For reasons that I promise exist, I'm reading input character by character, and if a character meets certain criteria, I'm writing it into a dynamically allocated buffer. This function adds the specified character to the "end" of the specified string. When reading out of the buffer, I read the first 'size' characters.
void append(char c, char *str, int size)
{
if(size + 1 > strlen(str))
str = (char*)realloc(str,sizeof(char)*(size + 1));
str[size] = c;
}
This function, through various iterations of development has produced such errors as "corrupted double-linked list", "double free or corruption". Below is a sample of how append is supposed to be used:
// buffer is a string
// bufSize is the number of non-garbage characters at the beginning of buffer
char *buft = buffer;
int bufLoc=0;
while((buft-buffer)/sizeof(char) < bufSize)
append(*(buft==),destination,bufLoc++);
It generally works for some seemingly arbitrary number of characters, and then aborts with error. If it's not clear what the second code snippet is doing, it's just copying from the buffer into some destination string. I know there's library methods for this, but I need a bit finer control of what exactly gets copied sometimes.
Thanks in advance for any insight. I'm stumped.
This function does not append a character to a buffer.
void append(char c, char *str, int size)
{
if(size + 1 > strlen(str))
str = realloc(str, size + 1);
str[size] = c;
}
First, what is strlen(str)? You can say "it's the length of str", but that's omitting some very important details. How does it compute the length? Easy -- str must be NUL-terminated, and strlen finds the offset of the first NUL byte in it. If your buffer doesn't have a NUL byte at the end, then you can't use strlen to find its length.
Typically, you will want to keep track of the buffer's length. In order to reduce the number of reallocations, keep track of the buffer size and the amount of data in it separately.
struct buf {
char *buf;
size_t buflen;
size_t bufalloc;
};
void buf_init(struct buf *b)
{
buf->buf = NULL;
buf->buflen = 0;
buf->bufalloc = 0;
}
void buf_append(struct buf *b, int c)
{
if (buf->buflen >= buf->bufalloc) {
size_t newalloc = buf->bufalloc ? buf->bufalloc * 2 : 16;
char *newbuf = realloc(buf->buf, newalloc);
if (!newbuf)
abort();
buf->buf = newbuf;
buf->bufalloc = newalloc;
}
buf->buf[buf->buflen++] = c;
}
Another problem
This code:
str = realloc(str, size + 1);
It only changes the value of str in append -- it doesn't change the value of str in the calling function. Function arguments are local to the function, and changing them doesn't affect anything outside of the function.
Minor quibbles
This is a bit strange:
// Weird
x = (char*)realloc(str,sizeof(char)*(size + 1));
The (char *) cast is not only unnecessary, but it can actually mask an error -- if you forget to include <stdlib.h>, the cast will allow the code to compile anyway. Bummer.
And sizeof(char) is 1, by definition. So don't bother.
// Fixed
x = realloc(str, size + 1);
When you do a:
str = (char*)realloc(str,sizeof(char)*(size + 1));
the changes in str will not be reflected in the calling function, in other words the changes are local to the function as the pointer is passed by value. To fix this you can either return the value of str:
char * append(char c, char *str, int size)
{
if(size + 1 > strlen(str))
str = (char*)realloc(str,sizeof(char)*(size + 1));
str[size] = c;
return str;
}
or you can pass the pointer by address:
void append(char c, char **str, int size)
{
if(size + 1 > strlen(str))
*str = (char*)realloc(*str,sizeof(char)*(size + 1));
(*str)[size] = c;
}
Related
I have just coded splitting string into words.
if char *cmd = "Hello world baby", then argv[0] = "Hello", argv[1] = "world", argv[2] = "baby".
strdup function cannot be used, and I want to implement this using malloc and strcpy.
my code is below.
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#define buf_size 128
int main() {
char *argv[16];
memset(argv, 0, sizeof(argv));
int words = 0;
char *cmd = "Hello world baby";
unsigned int len = strlen(cmd);
int start = 0;
for(unsigned int i = 0; i <= len; i++){
if(cmd[i] == ' ' | cmd[i] == '\0'){
++words;
char *w = (char *)malloc(sizeof(char)*(i-start) + 1);
strcpy(w, cmd + start);
w[i-start] = '\0';
argv[i] = w;
start = i + 1;
}
}
for(int i = 0; i < words; i++){
printf("%s\n", argv[i]);
free(argv[i]);
}
return 0;
}
I hoped that the printf function produces:
Hello
world
baby
However, when the printf() function is reached, the program triggers a segmentation fault.
