Is there a quick way of finding if (n-1)! is divisible by n? - factorial

I know the usual way of finding n-1 factorial iteratively and then checking. But that has a complexity of O(n) and takes too much time for large n. Is there an alternative?

Yes there is: if n is a prime, obviously (n-1)! isn't divisible by n.
If n is not a prime and can be written as n = a * b with a != b then (n-1)! is divisible by n because it contains a and b.
If n = 4, (n-1)! isn't divisible by n, but if n = a * a with a being a prime number > 2, (n-1)! is divisible by n because we find a and 2a in (n-1)! (thanks to Juhana in comments).

Related

Time complexity for GCD function [duplicate]

I am having difficulty deciding what the time complexity of Euclid's greatest common denominator algorithm is. This algorithm in pseudo-code is:
function gcd(a, b)
while b ≠ 0
t := b
b := a mod b
a := t
return a
It seems to depend on a and b. My thinking is that the time complexity is O(a % b). Is that correct? Is there a better way to write that?
One trick for analyzing the time complexity of Euclid's algorithm is to follow what happens over two iterations:
a', b' := a % b, b % (a % b)
Now a and b will both decrease, instead of only one, which makes the analysis easier. You can divide it into cases:
Tiny A: 2a <= b
Tiny B: 2b <= a
Small A: 2a > b but a < b
Small B: 2b > a but b < a
Equal: a == b
Now we'll show that every single case decreases the total a+b by at least a quarter:
Tiny A: b % (a % b) < a and 2a <= b, so b is decreased by at least half, so a+b decreased by at least 25%
Tiny B: a % b < b and 2b <= a, so a is decreased by at least half, so a+b decreased by at least 25%
Small A: b will become b-a, which is less than b/2, decreasing a+b by at least 25%.
Small B: a will become a-b, which is less than a/2, decreasing a+b by at least 25%.
Equal: a+b drops to 0, which is obviously decreasing a+b by at least 25%.
Therefore, by case analysis, every double-step decreases a+b by at least 25%. There's a maximum number of times this can happen before a+b is forced to drop below 1. The total number of steps (S) until we hit 0 must satisfy (4/3)^S <= A+B. Now just work it:
(4/3)^S <= A+B
S <= lg[4/3](A+B)
S is O(lg[4/3](A+B))
S is O(lg(A+B))
S is O(lg(A*B)) //because A*B asymptotically greater than A+B
S is O(lg(A)+lg(B))
//Input size N is lg(A) + lg(B)
S is O(N)
So the number of iterations is linear in the number of input digits. For numbers that fit into cpu registers, it's reasonable to model the iterations as taking constant time and pretend that the total running time of the gcd is linear.
Of course, if you're dealing with big integers, you must account for the fact that the modulus operations within each iteration don't have a constant cost. Roughly speaking, the total asymptotic runtime is going to be n^2 times a polylogarithmic factor. Something like n^2 lg(n) 2^O(log* n). The polylogarithmic factor can be avoided by instead using a binary gcd.
The suitable way to analyze an algorithm is by determining its worst case scenarios.
Euclidean GCD's worst case occurs when Fibonacci Pairs are involved.
void EGCD(fib[i], fib[i - 1]), where i > 0.
For instance, let's opt for the case where the dividend is 55, and the divisor is 34 (recall that we are still dealing with fibonacci numbers).
As you may notice, this operation costed 8 iterations (or recursive calls).
Let's try larger Fibonacci numbers, namely 121393 and 75025. We can notice here as well that it took 24 iterations (or recursive calls).
You can also notice that each iterations yields a Fibonacci number. That's why we have so many operations. We can't obtain similar results only with Fibonacci numbers indeed.
Hence, the time complexity is going to be represented by small Oh (upper bound), this time. The lower bound is intuitively Omega(1): case of 500 divided by 2, for instance.
Let's solve the recurrence relation:
We may say then that Euclidean GCD can make log(xy) operation at most.
There's a great look at this on the wikipedia article.
It even has a nice plot of complexity for value pairs.
It is not O(a%b).
It is known (see article) that it will never take more steps than five times the number of digits in the smaller number. So the max number of steps grows as the number of digits (ln b). The cost of each step also grows as the number of digits, so the complexity is bound by O(ln^2 b) where b is the smaller number. That's an upper limit, and the actual time is usually less.
