pointers to array - c programming [duplicate] - c

This question already has answers here:
Closed 10 years ago.
Possible Duplicate:
Sizeof an array in the C programming language?
Why sizeof(param_array) is the size of pointer?
void printSizeOfArray(int a[])
{
printf("%lu\n", sizeof(a));
}
int main()
{
int it;
int a[4] = {0};
printSizeOfArray(a);
return 0;
}
When I run the code I get 8. Why is a pointer to an array a pointer of type void?
And if a pointer to an array is of type void, why, when I write:
int *it;
int a[4] = {0};
it = a;
printf("%lu\n", sizeof(it));
It works ok as well? How can I point with an int?
Also, why does it print 8 in the second and not 4? It is a pointer to array (void*) and not an int.

Arrays in C often "decay" to just pointers to the first element. This pointer doesn't retain any information about the size of the array, as you've noticed. When an array is passed to a function, such decay occurs.
The proper size can only be computed with the proper declaration in scope. So, you can make it work for functions, but then then size of the array becomes part of the function's prototype which is rarely useful:
void printSizeOfArray(int a[3]);
This is why typical C code always passes the size separately.
Basically, C's support for arrays is "weak".

int *a; // this is a pointer
int arr[]; // this is an array. not a pointer, not a "pointer to void"
Why is a pointer to an array a pointer of type void?
It's not. It's an array. When you pass it to a function it decays into a pointer to an int. Why do you think it's a void *?
When I run the code I get 8.
That's the size of a pointer on your 64-bit system. Try this:
int *a;
printf("%d\n", sizeof(a));
You'll see it's 8, because a pointer on your system takes 8 bytes.
And if a pointer to an array is of type void, why, when I write:
int *it = a;
It works ok as well? How can I point with an int?
That's because it decays into a pointer to an int. You can use a void * to point to it as well because void * is typeless (it can point to anything).
Also, why does it print 8 in the second and not 4?
It should never print 4. You're question should be "why does it print 8 and not 32?". It's printing 8 because that's the number of bytes to represent a pointer to an int on your system and it is a pointer to an int. If you did sizeof(a) you should see a result of <array_size> * sizeof(int) so that's most likely 4*8 on your system or 32.

It's because of arrays decay into pointers in function calls, hence when you call a function with an array name, the argument in function is actually the pointer of that type so the sizeof() gives you the size of the pointer on that machine, that's why its printing 8
Mind one thing:
void printSizeOfArray(int a[])
and
void printSizeOfArray(int *a)
are same

