Operator in C: not greater and equal to. - c

Just a fast question:
I'm trying to test if a variable is not greater than or equal to another variable.
I have it coded as such:
if (f!>=i){
print ("True");}
but my c compiler won't recognize it. I can't find it online, is it possible?

Just change it to (f < i) which is !(f >= i).
Note: this is not the case if either f or i is NaN. This is because f >= i will evaluate to false if either is NaN leading to !(f >= i) evaluating to true where f < i evaluates to false.

You want to do: if (!(f>=0))...
Specific to what you're doing, using < makes more sense. My suggestion here is just for a generic means of reversing polarity on any if statement.

Not greater than or equal to is equivalent to less than.

Use the aliter i.e instead of !> think in reverse and use f<i
and you cant use ! for more than one operator i.e !+= is not valid

You can write it like so:
if(!(anyvariablename<0))

Related

Recursive function for finding factorial of a number

I am getting an output of 24 which is the factorial for 4, but I should be getting the output for 5 factorial which is 120
#include <stdio.h>
int factorial(int number){
if(number==1){
return number;
}
return number*factorial(--number);
}
int main(){
int a=factorial(5);
printf("%d",a);
}
Your program suffers from undefined behavior.
In the first call to factorial(5), where you have
return number * factorial(--number);
you imagine that this is going to compute
5 * factorial(4);
But that's not guaranteed!
What if the compiler looks at it in a different order?
What it if works on the right-hand side first?
What if it first does the equivalent of:
temporary_result = factorial(--number);
and then does the multiplication:
return number * temporary_result;
If the compiler does it in that order, then temporary_result will be factorial(4), and it'll return 4 times that, which won't be 5!. Basically, if the compiler does it in that order -- and it might! -- then number gets decremented "too soon".
You might not have imagined that the compiler could do things this way.
You might have imagined that the expression would always be "parsed left to right".
But those imaginations are not correct.
(See also this answer for more discussion on order of evaluation.)
I said that the expression causes "undefined behavior", and this expression is a classic example. What makes this expression undefined is that there's a little too much going on inside it.
The problem with the expression
return number * factorial(--number);
is that the variable number is having its value used within it, and that same variable number is also being modified within it. And this pattern is, basically, poison.
Let's label the two spots where number appears, so that we can talk about them very clearly:
return number * factorial(--number);
/* A */ /* B */
At spot A we take the value of the variable number.
At spot B we modify the value of the variable number.
But the question is, at spot A, do we get the "old" or the "new" value of number?
Do we get it before or after spot B has modified it?
And the answer, as I already said, is: we don't know. There is no rule in C to tell us.
Again, you might have thought there was a rule about left-to-right evaluation, but there isn't. Because there's no rule that says how an expression like this should be parsed, a compiler can do anything it wants. It can parse it the "right" way, or the "wrong" way, or it can do something even more bizarre and unexpected. (And, really, there's no "right" or "wrong" way to parse an undefined expression like this in the first place.)
The solution to this problem is: Don't do that!
Don't write expressions where one variable (like number) is both used and modified.
In this case, as you've already discovered, there's a simple fix:
return number * factorial(number - 1);
Now, we're not actually trying to modify the value of the variable number (as the expression --number did), we're just subtracting 1 from it before passing the smaller value off to the recursive call.
So now, we're not breaking the rule, we're not using and modifying number in the same expression.
We're just using its value twice, and that's fine.
For more (much more!) on the subject of undefined behavior in expressions like these, see Why are these constructs using pre and post-increment undefined behavior?
How to find the factorial of a number;
function factorial(n) {
if(n == 0 || n == 1 ) {
return 1;
}else {
return n * factorial(n-1);
}
//return newnum;
}
console.log(factorial(3))

