Storing a data file into a double dimension array using C - c

I am trying to store a string data file into a multi-dimensional array using C.My sample data looks as below.I am thinking to use below char declaration for storing my data.Please kindly advise me if there is any other method.
char *array[6][10];
53,v42,p11,51097,310780,ok
56,v45,p11,260,1925,ok
68,v42,p11,51282,278770,ok
77,v50,p11,46903,281485,ok
82,v46,p12,475,2600,ok
84,v48,p12,433,3395,ok
96,v49,p14,212,1545,ok
163,v50,p20,373819,1006375,ok
204,v50,p26,36917,117195,ok
241,v70,p33,21777,91360,ok

Looks fine, if you want it to be strings.
What I suggest is to not allocate a string for every single field. Instead, read a line from the file, allocate a single string for it, tokenise out the commas, and store the pointers in your 2D array.
Or indeed, if your data file fits easily into memory, there's no reason not to read the entire thing and tokenise. Effectively, you just use your array as an index into the buffer.

There are many other ways to do it; some will depend on whether you've learned about structures yet.
One point to note: C uses 'row-major' ordering for arrays, so most programmers would write char *array[10][6]; for 10 rows of 6 columns each.
You could decide that instead of using char *, you allow, say, 10 characters per string, and use:
char array[10][6][10];
This would fit the data shown (with a little room to spare; the second 10 could be as small as 8 for the data shown). It would require a lot less dynamic memory management.
Alternatively, you could define a structure that represents a line:
struct csv_line
{
int col1;
char col2[4];
char col3[4];
int col4;
int col5;
char col6[4]; // Correct length uncertain...
};
And then have a 1-dimensional array of these:
struct csv_line array[10];
This is more or less how I'd do it. Note that the structure uses 24 bytes per line compared with 48 per line in char array[10][6][8];, and compared with 48 bytes for pointers plus the actual strings and storage overhead for the char * versions on a 64-bit machine. The total storage for the char pointer version could easily be 144 bytes per row on a 64-bit machine.
Clearly, this analysis of size assumes that you have separate allocations for each string. If you read each line of data into a separately allocated line and then store pointers to the parts of the line, the storage overhead is (dramatically) reduced. A lot will depend on how you are going to use the data. If you're going to treat the numeric-looking fields as numbers, then I'd use the structure; it will save on data conversions later.

I hope this sample program will help you to address your issue. I used structure and sscanf. This is the nice way to address this issue.
#include <stdio.h>
struct data
{
char date[100];
char state[100];
char profit[100];
char revenue[100];
};
int main()
{
char line[4096] = {'\0'};
char t1[100], t2[100], t3[100], t4[100];
struct data d[2];
int i = 0;
while(fgets(line, 4096, stdin) != NULL) {
sscanf(line, "%[^','],%[^','],%[^','],%s", &t1, &t2, &t3, &t4);
strcpy(d[i].date, t1);
strcpy(d[i].state, t2);
strcpy(d[i].profit, t3);
strcpy(d[i++].revenue, t4);
}
i = 0;
while(i<2){
printf("%s %s %s %s\n", d[i].date, d[i].state, d[i].profit, d[i].revenue);
i++;
}
}
$> a./exe < file
$> cat file
12/2/2012,TN,1200,14000
12/3/2012,KA,2333554,424

