Dereference void pointer - c

Even after casting a void pointer, I am getting compilation error while dereferencing it.
Could anyone please let me know the reason of this.
int lVNum = 2;
void *lVptr;
lVptr = (int*)&lVNum;
printf("\nlVptr[60 ] is %d \n",lVptr[1]);

It doesn't make sense to dereference a void pointer. How will the compiler interpret the memory that the pointer is pointing to? You need to cast the pointer to a proper type first:
int x = *(int*)lVptr;

printf("\nlVptr[60 ] is %d \n", *(int*)lVptr);
This will cast the void pointer to a pointer to an int and then dereference it correctly.
If you want to treat it as an array (of one), you could do a slightly ugly ((int *)lVptr)[0]. Using [1] is out of bounds, and therefore not a good idea (as for lVptr[60]...)

It's still a void* because that's what you declared it as. Any pointer may be implicitly converted to a void*, so that cast does nothing and you are left with a pointer to void just as you began with.
You'll need to declare it as an int*.
void *some_ptr = /* whatever */;
int *p = (int*)some_ptr;
// now you have a pointer to int cast from a pointer to void
Note that the cast to an int* is also unnecessary, for the same reason you don't have to (and should not) cast the return value of malloc in C.
void*'s can be implicitly converted to and from any other pointer type. I added the cast here only for clarity, in your code you would simply write;
int *p = some_void_ptr;
Also, this:
lVptr[1]
Is wrong. You have a pointer to a single int, not two. That dereference causes undefined behavior.

You can not dereference a void pointer because it doesn't have a type,
first you need to cast it(int *)lVptr, then dereference it *(int *)lVptr.
int lVNum = 2;
void *lVptr;
lVptr = &lVNum;
printf("\nlVptr[60 ] is %d \n",*(int *)lVptr);

Example of what you might be trying to do:
#include <stdio.h>
int main () {
void *v;
unsigned long int *i = (unsigned long int *)v;
*i = 5933016743776703571;
size_t j = sizeof(i);
printf("There are %ld bytes in v\n", j);
size_t k;
for (k = 0; k < j; k++) {
printf("Byte %ld of v: %c\n", k, ((char *)v)[k]);
}
}
Output:
There are 8 bytes in v
Byte 0 of v: S
Byte 1 of v: T
Byte 2 of v: A
Byte 3 of v: C
Byte 4 of v: K
Byte 5 of v: O
Byte 6 of v: V
Byte 7 of v: R

A void pointer is just that, a pointer to a void (nothing definable).
Useful in some instances.
For example malloc() returns a void pointer precisely because it allocated memory for an UNDEFINED purpose.
Some functions may likewise take void pointers as arguments because they don't care about the actual content other than a location.
To be honest, the snippet you posted makes absolutely no sense, can't even guess what you were trying to do.

# Code-Guru
I tried to compile it in visual studio. It gives error - expression must be a pointer to complete object.
Thanks teppic,
As you suggested, the following compiles and yields right result.
#include<stdio.h>
void main(){
printf("study void pointers \n");
int lvnum = 2;
void *lvptr;
lvptr = &lvnum;
printf("\n lvptr is %d\n",((int *)lvptr)[0]);
}
However if I try printf("\n lvptr is %d\n",((int *)lVptr)[60]);
It compiles and runs but gives random number.
Thanks a lot, friends for all the suggestions. Apologies that I assigned a void pointer to unnecessarily casted int pointer and expected it to get dereferenced. However I should have casted it when I want to dereference it.
Purpose of the snippet:
In my sources I found klocwork error which was caused by similar situation. On the contrary the program not only compiled but also gave correct results. Reason- it is a low level code (no OS) where the memory assigned to the void pointer is already reserved till the count of like 60. But the klocwork tool was unable to parse the files having that limit resulting in error. I did a lot of brain storming and ended up in something silly.
Saurabh