Related

Differences when using ** in C

I started learning C recently, and I'm having a problem understanding pointer syntax, for example when I write the following line:
int ** arr = NULL;
How can I know if:
arr is a pointer to a pointer of an integer
arr is a pointer to an array of pointers to integers
arr is a pointer to an array of pointers to arrays of integers
Isn't it all the same with int ** ?
Another question for the same problem:
If I have a function that receives char ** s as a parameter, I want to refer to it as a pointer to an array of strings, meaning a pointer to an array of pointers to an array of chars, but is it also a pointer to a pointer to a char?
Isn't it all the same with int **?
You've just discovered what may be considered a flaw in the type system. Every option you specified can be true. It's essentially derived from a flat view of a programs memory, where a single address can be used to reference various logical memory layouts.
The way C programmers have been dealing with this since C's inception, is by putting a convention in place. Such as demanding size parameter(s) for functions that accept such pointers, and documenting their assumptions about the memory layout. Or demanding that arrays be terminated with a special value, thus allowing "jagged" buffers of pointers to buffers.
I feel a certain amount of clarification is in order. As you'd see when consulting the other very good answers here, arrays are most definitely not pointers. They do however decay into ones in enough contexts to warrant a decades long error in teaching about them (but I digress).
What I originally wrote refers to code as follows:
void func(int **p_buff)
{
}
//...
int a = 0, *pa = &a;
func(&pa);
//...
int a[3][10];
int *a_pts[3] = { a[0], a[1], a[2] };
func(a_pts);
//...
int **a = malloc(10 * sizeof *a);
for(int i = 0; i < 10; ++i)
a[i] = malloc(i * sizeof *a[i]);
func(a);
Assume func and each code snippet is compiled in a separate translation unit. Each example (barring any typos by me) is valid C. The arrays will decay into a "pointer-to-a-pointer" when passed as arguments. How is the definition of func to know what exactly it was passed from the type of its parameter alone!? The answer is that it cannot. The static type of p_buff is int**, but it still allows func to indirectly access (parts of) objects with vastly different effective types.
The declaration int **arr says: "declare arr as a pointer to a pointer to an integer". It (if valid) points to a single pointer that points (if valid) to a single integer object. As it is possible to use pointer arithmetic with either level of indirection (i.e. *arr is the same as arr[0] and **arr is the same as arr[0][0]) , the object can be used for accessing any of the 3 from your question (that is, for second, access an array of pointers to integers, and for third, access an array of pointers to first elements of integer arrays), provided that the pointers point to the first elements of the arrays...
Yet, arr is still declared as a pointer to a single pointer to a single integer object. It is also possible to declare a pointer to an array of defined dimensions. Here a is declared as a pointer to 10-element array of pointers to arrays of 10 integers:
cdecl> declare a as pointer to array 10 of pointer to array 10 of int;
int (*(*a)[10])[10]
In practice array pointers are most used for passing in multidimensional arrays of constant dimensions into functions, and for passing in variable-length arrays. The syntax to declare a variable as a pointer to an array is seldom seen, as whenever they're passed into a function, it is somewhat easier to use parameters of type "array of undefined size" instead, so instead of declaring
void func(int (*a)[10]);
one could use
void func(int a[][10])
to pass in a a multidimensional array of arrays of 10 integers. Alternatively, a typedef can be used to lessen the headache.
How can I know if :
arr is a pointer to a pointer of an integer
It is always a pointer to pointer to integer.
arr is a pointer to an array of pointers to integers
arr is a pointer to an array of pointers to arrays of integers
It can never be that. A pointer to an array of pointers to integers would be declared like this:
int* (*arr)[n]
It sounds as if you have been tricked to use int** by poor teachers/books/tutorials. It is almost always incorrect practice, as explained here and here and (
with detailed explanation about array pointers) here.
EDIT
Finally got around to writing a detailed post explaining what arrays are, what look-up tables are, why the latter are bad and what you should use instead: Correctly allocating multi-dimensional arrays.
Having solely the declaration of the variable, you cannot distinguish the three cases. One can still discuss if one should not use something like int *x[10] to express an array of 10 pointers to ints or something else; but int **x can - due to pointer arithmetics, be used in the three different ways, each way assuming a different memory layout with the (good) chance to make the wrong assumption.
Consider the following example, where an int ** is used in three different ways, i.e. p2p2i_v1 as a pointer to a pointer to a (single) int, p2p2i_v2 as a pointer to an array of pointers to int, and p2p2i_v3 as a pointer to a pointer to an array of ints. Note that you cannot distinguish these three meanings solely by the type, which is int** for all three. But with different initialisations, accessing each of them in the wrong way yields something unpredictable, except accessing the very first elements:
int i1=1,i2=2,i3=3,i4=4;
int *p2i = &i1;
int **p2p2i_v1 = &p2i; // pointer to a pointer to a single int
int *arrayOfp2i[4] = { &i1, &i2, &i3, &i4 };
int **p2p2i_v2 = arrayOfp2i; // pointer to an array of pointers to int
int arrayOfI[4] = { 5,6,7,8 };
int *p2arrayOfi = arrayOfI;
int **p2p2i_v3 = &p2arrayOfi; // pointer to a pointer to an array of ints
// assuming a pointer to a pointer to a single int:
int derefi1_v1 = *p2p2i_v1[0]; // correct; yields 1
int derefi1_v2 = *p2p2i_v2[0]; // correct; yields 1
int derefi1_v3 = *p2p2i_v3[0]; // correct; yields 5
// assuming a pointer to an array of pointers to int's
int derefi1_v1_at1 = *p2p2i_v1[1]; // incorrect, yields ? or seg fault
int derefi1_v2_at1 = *p2p2i_v2[1]; // correct; yields 2
int derefi1_v3_at1 = *p2p2i_v3[1]; // incorrect, yields ? or seg fault
// assuming a pointer to an array of pointers to an array of int's
int derefarray_at1_v1 = (*p2p2i_v1)[1]; // incorrect; yields ? or seg fault;
int derefarray_at1_v2 = (*p2p2i_v2)[1]; // incorrect; yields ? or seg fault;
int derefarray_at1_v3 = (*p2p2i_v3)[1]; // correct; yields 6;
How can I know if :
arr is a pointer to a pointer of an integer
arr is a pointer to an array of pointers to integers
arr is a pointer to an array of pointers to arrays of integers
You cannot. It can be any of those. What it ends up being depends on how you allocate / use it.
So if you write code using these, document what you're doing with them, pass size parameters to the functions using them, and generally be sure about what you allocated before using it.
Pointers do not keep the information whether they point to a single object or an object that is an element of an array. Moreover for the pointer arithmetic single objects are considered like arrays consisting from one element.
Consider these declarations
int a;
int a1[1];
int a2[10];
int *p;
p = &a;
//...
p = a1;
//...
p = a2;
In this example the pointer p deals with addresses. It does not know whether the address it stores points to a single object like a or to the first element of the array a1 that has only one element or to the first element of the array a2 that has ten elements.
The type of
int ** arr;
only have one valid interpretation. It is:
arr is a pointer to a pointer to an integer
If you have no more information than the declaration above, that is all you can know about it, i.e. if arr is probably initialized, it points to another pointer, which - if probably initialized - points to an integer.
Assuming proper initialization, the only guaranteed valid way to use it is:
**arr = 42;
int a = **arr;
However, C allows you to use it in multiple ways.
• arr can be used as a pointer to a pointer to an integer (i.e. the basic case)
int a = **arr;
• arr can be used as a pointer to a pointer to an an array of integer
int a = (*arr)[4];
• arr can be used as a pointer to an array of pointers to integers
int a = *(arr[4]);
• arr can be used as a pointer to an array of pointers to arrays of integers
int a = arr[4][4];
In the last three cases it may look as if you have an array. However, the type is not an array. The type is always just a pointer to a pointer to an integer - the dereferencing is pointer arithmetic. It is nothing like a 2D array.
To know which is valid for the program at hand, you need to look at the code initializing arr.
Update
For the updated part of the question:
If you have:
void foo(char** x) { .... };
the only thing that you know for sure is that **x will give a char and *x will give you a char pointer (in both cases proper initialization of x is assumed).
If you want to use x in another way, e.g. x[2] to get the third char pointer, it requires that the caller has initialized x so that it points to a memory area that has at least 3 consecutive char pointers. This can be described as a contract for calling foo.
C syntax is logical. As an asterisk before the identifier in the declaration means pointer to the type of the variable, two asterisks mean pointer to a pointer to the type of the variable.
In this case arr is a pointer to a pointer to integer.
There are several usages of double pointers. For instance you could represent a matrix with a pointer to a vector of pointers. Each pointer in this vector points to the row of the matrix itself.
One can also create a two dimensional array using it,like this
int **arr=(int**)malloc(row*(sizeof(int*)));
for(i=0;i<row;i++) {
*(arr+i)=(int*)malloc(sizeof(int)*col); //You can use this also. Meaning of both is same. //
arr[i]=(int*)malloc(sizeof(int)*col); }
There is one trick when using pointers, read it from right hand side to the left hand side:
int** arr = NULL;
What do you get: arr, *, *, int, so array is a pointer to a pointer to an integer.
And int **arr; is the same as int** arr;.
int ** arr = NULL;
It's tell the compiler, arr is a double pointer of an integer and assigned NULL value.
There are already good answers here, but I want to mention my "goto" site for complicated declarations: http://cdecl.org/
Visit the site, paste your declaration and it will translate it to English.
For int ** arr;, it says declare arr as pointer to pointer to int.
The site also shows examples. Test yourself on them, then hover your cursor to see the answer.
(double (^)(int , long long ))foo
cast foo into block(int, long long) returning double
int (*(*foo)(void ))[3]
declare foo as pointer to function (void) returning pointer to array 3 of int
It will also translate English into C declarations, which is prety neat - if you get the description correct.