Related

Dynamic fscanf into an array

I am trying to place some text into a structure part of my array is a array which takes part of the text.
For example my structure is:
struct animal
{
char animal_Type[11];
int age;
int numberOfLegs;
int walksPerDay;
char favoriteFood[];
};
I will then have input such as:
dog,2,4,2,biscuits,wet
cat,5,4,0,biscuits,wet,dry,whiskers
bird,1,2,0,birdseed,biscuits,bread,oats,worms,insects,crackers
I have a working solution that places all the values up to walks per day into the structure, however I want to be able to place the food items into Favorite food. I have a dynamic array for this, but i'm not sure how to read remaining text into the favoriteFood array.
The code used is:
fp = open("animals.txt","r");
struct animal *animal = malloc(sizeof(sturct animal)*3);
int i = 0;
if(fp != NULL) {
while(i < 3) {
fscanf(fp,"%s %d %d %d %s",
animal[i].animal_Type,
animal[i].age,
animal[i].numberOfLegs,
animal[i].walksPerDay,
animal[i].favoriteFood); // need to be able to enter the string of food into here
i++
}
How would I go about doing this?
First of, your struct doesn't match what you've said in the comments.
char favoriteFood[];
The above is an array of char, so couldn't possibly hold a list of favourite foods except if it were one string. And since the size of the array is unspecified, you'd not be able to fill it like you have been either. Instead what you actually want is
char **favoriteFood;
unsigned int favoriteFoodSize;
That will let you create an expanding list of strings to fit whatever data you need to accommodate.
As for reading it in, the best way would be to read the entire line in using fgets and then use something like strtok to break the line up by your separator character. First define a very large string to hold the entire line and a char * to hold each field.
char buffer[1024];
char *token;
And then to the main loop would be something like this:
while(fgets(buffer,1024,fp)) {
token=strtok(buffer,",");
strcpy(beasts[i].animal_Type,token);
token=strtok(NULL,",");
beasts[i].age = atoi(token);
/* etc... */
}
You'd need to check whether token is ever NULL to cope with the possibility of short lines and handle it accordingly. And also make sure that the string copied into animal_Type isn't longer than 10 characters...or alternative make it a char * so you can have any size of string.
For the favoriteFood, you'll need to use realloc to increase the size of it to accommodate each new food added and keep going through the string until you run out of tokens.
token=strtok(NULL,",");
if(token) {
beasts[i].favoriteFood=malloc(sizeof(char *));
beasts[i].favoriteFood[0]=strdup(token); // Need to index using 0 as favoriteFoodSize won't have a value yet
beasts[i].favoriteFoodSize=1;
token=strtok(NULL,",");
while(token) {
beasts[i].favoriteFood=realloc(beasts[i].favoriteFood,(beasts[i].favoriteFoodSize+1)*sizeof(char *));
beasts[i].favoriteFood[beasts[i].favoriteFoodSize]=strdup(token);
beasts[i].favoriteFoodSize++;
token=strtok(NULL,",");
}
}
The last food will have a \n in it as fgets keeps it in the buffer it reads, so you could use that to tell if you've finished processing all the foods (you will also need to remove it from the last food). Or if you don't have it, you know the line was longer and you'll need to read more in. But that seems unlikely based on your sample data.
And since you're doing lots of memory allocation, you should ensure that you check the values returned to make sure you've not run out of memory.

C: Why am i getting Segmentation fault in one case and not in the other?