Related

Casting char pointer to int pointer - buffer error 10

In this answer, the author discussed how it was possible to cast pointers in C. I wanted to try this out and constructed this code:
#include <stdio.h>
int main(void) {
char *c;
*c = 10;
int i = *(int*)(c);
printf("%d", i);
return 1;
}
This compiles (with a warning) and when I execute the binary it just outputs bus error: 10. I understand that a char is a smaller size than an int. I also understand from this post that I should expect this error. But I'd really appreciate if someone could clarify on what is going on here. In addition, I'd like to know if there is a correct way to cast the pointers and dereference the int pointer to get 10 (in this example). Thanks!
EDIT: To clarify my intent, if you are worried, I'm just trying to come up with a "working" example of pointer casting. This is just to show that this is allowed and might work in C.
c is uninitialized when you dereference it. That's undefined behaviour.
Likewise, even if c were initialized, your typecast of it to int * and then a dereference would get some number of extra bytes from memory, which is also undefined behaviour.
A working (safe) example that illustrates what you're trying:
int main(void)
{
int i = 10;
int *p = &i;
char c = *(char *)p;
printf("%d\n", c);
return 0;
}
This program will print 10 on a little-endian machine and 0 on a big-endian machine.
These lines of code are problematic. You are writing through a pointer that is uninitialized.
char *c;
*c = 10;
Change to something like this:
char * c = malloc (sizeof (char));
Then, the following line is invalid logic, and the compiler should at least warn you about this:
int i = *(int*)(c);
You are reading an int (probably 4 or 8 bytes) from a pointer that only has one byte of storage (sizeof (char)). You can't read an int worth of bytes from a char memory slot.
First of all your program has undefined behaviour because pointer c was not initialized.
As for the question then you may write simply
int i = *c;
printf("%d", i);
Integral types with rankes less than the rank of type int are promoted to type int in expressions.
I understand that a char is a smaller size than an int. I also understand from this post that I should expect this error. But I'd really appreciate if someone could clarify on what is going on here
Some architectures like SPARC and some MIPS requires strict alignment. Thus if you want to read or write for example a word, it has to be aligned on 4 bytes, e.g. its address is multiple of 4 or the CPU will raise an exception. Other architectures like x86 can handle unaligned access, but with performance cost.
Let's take your code, find all places where things go boom as well as the reason why, and do the minimum to fix them:
#include <stdio.h>
int main(void) {
char *c;
*c = 10;
The preceding line is Undefined Behavior (UB), because c does not point to at least one char-object. So, insert these two lines directly before:
char x;
c = &x;
Lets move on after that fix:
int i = *(int*)(c);
Now this line is bad too.
Let's make our life complicated by assuming you didn't mean the more reasonable implicit widening conversion; int i = c;:
If the implementation defines _Alignof(int) != 1, the cast invokes UB because x is potentially mis-aligned.
If the implementation defines sizeof(int) != 1, the dereferencing invokes UB, because we refer to memory which is not there.
Let's fix both possible issues by changing the lines defining x and assigning its address to c to this:
_Alignas(in) char x[sizeof(int)];
c = x;
Now, reading the dereferenced pointer causes UB, because we treat some memory as if it stored an object of type int, which is not true unless we copied one there from a valid int variable - treating both as buffers of characters - or we last stored an int there.
So, add a store before the read:
*(int*)c = 0;
Moving on...
printf("%d", i);
return 1;
}
To recap, the changed program:
#include <stdio.h>
int main(void) {
char *c;
_Alignas(in) char x[sizeof(int)];
c = x;
*c = 10;
*(int*)c = 0;
int i = *(int*)(c);
printf("%d", i);
return 1;
}
(Used the C11 standard for my fixes.)

Using a void pointer as a function paramenter in C [duplicate]