Your primary problem, despite the banter in the comments about how to write your own version of strdup(), is that you really need strndup(). Eh?
You have the line:
strcpy(w, cmd + start);
Unfortunately, this copies the whole string from cmd + start into the allocated space, but you only wanted to copy (i - start) + 1 bytes including the null byte, because that's all the space you allocated. So, you have a buffer overflow (but not a stack overflow).
POSIX provides the function strndup()
with the signature:
extern char *strndup(const char *s, size_t size);
This allocates at most size + 1 bytes and copies at most size bytes from s and a null byte into the allocated space. You'd use:
argv[i] = strndup(cmd + start, i - start);
to get the required result. If you don't have (or can't use) strndup(), you can write your own. That's easiest if you have strnlen(), but you can write your own version of that if necessary (you don't have it or can't use it):
char *my_strndup(const char *s, size_t len)
{
size_t nbytes = strnlen(s, len);
char *result = malloc(nbytes + 1);
if (result != NULL)
{
memmove(result, s, nbytes);
result[nbytes] = '\0';
}
return result;
}
This deals with the situation where the actual string is shorter than the maximum length it can be by using the size from strnlen(). It's not clear that you are guaranteed to be able to access the memory at s + nbytes - 1, so simply allocating for the maximum size is not appropriate.
Implementing strnlen():
size_t my_strnlen(const char *s, size_t size)
{
size_t count = 0;
while (count < size && *s++ != '\0')
count++;
return count;
}
"Official" versions of this are probably implemented in assembler and are more efficient, but I think that's a valid implementation in pure C.
Another alternative in your code is to use the knowledge of the length:
char *w = (char *)malloc(sizeof(char)*(i - start + 1));
memmove(w, cmd + start, i - start);
w[i-start] = '\0';
argv[i] = w;
start = i + 1;
I note in passing that multiplying by sizeof(char) is a no-op since sizeof(char) == 1 by definition. You should include the + 1 in the multiplication in general (as I've reparenthesized the expression). If you were dealing with some structure and wanted N + 1 structures, you need to use (N + 1) * sizeof(struct WhatNot) and not N * sizeof(struct WhatNot) + 1. It's a good idea to head off bugs caused by sloppy coding practices while you're learning, even though there's no difference in the result here.
There are those who excoriate the cast on the result of malloc(). I'm not one of them: I learned to program on a pre-standard C system where the cast was crucial because the char * address of an object was different from the address of the same memory location when referenced via a pointer to a type bigger than a char. That is, the short * address and char * address for the same memory location had different bit patterns. Not casting the result of malloc() led to crashes. (I observe that the primary excuse given for rejecting the cast is "it may hide errors if malloc() is not declared". That excuse went by the wayside when C99 mandated that functions must be declared before being used.)
Warning: no compiler was consulted about the validity of any of the code shown in this answer. Nor was the sanity of the overall algorithm tested.
You have:
if(cmd[i] == ' ' | cmd[i] == '\0'){
That | should be ||.
I'm trying to make a function that cut a part of a string so that at the desired position, and for the desired length, it removes the part.
I'm getting SIGSEGV error (segmentation fault) while running with the debugger at the "Str[Pos] = 0". I don't understand why because I'm just trying to make the char pointer at this specific position set to 0 or '\0' so that it acts like it is the end of the array.
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
int main(int argc, char **argv)
{
char * String = malloc(512);
String = "Blobfish is the best creature ever made by nature";
CutString(String, 3, 4);
print("%s", String);
}
bool CutString(char * Str, int Pos, int Size)
{
int StrLen = strlen(Str);
printf("After4\n");
if (Size < 1 || Size + Pos > StrLen) return true;
printf("After4.1\n");
char * StrPos = Str + Pos + Size;
printf("After4.2\n");
printf("%s", StrPos);
Str[Pos] = 0;
printf("After4.3\n");
strcat(Str, StrPos);
printf("After4.4\n");
return false;
}
Thank you in advance for your help and take care in these times,
Jules.
The function is invalid but it is enough to point to that the program in any case has undefined behavior because it tries to modify a string literal and modifying a string literal results in undefined behavior.
char * String = malloc(512);
String = "Blobfish is the best creature ever made by nature";
CutString(String, 3, 4);
//...
Moreover there is a memory leak because at first a memory was allocated and pointer to the memory was assigned to the pointer String. And then the pointer String was reassigned with the address of a string literal. So the address of the allocated memory is lost.
As for the function then it can be defined the following way as it is shown in the demonstrative program below.
