gsoap client compile/link error - c

Now I am writing a program to call a web service. I write testMain.c. The others are generated by wsdl2h and soapcpp2.
My compiling command is like this:
gcc -Wall -g -c -L. soapC.c soapClient.c stdsoap2.c testMain.c
gcc -o testMain -L/usr/lib -lgsoap -lgsoapck -lgsoapssl soapC.o soapClient.o stdsoap2.o testMain.o
And I get these errors. Please help me.
stdsoap2.o: In function `soap_print_fault':
/test/stdsoap2.c:16279: undefined reference to `soap_check_faultsubcode'
/test/stdsoap2.c:16281: undefined reference to `soap_check_faultdetail'
stdsoap2.o: In function `soap_sprint_fault':
/test/stdsoap2.c:16341: undefined reference to `soap_check_faultdetail'
collect2: ld returned 1 exit status

Recent versions of GCC/ld/the GNU toolchain require that the object and library files be specified in a certain order, so that symbols can be found by the linker in the same order they depend on each other. This means that libraries should go to the end of the command line; your second line (when you're linking) should be
gcc -o testMain -L/usr/lib soapC.o soapClient.o stdsoap2.o testMain.o -lgsoap -lgsoapck -lgsoapssl
instead.

I search the web, and found a post which is very similar with my problem. I use this solution and have solved the problem. http://www.mail-archive.com/gsoap#yahoogroups.com/msg01022.html

You should not need to link stdsoap2.o to your project because it's already included in libgsoap (given through the gcc linker option -lgsoap). Try to exclude stdsoap2.c from your project. From the gSOAP FAQ:
I get a link error with gcc/g++ (GNU GCC). What should I do? For C
apps: use soapcpp2 option -c to generate C code, use only the
package's .c files, link with libgsoap.a (-lgsoap) or use the lib's
source stdsoap2.c (and dom.c when applicable).

I had the same problem with gsoap-2.8.16 compiled from source. (That version was shipped with CentOS 6.)
First I checked for a missing library. According to nm used on all static libraries provided by gsoap-2.8.16:
for X in /usr/local/lib/libgsoap*.a ; do echo $X; nm $X | grep soap_check_faultdetail; done`
it turned out that none of the libraries provided the missing symbols.
A brief look at the source code revealed that the expected return type of both methods soap_check_faultdetail and soap_check_faultsubcode was const char*, and that these were used to generate error messages.
It looked to me as if these are meant to be callbacks that the client must provide. Maybe their implementation is WSDL-dependent and would be supplied by the gsoap code generation utilities - that I don't know, see the answer from #ChristianAmmer above or below.
Anyway, since I knew the symbols were nowhere supplied, and that null-terminated strings were probably acceptable here, I just supplied my own no-op implementation:
// gsoap-missing-symbols.cpp
extern "C" {
const char* soap_check_faultdetail() { return 0; }
const char* soap_check_faultsubcode() { return 0; }
}
This is a brute-force solution. If you follow this solution, you should maybe check for linker warnings in the future; maybe some mechanism (eg. from the gsoap code generator) will supply conflicting implementations later during development.
For later versions of gsoap, I believe these symbols are no longer used and can be dropped (or renamed), see soap_check_faultX in https://www.genivia.com/changelog.html.

Related

Removing symbols from `.a`s

I'm compiling a C++ static library using g++ via Cmake. I want to remove symbols relating to the internal implementation so they don't show up in nm. (See here and here for the same with shared libraries.)
This answer tells you how to do it on iOS, and I'm trying to understand what happens under the hood so I can replicate on Linux. They invoke ld with:
-r/--relocatable to Generate relocatable output---i.e., generate an output file that can in turn serve as input to ld.
-x/--discard-all: Delete all local symbols.
AFAICS the -r glues all the modules into one module, and then the -x removes symbols only used inside that module. Is that right?
It's not clear how the linker 'knows' which symbols will be exported externally? Does it rely on __attribute__((visibility("hidden/default"))) as in the .so case?
Edit: clearly I'm confused... I thought cmake invoked ld to link the .os into .a. Googled + clarified above.
Question still stands: how do I modify the build process to exclude most symbols?

