControl>
</Viewbox>
</TabItem>
Does that have the desired effect?
I have two ListBoxes, one inside another. And both ListBoxes will have items dynamically added into them upon user request.
Each time a button (not shown in the below code snippet) is clicked, a new item is added to the listbox. Each new item includes a new listbox and others.
And I have buttons inside the inner listbox, one for each list item of the inner listbox.
With DataContext, I can find the data binded to the inner list item, and make changes to it, so that changes are reflected on the proper list item.
However, I also need to make changes to the data binded to the outer list item, which corresponds to the button. How can I know which one it is?
I have came up with a solution, which I believe it not elegant enough. By making changes to the model, I can have each inner data holds a reference to the outer data, so that I can find the data binded to the outer list item. This doesn't seem like a proper solution though. Do you have any suggestions?
Below is code snippet of the xaml. I've simplified it, hope it's easy to understand. I feel you don't have to read the whole code.
<ListBox Name="QuestionsListBox" HorizontalAlignment="Stretch" ItemContainerStyle="{StaticResource ListItem}" >
<ListBox.ItemTemplate>
<DataTemplate>
<Grid>
<Grid.RowDefinitions>
<RowDefinition Height="Auto" />
<RowDefinition Height="Auto" />
</Grid.RowDefinitions>
<TextBox Text="{Binding Question, Mode=TwoWay}" Grid.Row="0" HorizontalAlignment="Stretch" TextWrapping="Wrap"/>
<ListBox Name="ChoicesListBox" ItemsSource="{Binding Choices}" Grid.Row="1" HorizontalAlignment="Stretch" ItemContainerStyle="{StaticResource ListItem}">
<ListBox.ItemTemplate>
<DataTemplate>
<Grid HorizontalAlignment="Stretch">
<Grid.ColumnDefinitions>
<ColumnDefinition Width="Auto" />
<ColumnDefinition Width="*" />
</Grid.ColumnDefinitions>
<Button Grid.Column="0" Click="ChoiceAddButton_Click" Height="72" Width="72" HorizontalAlignment="Left" BorderBrush="Transparent">
<Button.Background>
<ImageBrush ImageSource="/Images/choices.add.png" Stretch="Fill" />
</Button.Background>
</Button>
<TextBox Text="{Binding Value, Mode=TwoWay}" HorizontalAlignment="Stretch" Grid.Column="1" Margin="-20,0" />
</Grid>
</DataTemplate>
</ListBox.ItemTemplate>
</ListBox>
</Grid>
</DataTemplate>
</ListBox.ItemTemplate>
</ListBox>
Why not just use QuestionsListBox.DataContext inside ChoiceAddButton_Click directly? You have a direct way to reference the outer ListBox from your code behind since you've given it a name, and DataContext is an accessible property.
private void ChoiceAddButton_Click(object sender, RoutedEventArgs e)
{
...
var outerLBDataContext= QuestionsListBox.DataContext;
...
}
This works fine for me in a demo solution using your provided XAML.
Edit 2:
Sorry, wasn't thinking. The Button's DataContext will be a Choice, not the Choices collection.
Your inner ListBox's DataContext is not a Question, it's Choices. Your outer TextBox has Question.Question as its DataContext. Binding Text or ItemsSource makes the DataContext point to the binding target. Here is a bit of tricky XAML to sneak in a DataContext reference.