See here.
In particular this part:
Lamé showed that the number of steps needed to arrive at the greatest common divisor for two numbers less than n is
So O(log min(a, b)) is a good upper bound.
Here's intuitive understanding of runtime complexity of Euclid's algorithm. The formal proofs are covered in various texts such as Introduction to Algorithms and TAOCP Vol 2.
First think about what if we tried to take gcd of two Fibonacci numbers F(k+1) and F(k). You might quickly observe that Euclid's algorithm iterates on to F(k) and F(k-1). That is, with each iteration we move down one number in Fibonacci series. As Fibonacci numbers are O(Phi ^ k) where Phi is golden ratio, we can see that runtime of GCD was O(log n) where n=max(a, b) and log has base of Phi. Next, we can prove that this would be the worst case by observing that Fibonacci numbers consistently produces pairs where the remainders remains large enough in each iteration and never become zero until you have arrived at the start of the series.
We can make O(log n) where n=max(a, b) bound even more tighter. Assume that b >= a so we can write bound at O(log b). First, observe that GCD(ka, kb) = GCD(a, b). As biggest values of k is gcd(a,c), we can replace b with b/gcd(a,b) in our runtime leading to more tighter bound of O(log b/gcd(a,b)).
Here is the analysis in the book Data Structures and Algorithm Analysis in C by Mark Allen Weiss (second edition, 2.4.4):
Euclid's algorithm works by continually computing remainders until 0 is reached. The last nonzero remainder is the answer.
Here is the code:
unsigned int Gcd(unsigned int M, unsigned int N)
{
unsigned int Rem;
while (N > 0) {
Rem = M % N;
M = N;
N = Rem;
}
Return M;
}
Here is a THEOREM that we are going to use:
If M > N, then M mod N < M/2.
PROOF:
There are two cases. If N <= M/2, then since the remainder is smaller
than N, the theorem is true for this case. The other case is N > M/2.
But then N goes into M once with a remainder M - N < M/2, proving the
theorem.
So, we can make the following inference:
Variables M N Rem
initial M N M%N
1 iteration N M%N N%(M%N)
2 iterations M%N N%(M%N) (M%N)%(N%(M%N)) < (M%N)/2
So, after two iterations, the remainder is at most half of its original value. This would show that the number of iterations is at most 2logN = O(logN).
Note that, the algorithm computes Gcd(M,N), assuming M >= N.(If N > M, the first iteration of the loop swaps them.)
Worst case will arise when both n and m are consecutive Fibonacci numbers.
gcd(Fn,Fn−1)=gcd(Fn−1,Fn−2)=⋯=gcd(F1,F0)=1 and nth Fibonacci number is 1.618^n, where 1.618 is the Golden ratio.
So, to find gcd(n,m), number of recursive calls will be Θ(logn).
The worst case of Euclid Algorithm is when the remainders are the biggest possible at each step, ie. for two consecutive terms of the Fibonacci sequence.
When n and m are the number of digits of a and b, assuming n >= m, the algorithm uses O(m) divisions.
Note that complexities are always given in terms of the sizes of inputs, in this case the number of digits.
Gabriel Lame's Theorem bounds the number of steps by log(1/sqrt(5)*(a+1/2))-2, where the base of the log is (1+sqrt(5))/2. This is for the the worst case scenerio for the algorithm and it occurs when the inputs are consecutive Fibanocci numbers.
A slightly more liberal bound is: log a, where the base of the log is (sqrt(2)) is implied by Koblitz.
For cryptographic purposes we usually consider the bitwise complexity of the algorithms, taking into account that the bit size is given approximately by k=loga.
Here is a detailed analysis of the bitwise complexity of Euclid Algorith:
Although in most references the bitwise complexity of Euclid Algorithm is given by O(loga)^3 there exists a tighter bound which is O(loga)^2.
Consider; r0=a, r1=b, r0=q1.r1+r2 . . . ,ri-1=qi.ri+ri+1, . . . ,rm-2=qm-1.rm-1+rm rm-1=qm.rm
observe that: a=r0>=b=r1>r2>r3...>rm-1>rm>0 ..........(1)
and rm is the greatest common divisor of a and b.
