I try to convert a Linux program in C to DOS. Since the DOS command line allows only 128 bytes I try to read in the arguments from a file. This file has one line for each argument.
So I read in the arguments from the file into a string array and want to override the *argv[] address with the address of my string array.
But I get confused with pointers to pointers. What shall I do to correctly override the *argv[] address in my function?
This program is called with "argvtest.exe commands.dat"
Here is my test code:
#include <stdio.h>
#include <string.h>
void read_cmd_file(int *argc,char *argv[]){
if (*argc != 2 ) return;
char buf[256];
char arguments[30][256];
int line_nr=0,i;
FILE *fp=(FILE *) NULL;
/* open the file */
fp=fopen(argv[1],"r");
if (fp == (FILE *) NULL)
{
printf("Could not open command file: %s",argv[1]);
return;
}
while (fgets(buf,sizeof(buf)-1,fp) && !feof(fp))
{
line_nr++;
strcpy(arguments[line_nr],buf);
//printf("Argument read: %s\n",buf);
}
if (fp != (FILE *) NULL)
(void) fclose(fp);
for (i=1;i<=line_nr;i++) printf("%d,%s\n",i,arguments[i]);
*argv=&arguments[0][0];
*argc=line_nr;
return;
}
int main(int argc,char **argv)
{
int i;
read_cmd_file(&argc,argv);
printf("argc=%d\n",argc);
for (i=0;i<argc;i++) printf("%d,%s\n",i,argv[i]);
}
There are two things you should do. First, you will need a pointer to pointer to pointer:
void read_cmd_file(int *argc,char ***argv)
{
...
fp=fopen((*argv)[1],"r");
...
*argv = result;
}
...
read_cmd_file(&argc,&argv);
Then, you shall never try to return a reference to a local variable from a function: in your code
*argv=&arguments[0][0];
is a sign of evil and shall not be used...
Instead, you will have to allocate memory in the function, and then release it after use. Something like:
void read_cmd_file(int *argc,char ***argv)
{
char **arguments;
...
arguments = calloc(30, sizeof(*arguments)); // 30 args
...
while (fgets(buf,sizeof(buf)-1,fp) && !feof(fp))
{
line_nr++;
arguments[line_nr] = strdup(buf); // allocates memory on heap
}
...
*argv=arguments;
}
...
int main(int argc,char **argv)
{
int i;
read_cmd_file(&argc,&argv);
for (i=0;i<argc;i++) printf("%d,%s\n",i,argv[i]);
...
for (i = 0; i <argc; i++)
{
free(argv[i]);
}
free(argv);
}
Related
I need to know a way for use environment variables in the C programming language. How can I use and read them?
For example, read an environment variable or take the value of an environment variable and load it in another variable.
You can use following functions -
char * getenv (const char *name)-returns a string that is the value of the environment variable name.
char * secure_getenv (const char *name)
Read about some more functions here -http://www.gnu.org/software/libc/manual/html_node/Environment-Access.html#Environment-Access
Use the getenv function from stdlib.h. That's it!
#include <stdio.h>
#include <stdlib.h>
int main()
{
printf("test\n");
const char* s = getenv("PATH");
// If the environment variable doesn't exist, it returns NULL
printf("PATH :%s\n", (s != NULL) ? s : "getenv returned NULL");
printf("end test\n");
}
getenv:
#include <stdio.h>
#include <stdlib.h>
int main(int argc, char *argv[])
{
char* my_env_var = getenv("MY_ENV_VAR");
if(my_env_var)
printf("Var found: %s", my_env_var );
else
printf("Var not found.");
return 0;
}
On windows, you would use GetEnvironmentVariable.
#include <stdio.h>
#include <winbase.h>
int main(int argc, char *argv[])
{
TCHAR buff[100] = T("");
DWORD resultLengthInCharacters = GetEnvironmentVariable(T("USERDOMAIN"), buff, 100);
if (resultLengthInCharacters > 0 && resultLengthInCharacters < 100) {
_tprintf(T("USERDOMAIN: %s\n"), buff);
} else if ( resultLengthInCharacters > 100) {
_tprintf(T("USERDOMAIN too long to store in buffer of length 100, try again with buffer length %lu\n"), resultLengthInCharacters);
} else {
// Error handling incomplete, should use GetLastError(),
// but typically:
_tprintf(T("USERDOMAIN is empty or not set in the Environment\n"));
}
return 0;
}
But if you are trying to get a standard path variable, you should use the SHGetFolderPath function with the right CSIDL variable (like from this question: How do I get the application data path in Windows using C++?)