Is it possible to dereference a void pointer without type-casting in the C programming language?
Also, is there any way of generalizing a function which can receive a pointer and store it in a void pointer and by using that void pointer, can we make a generalized function?
for e.g.:
void abc(void *a, int b)
{
if(b==1)
printf("%d",*(int*)a); // If integer pointer is received
else if(b==2)
printf("%c",*(char*)a); // If character pointer is received
else if(b==3)
printf("%f",*(float*)a); // If float pointer is received
}
I want to make this function generic without using if-else statements - is this possible?
Also if there are good internet articles which explain the concept of a void pointer, then it would be beneficial if you could provide the URLs.
Also, is pointer arithmetic with void pointers possible?
Is it possible to dereference the void pointer without type-casting in C programming language...
No, void indicates the absence of type, it is not something you can dereference or assign to.
is there is any way of generalizing a function which can receive pointer and store it in void pointer and by using that void pointer we can make a generalized function..
You cannot just dereference it in a portable way, as it may not be properly aligned. It may be an issue on some architectures like ARM, where pointer to a data type must be aligned at boundary of the size of data type (e.g. pointer to 32-bit integer must be aligned at 4-byte boundary to be dereferenced).
For example, reading uint16_t from void*:
/* may receive wrong value if ptr is not 2-byte aligned */
uint16_t value = *(uint16_t*)ptr;
/* portable way of reading a little-endian value */
uint16_t value = *(uint8_t*)ptr
| ((*((uint8_t*)ptr+1))<<8);
Also, is pointer arithmetic with void pointers possible...
Pointer arithmetic is not possible on pointers of void due to lack of concrete value underneath the pointer and hence the size.
void* p = ...
void *p2 = p + 1; /* what exactly is the size of void?? */
In C, a void * can be converted to a pointer to an object of a different type without an explicit cast:
void abc(void *a, int b)
{
int *test = a;
/* ... */
This doesn't help with writing your function in a more generic way, though.
You can't dereference a void * with converting it to a different pointer type as dereferencing a pointer is obtaining the value of the pointed-to object. A naked void is not a valid type so derefencing a void * is not possible.
Pointer arithmetic is about changing pointer values by multiples of the sizeof the pointed-to objects. Again, because void is not a true type, sizeof(void) has no meaning so pointer arithmetic is not valid on void *. (Some implementations allow it, using the equivalent pointer arithmetic for char *.)
You should be aware that in C, unlike Java or C#, there is absolutely no possibility to successfully "guess" the type of object a void* pointer points at. Something similar to getClass() simply doesn't exist, since this information is nowhere to be found. For that reason, the kind of "generic" you are looking for always comes with explicit metainformation, like the int b in your example or the format string in the printf family of functions.
A void pointer is known as generic pointer, which can refer to variables of any data type.
So far my understating on void pointer is as follows.
When a pointer variable is declared using keyword void – it becomes a general purpose pointer variable. Address of any variable of any data type (char, int, float etc.)can be assigned to a void pointer variable.
main()
{
int *p;
void *vp;
vp=p;
}
Since other data type pointer can be assigned to void pointer, so I used it in absolut_value(code shown below) function. To make a general function.
I tried to write a simple C code which takes integer or float as a an argument and tries to make it +ve, if negative. I wrote the following code,
#include<stdio.h>
void absolute_value ( void *j) // works if used float, obviously it must work but thats not my interest here.
{
if ( *j < 0 )
*j = *j * (-1);
}
int main()
{
int i = 40;
float f = -40;
printf("print intiger i = %d \n",i);
printf("print float f = %f \n",f);
absolute_value(&i);
absolute_value(&f);
printf("print intiger i = %d \n",i);
printf("print float f = %f \n",f);
return 0;
}
But I was getting error, so I came to know my understanding with void pointer is not correct :(. So now I will move towards to collect points why is that so.
The things that i need to understand more on void pointers is that.
We need to typecast the void pointer variable to dereference it. This is because a void pointer has no data type associated with it. There is no way the compiler can know (or guess?) what type of data is pointed to by the void pointer. So to take the data pointed to by a void pointer we typecast it with the correct type of the data holded inside the void pointers location.
void main()
{
int a=10;
float b=35.75;
void *ptr; // Declaring a void pointer
ptr=&a; // Assigning address of integer to void pointer.
printf("The value of integer variable is= %d",*( (int*) ptr) );// (int*)ptr - is used for type casting. Where as *((int*)ptr) dereferences the typecasted void pointer variable.
ptr=&b; // Assigning address of float to void pointer.
printf("The value of float variable is= %f",*( (float*) ptr) );
}
A void pointer can be really useful if the programmer is not sure about the data type of data inputted by the end user. In such a case the programmer can use a void pointer to point to the location of the unknown data type. The program can be set in such a way to ask the user to inform the type of data and type casting can be performed according to the information inputted by the user. A code snippet is given below.