i am new to C so i believe there is a rookie mistake somewhere in my code due to lack of fundamentals in pointers and memory allocation.
I have a binary file representing numerical data, and i am trying to read and store that data.
This is first part of the code that opens the file, reads fisrt few numbers in file which are than used to allocate enough memory for the struct emxArray_real_T.
Struct:
struct emxArray_real_T
{
real_T *data;
int32_T *size;
int32_T allocatedSize;
int32_T numDimensions;
boolean_T canFreeData;
}
First part of main:
# include <stdio.h>
# include <stdlib.h> /*atoi*/
# include <assert.h>
int main(int argc, char** argv){
//Variable declaration
unsigned short numOfSums;
unsigned long chSum, countRSN, countPeriods;
int i,j;
FILE *file;
//Open file
file = fopen("testBin.bin","rb");
//Read first number that tells how many items to skip
fread(&numOfSums, 2, 1,file);
//Skip that many items
for (i=0;i<numOfSums;i++){
fread(&chSum,4,1,file);
}
//Read next two numbers
fread(&countRSN,4,1,file);
fread(&countPeriods,4,1,file);
//Allocate enaugh space based on the size of countRSN and countPeriods
struct emxArray_real_T* Sa_1 = malloc(sizeof(*Sa_1)*1);
assert(Sa_1 != NULL);
Sa_1->data=malloc(sizeof(real_T)*countRSN*countPeriods);
Sa_1->size=malloc(sizeof(int32_T)*2);
Sa_1->allocatedSize=(sizeof(int32_T)*1);
Sa_1->size[0]=countRSN;
Sa_1->size[1]=countPeriods;
struct emxArray_real_T *Sa_2;
Sa_2=(struct emxArray_real_T*)malloc(sizeof(struct emxArray_real_T)*1);
assert(Sa_2 != NULL);
Sa_2->data=(real_T*)malloc(sizeof(real_T)*countRSN*countPeriods);
Sa_2->size=malloc(sizeof(int32_T)*2);
Sa_2->allocatedSize=(sizeof(int32_T)*1);
Sa_2->size[0]=countRSN;
Sa_2->size[1]=countPeriods;
struct emxArray_real_T *sVs30;
sVs30=(struct emxArray_real_T*)malloc(sizeof(struct emxArray_real_T));
sVs30->data=malloc(sizeof(real_T)*countRSN);
sVs30->size=malloc(sizeof(int32_T)*1);
sVs30->allocatedSize=(sizeof(int32_T)*1);
sVs30->size[0]=countRSN;
Here is the problem. If i try to store my data and transpose it, because it's not in the right order, i get Segmentation fault,
for (i=0;i<countRSN;i++){
for (j=0;j<countPeriods;j++){
fread(&Sa_1->data[countRSN*j+i],8,1,file);
}
}
if i just try like this, it is working:
for (i=0;i<countRSN*countPeriods;i++){
fread(&Sa_1->data[i],8,1,file);
}
.
.
.
fclose(file);
free(Sa_1);
free(Sa_2);
free(sVs30);
return 0;
}
You are assuming size of types. Use sizeof everywhere you use 4, 2, 8 etc. Also make sure the fread will work with short int, which I doubt
With every call to fread you read 8 bytes and write them to the array. It seems to me you are storing them in the correct position. A Segmentation fault would have to be expected if sizeof(real_T) is smaller than 8.
If sizeof(real_T) is smaller than 8, say it's size 4*, &Sa_1->data[countRSN*countPeriods-1] will write 4 of the 4 bytes in a valid location, and the other 4 bytes will be written outside of the allocated range.
Why does the code crash in one case and not the other? First, by accessing unallocated memory you are in the territory of undefined behaviour. The program doesn't need to behave in a well defined way anymore. Second, fread doesn't write to the buffer if the file stream has already reached the end. The code which works in your example only writes to the last address if the file is long enough.
*In Matlab, real_T is either 4 or 8 bytes, depending on defines. If it's 4 bytes, the code given by the op should throw a segfault.
struct emxArray_real_T* Sa_1 = malloc(sizeof(*Sa_1)*1);
To
struct emxArray_real_T* Sa_1 = malloc(sizeof(struct emxArray_real_T));

Continuous memory allocation with different data type in C?