Another way could be to use the global variable environ.
#include <stdio.h>
extern char** environ;
void main(int argc, char* argv[])
{
int i=0;
while(environ[i]!=NULL){
printf("%s\n",environ[i++]);
}
}
I am creating a struct called Job and I want to create an array of struct Job. The name of my array is jobQueue I populate the array using commandline args. The instructor has it set up to where **args is being used. After the user inputs the name of the job and the execution time it gets added to the array. However, when I try to print jobQueue[0].name using the list() funct I have written, the name does not get printed. I'm trying to get my code set up to where I can print the name. I have provided a minimal version of my overall project that just focuses on the specific problem I am encountering and should compile and run fine.
#include <stdio.h>
#include <stdlib.h>
#include <time.h>
#include <stdbool.h>
#include <string.h>
#include <unistd.h>
#include <sys/types.h>
#include <assert.h>
#include <sys/wait.h>
#include <stdint.h>
#define EINVAL 1
#define E2BIG 2
#define MAXMENUARGS 7
//structure job initialize
struct Job {
//initializing name variable
char *name;
int executionTime;
};
//init the array
struct Job jobQueue[5] = {0};
//cmd function provided by intructor
int cmd_run(int nargs, char **args) {
int execT;
sscanf(args[2], "%d", &execT);
run(args[1], execT);
return 0;
}
//cmd function provided by intructor
void cmd_list() {
list();
}
//cmd function provided by intructor
static struct {
const char *name;
int (*func)(int nargs, char **args);
} cmdtable[] = {
/* commands: single command must end with \n */
{ "r", cmd_run},
{ "run", cmd_run},
{ "list\n", cmd_list}
};
//cmd function provided by intructor
//this is the function that handles the arguments entered by the user
//provided it just in case someone needs to see how arguments are being
//processed
int cmd_dispatch(char *cmd) {
time_t beforesecs, aftersecs, secs;
u_int32_t beforensecs, afternsecs, nsecs;
char *args[MAXMENUARGS];
int nargs = 0;
char *word;
char *context;
int i, result;
void *Dispatcher(void *arg);
for (word = strtok_r(cmd, " ", &context);
word != NULL;
word = strtok_r(NULL, " ", &context)) {
if (nargs >= MAXMENUARGS) {
printf("Command line has too many words\n");
return E2BIG;
}
args[nargs++] = word;
}
if (nargs == 0) {
return 0;
}
for (i = 0; cmdtable[i].name; i++) {
if (*cmdtable[i].name && !strcmp(args[0], cmdtable[i].name)) {
assert(cmdtable[i].func != NULL);
/* Call function through the cmd_table */
result = cmdtable[i].func(nargs, args);
return result;
}
}
printf("%s: Command not found\n", args[0]);
return EINVAL;
}
//adds job to the array using user arguments
void run(char name[], int executionTime) {
//creates a job using the arguments specified by user
struct Job job = {name, executionTime};
jobQueue[0] = job;
printf("\nJob added to queue now please type 'list'\n");
}
//name will not print here
void list() {
printf("\nSee how the name will not print below?\n");
char executionTimeStr[5];
for (int c = 0; c < sizeof (jobQueue) / sizeof (jobQueue[0]); c++) {
//prints job info formatted
if (jobQueue[c].name != NULL) {
sprintf(executionTimeStr, "%d", jobQueue[c].executionTime);
//job name will not print here, output is just left blank
printf("%s %20.8s", "Name", "ExecTime");
printf("%-10.15s %11.3s\n",
jobQueue[c].name,
executionTimeStr
);
}
}
}
int main(int argc, char *argv[]) {
printf("Welcome to our batch job scheduler\n");
printf("Please enter the following exactly: 'run job1 10' \n");
//ignore this, it handles my commandline parser
char *buffer;
size_t bufsize = 64;
buffer = (char*) malloc(bufsize * sizeof (char));
if (buffer == NULL) {
perror("Unable to malloc buffer");
exit(1);
}
while (1) {
printf("User Input: ");