Add an ElementName to your outer TextBox:
<TextBox Text="{Binding Question, Mode=TwoWay}" Grid.Row="0" HorizontalAlignment="Stretch" TextWrapping="Wrap" ElementName="questionTextBox"/>
Now, add a hidden TextBlock inside your inner ListBox:
<ListBox Name="ChoicesListBox" ItemsSource="{Binding Choices}" Grid.Row="1" HorizontalAlignment="Stretch" ItemContainerStyle="{StaticResource ListItem}">
<ListBox.ItemTemplate>
<DataTemplate>
<Grid HorizontalAlignment="Stretch">
<Grid.ColumnDefinitions>
<ColumnDefinition Width="Auto" />
<ColumnDefinition Width="*" />
</Grid.ColumnDefinitions>
<Button Grid.Column="0" Click="ChoiceAddButton_Click" Height="72" Width="72" HorizontalAlignment="Left" BorderBrush="Transparent">
<Button.Background>
<ImageBrush ImageSource="/Images/choices.add.png" Stretch="Fill" />
</Button.Background>
</Button>
<TextBox Text="{Binding Value, Mode=TwoWay}" HorizontalAlignment="Stretch" Grid.Column="1" Margin="-20,0" />
<TextBlock Name="hiddenTextBlock" Visibility="Collapsed" DataContext="{Binding ElementName=questionTextBox, Path=DataContext}"
</Grid>
</DataTemplate>
</ListBox.ItemTemplate>
</ListBox>
Finally, inside your event handler, you can navigate around the tree to get that reference:
private void ChoiceAddButton_Click(object sender, RoutedEventArgs e)
{
Button btn = sender as Button;
if(btn == null) return; //won't happen when this method handles the event
Grid g = btn.Parent as Grid;
if(g!=null) // also unlikely to fail
{
TextBlock tb = g.FindName("hiddenTextBlock") as TextBlock;
if(tb!=null) // also unlikely to fail, but never hurts to be cautious
{
var currentQuestion = tb.DataContext;
// now you've got the DC you want
}
}
}
I'd like to note that this isn't really an elegant solution. It is an all UI solution, however, which could be a useful thing. But better design would be to include Parent references in your Choice and ChoiceList (or whatever they're called) classes and use that. Then it would be as simple as calling btn.DataContext.Parent.Parent with appropriate type conversions. This way your code becomes easier to read and maintain.
You could add an event to your inner model that your containing datamodel subscribes to before adding it to the 'Choices' collection and pass the relevant information that way.
Is this necessary to use the Button control in your solution ??
If not fixed, then you can use the "Image control" as specified below <Image Source="/Images/choices.add.png" Height="72" Width="72" HorizontalAlignment="Left" Stretch="Fill"/>
If you use the Image control then in combination with this you can add the selection changed event to inner list box ( ChoicesListBox). Then in the Handler you can get the item selected as it comes as parameter with the selection changed event(SelectionChangedEventArgs).
Modify the List box and add the Selection changed event handler as below
<ListBox Name="ChoicesListBox" ItemsSource="{Binding Choices}" Grid.Row="1" HorizontalAlignment="Stretch" ItemContainerStyle="{StaticResource ListItem}" SelectionChanged="Items_SelectionChanged">
in page.xaml.cs you can add the handler and access the item as follows
private void Items_SelectionChanged(object sender, SelectionChangedEventArgs e)
{
if (e.AddedItems[0] != null)
{
//Please use the casting to the Choices items type to make use.
var temp = (ChoicesItemViewModel)e.AddedItems[0];
}
}
I have a TreeView control on my WPF window. I am giving only relevant XAML from my window.
<Window.Resources>
<HierarchicalDataTemplate x:Key="HierarchicalTemplate" ItemsSource="{Binding SubOrgUnitItems}">
<StackPanel Orientation="Horizontal">
<Image Height="16" Source="{Binding ImagePath}" Stretch="Fill" Width="16"/>
<TextBlock Text="{Binding OrgUnitName}" Name="treeText" />
</StackPanel>
</HierarchicalDataTemplate>
</Window.Resources>
<TreeView Margin="10,35,10,10" BorderThickness="1" VerticalAlignment="Stretch" HorizontalAlignment="Stretch" ScrollViewer.VerticalScrollBarVisibility="Auto"
IsTabStop="True" Name="orgTreeView" ItemsSource="{Binding}" ItemTemplate="{DynamicResource HierarchicalTemplate}" TabIndex="700" SelectedItemChanged="orgTreeView_SelectedItemChanged" />
When the Collection of Organisations is bound to DataContext of the TreeView, items are displayed with the OrgUnitName's value as a text at every node.
Now at run time I want to see some other property's value as a text at every node. e.g. OrgUnitCode instead of OrgUnitName. Both are properties declared in the view model class associated with the treeview.
How can i do it programatically at run time?
You should use HierarchicalDataTemplateSelector.
Define two different HierarchicalDataTemplate (as you did).
Inherite your custom selector class from DataTemplateSelector, override its SelectTemplate method and put there the logic of the selection. This method will return the correct template in each case.
Create a Resource(Custom Selector class) in the xaml file.
Set the TreeViews ItemTemplateSelector to the static selector resource.
See a simple example here: Link
I have achieved what I wanted to do, but unfortunately by some work around. Following thing worked for me but it may not be the correct answer to the problem.