By a Claim in Koblitz's book( A course in number Theory and Cryptography) is can be proven that: ri+1<(ri-1)/2 .................(2)
Again in Koblitz the number of bit operations required to divide a k-bit positive integer by an l-bit positive integer (assuming k>=l) is given as: (k-l+1).l ...................(3)
By (1) and (2) the number of divisons is O(loga) and so by (3) the total complexity is O(loga)^3.
Now this may be reduced to O(loga)^2 by a remark in Koblitz.
consider ki= logri +1
by (1) and (2) we have: ki+1<=ki for i=0,1,...,m-2,m-1 and ki+2<=(ki)-1 for i=0,1,...,m-2
and by (3) the total cost of the m divisons is bounded by: SUM [(ki-1)-((ki)-1))]*ki for i=0,1,2,..,m
rearranging this: SUM [(ki-1)-((ki)-1))]*ki<=4*k0^2
So the bitwise complexity of Euclid's Algorithm is O(loga)^2.
For the iterative algorithm, however, we have:
int iterativeEGCD(long long n, long long m) {
long long a;
int numberOfIterations = 0;
while ( n != 0 ) {
a = m;
m = n;
n = a % n;
numberOfIterations ++;
}
printf("\nIterative GCD iterated %d times.", numberOfIterations);
return m;
}
With Fibonacci pairs, there is no difference between iterativeEGCD() and iterativeEGCDForWorstCase() where the latter looks like the following:
int iterativeEGCDForWorstCase(long long n, long long m) {
long long a;
int numberOfIterations = 0;
while ( n != 0 ) {
a = m;
m = n;
n = a - n;
numberOfIterations ++;
}
printf("\nIterative GCD iterated %d times.", numberOfIterations);
return m;
}
Yes, with Fibonacci Pairs, n = a % n and n = a - n, it is exactly the same thing.
We also know that, in an earlier response for the same question, there is a prevailing decreasing factor: factor = m / (n % m).
Therefore, to shape the iterative version of the Euclidean GCD in a defined form, we may depict as a "simulator" like this:
void iterativeGCDSimulator(long long x, long long y) {
long long i;
double factor = x / (double)(x % y);
int numberOfIterations = 0;
for ( i = x * y ; i >= 1 ; i = i / factor) {
numberOfIterations ++;
}
printf("\nIterative GCD Simulator iterated %d times.", numberOfIterations);
}
Based on the work (last slide) of Dr. Jauhar Ali, the loop above is logarithmic.
Yes, small Oh because the simulator tells the number of iterations at most. Non Fibonacci pairs would take a lesser number of iterations than Fibonacci, when probed on Euclidean GCD.
At every step, there are two cases
b >= a / 2, then a, b = b, a % b will make b at most half of its previous value
b < a / 2, then a, b = b, a % b will make a at most half of its previous value, since b is less than a / 2
So at every step, the algorithm will reduce at least one number to at least half less.
In at most O(log a)+O(log b) step, this will be reduced to the simple cases. Which yield an O(log n) algorithm, where n is the upper limit of a and b.
I have found it here

Big O analysis of GCD computation function [duplicate]

I am having difficulty deciding what the time complexity of Euclid's greatest common denominator algorithm is. This algorithm in pseudo-code is:
function gcd(a, b)
while b ≠ 0
t := b
b := a mod b
a := t
return a
It seems to depend on a and b. My thinking is that the time complexity is O(a % b). Is that correct? Is there a better way to write that?
One trick for analyzing the time complexity of Euclid's algorithm is to follow what happens over two iterations:
a', b' := a % b, b % (a % b)
Now a and b will both decrease, instead of only one, which makes the analysis easier. You can divide it into cases:
Tiny A: 2a <= b
Tiny B: 2b <= a
Small A: 2a > b but a < b
Small B: 2b > a but b < a
Equal: a == b
Now we'll show that every single case decreases the total a+b by at least a quarter:
Tiny A: b % (a % b) < a and 2a <= b, so b is decreased by at least half, so a+b decreased by at least 25%
Tiny B: a % b < b and 2b <= a, so a is decreased by at least half, so a+b decreased by at least 25%
Small A: b will become b-a, which is less than b/2, decreasing a+b by at least 25%.
