Binding Button.IsEnabled to position of current in CollectionView - wpf

I am trying to bind the IsEnabled property of a button to properties of the window's CollectionViewSource. I am doing this to implement First/Previous/Next/Last buttons and want the First and Previous to be disabled when the view is on the first item etc.
I have the collection view source set up, UI controls binding to it correctly, with access to its view in code so the click event handlers work fine in navigating through the view.
<CollectionViewSource x:Key="cvMain" />
The DockPanel is the root element of the window
<DockPanel DataContext="{StaticResource cvMain}">
FoJobs is an observable collection, cvJobs is a CollectionView that I use in the button's click handler
private void Window_Loaded(object sender, RoutedEventArgs e) {
((CollectionViewSource)Resources["cvMain"]).Source = FoJobs;
cvJobs = (CollectionView)((CollectionViewSource)Resources["cvMain"]).View;
}
I have tried this but get a binding error "BindingExpression path error: '' property not found on 'object' ''ListCollectionView'"
<Button Name="cbFirst" Click="cbMove_Click" IsEnabled="{Binding Source={StaticResource cvMain}, Converter={StaticResource CurrPos2BoolConverter}}" />
I am trying to do with a converter first but figure a style with triggers would be more efficient, but cant get access to the collection view. Even though the underlying datacontext is set to a collection view source, the binding is passed to the converter as the view's source (if I dont explicity set the binding's Source, as above), which has no currency properties (CurrentPosition, Count etc).
Any help would be greatly appreciated.

Why don't you use a RoutedCommand for this(even if you don't use MVVM that is)?
say something like:
<Button x:Name="nextButton"
Command="{x:Static local:MainWindow.nextButtonCommand}"
Content="Next Button" />
and in your code-behind:
public static RoutedCommand nextButtonCommand = new RoutedCommand();
public MainWindow() {
InitializeComponent();
CommandBinding customCommandBinding = new CommandBinding(
nextButtonCommand, ExecuteNextButton, CanExecuteNextButton);
nextButton.CommandBindings.Add(customCommandBinding); // You can attach it to a top level element if you wish say the window itself
}
private void CanExecuteNextButton(object sender, CanExecuteRoutedEventArgs e) {
e.CanExecute = /* Set to true or false based on if you want button enabled or not */
}
private void ExecuteNextButton(object sender, ExecutedRoutedEventArgs e) {
/* Move code from your next button click handler in here */
}
You can also apply one of the suggestions from Explicitly raise CanExecuteChanged() to manually re-evaluate Button.isEnabled state.
This way your encapsulating logic relating to the button in one area.

Related

TextBlock binding to selected DataGrid Element

Does anyone know how to dynamically set the ElementName for textblock.text binding?
I have two Datagrids that have the same information but the second DataGrid is just a filter of the same datasource, but what I want is to bind text of a textblock to the selected item depending if the item was clicked in the main datagrid or the secondary datagrid.
I have the below code to bind the textblock to one datagrid but I would also like the same to happen if the user clicked an item in the secondDataGrid.
Is this possible?
<TextBlock Margin="29,0" Text="{Binding SelectedItem.Name, ElementName=MainDataGrid}"
It is possible, though I don't think this is the proper solution.
You can handle one of the DataGrids' events in the code-behind, where in the handler you can write the following code:
BindingOperations.SetBinding(textBlock, TextBlock.TextProperty,
new Binding("SelectedItem.Name")
{
ElementName = "DataGrid1"
});
Basically you reset the Binding on the TextBlock's Text property with this code, where:
textBlock is the name of your TextBlock;
with TextBlock.TextProperty you define that you want to work with the Text property on the TextBlock;
The third paramter is the new Binding itself. The constructor takes the Path of the Binding and then in the "body" I set the ElementName.
If DataGrid1 fires the event you set the ElementName to that DataGrid's name, if DataGrid2 fires the event then you set the ElementName to the second DataGrid's name.
SelectionChanged can be a good event to handle on both DataGrid, but if you want the TextBlock to update when you selected and element in the first then select another one in the second and then click back to the first element to update then you need to handle the GotFocus event as well.
Play a little bit with it and you will see what I mean.
My working example:
private void SetBindingOnTextBlock(string elementName)
{
BindingOperations.SetBinding(textBlock, TextBlock.TextProperty, new Binding("SelectedItem.Name")
{
ElementName = elementName
});
}
private void DataGrid_SelectionChanged(object sender, SelectionChangedEventArgs e)
{
SetBindingOnTextBlock("DataGrid1");
}
private void DataGrid_SelectionChanged_1(object sender, SelectionChangedEventArgs e)
{
SetBindingOnTextBlock("DataGrid2");
}
private void DataGrid1_GotFocus(object sender, RoutedEventArgs e)
{
SetBindingOnTextBlock("DataGrid1");
}
private void DataGrid2_GotFocus(object sender, RoutedEventArgs e)
{
SetBindingOnTextBlock("DataGrid2");
}
UPDATE 1:
Set
IsSynchronizedWithCurrentItem="True"
on the DataGrids and it may solve your problem if ItemsSources are the same. (Not sure if this is what #dkozl meant) Originally I assumed that they are different.