How does a pointer to the constant pointer of the first element of an array work?

I wanted to test if I could change the constant pointer that points to the first element of an array in C. While testing I got some strange output that I don't understand:
//Constant pointer to pointer to constant value
void test(int const * * const a) {
//printf("%d", **a); //Program crashes (2)
(*a)++;
}
int main()
{
int a[5] = { 1,2,3,4,5 };
test(&a);
printf("%d", *a); //Prints 5 as output (1)
return 0;
}
I expected the compiler to give an error when I try to compile (*a)++ but instead I can run the code, but when I try to print the element I get a strange value (1).
Then I wanted to print out the value (2) of the first element of the array. When I tried this, the program crashes.
By doing &a you are making a pointer to an array (int (*)[]).
Then when this pointer to array is passed to the test function, it's converted to a pointer to a pointer(int **);
Then (*a)++; is UB.
1. So why 5?
On modern implementation of C like GCC, pointer to a array has the same numerical value as the beginning of the array, so is the address value when the array decays to a pointer: they all are the beginning address of the array.
So, in test, int **a points to the beginning of the array, (*a)++ deferences the pointer as int * and increment the pointer by 1 int element, which is usually implemented as adding the sizeof(int) to the numerical value of the pointer.
Then, 1+sizeof(int) gives you 5.
2. Why it crashed in the second case?
Assuming you are using a 32bit x86 machine, or some machine whose pointer type has the same size as int type, then *a equal to 1. Then further dereferencing the pointer at a memory address at 1 usually gives you a segfault.
The program crashes at the printf because test assumes that when it dereferences a the resulting object is a pointer. If it were one and contained a valid address, the second dereferencing would yield an int object. Alas, a contains the address of the array, which is numerically the address of its first element. The 4 or 8 bytes there are considered an address (because test thinks that *a is a pointer) and the code then tries to access the memory at address 1 in order to print the int value assumed at that address. The address is invalid though, so the program crashes.
Now that we have established that the program considers the data at the beginning of the array a pointer to int, we know what (*a)++ does: it increments the value there by sizeof(int) so that the "pointer" point to the next int "element". I guess an int on your machine is 4 bytes long because 1+4=5, which is printed.
This code is illegal in C, you should get a compiler diagnostic. (If not, turn up your warning level). The results of running any executable produced are meaningless.
The code is illegal because int (*)[5] does not implicitly convert to int const **.
the constant pointer that points to the first element of an array in C
There is no such thing. You misunderstand what arrays are. Arrays are a series of contiguous elements. int a[5] is like int a; except that there are 5 ints instead of 1.
int a; and int a[1]; cause identical memory layout. The only difference is the syntax used to access that memory.

What is the size of pointer to an array of type int?

