Compiling with Mingw - c

I have a bunch of C files and header files in the folder. When I compile the C files with MinGW compiler, it shows that there is no such file or directory. But I have all the files in the same folder. How do I get them to compile?
I have attached the code for your reference (file computil.c):
#include <stdio.h>
#include <computil.h>
#include <dataio.h>
int getc_skip_marker_segment(const unsigned short marker, unsigned char **cbufptr, unsigned char *ebufptr)
{
int ret;
unsigned short length;
ret = getc_ushort(&length, cbufptr, ebufptr);
if(ret)return(ret);
length -= 2;
if(((*cbufptr)+length) >= ebufptr)
{
fprintf(stderr, "ERROR : getc_skip_marker_segment : ");
fprintf(stderr, "unexpected end of buffer when parsing ");
fprintf(stderr, "marker %d segment of length %d\n", marker, length);
return(-2); }(*cbufptr) += length; return(0);
}
}
I am compiling it with gcc -c computil.c.

I believe you are going to have to add the current directory to the list of "standard places" that gcc uses. When you use instead of "computil.h", a Unix-style compiler won't look in the current directory.
For a quick fix to that, add -I. to the gcc command line. (dash, capital eye, period):
gcc -I. computil.c
If that's an application include file intended to be found where the source files are found, then you should change the include line to:
#include "computil.h"
That's one of the valuable nuances from Classic C that got lost in the ANSI standardization process. Standard C lets the compiler decide if there's a difference or between <> bracketed and "" quoted headers. It makes a difference in Unix and GNU ("GNU's Not Unix!"), well, pretty much is Unix only better in places.

To put it simple, #include <header.h> means "search in the compiler's own library directories, while #include "header.h means "search in the same directory as the .c file that made the #include".
I don't believe gcc has any library headers named computil.h and dataio.h, so the code won't compile.

Related

Get program's directory on windows [duplicate]