void funct(void *a, int z)
{
if(z==1)
printf("%d",*(int*)a); // If user inputs 1, then he means the data is an integer and type casting is done accordingly.
else if(z==2)
printf("%c",*(char*)a); // Typecasting for character pointer.
else if(z==3)
printf("%f",*(float*)a); // Typecasting for float pointer
}
Another important point you should keep in mind about void pointers is that – pointer arithmetic can not be performed in a void pointer.
void *ptr;
int a;
ptr=&a;
ptr++; // This statement is invalid and will result in an error because 'ptr' is a void pointer variable.
So now I understood what was my mistake. I am correcting the same.
References :
http://www.antoarts.com/void-pointers-in-c/
http://www.circuitstoday.com/void-pointers-in-c.
The New code is as shown below.
#include<stdio.h>
#define INT 1
#define FLOAT 2
void absolute_value ( void *j, int *n)
{
if ( *n == INT) {
if ( *((int*)j) < 0 )
*((int*)j) = *((int*)j) * (-1);
}
if ( *n == FLOAT ) {
if ( *((float*)j) < 0 )
*((float*)j) = *((float*)j) * (-1);
}
}
int main()
{
int i = 0,n=0;
float f = 0;
printf("Press 1 to enter integer or 2 got float then enter the value to get absolute value\n");
scanf("%d",&n);
printf("\n");
if( n == 1) {
scanf("%d",&i);
printf("value entered before absolute function exec = %d \n",i);
absolute_value(&i,&n);
printf("value entered after absolute function exec = %d \n",i);
}
if( n == 2) {
scanf("%f",&f);
printf("value entered before absolute function exec = %f \n",f);
absolute_value(&f,&n);
printf("value entered after absolute function exec = %f \n",f);
}
else
printf("unknown entry try again\n");
return 0;
}
Thank you,
No, it is not possible. What type should the dereferenced value have?
void abc(void *a, int b) {
char *format[] = {"%d", "%c", "%f"};
printf(format[b-1], a);
}
Here is a brief pointer on void pointers: https://www.learncpp.com/cpp-tutorial/613-void-pointers/
6.13 — Void pointers
Because the void pointer does not know what type of object it is pointing to, it cannot be dereferenced directly! Rather, the void pointer must first be explicitly cast to another pointer type before it is dereferenced.
If a void pointer doesn't know what it's pointing to, how do we know what to cast it to? Ultimately, that is up to you to keep track of.
Void pointer miscellany
It is not possible to do pointer arithmetic on a void pointer. This is because pointer arithmetic requires the pointer to know what size object it is pointing to, so it can increment or decrement the pointer appropriately.
Assuming the machine's memory is byte-addressable and does not require aligned accesses, the most generic and atomic (closest to the machine level representation) way of interpreting a void* is as a pointer-to-a-byte, uint8_t*. Casting a void* to a uint8_t* would allow you to, for example, print out the first 1/2/4/8/however-many-you-desire bytes starting at that address, but you can't do much else.
uint8_t* byte_p = (uint8_t*)p;
for (uint8_t* i = byte_p; i < byte_p + 8; i++) {
printf("%x ",*i);
}
I want to make this function generic,
without using ifs; is it possible?
The only simple way I see is to use overloading .. which is not available in C programming langage AFAIK.
Did you consider the C++ programming langage for your programm ? Or is there any constraint that forbids its use?
Void pointers are pointers that has no data type associated with it.A void pointer can hold address of any type and can be typcasted to any type. But, void pointer cannot be directly be dereferenced.
int x = 1;
void *p1;
p1 = &x;
cout << *p1 << endl; // this will give error
cout << (int *)(*p) << endl; // this is valid
You can easily print a void printer
int p=15;
void *q;
q=&p;
printf("%d",*((int*)q));
Because C is statically-typed, strongly-typed language, you must decide type of variable before compile. When you try to emulate generics in C, you'll end up attempt to rewrite C++ again, so it would be better to use C++ instead.
void pointer is a generic pointer.. Address of any datatype of any variable can be assigned to a void pointer.
int a = 10;
float b = 3.14;
void *ptr;
ptr = &a;
printf( "data is %d " , *((int *)ptr));
//(int *)ptr used for typecasting dereferencing as int
ptr = &b;
printf( "data is %f " , *((float *)ptr));
//(float *)ptr used for typecasting dereferencing as float
You cannot dereference a pointer without specifying its type because different data types will have different sizes in memory i.e. an int being 4 bytes, a char being 1 byte.
Fundamentally, in C, "types" are a way to interpret bytes in memory. For example, what the following code
struct Point {
int x;
int y;
};
int main() {
struct Point p;
p.x = 0;
p.y = 0;
}
Says "When I run main, I want to allocate 4 (size of integer) + 4 (size of integer) = 8 (total bytes) of memory. When I write '.x' as a lvalue on a value with the type label Point at compile time, retrieve data from the pointer's memory location plus four bytes. Give the return value the compile-time label "int.""
Inside the computer at runtime, your "Point" structure looks like this:
00000000 00000000 00000000 00000000 00000000 00000000 00000000
And here's what your void* data type might look like: (assuming a 32-bit computer)
10001010 11111001 00010010 11000101
This won't work, yet void * can help a lot in defining generic pointer to functions and passing it as an argument to another function (similar to callback in Java) or define it a structure similar to oop.