#include <stdio.h>
#include <string.h>
char * CutString( char * s, size_t pos, size_t n )
{
size_t length = strlen( s );
if ( pos < length )
{
n = length - pos < n ? length - pos : n;
memmove( s + pos, s + pos + n, length - pos - n + 1 );
}
return s;
}
int main(void)
{
char s[] = "Blobfish is the best creature ever made by nature";
puts( s );
puts( CutString( s, 3, 4 ) );
return 0;
}
The program output is
Blobfish is the best creature ever made by nature
Bloh is the best creature ever made by nature
Pay attention to that there is no great sense when the function has the return type bool. It is much better when such a function returns pointer to the string itself after its modification. All standard C string functions follow this convention.
Code is attempting to change a string literal which is undefined behavior.
Instead, modify allocated memory.
char * String = malloc(512);
// The below only copies the pointer to the string literal, not the string contents.
// String = "Blobfish is the best creature ever made by nature";
strcpy(String, "Blobfish is the best creature ever made by nature");
I can't quite tell exactly what you are trying to do with this function. But I have highlighted a couple problems:
This will cause you problems. As Size + Pos should always be bigger than StrLen. Since Strlen should be equal to size.
if (Size < 1 || Size + Pos > StrLen) return true;
Rewrite it as:
if (Size < 1 || Pos > StrLen)
{
return true;
}
Also, this definition is not correct. This will assign the pointer to a location you do not want.
char * StrPos = Str + Pos + Size;
Correct this to :
char * StrPos = &Str[Pos];
Once you cut the string I don't know what you are trying to do. I implemented and ran the program to simply append the cut string to end of the input and print it. You can see this here:
#include <stdio.h>
#include <string.h>
#include <stdbool.h>
bool CutString(char * Str, int Pos, int Size)
{
int StrLen = strlen(Str);
if (Size < 1 || Pos > StrLen)
{
return true;
}
char * StrPos = &Str[Pos];
printf("%s\n", StrPos);
strcat(Str, StrPos);
printf("%s", Str);
return false;
}
int main()
{
char input[26] = "WhatDoesThisDo?";
CutString(input,5,14);
return 0;
}
I'm trying to add a character at a defined position. I've created a new function, allocate a memory for one more char, save characters after the position then added my character at the defined position, and now I don't know how to erase characters after that position to concatenate the saved string. Any solution?
Here is the beginning of my function:
void appendCharact(char *source, char carac, int position) {
source = realloc(source, strlen(source) * sizeof(char) + 1); //Get enough memory
char *temp = source.substr(position); //Save characters after my position
source[position] = carac; //Add the character
}
EDIT :
I'm trying to implement another "barbarous" solution, in debug mode I can see that I've approximately my new string but it look like I can't erase the older pointer...
void appendCharact(char *source, char carac, int position) {
char *temp = (char *)malloc((strlen(source) + 2) * sizeof(char));
int i;
for(i = 0; i < position; i++) {
temp[i] = source[i];
}
temp[position] = carac;
for (i = position; i < strlen(source); i++) {
temp[i + 1] = source[i];
}
temp[strlen(temp) + 1] = '\0';
free(source);
source = temp;
}
I mentioned that I could see five problems with the code as shown (copied here for reference)
void appendCharact(char * source, char carac , int position)
{
source = realloc(source, strlen(source) * sizeof(char) + 1); //Get enough memory
char * temp = source.substr(position); //Save characters after my position
source[position] = carac; //Add the charactere
}
The problems are (in no specific order):
strlen(source) * sizeof(char) + 1 is equal to (strlen(source) * sizeof(char)) + 1. It should have been (strlen(source) + 1) * sizeof(char). However, this works fine since sizeof(char) is defined in the C++ specification to always be equal to 1.
Related to the above: Simple char strings are really called null-terminated byte strings. As such they must be terminated by a "null" character ('\0'). This null character of course needs space in the allocated string, and is not counted by strlen. Therefore to add a character you need allocate strlen(source) + 2 characters.
Never assign back to the pointer you pass to realloc. If realloc fails, it will return a null pointer, making you lose the original memory, and that is a memory leak.
The realloc function return type is void*. In C++ you need to cast it to the correct pointer type for assignment.
You pass source by value, meaning inside the function you have a local copy of the pointer. When you assign to source you only assign to the local copy, the original pointer used in the call will not be modified.
Here are some other problems with the code, or its possible use:
Regarding the null-terminator, once you allocate enough memory for it you also need to add it to the string.
If the function is called with source being a literal string or an array or anything that wasn't returned by a previous call to malloc, calloc or realloc, then you can't pass that pointer to realloc.