Is there a platform-agnostic and filesystem-agnostic method to obtain the full path of the directory from where a program is running using C/C++? Not to be confused with the current working directory. (Please don't suggest libraries unless they're standard ones like clib or STL.)
(If there's no platform/filesystem-agnostic method, suggestions that work in Windows and Linux for specific filesystems are welcome too.)
Here's code to get the full path to the executing app:
Variable declarations:
char pBuf[256];
size_t len = sizeof(pBuf);
Windows:
int bytes = GetModuleFileName(NULL, pBuf, len);
return bytes ? bytes : -1;
Linux:
int bytes = MIN(readlink("/proc/self/exe", pBuf, len), len - 1);
if(bytes >= 0)
pBuf[bytes] = '\0';
return bytes;
If you fetch the current directory when your program first starts, then you effectively have the directory your program was started from. Store the value in a variable and refer to it later in your program. This is distinct from the directory that holds the current executable program file. It isn't necessarily the same directory; if someone runs the program from a command prompt, then the program is being run from the command prompt's current working directory even though the program file lives elsewhere.
getcwd is a POSIX function and supported out of the box by all POSIX compliant platforms. You would not have to do anything special (apart from incliding the right headers unistd.h on Unix and direct.h on windows).
Since you are creating a C program it will link with the default c run time library which is linked to by ALL processes in the system (specially crafted exceptions avoided) and it will include this function by default. The CRT is never considered an external library because that provides the basic standard compliant interface to the OS.
On windows getcwd function has been deprecated in favour of _getcwd. I think you could use it in this fashion.
#include <stdio.h> /* defines FILENAME_MAX */
#ifdef WINDOWS
#include <direct.h>
#define GetCurrentDir _getcwd
#else
#include <unistd.h>
#define GetCurrentDir getcwd
#endif
char cCurrentPath[FILENAME_MAX];
if (!GetCurrentDir(cCurrentPath, sizeof(cCurrentPath)))
{
return errno;
}
cCurrentPath[sizeof(cCurrentPath) - 1] = '\0'; /* not really required */
printf ("The current working directory is %s", cCurrentPath);
This is from the cplusplus forum
On windows:
#include <string>
#include <windows.h>
std::string getexepath()
{
char result[ MAX_PATH ];
return std::string( result, GetModuleFileName( NULL, result, MAX_PATH ) );
}
On Linux:
#include <string>
#include <limits.h>
#include <unistd.h>
std::string getexepath()
{
char result[ PATH_MAX ];
ssize_t count = readlink( "/proc/self/exe", result, PATH_MAX );
return std::string( result, (count > 0) ? count : 0 );
}
On HP-UX:
#include <string>
#include <limits.h>
#define _PSTAT64
#include <sys/pstat.h>
#include <sys/types.h>
#include <unistd.h>
std::string getexepath()
{
char result[ PATH_MAX ];
struct pst_status ps;
if (pstat_getproc( &ps, sizeof( ps ), 0, getpid() ) < 0)
return std::string();
if (pstat_getpathname( result, PATH_MAX, &ps.pst_fid_text ) < 0)
return std::string();
return std::string( result );
}
If you want a standard way without libraries: No. The whole concept of a directory is not included in the standard.
If you agree that some (portable) dependency on a near-standard lib is okay: Use Boost's filesystem library and ask for the initial_path().
IMHO that's as close as you can get, with good karma (Boost is a well-established high quality set of libraries)
I know it is very late at the day to throw an answer at this one but I found that none of the answers were as useful to me as my own solution. A very simple way to get the path from your CWD to your bin folder is like this:
int main(int argc, char* argv[])
{
std::string argv_str(argv[0]);
std::string base = argv_str.substr(0, argv_str.find_last_of("/"));
}
You can now just use this as a base for your relative path. So for example I have this directory structure:
main
----> test
----> src
----> bin
and I want to compile my source code to bin and write a log to test I can just add this line to my code.
std::string pathToWrite = base + "/../test/test.log";
I have tried this approach on Linux using full path, alias etc. and it works just fine.
NOTE:
If you are on windows you should use a '\' as the file separator not '/'. You will have to escape this too for example:
std::string base = argv[0].substr(0, argv[0].find_last_of("\\"));
I think this should work but haven't tested, so comment would be appreciated if it works or a fix if not.
Filesystem TS is now a standard ( and supported by gcc 5.3+ and clang 3.9+ ), so you can use current_path() function from it:
std::string path = std::experimental::filesystem::current_path();
In gcc (5.3+) to include Filesystem you need to use:
#include <experimental/filesystem>
and link your code with -lstdc++fs flag.
If you want to use Filesystem with Microsoft Visual Studio, then read this.