I have the following code
#include <stdio.h>
int main(void) {
int arr[] = {10,20,30,40};
int* ptr = arr;
printf("%d\n",sizeof(arr));
printf("%d",sizeof(ptr));
return 0;
}
The output is
16
4
size of pointer in C is 4. 'arr' is also a pointer to an integer but its size comes out to be 16, which is product of size of one element and number of elements.
On the other hand if I store the same pointer into another pointer variable then its size becomes 4. This is very confusing. The same thing happens if I try to send arr as an argument to a function and then print the size of arr in that function. How does C handle a pointer to an array?
'arr' is also a pointer to integer
No, it's not. arr is an array. The size of an array is the size of an element times the number of elements. If it were a pointer, it's size would be the same as any other pointer.
How does C handles pointer of array?
C handles pointers to arrays the same way it handles all other pointers. However there are no pointers to arrays in your code, only a pointer to int (ptr).
A pointer is just a memory address, therefore on 32-bit systems it is always 4 bytes. Depending on the environment it is 4 or 8 bytes on 64-bit systems.
There is no real confusion in your example. arr is an array of 4 32-bit integers, therefore 16 bytes. It is 'handled', or 'passed around', as a pointer to the first int, an int*, which is why you can copy it to other variables of that type, either explicitly or as a parameter. At which time there is no longer a relationship to the original array, and it is just a pointer - 4 bytes on your system.
The best way to look at it is that there is an implicit conversion possible from int[] to int*, like there is from char to int.
When you do sizeof(arr) you will get the size of array which is number of elements * size of int.
When you do sizeof(ptr) you will get the size of pointer which is size of int.
This is very confusing. The same thing happens if I try to send arr as an argument to a function and then print the size of arr in that function.
When you send the array like this foo(arr), you are actually sending the base address of arr. And when we pass address of a variable to a function, it will store the address in a pointer. So again if you try to get the size of arr you'll get the size of pointer.
sizeof only works to find the length of the array if you apply it to the original array.
int a[5]; //real array. NOT a pointer
sizeof(a); // :)
However, by the time the array decays into a pointer, sizeof will give the size of the pointer and not of the array.
int a[5];
int * p = a; // assigning address of the array to pointer
sizeof(p); // :(
It will return always 4 bytes on 32-bit system and 8 bytes on 64-bit system!
Arrays decaying into pointers when they are passed to a function and continuing to keep the array length in the type system.
When you pass an array to a function it decays to pointer. So the sizeof function will return the size of int *
So when you pass the array to the function you need to pass the Number of elements also-
void function (size_t sz, int *arr) { ... }
:
{
int x[20];
function (sizeof(x)/sizeof(*x), x);
}

What happens when I call a function with an array name as an argument? [duplicate]

This question already has answers here:
How to find the size of an array (from a pointer pointing to the first element array)?
(17 answers)
Closed 9 years ago.
I am reading the TCPL by K&R, when I read something about array and pointer, I write this small code below:
#include <stdio.h>
int sum(int a[])
{
int t = 0;
int length = sizeof(a) / sizeof(a[0]) ;
// printf("%d\n",length);
for(int i = 0; i != length; ++i)
{
t += a[i];
}
return t;
}
int main()
{
int b[5] = {1, 2, 3, 4, 5};
printf("%d\n",sum(b));
return 0;
}
The output answer is 1 NOT 15, then I debug this code by adding printf("%d\n",length); the output length is 1 NOT 5.
The TCPL tells that a array name converts to pointer when the array name used as argument, but the output answer is wrong, so I wonder that:
What happend when call a funcion with array name used as argument?
The array a[] used parameter in sum(int a[]) has storage or not?
I see two styles when calling a array : fun(int a[]); fun(b) and fun(int *a);fun(b),what the difference?
Thx very much :-)
You cannot call a function and pass a whole array; if you use an array name as a function argument, it is implicitly rewritten as ("decays to") a pointer to its first element. It is equivalent to writing
int sum(int *a) { ... }
Thus, within the function, sizeof array, does NOT give you the size of the array, only the size of a pointer to its first element.
So how do you know how many elements there are in the array? You need to pass this number explicitly to functions (or define a macro with the number of elements and use it where needed).
Your third question gets to the heart of the matter: there is no difference between those two as far as the compiler is concerned. Everything about how the argument is passed is the same.
Therefore, in response to your second question, the a parameter doesn't have storage for the underlying array, nor are the members of that array copied. The only storage allocated is for an int * pointer, and that pointer is stored in a. (That somewhat answers your first question as well.)
So, in your function:
int length = sizeof(a) / sizeof(a[0]) ;
is equivalent to
int length = sizeof(int *) / sizeof(int);
which returns 1 on systems where pointers and ints are the same size. If you run this on 64-bit Linux, you will get 2 instead, since pointers are 64 bits and ints are 32 bits.
Calling sizeof on an array declared as follows
int a[5];
will return the size of the array how you currently think it will (ie the full size in bytes of the array - in this case 20 bytes on my machine). When you pass an array like this to a function, the array will decay to a pointer to its first element. Thus when you call sizeof on your function argument you are actually calling it on a pointer type. Had you declared your function to take an int * argument, the error would be more obvious as the type of the variable that you call sizeof is explicit.
There is no problem with your call, and there is no difference between fun(int a[]) and fun(int *a) (expect that it is more obvious to the reader that you expect an array and not any pointer). Bot arguments are a pointer to an int.
Your problem here is how you try to determine the length of the array. As the square brackets are empty, there is no way for the compiler to know how long the array behind a is. You can for example provide the length of the array as a second argument. Note: When calling the function, sizeof(b) will provide the correct length, because the compiler knows its length.
The sizeof() operator can not be used for getting a dynamically allocated array length.
Here you can find examples of the sizeof() using.
When you try to do sizeof(array_ptr) it is actually gives you size of the pointer.
Thus, you have to pass array length as parameter of the function