Linking shared libraries with gcc on Linux

I need to compile and, most importantly, link a C program that uses a proprietary function present in a shared library file. Because of lack of communication with the previous development team, there is no proper documentation. I declared a function prototype (because I know the number and type of arguments):
int CustomFunction(unsigned char *in, int size);
Since that function name can be grepped from /customlibs/libcustom.so, I tried to compile the code and link it like this:
gcc -L/customlibs testing.c -o testing -lcustom
Which throws a few error messages looking like this:
/customlibs/libcustom.so: undefined reference to `AnotherCustomFunction'
Obviously, I need to tell linker to include other libraries as well, and, to make things worse, they need to be in certain order. I tried exporting LD_LIBRARY_PATH, using -Wl,-rpath=, -Wl,--no-undefined and -Wl,--start-group. Is there an easy way to give the linker all the .so files without the proper order?
I found the solution (or a workaround) to my problem: adding -Wl,--warn-unresolved-symbols, which turns errors to warnings. Note that this works only if you are ABSOLUTELY certain your function does not depend on the symbols mentioned in undefined refernce to: messages.
Add them on the command line is a way to do it. Something like this below. The LD_LIBRARY_PATH tells gcc where to look for libraries, but you still need to say what libraries to include.
gcc -L/customlibs testing.c -o testing -lcustom -lmylib1 -lmylib2 -lmylib3
You should also include all the header files of your shared library by adding the -I option of gcc, for example : gcc [...] -I/path/to/your/lib/header/files [...]

expect - c program

I am trying to compile a program written in c using the expect.h header. I am trying this:
cc -I/usr/include main.c -lexpect -ltcl
cc -I/usr/include main.c
I tried the same with gcc, but to no avail.
I get this:
undefined reference to `exp_spawnl'
undefined reference to `exp_expectl'
Any ideas?
Thanks,
Walter
It means that regardless of what you thought was being used, the expect library being used does not contain those two functions. So, you need to track down which expect library is actually loaded, and then check whether the functions are in it (they aren't, but you should check to see what is defined).
Once you've found your library, you can use nm -g libexpect.so to see the symbols defined. I would expect that you will not see exp_spawnl or exp_expectl in the list of defined symbols.
Then you need to find out which version of the library you do have, and decide whether to upgrade, etc.
I am assuming that the names you quote are indeed spelled correctly.
Is the expect header file installed in /usr/include?
I think the undefined reference error comes from the linker and not the compiler. What directory is the library installed to? Try to link against it using the
-L/path/to/lib -lexpect
option

how do I always include symbols from a static library?