Can I use a void pointer in C as an array?

I tried doing this in C and it crashes:
int nValue=1;
void* asd;
asd[0]=&nValue;
With the following error:
*error C2036: 'void**' *: unknown size
error C2100: illegal indirection*
Can I use a void pointer in C as an array?
And if I can, what is the correct way to do so?
Can I use a void pointer in C as an array?
Nope. You can convert to and from void*, but you cannot derference it, and it makes sense when you think about it.
It points to an unknown type, so the size is also unknown. Therefore, you cannot possibly perform pointer arithmetic on it (which is what asd[0] does) because you don't know how many bytes to offset from the base pointer, nor do you know how many bytes to write.
On a side note, asd (likely) points to invalid memory because it is uninitialized. Writing or reading it invokes undefined behavior.
you can write like this:
int main()
{
int iv = 4;
char c = 'c';
void *pv[4];
pv[0] = &iv;
pv[1] = &c;
printf("iv =%d, c = %c", *(int *)pv[0], *(char *)pv[1]);
return 0;
}

C Pointer Arithmetic Problems

I'm having a little fiddle with pointer arithmetic and just pointer in general and I've pulled together this code.
#include <stdio.h>
#include <stdlib.h>
#include <stdarg.h>
int main(int argc,char **argv){
void *ptr=NULL;
char a='a';
int i0=0;
char b='b';
int i1=1;
char c='c';
int i2=2;
ptr=&a;
//What do I do here to get to i0?
printf("%d",(int*)ptr); //and to print it out?
while(1);
return 0;
}
My question is exactly what I put into the comments. How do I get ptr to point to i0 without doing 'ptr=&i0;' using pointer arithmetic? Also how do I then print it out correctly for characters and integers(one method for char and one for int).
Thanks in advance. ;)
The only way to get a pointer to the location of i0 is & i0.
While some compilers may align i0 so that * ((int*) (((char*) ptr) - 1)) can be used to access i0, that's not guaranteed. Compilers often reorder local variables or may not even store them in memory at all.
You can't get ptr to point to i0 using pointer arithmetic. Pointer arithmetic only works within the bounds of a single array object (non-array variables are treated as arrays of size 1). You can't use pointer arithmetic to make a pointer skip from one standalone object to another.
Your code doesn't make sense. You have no guarantee of where a, i0, b, i1, c and i2 are defined in memory when they're created - so you can't use pointer arithmetic to move from the address of a (ptr=&a) to i0.
If you want ptr to equal i0's location you can do ptr = &i0. If i0 was an integer (which it is) it will be 4 bytes big, so you can use pointer arithmetic to move through that integer 1 btye at a time if your pointer is void/char.
You can't do this.
Pointer arithmetic works on pointer to array elements that is, you can do arithmetic on a pointer that points to an element within an array to adjust the pointer to another element within that same array.
You cannot do pointer arithmetic on a pointer to a variable and make it point to another unrelated variable.
You can only do pointer arithmetic within a whole object (like an array). This works:
#include <stdio.h>
int main(void) {
int arr[100];
int *ptr;
arr[42] = 42;
ptr = arr; /* ptr points to the 1st element */
printf("%d\n", *(ptr + 42)); /* contents of the 43rd element */
return 0;
}
the only thing I can think of is:
ptr += ((char*)&i0 - &a)
but not sure if it's valid anyway and it doesn't make much difference from ptr = &i0
as others pointed out, in accordance to the standard you can only do pointer arithmetic within bounds of a single object, like a struct or array, so the code above even if it might work is not really correct
In this code sample, without doing
ptr=&i0;
You cannot get ptr to point to i0 portably because,
i0 is just a local variable & it's address is not stored in any other variable.
You'll have to do something like this:
int main(void)
{
union u
{
char ch;
int i;
} arr[] = { { .ch = 'a' }, { .i = 0 }, { .ch = 'b' }, { .i = 1 } };
union u *ptr = &arr[0];
printf("%d\n", ptr[1].i);
}
Not exactly what you wrote but would work.