No, there's no standard way. I believe that the C/C++ standards don't even consider the existence of directories (or other file system organizations).
On Windows the GetModuleFileName() will return the full path to the executable file of the current process when the hModule parameter is set to NULL. I can't help with Linux.
Also you should clarify whether you want the current directory or the directory that the program image/executable resides. As it stands your question is a little ambiguous on this point.
On Windows the simplest way is to use the _get_pgmptr function in stdlib.h to get a pointer to a string which represents the absolute path to the executable, including the executables name.
char* path;
_get_pgmptr(&path);
printf(path); // Example output: C:/Projects/Hello/World.exe
Maybe concatenate the current working directory with argv[0]? I'm not sure if that would work in Windows but it works in linux.
For example:
#include <stdio.h>
#include <unistd.h>
#include <string.h>
int main(int argc, char **argv) {
char the_path[256];
getcwd(the_path, 255);
strcat(the_path, "/");
strcat(the_path, argv[0]);
printf("%s\n", the_path);
return 0;
}
When run, it outputs:
jeremy#jeremy-desktop:~/Desktop$ ./test
/home/jeremy/Desktop/./test
For Win32 GetCurrentDirectory should do the trick.
You can not use argv[0] for that purpose, usually it does contain full path to the executable, but not nessesarily - process could be created with arbitrary value in the field.
Also mind you, the current directory and the directory with the executable are two different things, so getcwd() won't help you either.
On Windows use GetModuleFileName(), on Linux read /dev/proc/procID/.. files.
Just my two cents, but doesn't the following code portably work in C++17?
#include <iostream>
#include <filesystem>
namespace fs = std::filesystem;
int main(int argc, char* argv[])
{
std::cout << "Path is " << fs::path(argv[0]).parent_path() << '\n';
}
Seems to work for me on Linux at least.
Based on the previous idea, I now have:
std::filesystem::path prepend_exe_path(const std::string& filename, const std::string& exe_path = "");
With implementation:
fs::path prepend_exe_path(const std::string& filename, const std::string& exe_path)
{
static auto exe_parent_path = fs::path(exe_path).parent_path();
return exe_parent_path / filename;
}
And initialization trick in main():
(void) prepend_exe_path("", argv[0]);
Thanks #Sam Redway for the argv[0] idea. And of course, I understand that C++17 was not around for many years when the OP asked the question.
Just to belatedly pile on here,...
there is no standard solution, because the languages are agnostic of underlying file systems, so as others have said, the concept of a directory based file system is outside the scope of the c / c++ languages.
on top of that, you want not the current working directory, but the directory the program is running in, which must take into account how the program got to where it is - ie was it spawned as a new process via a fork, etc. To get the directory a program is running in, as the solutions have demonstrated, requires that you get that information from the process control structures of the operating system in question, which is the only authority on this question. Thus, by definition, its an OS specific solution.
#include <windows.h>
using namespace std;
// The directory path returned by native GetCurrentDirectory() no end backslash
string getCurrentDirectoryOnWindows()
{
const unsigned long maxDir = 260;
char currentDir[maxDir];
GetCurrentDirectory(maxDir, currentDir);
return string(currentDir);
}
For Windows system at console you can use system(dir) command. And console gives you information about directory and etc. Read about the dir command at cmd. But for Unix-like systems, I don't know... If this command is run, read bash command. ls does not display directory...
Example:
int main()
{
system("dir");
system("pause"); //this wait for Enter-key-press;
return 0;
}
Works with starting from C++11, using experimental filesystem, and C++14-C++17 as well using official filesystem.
application.h:
#pragma once
//
// https://en.cppreference.com/w/User:D41D8CD98F/feature_testing_macros
//
#ifdef __cpp_lib_filesystem
#include <filesystem>
#else
#include <experimental/filesystem>
namespace std {
namespace filesystem = experimental::filesystem;
}
#endif
std::filesystem::path getexepath();
application.cpp:
#include "application.h"
#ifdef _WIN32
#include <windows.h> //GetModuleFileNameW
#else
#include <limits.h>
#include <unistd.h> //readlink
#endif
std::filesystem::path getexepath()
{
#ifdef _WIN32
wchar_t path[MAX_PATH] = { 0 };
GetModuleFileNameW(NULL, path, MAX_PATH);
return path;
#else
char result[PATH_MAX];
ssize_t count = readlink("/proc/self/exe", result, PATH_MAX);
return std::string(result, (count > 0) ? count : 0);
#endif
}
For relative paths, here's what I did. I am aware of the age of this question, I simply want to contribute a simpler answer that works in the majority of cases:
Say you have a path like this:
"path/to/file/folder"