getline(&buffer, &bufsize, stdin);
cmd_dispatch(buffer);
}
//ignore this, it handles my commandline parser
return 0;
}
I am trying to create a shared library in Linux. How can I pass an argument to function my_load() when library is loaded? In my C application, I make a call to test_func() then it automatically executes my_load() first before the called function then lastly it executes my_unload()
#include <stdio.h>
void __attribute__ ((constructor)) my_load(int argc, char *argv[]);
void __attribute__ ((destructor)) my_unload(void);
void test_func(void);
void my_load(int argc, char *argv[]) {
printf("my_load: %d\n", argc);
}
void my_unload(void) {
printf("my_unload\n");
}
void test_func(void) {
printf("test_func()\n");
}
Your dynamic library can always read /proc/self/cmdline to see what the command-line parameters used to execute the current executable are. example.c:
#include <stdlib.h>
#include <unistd.h>
#include <sys/types.h>
#include <fcntl.h>
#include <string.h>
#include <errno.h>
static char **get_argv(int *const argcptr)
{
char **argv;
char *data = NULL;
size_t size = 0; /* Allocated to data */
size_t used = 0;
size_t argc, i;
ssize_t bytes;
int fd;
if (argcptr)
*argcptr = 0;
do {
fd = open("/proc/self/cmdline", O_RDONLY | O_NOCTTY);
} while (fd == -1 && errno == EINTR);
if (fd == -1)
return NULL;
while (1) {
if (used >= size) {
char *old_data = data;
size = (used | 4095) + 4096;
data = realloc(data, size + 1);
if (data == NULL) {
free(old_data);
close(fd);
errno = ENOMEM;
return NULL;
}
}
do {
bytes = read(fd, data + used, size - used);
} while (bytes == (ssize_t)-1 && errno == EINTR);
if (bytes < (ssize_t)0) {
free(data);
close(fd);
errno = EIO;
return NULL;
} else
if (bytes == (ssize_t)0)
break;
else
used += bytes;
}
if (close(fd)) {
free(data);
errno = EIO;
return NULL;
}
/* Let's be safe and overallocate one pointer here. */
argc = 1;
for (i = 0; i < used; i++)
if (data[i] == '\0')
argc++;
/* Reallocate to accommodate both pointers and data. */
argv = realloc(data, (argc + 1) * sizeof (char *) + used + 1);
if (argv == NULL) {
free(data);
errno = ENOMEM;
return NULL;
}
data = (char *)(argv + argc + 1);
memmove(data, argv, used);
/* In case the input lacked a trailing NUL byte. */
data[used] = '\0';
/* Assign the pointers. */
argv[0] = data;
argc = 0;
for (i = 0; i < used; i++)
if (data[i] == '\0')
argv[++argc] = data + i + 1;
/* Final pointer points to past data. Make it end the array. */
argv[argc] = NULL;
if (argcptr)
*argcptr = (int)argc;
return argv;
}
/* Example standard error functions, that avoid the use of stdio.h.
*/
static void wrerr(const char *p)
{
if (p != NULL) {
const char *const q = p + strlen(p);
ssize_t n;
while (p < q) {
n = write(STDERR_FILENO, p, (size_t)(q - p));
if (n > (ssize_t)0)
p += n;
else
if (n != (ssize_t)-1)
return;
else
if (errno != EINTR)
return;
}
}
}
static void wrerrint(const int i)
{
char buffer[32];
char *p = buffer + sizeof buffer;
unsigned int u;
if (i < 0)
u = (unsigned int)(-i);
else
u = (unsigned int)i;
*(--p) = '\0';
do {
*(--p) = '0' + (u % 10U);
u /= 10U;
} while (u > 0U);
if (i < 0)
*(--p) = '-';
wrerr(p);
}
static void init(void) __attribute__((constructor));
static void init(void)
{
int argc, i, saved_errno;
char **argv;
saved_errno = errno;
argv = get_argv(&argc);
if (argv == NULL) {
const char *const errmsg = strerror(errno);
wrerr("libexample.so: get_argv() failed: ");
wrerr(errmsg);
wrerr(".\n");
errno = saved_errno;
return;
}
for (i = 0; i < argc; i++) {
wrerr("libexample.so: argv[");
wrerrint((int)i);
wrerr("] = '");
wrerr(argv[i]);
wrerr("'\n");
}
free(argv);
errno = saved_errno;
return;
}
Compile using e.g.
gcc -Wall -fPIC -shared example.c -ldl -Wl,-soname,libexample.so -o libexample.so
and test using e.g.