+(+k--) expression in C

I saw this question in a test in which we have to tell the output of the following code.
#include<stdio.h>
int main(){
int k = 0;
while(+(+k--)!=0)
k=k++;
printf("%d\n", k);
return 0;
}
The output is -1. I am unsure why this is the answer, though.
What does the expression +(+k--) mean in C?
This code is deeply, perhaps deliberately, confusing. It contains a narrowly-averted instance of the dread undefined behavior. It's hard to know whether the person who constructed this question was being very, very clever or very, very stupid. And the "lesson" this code might purport to teach or quiz you about -- namely, that the unary plus operator doesn't do much -- is not one that's important enough, I would think, to deserve this kind of subversive misdirection.
There are two confusing aspects of the code, the strange condition:
while(+(+k--)!=0)
and the demented statement it controls:
k=k++;
I'm going to cover the second part first.
If you have a variable like k that you want to increment by 1, C gives you not one, not two, not three, but four different ways to do it:
k = k + 1
k += 1
++k
k++
Despite this bounty (or perhaps because of it), some programmers get confused and cough out contortions like
k = k++;
If you can't figure out what this is supposed to do, don't worry: no one can. This expression contains two different attempts to alter k's value (the k = part, and the k++ part), and because there's no rule in C to say which of the attempted modifications "wins", an expression like this is formally undefined, meaning not only that it has no defined meaning, but that the whole program containing it is suspect.
Now, if you look very carefully, you'll see that in this particular program, the line k = k++ doesn't actually get executed, because (as we're about to see) the controlling condition is initially false, so the loop runs 0 times. So this particular program might not actually be undefined -- but it's still pathologically confusing.
See also these canonical SO answers to all questions concerning Undefined Behavior of this sort.
But you didn't ask about the k=k++ part. You asked about the first confusing part, the +(+k--)!=0 condition. This looks strange, because it is strange. No one would ever write such code in a real program. So there's not much reason to learn how to understand it. (Yes, it's true, exploring the boundaries of a system can help you learn about its fine points, but there's a line in my book between imaginative, thought-provoking explorations versus dunderheaded, abusive explorations, and this expression is pretty clearly on the wrong side of that line.)
Anyway, let's examine +(+k--)!=0. (And after doing so, let's forget all about it.) Any expression like this has to be understood from the inside out. I presume you know what
k--
does. It takes k's current value and "returns" it to the rest of the expression, and it more or less simultaneously decrements k, that is, it stores the quantity k-1 back into k.
But then what does the + do? This is unary plus, not binary plus. It's just like unary minus. You know that binary minus does subtraction: the expression
a - b
subtracts b from a. And you know that unary minus negates things: the expression
-a
gives you the negative of a. What unary + does is... basically nothing. +a gives you a's value, after changing positive values to positive and negative values to negative. So the expression
+k--
gives you whatever k-- gave you, that is, k's old value.
But we're not done, because we have
+(+k--)
This just takes whatever +k-- gave you, and applies unary + to it again. So it gives you whatever +k-- gave you, which was whatever k-- gave you, which was k's old value.
So in the end, the condition
while(+(+k--)!=0)
does exactly the same thing as the much more ordinary condition
while(k-- != 0)
would have done. (It also does the same thing as the even more complicated-looking condition while(+(+(+(+k--)))!=0) would have done. And those parentheses aren't really necessary; it also does the same thing as while(+ +k--!=0) would have done.)
Even figuring out what the "normal" condition
while(k-- != 0)
does is kind of tricky. There are sort of two things going on in this loop: As the loop runs potentially multiple times, we're going to:
keep doing k--, to make k smaller and smaller, but also
keep doing the body of the loop, whatever that does.
But we do the k-- part right away, before (or in the process of) deciding whether to take another trip through the loop. And remember that k-- "returns" the old value of k, before decrementing it. In this program, the initial value of k is 0. So k-- is going to "return" the old value 0, then update k to -1. But then the rest of the condition is != 0 -- and it's not true that 0 != 0. That is, 0 is equal to 0, so we won't make any trips through the loop, so we won't try to execute the problematic statement k=k++ at all.
In other words, in this particular loop, although I said that "there are sort of two things going on", it turns out that thing 1 happens one time, but thing 2 happens zero times.
At any rate, I hope it's now adequately clear why this poor excuse for a program ends up printing -1 as the final value of k. Normally, I don't like to answer quiz questions like this -- it feels like cheating -- but in this case, since I fundamentally disagree with the whole point of the exercise, I don't mind.
At first glance it looks like this code invokes undefined behavior however that is not the case.
First let's format the code correctly:
#include<stdio.h>
int main(){
int k = 0;
while(+(+k--)!=0)
k=k++;
printf("%d\n", k);
return 0;
}
So now we can see that the statement k=k++; is inside of the loop.
Now let's trace the program:
When the loop condition is first evaluated, k has the value 0. The expression k-- has the current value of k, which is 0, and k is decremented as a side effect. So after this statement the value of k is -1.
The leading + on this expression has no effect on the value, so +k-- evaluated to 0 and similarly +(+k--) evaluates to 0.
Then the != operator is evaluated. Since 0!=0 is false, the body of the loop is not entered. Had the body been entered, you would invoke undefined behavior because k=k++ both reads and writes k without a sequence point. But the loop is not entered, so no UB.
Finally the value of k is printed which is -1.
Here's a version of this that shows operator precedence:
+(+(k--))
The two unary + operators don't do anything, so this expression is exactly equivalent to k--. The person that wrote this most likely was trying to mess with your mind.