For some reason, Linux-built executables made in eclipse work fine with this. However, windows gets very confused if given a path like this to work with!
As stated above there are several ways to get the current path to the executable, but the easiest way I find works a charm in the majority of cases is appending this to the FRONT of your path:
"./path/to/file/folder"
Just adding "./" should get you sorted! :) Then you can start loading from whatever directory you wish, so long as it is with the executable itself.
EDIT: This won't work if you try to launch the executable from code::blocks if that's the development environment being used, as for some reason, code::blocks doesn't load stuff right... :D
EDIT2: Some new things I have found is that if you specify a static path like this one in your code (Assuming Example.data is something you need to load):
"resources/Example.data"
If you then launch your app from the actual directory (or in Windows, you make a shortcut, and set the working dir to your app dir) then it will work like that.
Keep this in mind when debugging issues related to missing resource/file paths. (Especially in IDEs that set the wrong working dir when launching a build exe from the IDE)
A library solution (although I know this was not asked for).
If you happen to use Qt:
QCoreApplication::applicationDirPath()
Path to the current .exe
#include <Windows.h>
std::wstring getexepathW()
{
wchar_t result[MAX_PATH];
return std::wstring(result, GetModuleFileNameW(NULL, result, MAX_PATH));
}
std::wcout << getexepathW() << std::endl;
// -------- OR --------
std::string getexepathA()
{
char result[MAX_PATH];
return std::string(result, GetModuleFileNameA(NULL, result, MAX_PATH));
}
std::cout << getexepathA() << std::endl;
On POSIX platforms, you can use getcwd().
On Windows, you may use _getcwd(), as use of getcwd() has been deprecated.
For standard libraries, if Boost were standard enough for you, I would have suggested Boost::filesystem, but they seem to have removed path normalization from the proposal. You may have to wait until TR2 becomes readily available for a fully standard solution.
Boost Filesystem's initial_path() behaves like POSIX's getcwd(), and neither does what you want by itself, but appending argv[0] to either of them should do it.
You may note that the result is not always pretty--you may get things like /foo/bar/../../baz/a.out or /foo/bar//baz/a.out, but I believe that it always results in a valid path which names the executable (note that consecutive slashes in a path are collapsed to one).
I previously wrote a solution using envp (the third argument to main() which worked on Linux but didn't seem workable on Windows, so I'm essentially recommending the same solution as someone else did previously, but with the additional explanation of why it is actually correct even if the results are not pretty.
As Minok mentioned, there is no such functionality specified ini C standard or C++ standard. This is considered to be purely OS-specific feature and it is specified in POSIX standard, for example.
Thorsten79 has given good suggestion, it is Boost.Filesystem library. However, it may be inconvenient in case you don't want to have any link-time dependencies in binary form for your program.
A good alternative I would recommend is collection of 100% headers-only STLSoft C++ Libraries Matthew Wilson (author of must-read books about C++). There is portable facade PlatformSTL gives access to system-specific API: WinSTL for Windows and UnixSTL on Unix, so it is portable solution. All the system-specific elements are specified with use of traits and policies, so it is extensible framework. There is filesystem library provided, of course.
The linux bash command
which progname will report a path to program.
Even if one could issue the which command from within your program and direct the output to a tmp file and the program
subsequently reads that tmp file, it will not tell you if that program is the one executing. It only tells you where a program having that name is located.
What is required is to obtain your process id number, and to parse out the path to the name
In my program I want to know if the program was
executed from the user's bin directory or from another in the path
or from /usr/bin. /usr/bin would contain the supported version.
My feeling is that in Linux there is the one solution that is portable.
Use realpath() in stdlib.h like this:
char *working_dir_path = realpath(".", NULL);
The following worked well for me on macOS 10.15.7
brew install boost
main.cpp
#include <iostream>
#include <boost/filesystem.hpp>
int main(int argc, char* argv[]){
boost::filesystem::path p{argv[0]};
p = absolute(p).parent_path();
std::cout << p << std::endl;
return 0;
}
Compiling
g++ -Wall -std=c++11 -l boost_filesystem main.cpp
This question was asked 15 years ago, so the existing answers are now incorrect. If you're using C++17 or greater, the solution is very straightforward today:
#include <filesystem>
std::cout << std::filesystem::current_path();
See cppreference.com for more information.

