LNK2001, again - c

I looked for similar problems, but the only topic might be the one on the use of a library, which I would avoid... here is my issue, I get this error:
1>Signal generator.obj : error LNK2001: unresolved external symbol "double __cdecl findMaxModulus(double *,int)" (?findMaxModulus##YANPANH#Z)
I am using visual studio professional 2008 to develop a c program. I have a main file and another file with all the functions I wrote, myFunctions.h/c. The problem is that these errors do not come out when I include "myFunctions.c", while they come out when I include "myFunctions.h".
i am doing what i remember from university (i am much more into matlab now), which is
/* Home-made includes */
#include "myType.h"
#include "myFunctions.h"
just after the inclusion of the othe headers (stdlib, math, etc...)
any guess? thank you

The error means the linker could not find the function. This most likely means that you aren't compiling your myFunctions.c file at all. Make sure it's added as a "source file" to the project in Visual Studio.

If you want to try on gcc try to compile both .c files same like this below:
gcc -Wall main.c myfunction.c -o final.out
You are missing the other .c file.So in the linking phase linker could not resolve the external symbol (which is your function). Try as I said.
For Visual Studio: You need to check whether all the source files are checked to make a build. there is an option to include number of files from the several source files.

Related

Include Files in Segger Embedded Studio

I am just starting out with Segger Embedded Studio. Right now trying to call a function of a included header file. The file seems to be included since it shows up in the dependencies. For now I simply included the header and C-File in the project directory.
The included Header- and C-Files are simply:
//##### Header-File ######
#ifndef TEST_H_
#define TEST_H_
void printText(void);
#endif //TEST_H_
and:
//###### C-File #########
#include <test.h>
#include <stdio.h>
#include <stdlib.h>
void printText(void)
{
printf("Hello");
}
But when I try to call the printText Function in my main I get the error:
"Undefined Symbol: printText".
Why is the function not recognized?
"Undefined symbol" is a linker error. You are not linking the object code containing the definition of printText().
It is not an issue with the header file; including a header file does not cause the associated code to be linked - that is just the declaration so the compiler knows what the interface looks like. It is the linker than combines the separately compiled object code to form a program. You have not told the linker to use the object code containing printText(), and you have not told your IDE project to compile it to generate that object code.
The project tree clearly shows that only main.c is included in your project; you need to add the C file containing printText() too.
The concept of separate compilation and linking is what you need to grasp here.
Thank you Clifford for your answer. You are right I had some miss-conceptions about which files will be linked while building the project. In the special case of segger embedded studio there are, as I know by now, two ways to reference extern files.
Adding the files to the sources files folder is straight forward, but must be done separately for each project you want to use the respective files.
For frequently used files it is beneficial to create a dedicated library solution. Such a library can then be imported to any solution by choosing "add existing project". This will add all files of the library to your current solution (and show them in the project-tree). Now click the tab project -> dependencies. Your library should show up here. By acitivating the check box the linker will compile the referenced project upon builing your solution, allowing for the usage of your library functions.
Adding and linking library-project to a current solution

NASM: How to resolve these unresolved externals?