I'm trying to compose a string (char array exactly) containing a fixed 14 starting characters and ending with varying content. The varying bit contains 2 floats and 1 32-bit integer that's to be individually treated as 4 1-byte characters in the array separated by commas. It can be illustrated by the following piece of code, which doesn't compile for some obvious reasons (*char can't assign to *float). So, what can I do to get around it?
char *const comStr = "AT+UCAST:0000=0760,0020,0001\r"; // command string
float *pressure;
float *temperature;
uint32_t *timeStamp;
pressure = comStr + 14; // pressure in the address following the '=' in command string
temperature = comStr + 18; // temperature in the address following the 1st ',' in command string
timeStamp = comStr + 22; // time stamp in the address following the 2nd ',' in command string
I have an unclear memory about something like struct and union in the C language which reserves strictly the memory allocation order in which the variables are defined within the "structure". Maybe something like this:
typedef struct
{
char[14] command;
float *pressure;
char comma1;
float *temperature;
char comma2;
uint32_t *time_stamp;
char CR;
}comStr;
Does this structure guarantee that comStr-> command[15] gives me the first/last byte (depends on the endian) of *pressure? Or is there any other special structure do the trick hiding from me?
(Note: comStr-> command[15] isn't going to be evaluated in future code, so exceeding index boundary is not a concern here. The only important thing here is just whether the memory is allocated continuously so that a hardware fetch lasting for 29 bytes starting from the memory address (comStr-> command) gives me exactly the string I want).
p.s. As I am writing this, I came up with an idea. Can I possibly just use memcpy() for the purpose ;) memcpy has parameters of void* type, hopefully it works! I am going to try it now! All hail stackOverflow anyway!
EDIT: I should have made myself clearer, sorry for any misleading and misunderstanding! The character array I want to construct is to be sent through UART byte by byte. To do this, a DMA system is to be used to transfer the array to the transmit buffer byte by byte automatically if the character array's starting memory address and length are given to the DMA system. So the character array must to be stored continuously in the memory. I hope this makes the question clearer.
This proposed structure:
typedef struct
{
char[14] command;
float *pressure;
char comma;
float *temperature;
char comma;
uint32_t *time_stamp;
char CR;
}comStr;
Is not going to help you with your requirement:
The only important thing here is just whether the memory is allocated continuously so that a hardware fetch lasting for 29 bytes starting from the memory address (comStr->command) gives me exactly the string I want.
Note you can't have two members with the same name; you'd need to use comma1 and comma2 for example. Also, the array dimension is in the wrong place.
One problem is that there will be padding bytes within the structure.
Another problem is that the pointers will be holding addresses of something outside the structure (since there is nothing valid inside the structure for them to point at).
It is not clear what you're after. Only a very limited range of floating point values can be represented by 4 bytes in a string. If you're after binary data I/O, then you can drop the pointers and the commas:
typedef struct
{
char command[14];
float pressure;
float temperature;
uint32_t time_stamp;
}comStr;
If you want the commas present, then you're going to have to work harder:
typedef struct
{
char command[14];
char pressure[4];
char comma1;
char temperature[4];
char comma2;
char time_stamp[4];
char CR;
} comStr;
You will have to load the data carefully:
struct comStr com;
float pressure = ...;
float temperature = ...;
uint32_t time_stamp = ...;
assert(sizeof(float) == 4);
...
memmove(&com.pressure, &pressure, sizeof(pressure));
memmove(&com.temperature, &temperature, sizeof(temperature));