Pointer to Array of Pointers

I have an array of int pointers int* arr[MAX]; and I want to store its address in another variable. How do I define a pointer to an array of pointers? i.e.:
int* arr[MAX];
int (what here?) val = &arr;
The correct answer is:
int* arr[MAX];
int* (*pArr)[MAX] = &arr;
Or just:
int* arr [MAX];
typedef int* arr_t[MAX];
arr_t* pArr = &arr;
The last part reads as "pArr is a pointer to array of MAX elements of type pointer to int".
In C the size of array is stored in the type, not in the value. If you want this pointer to correctly handle pointer arithmetic on the arrays (in case you'd want to make a 2-D array out of those and use this pointer to iterate over it), you - often unfortunately - need to have the array size embedded in the pointer type.
Luckily, since C99 and VLAs (maybe even earlier than C99?) MAX can be specified in run-time, not compile time.
Should just be:
int* array[SIZE];
int** val = array;
There's no need to use an address-of operator on array since arrays decay into implicit pointers on the right-hand side of the assignment operator.
IIRC, arrays are implicitly convertible to pointers, so it would be:
int ** val = arr;
According to this source http://unixwiz.net/techtips/reading-cdecl.html, by using the "go right when you can, go left when you must" rule, we get the following 2 meanings of the declarations given in the previous answers -
int **val ==> val is a pointer to pointer to int
int* (*pArr)[MAX] ==> pArr is a pointer to an array of MAX length pointers to int.
I hope the above meanings make sense and if they don't, it would probably be a good idea to peruse the above mentioned source.
Now it should be clear that the second declaration is the one which moteutsch is looking for as it declares a pointer to an array of pointers.
So why does the first one also work? Remember that
int* arr[MAX]
is an array of integer pointers. So, val is a pointer to, the pointer to the first int declared inside the int pointer array.
#define SIZE 10
int *(*yy)[SIZE];//yy is a pointer to an array of SIZE number of int pointers
and so initialize yy to array as below -
int *y[SIZE]; //y is array of SIZE number of int pointers
yy = y; // Initialize
//or yy = &y; //Initialize
I believe the answer is simply:
int **val;
val = arr;
As far as I know there is no specific type "array of integers" in c, thus it's impossible to have a specific pointer to it. The only thing you can do is to use a pointer to the int: int*, but you should take into account a size of int and your array length.

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