WPF Bind child window context to parent

I have a static collection:
<CollectionViewSource Source="{Binding Source={x:Static Application.Current}, Path=MarketDataListeners}" x:Key="ficServerMarketDataView"></CollectionViewSource>
which is a collection of type MarketDataListener.
I have a ListView which is bound to this collection and a ContentControl which is bound to the selected item of this ListView. In the ContentControl I have a button that launches a child window (in code behind).
What Im doing is keeping track of the selected item in the main window like this:
private void ListView_SelectionChanged(object sender, SelectionChangedEventArgs e)
{
_selectedItem = ((sender as ListView).SelectedValue as MarketDataContainer);
}
and then when the button in the control control is clicked i execute:
private void ShowComponentsButton_Click(object sender, RoutedEventArgs e)
{
var detailsWindow = new ComponentWindow(_selectedItem);
var button = sender as Button;
if (button == null) return;
detailsWindow.Show();
}
This is the binding of the ContentControl:
<ContentControl Name="Detail" Content="{Binding Source={StaticResource ficServerMarketDataView}}"
ContentTemplate="{StaticResource detailsFicTemplate}" VerticalAlignment="Stretch" Foreground="Black" DockPanel.Dock="Bottom" />
Is it possible to remove the code tracking the selected item just launch the child window without a parameter? The child window's Title should be a property 'Name' on the currently selected MarketDataListener. Ideally the child window would not update when the selected item changes.
Is it possible to remove the code tracking the selected item just launch the child window without a parameter?
I would strongly recommend you to show the details in the same window,
from user experience point of view it would be preferable.
you can use a page or contentControl to show the detailsWindow data.
in that case it would be easy to achieve what you are looking for, all you would have to do is bind the ContentControl.dataContext to listviewSelected item.
otherwise if you just have to by design create a new Window you could create a singelton ViewModel which would be bound to the ListViewSelected Item and each time you will open the DetailsWindow you would access this data.

How to bind an item command in user conrol to viewmodel command?

I have an UserControl. In my UserControl i have a button that I want bind its command to my ViewModel command. Can I do this?
Yes, you could add a routed event to your user control which gets invoked when the button is pressed.
You can then use various techniques to invoke the view model verb when the user control event fires.
E.g. you could use an attached property, or I would recommend using an MVVM framework such as Caliburn.Micro which has Actions that makes it even more straightforward.
I found it...I can define a DependensyProperty typof RelayCommand in my usercontrol and bind my DependensyProperty to my ViewModel Command
I'm not really sure what you mean but I take a shot.
In your code behind, define a RoutedCommand:
public partial class MyUserControl : UserControl
{
public static RoutedCommand Click =
new RoutedCommand("Click", typeof(UserControl));
}
Then it the xaml, set up a command binding:
<UserControl.CommandBindings>
<CommandBinding
Command="{x:Static MyNameSpace:MyUserControl.Click}"
CanExecute="ClickCanExecute"
Executed="ClickExecuted"/>
</UserControl.CommandBindings>
Then add the handlers in the code behind:
private void ClickCanExecute(object sender, CanExecuteRoutedEventArgs e)
{
e.CanExecute = true;
}
private void ClickExecuted(object sender, ExecutedRoutedEventArgs e)
{
// TODO execution logic goes here
}
Was I close? :)