memmove(&com.time_stamp, &time_stamp, sizeof(time_stamp));
You have to unpack with a similar set of memory copies. Note that you won't be able to use simple string manipulation on the structure; there could be zero bytes in any or all of the pressure, temperature and time_stamp sections of the structure.
Structure padding
#include <stddef.h>
#include <stdio.h>
#include <stdint.h>
typedef struct
{
char command[14];
float *pressure;
char comma1;
float *temperature;
char comma2;
uint32_t *time_stamp;
char CR;
} comStr;
int main(void)
{
static const struct
{
char *name;
size_t offset;
} offsets[] =
{
{ "command", offsetof(comStr, command) },
{ "pressure", offsetof(comStr, pressure) },
{ "comma1", offsetof(comStr, comma1) },
{ "temperature", offsetof(comStr, temperature) },
{ "comma2", offsetof(comStr, comma2) },
{ "time_stamp", offsetof(comStr, time_stamp) },
{ "CR", offsetof(comStr, CR) },
};
enum { NUM_OFFSETS = sizeof(offsets)/sizeof(offsets[0]) };
printf("Size of comStr = %zu\n", sizeof(comStr));
for (int i = 0; i < NUM_OFFSETS; i++)
printf("%-12s %2zu\n", offsets[i].name, offsets[i].offset);
return 0;
}
Output on Mac OS X:
Size of comStr = 64
command 0
pressure 16
comma1 24
temperature 32
comma2 40
time_stamp 48
CR 56
Note how large the structure is on a 64-bit machine. Pointers are 8-bytes each and are 8-byte aligned.
Various issues to be a covered in your question. I'll take a shot at some of those issues.
The order of members in a structure is guaranteed to be the same as order you have declared them. But there is a different issue here - padding.
Check this -http://c-faq.com/struct/padding.html and follow other links/questions there
Next thing is that you are mistaken in thinking that something like "125" is an integer or something like "1.25" is a float - it's not - it's a string. i.e.
char * p = "125";
p[0] will not contain 0. It will contain '0' - if the encoding is ASCII, then this will be 48. i.e. p[0] will contain 48 & not 0. p[1] will contain 49 & p[2] will contain 52. It will be something similar for float.
The opposite will also happen.
i.e. if you have at an address and you treat it as a char array - the char array will not contain the float you think it will.
Try this program to see this
#include <stdio.h>
struct A
{
char c[4];
float * p;
int i;
};
int main()
{
float x = 1.25;
struct A a;
a.p = &x;
a.i = 0; // to make sure the 'presumed' string starting at p gets null terminate after the float
printf("%s\n", &a.c[4]);
}
For me, it prints "╪·↓". And this has nothing to do with endianness.
Another thing you need to remember, while assigning values to your structure object - you need to remember that comStr.pressure & comStr.temperature are pointers. You cannot assign values to them directly. You need to either give them the address of an existing float or allocate memory dynamically to which they can point to.
Also are you trying to create the char array or to parse the char array which already exists. If you are trying to create it, a better way to do this will be to use snprintf to do what you want. snprintf uses format specifiers similar to printf but prints to a char array. You can create your char array that way. A bigger question remains - what do you plan to do with this char array you create - that will determine if endianness is relevant for you.
If you are trying to read from the char array you have been given and trying to split into floats and commas and whatever, then one way to do this will be sscanf but may be difficult for your particular string format.
At last, I found an easy way round but I don't know if there is any drawback for this method. I did:
char commandStr[27];
char *commandHeader = "AT+UCAST:0000=";
float pressure = 760.0;
float temperature = 20.0;
uint32_t timeStamp = 0;
memcpy(commandStr, commandHeader, 14);
commandStr[26] = '\r';
memcpy((void*)(comStr+14), (void*)(&pressure), 4);
memcpy((void*)(comStr+18), (void*)(&temperature), 4);
memcpy((void*)(comStr+22), (void*)(&timeStamp), 4);
Does this code have any security issues or performance issues or whatever?