LD_PRELOAD=./libexample.so /bin/echo foo bar baz baaz
(Note that plain echo is a shell built-in, and you need to execute another binary like /bin/echo to load the preload library.)
However, most dynamic libraries take arguments in environment variables instead; for example, YOURLIB_MEM for some memory size hint, or YOURLIB_DEBUG for enabling verbose debugging output during runtime.
(My example code does not use stdio.h output, because not all binaries use it, especially if written in some other language. Instead, the wrerr() and wrerrint() are small stupid helper functions that use low-level unistd.h I/O to write directly to standard error; this always works, and causes minimal side effects at run time.)
Questions?
You can't.
__attribute__((constructor)) simply doesn't support this.
There doesn't seem to be any reason you can't just call my_load(argc, argv) at the very beginning of main().
You can use atexit to register a function to be called when your program exits normally, or returns from main.
int main(int argc, char **argv)
{
my_load(argc, argv);
atexit(my_unload);
// ...
}
AFAIK, there is no way to pass arguments to gcc constructor and destructor functions. The best you can do is to use global variables.
In you example, you could try :
In main :
int Argc;
char *Argv[];
int main(int argc, char *argv[]) {
Argc = argc;
Argv = argv;
...
}
In shared library :
extern int Argc;
...
void __attribute__ ((constructor)) my_load();
...
void my_load() {
printf("my_load: %d\n", Argc);
}
But anyway, it can only work if you explicitely load the shared library through dlopen. It it is directly referenced at link time, the constructor function will be called before first instruction in main and you will always find the original value or 0 in Argc.
Sorry to resurrect an oldie here but I just tested this on both Linux and Mac OS:
$ gcc -x c -o test_prog -
#include <stdio.h>
void __attribute__ ((constructor)) my_load(int argc, char *argv[]);
void __attribute__ ((destructor)) my_unload(void);
void test_func(void);
void my_load(int argc, char *argv[]) {
printf("my_load: %d\n", argc);
}
void my_unload(void) {
printf("my_unload\n");
}
void test_func(void) {
printf("test_func()\n");
}
int main() { return 0; }
And it prints this result on both systems:
$ ./test_prog foo bar baz
my_load: 4
my_unload
In order for it to work as a shared library I did have to add the linker option -Wl,--no-gc-sections because it otherwise aggressively removed the constructor & destructor. But otherwise yeah this works already.
This doesn’t use the __attribute__ ((constructor)) syntax, but if you specify a custom _init function, you can do so:
// foo.c
#include <stdio.h>
void my_constructor(int argc, char**argv) {
printf("my_constructor init: %s\n", argv[1]);
}
To do so you need to pass ld -init my_constructor or gcc -Wl,-init,my_constructor, e.g.
gcc foo.c -shared -o libfoo.so -Wl,-init,my_constructor
Hey I'm not sure why when I pass a Struct array to a function; When I try to access it's members it prints random number. Below the statement "printf("%d\n", netTopo[0].nodes[1]);" works correct but I'm in the function and try print the same data, it prints a bunch of random number? Not sure what I'm doing wrong.
int main(int argc, char *argv[]) {
if (argc != 3){
printf("Incorrect command line arguments. Required 2 files.\n");
exit(-1);
}
FILE *netFile, *schFile; // put into a loop
netFile = fopen(argv[1], "r");
schFile = fopen(argv[2], "r");
int *sched = getSchedFile(schFile);
struct nodeInfo *netTopo = getTopology(netFile);
printf("%d\n", netTopo[0].nodes[1]);
int nodeSocks[nodeCount];
for (int i=0; i<nodeCount; i++){
nodeSocks[i]=getSocketNo();
}
get_elapsed_time(); // start clock
for (int i=0; i<nodeCount; i++){
if (fork()==0){
nodeExecution(i, nodeSocks, netTopo, sched);
exit(0);
}
}
}
void nodeExecution(int id, int nodes[], struct nodeInfo *netTopo, int *schd){
printf("%d\n", netTopo[0].nodes[1]);
......
so you return a pointer to local var on stack from getTopology()? that's the bug.
netTopo is on stack and when you return from getTopology() there are other function calls which would reuse the memory region where netTopo is stored. That memory is modified and you get different output when calling nodeExecution()
ADD: to fix this you may allocate memory in getTopology():
struct nodeInfo* getTopology(FILE *file){
int id, digit=0, totLinks=0;
fscanf(file, "%d", &nodeCount);
struct nodeInfo * netTopo = malloc(sizeof(struct nodeInfo)*nodeCount);
....