How to cast a void* to int in 64-bit platforms, using C?

I am a linguist in charge of a C program, so please excuse me if the answer is obvious. I have the following code:
typedef struct array_s {
(...)
void **value;
} array_t;
typedef array_t *array_pt;
array_pt array_new (int size) {
(...)
array->value = (void **)malloc(size*sizeof(void *));
}
void* array_get (array_pt arr, int i) {
return arr->value[i];
}
int main () {
int a = 1234;
int *ptr = &a;
array_pt array = array_new(1);
array_add(array, ptr);
printf("%i\n", (int)array_get(array, 0));
}
It is supposed to provide me with a multi-purpose array (for storing int and char*, if I understood I can only use void), and I guess there are no problems of allocating/freeing. However, I cannot get to cast it into anything useful (i.e., get back the "original" int/char*), and for what I understood it could be because I am in a 64-bit system and the size of a pointer to void is different from the size of a pointer to int/char* (the program is supposed to be used in both 64 and 32 bit systems). I tried using intptr_t and other alternatives, to no luck.
How can I be sure that the code will accept any data type and work on both 32 and 64 bit systems? Thank you.
EDIT:
Sorry for not adding array_add, here it is:
unsigned int array_add (array_pt array, void *ptr) {
(...) // get the next index
// allocate if needed
array->value = (void **)realloc(array->value, array->size*sizeof(void *));
array->value[index] = p;
}
You need to dereference your pointer:
int* temp = array_get(array, 0);
printf("%i\n", *temp);
However, I strongly recommend avoiding this type of approach. You're basically giving away the small amount of help the compiler in C will normally provide - purposefully trying to make non-typesafe arrays.
You need to decide what is it you are trying to do in this case.
(1) If you want to use your void * array to store int values (actual int forcefully converted to void *), then you should add these int values to the array as follows
int a = 1234;
array_pt array = array_new(1);
array_add(array, (void *) a);
and then get them back from array as follows
int a = (int) array_get(array, 0);
printf ("%d\n", a);
or simply
printf ("%d\n", (int) array_get(array, 0)));
That last part is exactly what you did, but you got the first part wrong.
This is a cast-based approach, which is ugly in many ways, but it has certain practical value, and it will work assuming void * is large enough to hold an int. This is the approach that might depend on the properties of 32- and 64-bit systems.
(2) If you want to use your void * array to store int * values (pointers to int), then you should add these int values to the array as follows
int a = 1234;
array_pt array = array_new(1);
array_add(array, &a);
and then get them back from array as follows
int *pa = array_get(array, 0);
printf ("%d\n", *pa);
or simply
printf ("%d\n", *(int *) array_get(array, 0));
This approach is perfectly safe from any portability problems. It has no 32- or 64-bit issues. A void * pointer is guaranteed to safely hold a int * pointer or any other data pointer.
If that was your intent, then you got the first part right and the last part wrong.
Either this or that. You code appears to be a strange mix of the two, which is why it doesn't work, and which is why it is impossible to figure out from your original message which approach you were trying to use.
intmax_t should be an integer type that is 32 bits on 32bits compilers and 64bits on 64bit compilers. You could use %j in your printf statement to print intmax_t. The size of pointers on one system is always the same - independently of them pointing to int, char or void.
printf("%j\n", (intmax_t)array_get(array, 0));

Resources