C - Build dynamically allocated array of pointers to structures filled with input from file

I need to build an array of pointers to dynamically allocated structures (DBrecord) and fill that array with input from another file. Not sure how to approach this.
The data file will have the number of entries first, followed by entries in a specific order.
numOfEntries
lastName firstName studentID year gpa expGradYear
example:
1
Doe John 12345678 senior 3.14159 2015
Here's the code I have so far:
class.h
typedef enum {firstYear, sophomore, junior, senior, grad} class;
main.c
#include <stdio.h>
#include <stdlib.h>
#include "class.h"
int main(){
//DBrecord is name for structure
struct DBrecord{
int DBrecordID; //ID for each entry, range 0-319
char *last; //student last name
char *first; //student first name
char studentID[8]; //student ID
int age; //student age
class year; //year in school
float gpa; //GPA
int expGradYear; //expected graduation year
};
int numEntries; //total number of entries, first num in data file
struct DBrecord **ptrToDB;
//scan first int in data file and assign to numEntries
scanf("%d", &numEntries);
//allocate memory for structures, each is 36 bytes
*ptrToDB = malloc (sizeof(struct DBrecord) * numEntries);
//free allocated memory
free(ptrToDB);
//build an array of pointers to dynamically allocated structures
//fill that array with input from data file
//build 7 arrays of pointers to DBrecords, one for each field except DB ID
//sort each a different way
//note the 7 arrays are pointers, no copying
//print each of the 7 sorted arrays
return 0;
}
I can give you some snippets on how to look at this problem.
First - I would avoid using class name for any variable, because in many object-oriented programming languages (including C++) it is a keyword and can't be a name of variable.
Structure DBrecord
It might be a good idea to use typedef. Then you could declare a struct variable without using "struct DBrecord", just "DBrecord". But that's optional. This is how it would look:
typedef struct {
int DBrecordID; // ID for each entry
char *lastName;
char *firstName;
char studentID[8];
...
} DBrecord;
Loading from file
In this homework you have the number of records at the beginning of the file, so you don't need to take "extra" care about it. Just load it.
Let's assume the file is like this:
2
Doe John 12345678 senior 3.14159 2015
Carl Boss 32315484 junior 2.71 2013
Therefore the first thing you do with your file is to open it.
Portable way of working with files is by using FILE pointer. Let me show it (stdio.h must be included):
FILE *filePtr; // Define pointer to file
if((filePtr = fopen("records.txt", "r")) == NULL) // If couldn't open the file
{
printf("Error: Couldn't open records.txt file.\n"); // Printf error message
exit(1); // Exit the program
}
Then you can read from your file by line using fgets() to read by lines or fgetc() to read by characters. This is how you can read number of records (remember that it's on the first line and we've just opened the file - we are at the beginning of the file):
char buffer[100]; // Define the buffer
fgets(buffer, 100 /* size of buffer */, filePtr);
Now buffer contains the first line (without \n character) - number of records. Continue with converting the num's characters into integer (here stdlib.h also has to be included):
int numOfRecords = atoi(buffer);
Allocating enough DBrecords
Now you know the number of records, you can allocate enough space for them. We will use array of pointers.
DBrecord **recs;
recs = (DBrecord **) malloc(sizeof(DBrecord *) * numOfRecords);
Now we have created array of pointers, so now we need to allocate every individual pointer as a DBrecord. Using cycle:
int i;
for(i = 0; i < numOfRecords; i++)
{
recs[i] = (DBRecord *) malloc(sizeof(DBrecord));
}
Now you can acces array elements (= individual records) like this:
recs[0]->lastname /* two possibilities */
*(recs[0]).lastname
an so on.
Filling array with values from file
Now you know everything to get the homework done. This way you fill the array:
int i;
for(i = 0; i < numOfRecords; i++)
{
// Content of cycle reads one line of a file and parses the values into recs[i]->type...
/* I give you small advice - you can use fgetc(filePtr); to obtain character by character from the file. As a 'deliminer' character you use space, when you hit newline, then the for cycle continues.
You know the order of stored values in the file, so it shouldn't be hard for you.
If you don't get it, let me now in comments */
}
Is it somehow clearer now?
EDIT: File name as main's argument
There are usually two ways of 'passing' arguments (values) to a program. They are:
./program < records.txt // Here the file's name is passed to program on stdin
./program records.txt // Here the file's name is passed as value in `argv`.
If you can choose, I strongly recommend you the second one. Therefore you need to have main defined as this:
int main(int argc, char *argv[]) // this is important!
{
// code
return 0;
}
argc is integer which says, how much arguments were passed to the program. argv is array storing them. Remember, that the first argument is name of the program. Therefore if you need to check for it, do it:
if(argc != 2)
{
printf("Number of arguments is invalid\n");
exit(1); // exit program
}
Then you only put argv[1] into fopen function, instead of the string "records.txt".
EDIT 2: Reading file's name from stdin
Another approach must be done, if the name of the records file is passed to the program via ./program < records.txt, which means that "records.txt" (without quotes) will be passed (redirected) to program's standard input.
Therefore to handle that, you can do this:
char filename[50]; // buffer for file's name
scanf("%s", &filename); // reads standard input into 'filename' string until white character appears (new line, blank, tabulator).
Then you have your desired file's name in filename string.
Where to start, where to start.....
//allocate memory for structures, each is 36 bytes
mem = (double *)malloc(36*numEntries);
malloc should be malloc (sizeof (struct DBRecord) * numEntries);
don't cast the result of malloc
2a. you forgot stdlib.h
Why include class.h?
your array of pointers are not double, they are instead
struct DBRecord **ptrToDB;
*ptrToDB = malloc (sizeof (struct DBRecord) * numEntries);
This should get you started.
Next, free() should be the last thing you do before leaving your function (and yes, main is a function)
You'll have to insert some code for the next part, I can't do the homework for you.

