Windows Phone: OnManipulationStarted doesn't fire when touching ad control - silverlight

When I try to add Nokia Ad Exchange ad control in my page XAML, the overridden OnManipulationStarted event handler doesn't fire when I touch it. It is fired if I touch anything else, but if I touch it specifically, then it doesn't enter in the method code.
Is this a related issue to the control or should I add something else?

It's probably handled by the control, so it doesn't bubble up.
You can use the alternative control.AddHandler method rather than += to add an event handler. It takes a boolean that specifies if you want the event handler called even if it was handled by a sub-element.

Related

No ManipulationCompleted event in Surface Toolkit for Windows Touch Beta

I am using Surface Toolkit for Windows Touch Beta. I have a UserControl within a ScatterViewItem on a ScatterView. I want to receive ManipulationCompleted event on a UserControl but it doesn't seem to ever be raised even though IsManipulationEnabled="True" is also set. The same thing works perfectly in a non-Surface WPF4 app.
It appears various Touch WPF events play well with Surface but it seems like a lot of work to recreate a tap event and NSWE events that I can easily interpret from ManipulationCompleted event.
I am looking on ways to either receive ManipulationCompleted event on my UserControl or to simulate it by handling existing touch events.
Any pointers?
does the scatterviewitem move when your usercontrol is touched? only one element at a time can be tracking manipulations for a given touch. if the scatterviewitem is getting the manipulation events, that means your user control will not.
if you only want your usercontrol to handle the input, then have it listen to TouchDown and call usercontrol.Capture(touch). if you want to have the SVI do it's thing but also handled the completed event on your own, then you will have to register your event handler manually: usercontrol.AddHandler( ManipulationCompletedEvent, yourHandler, true). the last parameter says you want to handle the event even if SVI already has.

Events routing in WPF

I have implemented a UserControl. Then I would like to handle an event that is originally handled by Window (keyboard press). What is the best way to route the event caught by another component (higher in the components' tree)?
Thanks in advance for the replies and hints!
Cheers
It depends on the event you're trying to access. If it's a Preview event and the Window is setting e.Handled to true you'll need to use the method Alex suggests to circumvent the Window's handling of the tunneling. If it is a bubbling event (i.e. KeyDown) you don't need to do anything special since bubbling events hit the handlers on child elements first and go up the visual tree so the Window handler won't occur until after your UC's.
One thing you need to be careful with using Key events is that the event is only going to get picked up by your UC in the first place if the Focus is on or inside of it. This isn't something you need to worry about with things like Mouse events since they start at a specific location in the tree.
I believe you cannot gurantee that.
Window class is wrapping Win32 message-based event model and this will be the only WPF entity which will have access to those information.
I suggest that you create an attached property (which will be used by the Window) and implement the routing of the events yourself so that controls could subscribe to.
You can attach the routed handler specifying that you want to handle handled messages as well:
this.AddHandler(routedEvent, handler, true);
where this is an UIElement or derived class.
However there may still be events (key presses in this case) which don't make it past the window, not sure.

How to prevent control from stealing focus?

We have a 3rd party control loaded in our C# WinForms app.
When we call a method on this 3rd party ActiveX control, it asynchronously steals focus. For example:
// This call causes 3rd party to spawn a thread and steal focus
// milliseconds later.
foo3rdParty.DoSomething();
Is there a way to prevent a control from stealing focus?
If the control has a GotFocus() event (and it's correctly raised by the control whenever it steals the focus), you could attach a handler to that and set the focus back to the last control that had the focus (or the OK button or whatever).
This might produce weirdness if someone is typing in a textbox in the middle of this. My solution would be to give my money to someone who was willing to do maybe 15 minutes of work to help me.
If this evil little control isn't meant to be visible, you could place it on an invisible form and call DoSomething() on it there. Then, who cares if it grabs the focus?
ugh. you've probably already thought of this but can you disable the control's window during the period (or a guesstimation) when it tries to take focus, without hurting the user experience?
You could try this rough approach:
Find which control has focus before you make the call, say using Form.ActiveControl.
Attach a handler to the active control which gets called when it loses focus.
Make the call to the third-party control's method.
If all goes as expected, the third-party control will gain focus, and the previously focused control will lose focus, and the handler will be called.
In that handler, either set focus back to the previous control, or schedule some code to run on a thread to do so a little later.

UserControl event after Validated

I'm trying to implement this pattern in my WinForms application (I don't like it, but it was required by the customer):
I edit the properties of an object in a DetailsControl (UserControl developed by us), and when the user tries to leave the control, then it's validated and saved
If it's not valid, or an error occurs during save, then the control must not be left (it's in a List/Detail section)
My idea was this:
on Validating, I check if my object is fine, otherwise I cancel the event
on Validated, I save my object, and if an error occurs, I cancel the event
Unfortunately, Validated is not cancelable, and Leave is fired before Validating/Validated. Is there a cancelable event after Validated, that would prevent losing the focus?
If not, I will move all my logic inside Validating, but I would like to keep the formal validation separated from the save errors.
This article lists the usual order of events when a Validated/Validating event is raised. There are no cancelable events after Validating. I think that without some extra magic, you're out of luck.
If you're really concerned that people using the class might do other validation checks of their own in Validating event handlers, you could extend the class with another custom, cancelabe validating event. You could then raise this custom event during OnValidating before calling base.OnValidating.

Responding to a WPF Click Event in a Data-bound User Control

I hope this makes sense.
I have created several WPF User Controls. The lowest level item is 'PostItNote.xaml'. Next, I have a 'NotesGroup.xaml' file that has an ItemsControl bound to a List of PostItNotes. Above that, I have a 'ProgrammerControl.xaml' file. Each ProgrammerControl has a grid with four different NotesGroup user controls on it (and each NotesGroup contains 0-many PostItNotes.
Then, I have my main window. It also has an ItemsControl, bound to a list of Programmers.
So, you end up with a high level visual view of a list of programmers, each programmer has four groups of tickets, each group of tickets has many PostItNotes.
The trouble I'm having, is that I want to respond to a mouse click event in my mainWindow's code behind file.
I can add a MouseClick event into my PostItNote.xaml.vb file and that is getting called when the user clicks a PostItNote, and I can re-raise the event; but I can't seem to get the NotesGroup to listen for that event. I'm not sure if that's even the correct approach.
When the user clicks the PostItNote, I'm going to do a bunch of business-logic type stuff that the PostItNote control doesn't have a reference to/doesn't know about it.
Can anyone point me in the right direction?
You have a couple choices:
Use the PreviewXXX events which are fired during the "tunneling" phase of WPF event routing. The parent controls can always preview the events going down through them to children.
Use the more advanced approach to hooking up events leveraging the AddHandler method to which you can pass a parameter called "handledEventsToo" which basically means you want to know when the event happened "within" you even if some descendent element handled the event itself.
I am going to take a flyer here. You probably don't want to be handling the event that high up; not really anyway. You are catching the event at the lower levels, which is unavoidable. Consider invoking a routed command from the PostItNote click event handler.
The routed commands bubble up and tunnel down through the tree. You can have an architecture where a high-level handler can listen to a logical event (Opening a postit note perhaps?). The handler for this doesn't need to care where the command originates from. It might be from you clicking something, it might be from clicking on a toolbar button. Both are valid scenarios.
It sounds like you are creating some kind of custom UI, am I right? You want the application to respond to the users interactions. That is what the RoutedCommands are for.

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