undefined reference to 'pruio_new' and 'pruio_config' on beaglebone black

I'm trying to get the ADC running on beaglebone black. The OS is Debian GNU/Linux 7.7. I'm using C language. When I try to compile the following code:
#include <stdio.h>
#include <unistd.h>
#include "pruio_c_wrapper.h"
#include "pruio_pins.h"
int main(int argc, const char *argv[]) {
PruIo *io = pruio_new(0, 0x98, 0, 1);
if (io->Errr) {
printf("Initialisation failed (%s)\n", io->Errr);
return 1;
}
if(pruio_config(io, 0, 0x1FE, 0, 4, 0)){
printf("Config failed (%s)\n", io->Errr);
return 1;
}
int a = 0;
int i;
while(1){
printf("\r%12o %12o %12o %12o %4X %4X %4X %4X %4X %4X %4X %4X\n", io->Gpio[0].Stat, io->Gpio[1].Stat, io->Gpio[2].Stat, io->Gpio[3].Stat, io->Value[1], io->Value[2], io->Value[3], io->Value[4], io->Value[5], io->Value[6], io->Value[7], io->Value[8]);
fflush(STDIN_FILENO);
usleep(1000);
}
pruio_destroy(io);
return 0;
}
But I get the following error:
undefined reference to 'pruio_new'
undefined reference to 'pruio_config'
I installed everything like FreeBasic compiler and pruss driver kit for freebasic and BBB and libpruio. I also copied all the header files in the same directory as the .c file, including "pruio_c_wrapper.h", "pruio-pins.h", "pruio.h" and all the other files in the src directory of libpruio. But it doesn't work.
Could you please tell me what to do?
Thanks
libfb is the FreeBASIC run-time library. When you want to compile against the old libpruio-0.0.x versions, you'll need an old FreeBASIC installation from
www{dot}freebasic-portal.de/dlfiles/452/bbb_fbc-0.0.2.tar.xz
Which installs /usr/local/lib/freebasic/libfb.so.
See the libpruio-0.0.x C example codes for compiler command line arguments (ie. header section of io_input.c).
But I recommend to use the new version libpruio-0.2 from (the last post links to the documentation of this new version)
http://www.freebasic-portal.de/dlfiles/592/libpruio-0.2.tar.bz2
which doesn't have this pitfalls, gcc compiles without FB installation, and provides new features like pinmuxing, PWM, CAP. There're small bugs in this versions C header, which is now named pruio.h: a missing enum and a copy / paste bug regarding a function name. See this thread for details:
http://www.freebasic.net/forum/viewtopic.php?f=14&t=22501
BR
Ok, I downloaded it, the binaries are in libpruio-0.0.2/libpruio/src/c_wrapper and so are the include files, copy the headers and libpruio.so to the same directory where the test.c file resides, and then
For the includes, you need to to append libpruio's include directory to the compiler command using -I. then you can do
#include <pruio_c_wrapper.h>
#include <pruio_pins.h>
You need to append the library to the linker command, with
-L. -lpruio
your complete compilation command will be then
gcc -o test -I. -L. -lpruio test.c

C file not reading properly

When I run the following command in the command terminal: gcc practice.c temp.txt
I get the following error:
/usr/local/binutils/2.21/bin/ld:temp.txt: file format not recognized; treating as linker script
/usr/local/binutils/2.21/bin/ld:temp.txt:1: syntax error
collect2: ld returned 1 exit status
Here is my C code:
#include <stdio.h>
#include <string.h>
#include <stdlib.h>
#define MAX_LEN 1024
int main(int argc, char **argv) {
FILE *file;
char line[MAX_LEN];
float value = 0;
file = fopen(argv[1], "r");
while (fgets(line, MAX_LEN, file) != NULL) {
sscanf(line, "%f", &value);
printf("%f\n", value);
}
fclose(file);
return 0;
}
Basically I am trying to read numbers in a file and just print them out. Very simple.
For example, temp.txt will just be something like:
10
26
27
52
242
(these numbers should be in a column)
and so forth.
You may need some explanation about what gcc really is, gcc is used to translate your code into a runnable program, it's a sort of translator for code to executable instruction for your computer.
You do not need to compile the text file, you first need to compile your program :
gcc practise.c -o your_binary_name
then launch it with your file in parameter :
./your_binary_name temp.txt
use gcc to compile the executable, and then run the executable on the input file afterwards. You get an error b/c gcc is trying to compile your test.txt as C source code.
So:
gcc practice.c -o practice
./practice test.txt
C is a compiled not an interpreted language. GCC does not run the code as say Python or other scripting languages can for example. GCC rather translates the C source code to native machine code that when linked to the target runtime to create an executable is then separately and directly loaded and executed by the operating system without support from GCC at all.