Reading file and populating struct

I have a structure with the following definition:
typedef struct myStruct{
int a;
char* c;
int f;
} OBJECT;
I am able to populate this object and write it to a file. However I am not able to read the char* c value in it...while trying to read it, it gives me a segmentation fault error. Is there anything wrong with my code:
//writensave.c
#include "mystruct.h"
#include <stdio.h>
#include <string.h>
#define p(x) printf(x)
int main()
{
p("Creating file to write...\n");
FILE* file = fopen("struct.dat", "w");
if(file == NULL)
{
printf("Error opening file\n");
return -1;
}
p("creating structure\n");
OBJECT* myObj = (OBJECT*)malloc(sizeof(OBJECT));
myObj->a = 20;
myObj->f = 45;
myObj->c = (char*)calloc(30, sizeof(char));
strcpy(myObj->c,
"This is a test");
p("Writing object to file...\n");
fwrite(myObj, sizeof(OBJECT), 1, file);
p("Close file\n");
fclose(file);
p("End of program\n");
return 0;
}
Here is how I am trying to read it:
//readnprint.c
#include "mystruct.h"
#include <stdio.h>
#define p(x) printf(x)
int main()
{
FILE* file = fopen("struct.dat", "r");
char* buffer;
buffer = (char*) malloc(sizeof(OBJECT));
if(file == NULL)
{
p("Error opening file");
return -1;
}
fread((void *)buffer, sizeof(OBJECT), 1, file);
OBJECT* obj = (OBJECT*)buffer;
printf("obj->a = %d\nobj->f = %d \nobj->c = %s",
obj->a,
obj->f,
obj->c);
fclose(file);
return 0;
}
When you write your object, you're writing the pointer value to the file instead of the pointed-to information.
What you need to do is not just fwrite/fread your whole structure, but rather do it a field at a time. fwrite the a and the f as you're doing with the object, but then you need to do something special with the string. Try fwrite/fread of the length (not represented in your data structure, that's fine) and then fwrite/fread the character buffer. On read you'll need to allocate that, of course.
Your first code sample seems to assume that the strings are going to be no larger than 30 characters. If this is the case, then the easiest fix is probably to re-define your structure like this:
typedef struct myStruct{
int a;
char c[30];
int f;
} OBJECT;
Otherwise, you're just storing a pointer to dynamically-allocated memory that will be destroyed when your program exits (so when you retrieve this pointer later, the address is worthless and most likely illegal to access).
You're saving a pointer to a char, not the string itself. When you try to reload the file you're running in a new process with a different address space and that pointer is no longer valid. You need to save the string by value instead.
I would like to add a note about a potential portability issue, which may or may not exist depending upon the planned use of the data file.
If the data file is to be shared between computers of different endian-ness, you will need to configure file-to-host and host-to-file converters for non-char types (int, short, long, long long, ...). Furthermore, it could be prudent to use the types from stdint.h (int16_t, int32_t, ...) instead to guarantee the size you want.
However, if the data file will not be moving around anywhere, then ignore these two points.
The char * field of your structure is known as a variable length field. When you write this field, you will need a method for determining the length of the text. Two popular methods are:
1. Writing Size First
2. Writing terminal character
Writing Size First
In this method, the size of the text data is written first, followed immediately by the data.
Advantages: Text can load quicker by block reads.
Disadvantages: Two reads required, extra space required for the length data.
Example code fragment:
struct My_Struct
{
char * text_field;
};
void Write_Text_Field(struct My_Struct * p_struct, FILE * output)
{
size_t text_length = strlen(p_struct->text_field);
fprintf(output, "%d\n", text_length);
fprintf(output, "%s", p_struct->text_field);
return;
}
void Read_Text_Field(struct My_STruct * p_struct, FILE * input)
{
size_t text_length = 0;
char * p_text = NULL;
fscanf(input, "%d", &text_length);
p_text = (char *) malloc(text_length + sizeof('\0'));
if (p_text)
{
fread(p_text, 1, text_length, input);
p_text[text_length] = '\0';
}
}
Writing terminal character
In this method the text data is written followed by a "terminal" character. Very similar to a C language string.
Advantages: Requires less space than Size First.
Disadvantages: Text must be read one byte at a time so terminal character is not missed.
Fixed size field
Instead of using a char* as a member, use a char [N], where N is the maximum size of the field.
Advantages: Fixed sized records can be read as blocks.
Makes random access in files easier.
Disadvantages: Waste of space if all the field space is not used.
Problems when the field size is too small.
When writing data structures to a file, you should consider using a database. There are small ones such as SQLite and bigger ones such as MySQL. Don't waste time writing and debugging permanent storage routines for your data when they have already been written and tested.

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