I'm trying to get started learning basic assembly with Paul A. Carter's book "PC Assembly Language." However I'm unable to run the first example Carter provides, so I'm kind of stuck until I figure this out.
I assembled the example "first.asm" without any problem, but I can't figure out how to link these files: first.obj, driver.c, asm_io.obj into an executable. In the comment section of first.asm Carter gives these instructions for creating an executable (I'm using Windows 10, VS community 2015 developer command prompt):
; Using MS C/C++
; nasm -f win32 first.asm
; cl first.obj driver.c asm_io.obj
I'm doing exactly that but I'm getting a fatal error 2 unresolved externals, _printf and _scanf. I have every necessary file that I can think of in the same directory, and I'm compiling in that directory.
Driver.c calls the function defined in and it uses a header file called "CDECL.h"; I have this file in my directory, but I don't understand much about this header file. I wonder if the problem is here. I haven't altered it or anything. I assembled asm_io.asm according to Dr. Carter's instructions.
Not too far into asm_io.asm is see this:
extern _scanf, _printf, _getchar, _putchar, _fputs
So here are the unresolved externals. Shouldn't they be defined in stdio.h? Driver.c includes stdio.h, shouldn't the linker be able to resolve these symbols be looking at stdio.h? What might I be missing?
ps. I'm new to programming in general, and this is my first stack overflow question. I'm open to any and all criticism/feedback. I'll provide more information if you need it, I just didn't want to post a massive wall of text and code if not necessary.
Welcome to SO. You need to understand:-
The difference between a header file, e.g.
foo.h // C or maybe C++ header file)
and a library, e.g.
foo.lib foo.dll // Windows
libfoo.a, libfoo.so // Unix/Linux
that implements the calling interface that is (merely) described in a header file.
The difference between compiling or assembling a source file, e.g.
bar.c // C source file
bar.asm // Assembly source, Windows
bar.s // Assembly source, Unix/Linux
to make an object file. e.g.
bar.obj // Windows
bar.o // Unix/Linux
and linking object files and libraries together make a complete executable.
Linking can succeed only if the linker is supplied with (or knows by default)
the names and locations of object files and/or libraries that provide
implementations of all the functions that are called in the program - including
functions whose calling interfaces are described in header files. Otherwise
unresolved symbol errors ensue.
Research these points and you'll quickly get yourself unstuck. See this
pretty good introductory tutorial, which although it is about getting
started with the GNU Compiler Collection rather
than with assembly language programming, will clarify the principles
and distinctions you need to grasp.

adding extra (pthread) dll in visual studio 2010 [duplicate]

Just to be clear - I have searched the depths of the internet and back for information on how to do this
I'm looking for assistance setting up pthread_Win32 to work with Visual Studio 2005. I'm programming in C, and I have a number of multithreaded assignments to write using pthread.h. However, since pthread is native to unix, I have to write all of my code, ftp it, and then ssh to my class' remote unix system to run it. It makes development take so much longer, and it's incredibly inefficient. I'd love (more than anything) to be able to get this working on my win32 machine, so I can develop in visual studio as I've been doing for quite some time.
I've installed the pthread.lib file and pthread.h file into the respective lib/header directories, where all of the other files are. The DLL on the other hand (the actual library), I've placed in c:\windows\system32. I've tried to add the DLL as a dependency (right click project -> references -> Add new reference), but as others have stated, all I get is a blank dialogue box with no option to add any DLL files or anything. It seems to recognize the header file, but I get these errors when I compile:
1>Linking...
1>main.obj : error LNK2019: unresolved external symbol _imp_pthread_join referenced in function _main
1>main.obj : error LNK2019: unresolved external symbol _imp_pthread_create referenced in function _main
1>main.obj : error LNK2019: unresolved external symbol _imp_pthread_exit referenced in function _fcount
From my research, I've determined that this is a problem with the DLL, and I'm assuming it can't find the definitions of the functions I've referenced in my code. I've searched high and low and I can't seem to figure out any way to overcome this problem. I've added the directories of the lib/header files to my linker, just in-case, but that didn't solve the issue. I need to do something, in visual studio, to specify that I need pthreadVC2.dll as a project dependency - and it seems to be impossible (and extremely frustrating) at this point.
Any words of wisdom?
Thank you very much
I have been through this problem recently.
It appears that the __imp__ prefix is prepended to the function name in case pthread.h is included in dynamic linking mode.
Simply add the PTW32_STATIC_LIB define to your project or your source code before including pthread.h should solve the issue.
#define PTW32_STATIC_LIB
#include <pthread.h>
Although, I am not completely over as Visual Studio now trys to link with the _[FuncName] instead of [FuncName]
In visual studio, function seems to be declared differently wether you are going to link them statically (.lib) or dynamically (.dll).
To define a function you will link dynamically :
__declspec (dllimport) int myFunc(int myArgs) ;
To define function you are exporting for dynamic linking :
__declspec (dllexport) int myFunc(int myArgs) ;
And the simpliest, to define a function you will link statically:
int myFunc(int myArgs) ;
[EDIT]
I am going on my investigations and went through this on MS help center.
It seems that to avoid the _[FuncName] effect it is required to define a static linked library function by the following:
int __cdecl myFunc(int MyArgs) ;
Have you added pthreadVC.lib (or whichever particular lib you need) to the project property:
Linker/Input/Additional Dependencies
It's not enough to just have the lib file in a particular directory, the linker needs to be told to use it as an input.
Just adding pthreadVC2.lib to linker list is not suffiecient.
You also have to add addtional lib like pthreadVCE2.lib and pthreadVSE2.lib.
I am facing same issue but then I resolved it through adding these files.