You use source.substr(position) which is not possible since source isn't an object and therefore doesn't have member functions.
Your new solution is much closer to a working function but it still has some problems:
you do not check for malloc() failure.
you should avoid computing the length of the source string multiple times.
temp[strlen(temp) + 1] = '\0'; is incorrect as temp is not yet a proper C string and strlen(temp) + 1 would point beyond the allocated block anyway, you should just write temp[i + 1] = '\0';
the newly allocated string should be returned to the caller, either as the return value or via a char ** argument.
Here is a corrected version:
char *insertCharact(char *source, char carac, size_t position) {
size_t i, len;
char *temp;
len = source ? strlen(source) : 0;
temp = (char *)malloc(len + 2);
if (temp != NULL) {
/* sanitize position */
if (position > len)
position = len;
/* copy initial portion */
for (i = 0; i < position; i++) {
temp[i] = source[i];
}
/* insert new character */
temp[i] = carac;
/* copy remainder of the source string if any */
for (; i < len; i++) {
temp[i + 1] = source[i];
}
/* set the null terminator */
temp[i + 1] = '\0';
free(source);
}
return temp;
}
int pos = 1;
char toInsert = '-';
std::string text = "hallo";
std::stringstream buffer;
buffer << text.substr(0,pos);
buffer << toInsert;
buffer << text.substr(pos);
text = buffer.str();
Try using something like:
#include <string>
void appendCharAt(std::string& src, char c , int pos)
{
std::string front(src.begin(), src.begin() + pos - 1 ); // use iterators
std::string back(src.begin() + pos, src.end() );
src = front + c + back; // concat together +-operator is overloaded for strings
}
Not 100% sure weather the positions are right. Maybe front hast to be src.begin() + pos and back src.begin() + pos + 1. Just try it out.
The C version of this will have to take care of the situation where realloc fails, in which case the original string is preserved. You should only overwrite the old pointer with the one returned from realloc upon success.
It might look something like this:
bool append_ch (char** str, char ch, size_t pos)
{
size_t prev_size = strlen(*str) + 1;
char* tmp = realloc(*str, prev_size+1);
if(tmp == NULL)
{
return false;
}
memmove(&tmp[pos+1], &tmp[pos], prev_size-pos);
tmp[pos] = ch;
*str = tmp;
return true;
}
Usage:
const char test[] = "hello word";
char* str = malloc(sizeof test);
memcpy(str, test, sizeof test);
puts(str);
bool ok = append_ch(&str, 'l', 9);
if(!ok)
asm ("HCF"); // error handling here
puts(str);
free(str);
I am tring to create a sub-routine that inserts a string into another string. I want to check that the host string is going to have enough capacity to hold all the characters and if not return an error integer. This requires using something like sizeof but that can be called using a pointer. My code is below and I would be very gateful for any help.
#include<stdio.h>
#include<conio.h>
//#include "string.h"
int string_into_string(char* host_string, char* guest_string, int insertion_point);
int main(void) {
char string_one[21] = "Hello mother"; //12 characters
char string_two[21] = "dearest "; //8 characters
int c;
c = string_into_string(string_one, string_two, 6);
printf("Sub-routine string_into_string returned %d and creates the string: %s\n", c, string_one);
getch();
return 0;
}
int string_into_string(char* host_string, char* guest_string, int insertion_point) {
int i, starting_length_of_host_string;
//check host_string is long enough
if(strlen(host_string) + strlen(guest_string) >= sizeof(host_string) + 1) {
//host_string is too short
sprintf(host_string, "String too short(%d)!", sizeof(host_string));
return -1;
}
starting_length_of_host_string = strlen(host_string);
for(i = starting_length_of_host_string; i >= insertion_point; i--) { //make room
host_string[i + strlen(guest_string)] = host_string[i];
}
//i++;
//host_string[i] = '\0';
for(i = 1; i <= strlen(guest_string); i++) { //insert
host_string[i + insertion_point - 1] = guest_string[i - 1];
}
i = strlen(guest_string) + starting_length_of_host_string;
host_string[i] = '\0';
return strlen(host_string);
}
C does not allow you to pass arrays as function arguments, so all arrays of type T[N] decay to pointers of type T*. You must pass the size information manually. However, you can use sizeof at the call site to determine the size of an array:
int string_into_string(char * dst, size_t dstlen, char const * src, size_t srclen, size_t offset, size_t len);
char string_one[21] = "Hello mother";
char string_two[21] = "dearest ";
string_into_string(string_one, sizeof string_one, // gives 21
string_two, strlen(string_two), // gives 8
6, strlen(string_two));
If you are creating dynamic arrays with malloc, you have to store the size information somewhere separately anyway, so this idiom will still fit.