Small B: a will become a-b, which is less than a/2, decreasing a+b by at least 25%.
Equal: a+b drops to 0, which is obviously decreasing a+b by at least 25%.
Therefore, by case analysis, every double-step decreases a+b by at least 25%. There's a maximum number of times this can happen before a+b is forced to drop below 1. The total number of steps (S) until we hit 0 must satisfy (4/3)^S <= A+B. Now just work it:
(4/3)^S <= A+B
S <= lg[4/3](A+B)
S is O(lg[4/3](A+B))
S is O(lg(A+B))
S is O(lg(A*B)) //because A*B asymptotically greater than A+B
S is O(lg(A)+lg(B))
//Input size N is lg(A) + lg(B)
S is O(N)
So the number of iterations is linear in the number of input digits. For numbers that fit into cpu registers, it's reasonable to model the iterations as taking constant time and pretend that the total running time of the gcd is linear.
Of course, if you're dealing with big integers, you must account for the fact that the modulus operations within each iteration don't have a constant cost. Roughly speaking, the total asymptotic runtime is going to be n^2 times a polylogarithmic factor. Something like n^2 lg(n) 2^O(log* n). The polylogarithmic factor can be avoided by instead using a binary gcd.
The suitable way to analyze an algorithm is by determining its worst case scenarios.
Euclidean GCD's worst case occurs when Fibonacci Pairs are involved.
void EGCD(fib[i], fib[i - 1]), where i > 0.
For instance, let's opt for the case where the dividend is 55, and the divisor is 34 (recall that we are still dealing with fibonacci numbers).
As you may notice, this operation costed 8 iterations (or recursive calls).
Let's try larger Fibonacci numbers, namely 121393 and 75025. We can notice here as well that it took 24 iterations (or recursive calls).
You can also notice that each iterations yields a Fibonacci number. That's why we have so many operations. We can't obtain similar results only with Fibonacci numbers indeed.
Hence, the time complexity is going to be represented by small Oh (upper bound), this time. The lower bound is intuitively Omega(1): case of 500 divided by 2, for instance.
Let's solve the recurrence relation:
We may say then that Euclidean GCD can make log(xy) operation at most.
There's a great look at this on the wikipedia article.
It even has a nice plot of complexity for value pairs.
It is not O(a%b).
It is known (see article) that it will never take more steps than five times the number of digits in the smaller number. So the max number of steps grows as the number of digits (ln b). The cost of each step also grows as the number of digits, so the complexity is bound by O(ln^2 b) where b is the smaller number. That's an upper limit, and the actual time is usually less.
See here.
In particular this part:
Lamé showed that the number of steps needed to arrive at the greatest common divisor for two numbers less than n is
So O(log min(a, b)) is a good upper bound.
Here's intuitive understanding of runtime complexity of Euclid's algorithm. The formal proofs are covered in various texts such as Introduction to Algorithms and TAOCP Vol 2.
First think about what if we tried to take gcd of two Fibonacci numbers F(k+1) and F(k). You might quickly observe that Euclid's algorithm iterates on to F(k) and F(k-1). That is, with each iteration we move down one number in Fibonacci series. As Fibonacci numbers are O(Phi ^ k) where Phi is golden ratio, we can see that runtime of GCD was O(log n) where n=max(a, b) and log has base of Phi. Next, we can prove that this would be the worst case by observing that Fibonacci numbers consistently produces pairs where the remainders remains large enough in each iteration and never become zero until you have arrived at the start of the series.
We can make O(log n) where n=max(a, b) bound even more tighter. Assume that b >= a so we can write bound at O(log b). First, observe that GCD(ka, kb) = GCD(a, b). As biggest values of k is gcd(a,c), we can replace b with b/gcd(a,b) in our runtime leading to more tighter bound of O(log b/gcd(a,b)).
Here is the analysis in the book Data Structures and Algorithm Analysis in C by Mark Allen Weiss (second edition, 2.4.4):
Euclid's algorithm works by continually computing remainders until 0 is reached. The last nonzero remainder is the answer.
Here is the code:
unsigned int Gcd(unsigned int M, unsigned int N)
{
unsigned int Rem;
while (N > 0) {
Rem = M % N;
M = N;
N = Rem;
}
Return M;
}
Here is a THEOREM that we are going to use:
If M > N, then M mod N < M/2.