WPF: Get object visualized by (hierarchical) data template

I've got a TreeView with a couple of items in it. The items are visualized by a simple hierarchical data template, like this:
<HierarchicalDataTemplate x:Key="instanceTemplate">
<CheckBox Checked="InstanceCheckChanged" Unchecked="InstanceCheckChanged">
<Label>Hello World!</Label>
</CheckBox>
</HierarchicalDataTemplate>
As you can see I've added an event handler, here's the code behind:
private void InstanceCheckChanged(object sender, RoutedEventArgs e)
{
CheckBox checkBox = (CheckBox)sender;
}
In this event handler, the sender of the event is obviously the check box itself, however the checkbox is actually visualizing my normal object. My question is, how do I get the object that the checkbox visualized? Preferably I would like to have a method with a signature like this:
public MyObject GetMyObject(UIElement sender);
Is this possible in WPF, or is there a clean way to store some metadata so that I know which MyObject was checked?
Your CheckBox's DataContext will be the object that it's representing:
var myObject = ((CheckBox)sender).DataContext as MyObject;

WPF expand TreeView on single mouse click

I have a WPF TreeView with a HierarchicalDataTemplate.
Currently I have to double click an item to expand/collapse it.
I would like to change this behaviour to a single click, without loosing other functionality. So it should expand and collapse on click.
What is the recommended way to do this?
Thanks!
You could use a re-templated checkbox as your node (containing whatever template you are currently using) with its IsChecked property bound to the IsExpanded property of the TreeViewItem.
Here is a template I've just test that seems to do the job:
<HierarchicalDataTemplate ItemsSource="{Binding Items}">
<CheckBox IsChecked="{Binding RelativeSource={RelativeSource AncestorType=TreeViewItem}, Path=IsExpanded}">
<CheckBox.Template>
<ControlTemplate>
<TextBlock Text="{Binding Header}"></TextBlock>
</ControlTemplate>
</CheckBox.Template>
</CheckBox>
</HierarchicalDataTemplate>
Just replace the ControlTemplate contents with whatever you need.
If you are using a standard TreeViewItem, then you can capture the click event:
private void OnTreeViewMouseUp( object sender, MouseButtonEventArgs e )
{
var tv = sender as TreeView;
var item = tv.SelectedItem as TreeViewItem;
if( item != null )
item.IsExpanded = !item.IsExpanded;
e.Handled = true;
}
private void OnTreeViewPreviewMouseDoubleClick( object sender, MouseButtonEventArgs e )
{
e.Handled = true;
}
Most likely in your case, you'll need to do something with your binding and ViewModel. Here's a good article from CodePlex: Simplifying the WPF TreeView by Using the ViewModel Pattern.
Just use selected item changed event and use the following,
private void treeview_SelectedItemChanged(object sender, RoutedPropertyChangedEventArgs<object> e)
{
TreeViewItem item = (TreeViewItem)treeview.SelectedItem;
item.IsExpanded = true;
}
where treeview is the name of your TreeView, you could include an if to close/open based on its current state.
I have very little experience working with WPF to this point, so I am not 100% certain here. However, you might check out the .HitTest method of both the Treeview and TreeView Item (the WPF Treeview is essentially the Windows.Controls.Treeview, yes? Or a derivation thereof?).
THe HIt Test method does not always automatically appear in the Intellisense menu for a standard Windows.Forms.Treeview (I am using VS 2008) until you type most of the method name. But it should be there. You may have to experimnt.
You can use the .HitTest Method to handle the MouseDown event and return a reference to the selected treeview item. You must test for a null return, however, in case the use clicks in an area of the control which contains no Tree Items. Once you have a reference to a specific item, you should be able to set its .expanded property to the inverse of whatever it is currently. again, some experimentation may be necessary here.
As I said, I have not actually used WPF yet, so I could have this Wrong . . .
The answer of Metro Smurf (thanks to which I got where I wanted to be) suggests the right approach . You could simply hook up to the SelectedItemChanged event of the Treeview. Then cast the e.NewValue passed in the eventhandler as TreeViewItem, and access its IsExpanded property to set it to true.
void MyFavoritesTreeView_SelectedItemChanged(object sender, RoutedPropertyChangedEventArgs<object> e)
{
((TreeViewItem)e.NewValue).IsExpanded = true;
}
Then for the final touch, you can also hook up the items in your Treeview by casting them as TreeViewItem as suggested, and then you can hook up to the various manipulation events, like:
var item = tv.SelectedItem as TreeViewItem;
item.Expanded += item_Expanded;
And then do whatever you need to do in the eventhandler
void item_Expanded(object sender, RoutedEventArgs e)
{
// handle your stuff
}

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