(Beware that sizeof(T[N]) == N * sizeof(T), and I've used the fact that sizeof(char) == 1 to simplify the code.)
This code needs a whole lot more error handling but should do what you need without needing any obscure loops. To speed it up, you could also pass the size of the source string as parameter, so the function does not need to calculate it in runtime.
#include <string.h>
#include <stdlib.h>
#include <stdio.h>
signed int string_into_string (char* dest_buf,
int dest_size,
const char* source_str,
int insert_index)
{
int source_str_size;
char* dest_buf_backup;
if (insert_index >= dest_size) // sanity check of parameters
{
return -1;
}
// save data from the original buffer into temporary backup buffer
dest_buf_backup = malloc (dest_size - insert_index);
memcpy (dest_buf_backup,
&dest_buf[insert_index],
dest_size - insert_index);
source_str_size = strlen(source_str);
// copy new data into the destination buffer
strncpy (&dest_buf[insert_index],
source_str,
source_str_size);
// restore old data at the end
strcpy(&dest_buf[insert_index + source_str_size],
dest_buf_backup);
// delete temporary buffer
free(dest_buf_backup);
}
int main()
{
char string_one[21] = "Hello mother"; //12 characters
char string_two[21] = "dearest "; //8 characters
(void) string_into_string (string_one,
sizeof(string_one),
string_two,
6);
puts(string_one);
return 0;
}
I tried using a macro and changing string_into_string to include the requirement for a size argument, but I still strike out when I call the function from within another function. I tried using the following Macro:
#define STRING_INTO_STRING( a, b, c) (string_into_string2(a, sizeof(a), b, c))
The other function which causes failure is below. This fails because string has already become the pointer and therefore has size 4:
int string_replace(char* string, char* string_remove, char* string_add) {
int start_point;
int c;
start_point = string_find_and_remove(string, string_remove);
if(start_point < 0) {
printf("string not found: %s\n ABORTING!\n", string_remove);
while(1);
}
c = STRING_INTO_STRING(string, string_add, start_point);
return c;
}
Looks like this function will have to proceed at risk. looking at strcat it also proceeds at risk, in that it doesn't check that the string you are appending to is large enough to hold its intended contents (perhaps for the very same reason).
Thanks for everyone's help.
I am trying to set up a list of file names for a parameter to SHFileOperation. I want to be able to concatenate a file name onto the char array, but i dont want to get rid of the terminating character. for example, I want this:
C:\...\0E:\...\0F:\...\0\0
when i use strcat(), it overwrites the null, so it looks like
C:\...E:\...F:\...0\
Is there any easy way to do this? or am i going to have to code a new strcat for myself?
The code is pretty straightforward. Use a helper pointer to track where the next string should start. To update the tracker pointer, increment by the length of the string +1:
const char *data[] = { "a", "b", "c" };
size_t data_count = sizeof(data) / sizeof(*data);
size_t d;
size_t buffer_size;
char *buffer;
char *next;
// calculate the size of the buffer
for (d = 0; d < data_count; ++d)
buffer_size += (strlen(data[d] + 1);
buffer_size += 1;
buffer = malloc(buffer_size);
// Next will track where we write the next string
next = buffer;
for (d = 0; d < data_count; ++d)
{
strcpy(next, data[d]);
// Update next to point to the first character after the terminating NUL
next += strlen(data[d]) + 1;
}
*next = '\0';
Use memcpy.
memcpy(dest, src1, strlen(src1)+1);
memcpy(&dest[strlen(src1)+1], src2, strlen(src2)+1);
Using the GNU stpcpy() may be slightly more elegant, if you know beforehand the maximum 'length' of the resulting char array.
char *src[] = {"C:\\foo", "E:\\bar", "F:\\foobar", 0};
char dst[MY_MAX_LEN], *p = dst;
int i;
for (i = 0; src[i]; i++)
p = stpcpy(p, src) + 1;
*p = 0;
assert(p < dst + sizeof dst);
If needed, stpcpy() can be defined as:
char *stpcpy(char * restrict dst, const char * restrict src)
{
return strcpy(dst, src) + strlen(src);
}
just use strcat to append to the original string, but add one to the offset so you're bypassing the previous string's 0 terminator.
// an example
char testString [256];
strcpy (testString, "Test1");
strcat (testString + strlen(testString)+1, "Test2");
strcat (testString + strlen(testString)+1, "Test3");
testString will now contain "Test1\0Test2\0Test3\0"