C compilation problem

I am learning how to use cygwin for alchemy. I created a test library celconv.h which is there inside the folder celconv. I want to use that header file in my c code.
When i use #include <celconv/celconv.h> the compiler gives an error "No such file or directory"
i compile the code like this:
gcc -c test.c
Test.c inside a folder named test
#include <stdio.h>
#include <celconv/celconv.h>
int main()
{
float UserInput;
printf("Enter a temperature in celsius to convert to fahrenheit:");
scanf("%f",&UserInput);
celconvert(UserInput);
return 0;
}
celconv.h inside a folder celconv which is inside test folder:
extern void celconv(float Cel);
celconv.c:
#include<stdio.h>
#include"celconv.h"
void celconvert(float Cel)
{
float Fah;
Fah = Cel * 9/5 + 32;
printf("%f",Fah);
}
Is the path you are giving correct? Be careful about using < > and " ". The first tells the compiler "search for include files in your include folder", while the second says "look into source files directory".
If the "celconv" directory is in the current directory, the best way is probably use #include "celconv/celconv.h" syntax. If it is somewhere else, then do this:
gcc -I/path/to/wherever/celconv/directory/is -c test.c
Note that it's not the path to the celconv directory itself, but to the containing directory!
As mentioned in the comment, this approach will work for the current directory too if you don't want to use "celconv/celconv.h" for whatever reason:
gcc -I. -c test.c
Include files in the local directory need to be referenced using the
#include "file.h"
syntax. The angle brackets do not look into the current directory.

Embedding binary blobs using gcc mingw

I am trying to embed binary blobs into an exe file. I am using mingw gcc.
I make the object file like this:
ld -r -b binary -o binary.o input.txt
I then look objdump output to get the symbols:
objdump -x binary.o
And it gives symbols named:
_binary_input_txt_start
_binary_input_txt_end
_binary_input_txt_size
I then try and access them in my C program:
#include <stdlib.h>
#include <stdio.h>
extern char _binary_input_txt_start[];
int main (int argc, char *argv[])
{
char *p;
p = _binary_input_txt_start;
return 0;
}
Then I compile like this:
gcc -o test.exe test.c binary.o
But I always get:
undefined reference to _binary_input_txt_start
Does anyone know what I am doing wrong?
In your C program remove the leading underscore:
#include <stdlib.h>
#include <stdio.h>
extern char binary_input_txt_start[];
int main (int argc, char *argv[])
{
char *p;
p = binary_input_txt_start;
return 0;
}
C compilers often (always?) seem to prepend an underscore to extern names. I'm not entirely sure why that is - I assume that there's some truth to this wikipedia article's claim that
It was common practice for C compilers to prepend a leading underscore to all external scope program identifiers to avert clashes with contributions from runtime language support
But it strikes me that if underscores were prepended to all externs, then you're not really partitioning the namespace very much. Anyway, that's a question for another day, and the fact is that the underscores do get added.
From ld man page:
--leading-underscore
--no-leading-underscore
For most targets default symbol-prefix is an underscore and is defined in target's description. By this option it is possible to disable/enable the default underscore symbol-prefix.
so
ld -r -b binary -o binary.o input.txt --leading-underscore
should be solution.
I tested it in Linux (Ubuntu 10.10).
Resouce file:
input.txt
gcc (Ubuntu/Linaro 4.4.4-14ubuntu5) 4.4.5 [generates ELF executable, for Linux]
Generates symbol _binary__input_txt_start.
Accepts symbol _binary__input_txt_start (with underline).
i586-mingw32msvc-gcc (GCC) 4.2.1-sjlj (mingw32-2) [generates PE executable, for Windows]
Generates symbol _binary__input_txt_start.
Accepts symbol binary__input_txt_start (without underline).
Apparently this feature is not present in OSX's ld, so you have to do it totally differently with a custom gcc flag that they added, and you can't reference the data directly, but must do some runtime initialization to get the address.
So it might be more portable to make yourself an assembler source file which includes the binary at build time, a la this answer.

Resources