Avoiding LNK2005 errors in Visual studio

I have these files:
main.c
myLib.h
myLib.c
but when I'm trying to compile the whole project this error returned:
1>myLib.obj : error LNK2005: _start_server already defined in main.obj
1>C:\Users\n3tpum63r\documents\visual studio 2010\Projects\NewMultiPlex2\Debug\main.exe : fatal error LNK1169: one or more multiply defined symbols found
I searched it in Google and found this
"LNK2005 Errors When Link C Run-Time Libraries Are Linked Before MFC Libraries"
but couldn't fix it.
How can this error be fixed ?
Get rid of line #1 of myLib.h - you should never normally be #including a .c file.
Conversely in myLib.c you should probably add #include "myLib.h" at the top of the file - it's not strictly necessary at this point in your project but it's a good habit to get into for when you start "real world" programming.
It also looks like you're missing a bunch of system #includes in myLib.c.
The rest looks more or less OK and it should compile and link with the above change(s).

How do I install pthread_win32 (Windows pthread / posix thread library) for Visual Studio 2005?

Just to be clear - I have searched the depths of the internet and back for information on how to do this
I'm looking for assistance setting up pthread_Win32 to work with Visual Studio 2005. I'm programming in C, and I have a number of multithreaded assignments to write using pthread.h. However, since pthread is native to unix, I have to write all of my code, ftp it, and then ssh to my class' remote unix system to run it. It makes development take so much longer, and it's incredibly inefficient. I'd love (more than anything) to be able to get this working on my win32 machine, so I can develop in visual studio as I've been doing for quite some time.
I've installed the pthread.lib file and pthread.h file into the respective lib/header directories, where all of the other files are. The DLL on the other hand (the actual library), I've placed in c:\windows\system32. I've tried to add the DLL as a dependency (right click project -> references -> Add new reference), but as others have stated, all I get is a blank dialogue box with no option to add any DLL files or anything. It seems to recognize the header file, but I get these errors when I compile:
1>Linking...
1>main.obj : error LNK2019: unresolved external symbol _imp_pthread_join referenced in function _main
1>main.obj : error LNK2019: unresolved external symbol _imp_pthread_create referenced in function _main
1>main.obj : error LNK2019: unresolved external symbol _imp_pthread_exit referenced in function _fcount
From my research, I've determined that this is a problem with the DLL, and I'm assuming it can't find the definitions of the functions I've referenced in my code. I've searched high and low and I can't seem to figure out any way to overcome this problem. I've added the directories of the lib/header files to my linker, just in-case, but that didn't solve the issue. I need to do something, in visual studio, to specify that I need pthreadVC2.dll as a project dependency - and it seems to be impossible (and extremely frustrating) at this point.
Any words of wisdom?
Thank you very much
I have been through this problem recently.
It appears that the __imp__ prefix is prepended to the function name in case pthread.h is included in dynamic linking mode.
Simply add the PTW32_STATIC_LIB define to your project or your source code before including pthread.h should solve the issue.
#define PTW32_STATIC_LIB
#include <pthread.h>
Although, I am not completely over as Visual Studio now trys to link with the _[FuncName] instead of [FuncName]
In visual studio, function seems to be declared differently wether you are going to link them statically (.lib) or dynamically (.dll).
To define a function you will link dynamically :
__declspec (dllimport) int myFunc(int myArgs) ;
To define function you are exporting for dynamic linking :
__declspec (dllexport) int myFunc(int myArgs) ;
And the simpliest, to define a function you will link statically:
int myFunc(int myArgs) ;
[EDIT]
I am going on my investigations and went through this on MS help center.
It seems that to avoid the _[FuncName] effect it is required to define a static linked library function by the following:
int __cdecl myFunc(int MyArgs) ;
Have you added pthreadVC.lib (or whichever particular lib you need) to the project property:
Linker/Input/Additional Dependencies
It's not enough to just have the lib file in a particular directory, the linker needs to be told to use it as an input.
Just adding pthreadVC2.lib to linker list is not suffiecient.
You also have to add addtional lib like pthreadVCE2.lib and pthreadVSE2.lib.
I am facing same issue but then I resolved it through adding these files.

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