Im making an application that uses of API-threads in C, The program takes N-files (N>2) with names disordered,per each file is generated a thread of execution which sort the files using the function qsort, after being ordered files, each thread should create a file keeping the original file intact and displaying the sorted file to another file with the extension <.sorted>. The program sorts the numbers without problems, even if I put standard output displays the result on screen, but when I try to create the output file with extension .sorted the program breaks out.
this is my code file.c
#include <stdio.h> /* Standard buffered input/output */
#include <stdlib.h> /* Standard library functions */
#include <string.h> /* String operations */
#include <pthread.h> /* Thread related functions */
#include "pf1.h" /* Header specific to this app */
pthread_attr_t attr;
void *thread_worker(void *name_file)
{
FILE *entrada, *salida;
char* nombres = (char*)name_file;
int numero;
char temp [10000];
int i;
stats_t estadisticas;
printf ("File_name:%s\n", nombres);
entrada = fopen(nombres, "r");
salida = fopen (strcat(nombres, ".sorted"), "w");
while (!feof(entrada)){
fscanf (entrada, "%s\n",temp);
numero++;
}
char* lista[numero]; //array to sort the file
rewind (entrada);
for (i=0;i<numero;i++)
{
fscanf(entrada," %[^\n]", temp);
lista[i] = (char*)malloc((strlen(temp)+1)*sizeof(char));
strcpy(lista[i], temp);
}
size_t large = sizeof(lista) / sizeof(char *);
qsort(lista,large ,sizeof(char *) ,cstring_cmp );
printf ("Archivo Ordenado\n", i+1);
for (i=0;i<large;i++)
printf("%s\n",lista[i]);
pthread_exit(NULL);
}
int main(int argc, char *argv [])
{
stats_t **stats;
int i, rc;
pthread_t my_threads[argc-1];
pthread_attr_init(&attr);
if (argc <3) {
printf ("|files| > 2\n");
}else{
printf("files to sorted: %d\n", argc - 1);
for (i = 1; i < argc; i++){
//printf("%s%s\n", argv[i], (i < argc-1) ? " " : "");
rc = pthread_create(&my_threads[i], &attr, thread_worker, (void *)argv[i]);
if (rc){
printf("ERROR; return code from pthread_create() is %d\n",rc);
return -1;
}
}
}
return 0;
} /*end main */
this is mi file.h
#ifndef PF1_H_
#define PF1_H_
typedef struct _stats_t
{
char *longest, *shortest;
unsigned int numlines;
} stats_t;
int cstring_cmp(const void *a, const void *b)
{
const char **ia = (const char **)a;
const char **ib = (const char **)b;
return -strcasecmp(*ia, *ib);
/* strcmp functions works exactly as expected from
comparison function */
}
void print_cstring_array(char **array, size_t len)
{
size_t i;
for(i=0; i<len; i++)
printf("%s | ", array[i]);
putchar('\n');
}
#endif /* PF1_1_H_ */
I would like some help with this problem because I can not see which is the fault ... thanks to all in advance and excuse my English
This line here may be your problem:
salida = fopen (strcat(nombres, ".sorted"), "w");
From what I can tell, that nombres variable is coming from argv. Since you're not the one allocating memory for argv, you don't know that there will be extra space for the ".sorted" (and there probably won't be). If you strcpy it to your own buffer with space for the ".sorted", you should be fine.
#define EXT_LEN 7
#define MAX_TOTAL_LEN 250
#define MAX_FILE_LEN 242 //MAX_TOTAL_LEN - EXT_LEN - 1
char *name_ptr;
char nombres[MAX_TOTAL_LEN];
int len;
name_ptr = (char*)name_file;
len = strlen(name_ptr);
if (len > MAX_FILE_LEN) {
len = MAX_FILE_LEN;
}
strncpy(nombres, name_ptr, len);
strcpy(nombres+len, ".sorted");
salida = fopen (nombres, "w");
I once had issues about not passing an int identifier while calling thread execution functions. Try building a struct with both an integer identifier and the filename, then pass it as a parameter to your thread_worker() function.