I added one more HirerachicalDataTemplate and TreeView. The new template uses the OrgUnitCode property. The new tree view uses the new template.
<HierarchicalDataTemplate x:Key="HierarchicalTemplateUsingCode" ItemsSource="{Binding SubOrgUnitItems}">
<StackPanel Orientation="Horizontal">
<Image Height="16" Source="{Binding ImagePath}" Stretch="Fill" Width="16"/>
<TextBlock Text="{Binding OrgUnitCode}" Name="treeText" />
</StackPanel>
</HierarchicalDataTemplate>
<TreeView Margin="10,35,10,10" BorderThickness="1" VerticalAlignment="Stretch" HorizontalAlignment="Stretch" ScrollViewer.VerticalScrollBarVisibility="Auto"
IsTabStop="True" Name="orgTreeViewCode" ItemsSource="{Binding}" ItemTemplate="{DynamicResource HierarchicalTemplateUsingCode}" TabIndex="700" SelectedItemChanged="orgTreeViewCode_SelectedItemChanged" Visibility="Hidden"/>
At run time, when I want to see OrgUnitCode property value as a text at the node, I simply make new tree visible and hide the first one (mentioned in question). So making tree views visible/invisible help me to achieve what I wanted to do.
I'm trying to implement something quite simple but I'm on my first steps in WPF and I'm having some problems. I have a class called Component which has a property called Vertices. Vertices is a generic List of type Point. What I want is to bind the vertices property to a listbox. This is easy by using this code in my XAML in the listbox declaration:
ItemsSource="{Binding Path=Component.Vertices, Mode=OneWay, Converter={StaticResource verticesconverter},UpdateSourceTrigger=PropertyChanged}"
The tricky part is when I try to create a datatemplate for the listbox. I want each row of the listbox to display a textbox with the values of the Vertex (Point.X, Point.Y) and a button to allow me to delete the item. Could you help me on the datatemplate definition. The code below doesn't work to bind the X,Y values into two separate textboxes. Could you point me on the mistake and why nothing is displayed in the textboxes?
<ListBox ItemsSource="{Binding Path=Component.Vertices, Mode=OneWay,UpdateSourceTrigger=PropertyChanged}">
<ListBox.ItemTemplate>
<DataTemplate>
<StackPanel Orientation="Horizontal" Margin="0,10,0,0">
<TextBox Text="{Binding X}" MinWidth="35" MaxWidth="35"/>
<TextBox Text="{Binding Y}" MinWidth="35" MaxWidth="35"/>
</StackPanel>
</DataTemplate>
</ListBox.ItemTemplate>
/ListBox>
Something like this:
<ListBox ... Grid.IsSharedSizeScope="True">
<ListBox.ItemTemplate>
<DataTemplate>
<Grid>
<Grid.ColumnDefinitions>
<ColumnDefinition SharedSizeGroup="A"/>
<ColumnDefinition SharedSizeGroup="B"/>
<ColumnDefinition SharedSizeGroup="C"/>
</Grid.ColumnDefinitions>
<Grid.Children>
<TextBlock Grid.Column="0" Text="{Binding X}" Margin="5"/>
<TextBlock Grid.Column="1" Text="{Binding Y}" Margin="5"/>
<Button Grid.Column="2" Tag="{Binding}" Margin="5" Click="Button_Click" Content="Remove"/>
</Grid.Children>
</Grid>
</DataTemplate>
</ListBox.ItemTemplate>
</ListBox>
Event handler:
private void Button_Click(object sender, System.Windows.RoutedEventArgs e)
{
Button senderB = (Button)sender;
Point pt = (Point)senderB.Tag;
Collection.Remove(pt);
}
Note: Your list in the GUI will not get updated unless your bound collection implements INotifyCollectionChanged (Standard-implementation you can use: ObservableCollection<T>)
Edit: Common binding-fail causes:
1. Bound source is not a public property -> make it one
2. Binding path is not absolute and there is no DataContext to start from
-> Set DataContext of your window in the constructor to itself (this) or...
-> Set ElementName in the Binding to the name of your window if that is where your property is
Edit2: If your collection consists of Vertices and if your Vertex class contains a point with the property-name Point you need to change the bindings to {Binding Point.X} and {Binding Point.Y}, post more code next time please.