can't find where BlackBerry 10 simulator was installed on MacOS, and re-install got "multiple launches of installer not allowed" error - blackberry-simulator

Mac OS X Lion 10.7.5(11G63)
installer-bbndk-bb10_1_x-macosx-338-201302012246-201302032157.dmg
BlackBerry10Simulator-Installer-BB10_1_X-338-Mac-201302031817.dmg
After install the upper two dmg files, I can find qde in the launchpad, but I can not find the "BlackBerry10Simulator-BB10_n_nn.vmwarevm" file".
I want to re-install ,so I run the app "BlackBerry10Simulator-Installer.app" in Finder->devices->BlackBerry10Simulator-BB10-1-x, just get the pop-up-box saying
The Installer cannot be run.
Multiple launches of this installer is not allowed. It will now quit
, and then the installer quit.
How can I find the simulator install path, or
How can I re-Install it successfully.
P.S.
At the first time installing, I did not change anything while installing, just clicked those "next","accept..." buttons.
I think the simulator should be installed in default file path, but I don't know where is it, and can't find it even searching "BlackBerry10Simulator" in Finder.
Maybe there is something wrong while first time installing simulator?

The BB10 simulators are VMware virtual machines. On a Mac, you need to have VMWare Fusion installed in order to run the simulator VM. This is mentioned in the system requirements. All the dmg installer does is uncompress the VMware image and place it on your hard drive. I just installed this myself, and the default location seems to be:
/Users/<your username>/Documents/Virtual Machines
Inside there should be a folder Blackberry10Simulator-BB10_1_X-338 and inside that there should be BlackBerry10Simulator-BB10_1_X.vmwarevm which contains the actual virtual machine .vmx and .vmdk files.
There should also be an alias (shortcut) created on your desktop to point to this location, called Blackberry 10 Simulator.
To uninstall, there is a script in Blackberry10Simulator-BB10_1_X-338/install called uninstaller which should remove everything and allow you to install again.
Unfortunately, VMWare Fusion is not free but you can sign up for a 30-day trial in order to be able to run the simulator and test out your app.

I recently encountered this error with a different installer (but also installanywhere based). There seems to be a problem with the mirroring feature in VM Ware Fusion and the multiple install detection in Install anywhere. If you disable mirroring, I suspect the "Multiple launches of this installer is not allowed." error will no longer occur.

Related

“choregraphe-suite-2.8.6.23-mac64-setup” cannot be opened because the developer cannot be verified

I am trying to install Choregraphe Suite on my macOS Catalina (v10.15.7) from the softbankrobotics website but I get this message:
Website link: https://developer.softbankrobotics.com/nao6/naoqi-developer-guide/choregraphe-suite/choregraphe-suite-installation-guide#desktop-installation
I don't know what I'm missing in order to run the installation on my laptop. I would appreciate it if anyone can help me on this.
Update: I left clicked it and it opened in command line. I went into the choregraphe-folder/bin/naoqi-bin and when I executed the file I got this:
Last login: Sat Nov 7 09:05:34 on ttys000
/Users/name/EEP_work/choregraphe-suite-2.8.6.23-mac64/bin/naoqi-bin ; exit;
name#Mahlas-MBP ~ % /Users/name/EEP_work/choregraphe-suite-2.8.6.23-mac64/bin/naoqi-bin ; exit;
dyld: Library not loaded: #rpath/QtCore.framework/Versions/5/QtCore
Referenced from: /Users/name/EEP_work/choregraphe-suite-2.8.6.23-mac64/bin/naoqi-bin
Reason: image not found
zsh: abort
[Process completed]
Thanks :)
You can go to the system settings > security & privacy and explicitly allow the opening of the installer (screenshot attached).
allow opening of installer
It will then bring up a second dialog:
"macOS cannot verify the developer of “choregraphe-suite-2.8.6.23-mac64-setup”. Are you sure you want to open it?
By opening this app, you will be overriding system security which can expose your computer and personal information to malware that may harm your Mac or compromise your privacy."
You can then click on "Open", but for my Mac (10.15.7) the installer crashes directly afterwards and I cannot install anything.
allow installation
It seems impossible to install Choregraphe on a recent Mac OS X. Help would be much appreciated.
'Allow install from internet' is the step you have to go over for all 3rd party apps(always happening) for macs. But still 'choregraphe' setup file didn't worked.
I hope my solution helps, i searched a lot too :)
install not setup file, try binaries oneenter image description here, and unzip. Open file you will see 'choregraphe' unix executable file, i clicked that file and app worked, best
P.s. i am not expert or anything that is only way i was able to make it work for my MacOs 10.15.7 (Catalina)