Weird Condition Checks

Let's consider the following C code snippet.
while(!var_can_be_0_or_1 && foo_returns_0_or_1(arg1, arg2)) {
body;
}
it's a simple while condition statement which does what I am failing to understand. But let's say I have two macros
#define TRUE 1
#define FALSE 0
Can someone please tell me(or rather explain to me) what are we checking under the condition in this while loop here? I mean in what condition/s the loop body will execute and in which condition/s it will skip?
Elaboration
I found it in a book about Data Structures in a program which converts an infix expression string into a postfix one. The exact code was something like this --->
int prcd(char char);
int und, outpos;
char symb, topsymb;
while(!und && prcd(topsymb, symb)) { <----- Stuck on this one real bad
postr[outpos++] = topsymb;
popandtest(&opstk, &topsymb, &und);
}
The elaboration is probably unnecessary but just to put things into context.
;)
EDIT :
I'm really sorry if the question was somewhat unclear to people who are trying to help, so I'll explain a little bit more about what I am really asking here
Let's forget the code I wrote in the elaborate portion of this text and go back to the first one and let's just say we have a while loop , plain and simple while loop
while(!condition1 && condition2) {
execute some codes;
}
Here, condition1 = und, und is an int whose value can be either 0 or 1(and NOTHING ELSE). 0 and 1 are macroed to FALSE and TRUE respectively. And condition2 = prcd(topsymb, symb) ; it's a function whose prototype is mentioned as int prcd(char char);. Again it returns either 0 or 1 and NOTHING ELSE.
Now what I want to know is how the condition inside the while loop brackets gets evaluated.
Hope this clears things up. :)
I mean in what condition/s the loop body will execute and in which
condition/s it will skip
body will execute if var_can_be_0_or_1 is false (i.e. 0) AND the return value of the function foo_returns_0_or_1 is true (i.e. not 0).
If either criteria are not met then body will be skipped.
I am unsure if this is what you are looking for, but here is what I believe you want:
while(!var_can_be_0_or_1 && // if this is '0', continue; else exit
foo_returns_0_or_1(a, b) // if this is NOT '0', continue; else exit
Does this help?
Using your macros, this is similar to writing
while (var_can_be_0_or_1 == FALSE && foo_returns_0_or_1 == TRUE)
I say similar because, if the function foo_returns_0_or_1 does NOT return a 1, but instead returns some other number, then your TRUE macro will not match, and the condition test will fail, as written above.
C does not require you to write the equality (== TRUE), but rather can evaluate on the output of the function or the state of the variable, if it is an int, and is the better choice for this statement.
As #John Bode notes, if the first condition fails, then the second condition will never be tested. Since this is a function, then it is possible that the function will never be called.
The && operator forces left-to-right evaluation. !var_can_be_0_or_1 will be fully evaluated (and any side effects applied); if the result of the expression is non-zero (true), then foo_returns_0_or_1(arg1, arg2) will be evaluated. If the result of that expression is also non-zero (true), then the body of the loop will be executed, otherwise the loop will exit.
I think this is some pseudo code with missing pre conditions, because it won't compile as is.
if 'und' is global then it must be initialized to zero and the while loop will always be TRUE, if inside function this must be initialized with garbage because it is allocated on stack and hence the behavior is unpredictable.
Similarly, missing definition of prcd(), it is hard to suggest what it returns.
I think your need to correct the question with proper inputs.