Suppose I have a static library libx.a. How to I make some symbols (not all) from this library to be always present in any binary I link with my library? Reason is that I need these symbols to be available via dlopen+dlsym. I'm aware of --whole-archive linker switch, but it forces all object files from library archive to linked into resulting binary, and that is not what I want...
Observations so far (CentOS 5.4, 32bit) (upd: this paragraph is wrong; I could not reproduce this behaviour)
ld main.o libx.a
will happily strip all non-referenced symbols, while
ld main.o -L. -lx
will link whole library in. I guess this depends on version of binutils used, however, and newer linkers will be able to cherry-pick individual objects from a static library.
Another question is how can I achieve the same effect under Windows?
Thanks in advance. Any hints will be greatly appreciated.
Imagine you have a project which consists of the following three C files in the same folder;
// ---- jam.h
int jam_badger(int);
// ---- jam.c
#include "jam.h"
int jam_badger(int a)
{
return a + 1;
}
// ---- main.c
#include "jam.h"
int main()
{
return jam_badger(2);
}
And you build it with a boost-build bjam file like this;
lib jam : jam.c <link>static ;
lib jam_badger : jam ;
exe demo : jam_badger main.c ;
You will get an error like this.
undefined reference to `jam_badger'
(I have used bjam here because the file is easier to read, but you could use anything you want)
Removing the 'static' produces a working binary, as does adding static to the other library, or just using the one library (rather than the silly wrapping on inside the other)
The reason this happens is because ld is clever enough to only select the parts of the archive which are actually used, which in this case is none of them.
The solution is to surround the static archives with -Wl,--whole-archive and -Wl,--no-whole-archive, like so;
g++ -o "libjam_candle_badger.so" -Wl,--whole-archive libjam_badger.a Wl,--no-whole-archive
Not quite sure how to get boost-build to do this for you, but you get the idea.
First things first: ld main.o libx.a does not build a valid executable. In general, you should never use ld to link anything directly; always use proper compiler driver (gcc in this case) instead.
Also, "ld main.o libx.a" and "ld main.o -L. -lx" should be exactly equivalent. I am very doubtful you actually got different results from these two commands.
Now to answer your question: if you want foo, bar and baz to be exported from your a.out, do this:
gcc -Wl,-u,foo,-u,bar,-u,baz main.o -L. -lx -rdynamic
Update:
your statement: "symbols I want to include are used by library internally only" doesn't make much sense: if the symbols are internal to the library, why do you want to export them? And if something else uses them (via dlsym), then they are not internal to the library -- they are part of the library public API.
You should clarify your question and explain what you really are trying to achieve. Providing sample code will not hurt either.
I would start with splitting off those symbols you always need into a seperate library, retaining only the optional ones in libx.a.
Take an address of the symbol you need to include.
If gcc's optimiser anyway eliminates it, do something with this address - should be enough.

Errors while compiling Neko VM OS X

I'm trying to compile the Neko VM on Mac OS X (10.5.7) using GCC 4.01 and I'm completely stuck, because it stops while compiling saying:
vm/threads.c:202: error: conflicting types for 'neko_thread_register'
vm/neko_vm.h:37: error: previous declaration of 'neko_thread_register' was here
I've tried googling this and some say it's because of lack of a "prototype" and some say it's because of a header include being done several times, and I can't really find any of those.
The affected line in threads.c:202 looks like this:
EXTERN bool neko_thread_register( bool t ) {
And the affected line in neko_vm.h:37 looks like this:
EXTERN bool neko_thread_register( bool t );
I can't see any difference in them, besides one of them being the implementation of the other.
The compiler command I'm using is:
cc -Wall -O3 -v -fPIC -fomit-frame-pointer -I vm -D_GNU_SOURCE -arch i386 -L/usr/local/lib -L/opt/local/lib -I/opt/local/include -o vm/threads.o -c vm/threads.c
I'd appreciate some ideas on what i might be able to do here, I don't really know where to go from here.
A mirror of the code for Neko which I'm trying to compile can be found here.
Thanks!
Have you tried compiling that file alone and outputting the preprocessed version? It could be that the scope or linkage macros are being modified somewhere in between the header file and the implementation file-- the same could be true of the 'bool' type, which is usually a macro defined by a system header.
According to the GCC 4.2 docs here, you should need to add the -E flag to the compilation line above, and you ought to change -o vm/threads.o to -o vm/threads.i so a file with the correct extension is created (.i means 'preprocessed file', essentially).
First, make sure you compile this as C, not C++.
Second, without seeing the code, it's pretty much impossible to say what the problem is.
But reading the error messages is often helpful (even before you google them):
Apparently neko_thread_register is declared twice, once in threads.c:202 and once in neko_vm.h:37, and the two declarations have different (conflicting) types. So look at the two declarations. If you can't see a problem with them, show us some code.
At the very least, seeing those two lines of code would be necessary. Most likely, the types are typedefs or macros or something similar, and then we'd need to see where they are defined as well.
Without seeing the code, all we can do is repeat the compiler error. "neko_thread_register has two conflicting definitions, at the lines specified."
Did you uncomment this line:
# For OSX
#
# MACOSX = 1 <-- this one
In the makefile?

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