MacPorts: install hangs/remains unusable

I've been trying to install MacPorts on a new Mac Pro with a fresh, fully updated Yosemite OS. The installer hangs on 'Running package scripts'. So I tried to build it from source. That works, with the installer stating:
Congratulations, you have successfully installed the MacPorts system.
However, it seems unusable. When I do sudo port install apache2 I get the message:
Error: Port apache2 not found
Simply trying to do a 'self update' (as root):
sh-3.2# port -d selfupdate
DEBUG: MacPorts sources location: /opt/local/var/macports/sources/rsync.macports.org/release/tarballs
---> Updating MacPorts base sources using rsync
receiving file list ... done
base.tar
...and then nothing... I've waited for half an hour, but it won't go any further. I can't find any logs either.
Again: there's nothing special about my setup, it's out-of-the-box Yosemite, only updated through the App store and, of course, I've installed Xcode with command line utilities and formally accepted the license, as is required according to the MacPorts site.
I've also tried uninstalling it, using the instructions from the MacPorts site, and reinstalling. But it does not make a difference.
I've read quite a few forum posts, but I can't find any post relating a problem like this. I hope someone can shed some light on this.
The installer hangs running package scripts because the last statement in these package scripts is exactly this "sudo port selfupdate" that you've been running manually afterwards.
Because this step did never run, your MacPorts installation lacks knowledge about the apache2 port (which is exactly why the installer runs selfupdate to give you a full-featured installation).
Unfortunately Apple's infrastructure (rsync.macports.org) seems to have connectivity problems at the moment, which is causing problems for quite a few people. You can try using one of the mirrors as outlined at https://trac.macports.org/wiki/Mirrors.

MAVProxy installed by Python can't find required modules

I installed droneapi in the same manner given in the tutorial. However, it's missing all of the important modules that come with MAVProxy, such as console, wx, etc.
Was it supposed to install these modules, or should I move them over from MAVProxy itself instead?
Note: Windows 8 64-bit platform
I apologize that you had to investigate the issue without guidance. Publishing our Windows installer was not well prioritized, and it looks like that choice cost you several hours.
Here is what we will soon to address DroneKit Python installation on Windows:
A dedicated Windows installer generator lives at windows/droneapiWinBuild.bat. This generates a program Output\DroneKitsetup-1.x.x.exe which can be used to install all dependencies.
Yesterday we began testing the installer on Windows on every commit. https://github.com/dronekit/dronekit-python/pull/236
We will now publish the binaries generated by that test and document them in the Windows installation process. https://github.com/dronekit/dronekit-python/issues/164
Thanks for publishing your solution publicly. Hopefully we can address issues like these before they come up in the future.
Tim, DroneKit Engineer
So in a rare spark of intuition I discovered the answer. The modules required by Dronekit Python can be installed in the following ways:
Console- type "pip install console" into the WinPython cmd prompt
WX- http://wiki.wxpython.org/How%20to%20install%20wxPython
OpenCV- Download and install OpenCV version 2.4, then copy/paste the file cv2.pyd from OpenCV\build\python\2.7\x64\ to \python-2.7.6.amd64\Lib\site-packages.
At this point it should load all required modules, although it will throw a few exceptions which aren't important.
As always, 3DR documentation is incomplete. One would think that $800 million dollar profits would mean that they could hire more than 5 programmers for their new platform...

Golang GAE SDK on XP: Do I have to install it? Are there other ways to use the SDK on XP?

The introduction says:
Follow the instructions on the download page to install the SDK on
your computer.
But the download page has no any instructions about how to install and what to do next. Only links.
All I found is this link to WindowsInstallation:
Download and run the latest Windows installer from our downloads page
Must Windows XP users use the installer? Can they just download the Linux version and unzip it? I'd like to have a portable version rather than one that installs EXEs and registry settings, etc.
Also I do not understand what exactly do I have to choose. There are:
Google App Engine SDK 1.7.7 (.msi file)
Google App Engine SDK for Go 1.7.7 (.zip file)
I've downloaded the second. Do I need to download and install the first too? Just adding the second to the PATH and develop is exactly what I want. Is this enough?
The Linux version will have executables compiled for Linux, so you can't run those on Windows (unless you run linux under a virtual machine with VirtualBox, VMWare or similar).
No, you do not need to install something to run Go GAE on XP.
I just downloaded go_appengine_sdk_windows_386-1.7.7.zip from
here.
Unzipped it in C:\go_appengine-1.7.7
Added the folder in my PATH. The main goal is to have these files
dev_appserver.py and appcfg.py in the PATH. It is written
here. Not a must, though, only for convenience.
Installed Python 2.7.4. Only works with 2.7.4. At first I installed
the latest 3.3.1 but had to change it to 2.7.4 because Go GAE cannot
run, throws an error.
And that's all. Just created a sample script, ran C:\>dev_appserver.py myapp and opened my sample app in localhost:8080.
PROFIT.
But:
Do not know, though, what benefits the installer offer. I didn't test it.
That was just a sample script. Maybe some serious development requires installation.

Problem installing Google App Engine from MSI

I downloaded Python and installed it, and when I go download GoogleAppEngine_1.2.0.msi and try to install it and I get this error:
This installation package could not be
opened. Contact the application
vendor to verify that this is a valid
Windows Installer package.
Am I forgetting something? I am assuming this is pretty simple.
I had the same error. The file downloaded by IE was about 190k and would not run. The file ought to be 2.7M. Firefox downloads correctly. Also IE will download correctly if you select RUN instead of SAVE. That is my experience and I now have the SDK installed. I hope this helps you.
Download it again and try to install the newly downloaded file. Maybe the file was damaged during download or not completely downloaded which can both happen sometimes.
If this does not help and the same error message appears you could control the checksum which should be
5ea87b8ed3011a5f55a9135c96abe96b6a6fd48b
for this file.
When you are sure that the downloaded file is ok, check if the version of your operating system is supported.
Maybe installing the Windows installer could help?
http://www.microsoft.com/downloads/details.aspx?displaylang=en&FamilyID=5a58b56f-60b6-4412-95b9-54d056d6f9f4
If not, try out on another machine or inside a virtual machine.

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