error: array subscript is not an integer

int row,col,i,j,tmp1,tmp2,tmp3,tmp4,tmp5,tmp6,tmp7;
if(M==64&&N==64){
for(row=0;row<N;row+=8){
for(col=0;col<M;col+=8){
for(j=0;j<2;j++){
for(i=row;i<row+4;i++){
tmp0=A[i+4j][col+0];
tmp1=A[i+4j][col+1];
tmp2=A[i+4j][col+2];
tmp3=A[i+4j][col+3];
tmp4=A[i+4j][col+4];
tmp5=A[i+4j][col+5];
tmp6=A[i+4j][col+6];
tmp7=A[i+4j][col+7];
B[col+0+4j][i]=tmp0;
B[col+1+4j][i]=tmp1;
B[col+2+4j][i]=tmp2;
B[col+3+4j][i]=tmp3;
B[col+0+4j][i+4]=tmp4;
B[col+1+4j][i+4]=tmp5;
B[col+2+4j][i+4]=tmp6;
B[col+3+4j][i+4]=tmp7;
}
but I got the code the error: array subscript is not an integer. But I don't know why.
Could someone have a look at and tell me why?
I do not think I use other type in the array besides int.
C does not support implicit multiplication like you commonly see in math. It obviously wouldn't work, since variable names can be more than one letter, it would create a huge amount of parsing confusion.
By your (implied) logic, an expression such as row < N should then be the same as r * o * w < N, which is clearly not what you really think.
Thus, multiplication must always be done explicitly using the * binary operator: 4j is a parse error, you meant 4 * j.
int row,col,i,j,tmp1,tmp2,tmp3,tmp4,tmp5,tmp6,tmp7;
if(M==64&&N==64){
for(row=0;row<N;row+=8){
for(col=0;col<M;col+=8){
for(j=0;j<2;j++){
for(i=row;i<row+4;i++){
tmp0=A[i+4*j][col+0];
tmp1=A[i+4*j][col+1];
tmp2=A[i+4*j][col+2];
tmp3=A[i+4*j][col+3];
tmp4=A[i+4*j][col+4];
tmp5=A[i+4*j][col+5];
tmp6=A[i+4*j][col+6];
tmp7=A[i+4*j][col+7];
B[col+0+4*j][i]=tmp0;
B[col+1+4*j][i]=tmp1;
B[col+2+4*j][i]=tmp2;
B[col+3+4*j][i]=tmp3;
B[col+0+4*j][i+4]=tmp4;
B[col+1+4*j][i+4]=tmp5;
B[col+2+4*j][i+4]=tmp6;
B[col+3+4*j][i+4]=tmp7;
}
tmp0=A[i+4j][col+0];
It should be
tmp0=A[i+4*j][col+0];
replace at all places
Multiplication should be called explicitly: in your case, 4*j instead of 4j.

For loop without the second condition, i.e. the boolean check?

I have to write a function that calculates the floor of log base 16 of an unsigned int passed in. There are restrictions as to what operators and what constants we are allowed to use, and we can only use specifically for loops.
For clarity, we cannot use any conditional statements(if, else, switch ... ). The function prototype is:
int floor_log16(unsigned int x);
Allowed operators: ++ -- = & | ~ ^ << ! >>
Allowed constants: 1 2 3 4 8 16
I wrote a version of the program as follows:
int floor_log16(unsigned int x) {
int index=1;
int count=(1!=1);
count--;
for(; index<=x; index<<=4) {
count++;
}
return count;
}
which seems to work as desired. However, I realized that based on the later functions and description of the needed functionality we have to write, I noticed that under "allowed operators" sometimes > and < were listed.
I deduce this implies that since for the floor_log16 function listed above, we weren't explicitly told to use > or <, I can only assume that the solution posted above will not be accepted.
This leaves me rather confused because I don't understand how you can possibly have a for loop without a boolean check?
Isn't the whole idea of a loop to iterate while a condition is met?
Well, first of all, for-loop without the boolean check is perfectly fine. For example,
for (;;)
is a common way of writing
while (true)
Second, having a for-loop with other parts but without boolean check is still useful as you can exit it with return or break.
And the last thing. There are tons of ways of getting a boolean without using < and >. For example, you can simply use i to check that i != 0 and so on.
For example if you want to check that a < b you can check for (a - b) < 0 instead. Implementing addition (and hence subtraction) with bitwise operators is a well known interview question (you should really try to do this yourself, it's fun), and checking that your int is negative is as easy as looking at its most significant bit.
I don't like to spoil your task but consider about for condition like 'comparison to 0'. This doesn't require any explicit operator. One of possible way to get it is something like this:
// This cycle will end as soon as index is 0.
for (;index; index = (index >> 4))
{
// ...
}
If you XOR any unsigned with itself, it becomes 0. So int count=(1!=1); could be changed to int count = 1 ^ 1.
As for the loop condition, Roman's idea of comparison to 0 seems like the most natural way to go.

Resources