PROOF:
There are two cases. If N <= M/2, then since the remainder is smaller
than N, the theorem is true for this case. The other case is N > M/2.
But then N goes into M once with a remainder M - N < M/2, proving the
theorem.
So, we can make the following inference:
Variables M N Rem
initial M N M%N
1 iteration N M%N N%(M%N)
2 iterations M%N N%(M%N) (M%N)%(N%(M%N)) < (M%N)/2
So, after two iterations, the remainder is at most half of its original value. This would show that the number of iterations is at most 2logN = O(logN).
Note that, the algorithm computes Gcd(M,N), assuming M >= N.(If N > M, the first iteration of the loop swaps them.)
Worst case will arise when both n and m are consecutive Fibonacci numbers.
gcd(Fn,Fn−1)=gcd(Fn−1,Fn−2)=⋯=gcd(F1,F0)=1 and nth Fibonacci number is 1.618^n, where 1.618 is the Golden ratio.
So, to find gcd(n,m), number of recursive calls will be Θ(logn).
The worst case of Euclid Algorithm is when the remainders are the biggest possible at each step, ie. for two consecutive terms of the Fibonacci sequence.
When n and m are the number of digits of a and b, assuming n >= m, the algorithm uses O(m) divisions.
Note that complexities are always given in terms of the sizes of inputs, in this case the number of digits.
Gabriel Lame's Theorem bounds the number of steps by log(1/sqrt(5)*(a+1/2))-2, where the base of the log is (1+sqrt(5))/2. This is for the the worst case scenerio for the algorithm and it occurs when the inputs are consecutive Fibanocci numbers.
A slightly more liberal bound is: log a, where the base of the log is (sqrt(2)) is implied by Koblitz.
For cryptographic purposes we usually consider the bitwise complexity of the algorithms, taking into account that the bit size is given approximately by k=loga.
Here is a detailed analysis of the bitwise complexity of Euclid Algorith:
Although in most references the bitwise complexity of Euclid Algorithm is given by O(loga)^3 there exists a tighter bound which is O(loga)^2.
Consider; r0=a, r1=b, r0=q1.r1+r2 . . . ,ri-1=qi.ri+ri+1, . . . ,rm-2=qm-1.rm-1+rm rm-1=qm.rm
observe that: a=r0>=b=r1>r2>r3...>rm-1>rm>0 ..........(1)
and rm is the greatest common divisor of a and b.
By a Claim in Koblitz's book( A course in number Theory and Cryptography) is can be proven that: ri+1<(ri-1)/2 .................(2)
Again in Koblitz the number of bit operations required to divide a k-bit positive integer by an l-bit positive integer (assuming k>=l) is given as: (k-l+1).l ...................(3)
By (1) and (2) the number of divisons is O(loga) and so by (3) the total complexity is O(loga)^3.
Now this may be reduced to O(loga)^2 by a remark in Koblitz.
consider ki= logri +1
by (1) and (2) we have: ki+1<=ki for i=0,1,...,m-2,m-1 and ki+2<=(ki)-1 for i=0,1,...,m-2
and by (3) the total cost of the m divisons is bounded by: SUM [(ki-1)-((ki)-1))]*ki for i=0,1,2,..,m
rearranging this: SUM [(ki-1)-((ki)-1))]*ki<=4*k0^2
So the bitwise complexity of Euclid's Algorithm is O(loga)^2.
For the iterative algorithm, however, we have:
int iterativeEGCD(long long n, long long m) {
long long a;
int numberOfIterations = 0;
while ( n != 0 ) {
a = m;
m = n;
n = a % n;
numberOfIterations ++;
}
printf("\nIterative GCD iterated %d times.", numberOfIterations);
return m;
}
With Fibonacci pairs, there is no difference between iterativeEGCD() and iterativeEGCDForWorstCase() where the latter looks like the following:
int iterativeEGCDForWorstCase(long long n, long long m) {
long long a;
int numberOfIterations = 0;
while ( n != 0 ) {
a = m;
m = n;
n = a - n;
numberOfIterations ++;
}
printf("\nIterative GCD iterated %d times.", numberOfIterations);
return m;
}
Yes, with Fibonacci Pairs, n = a % n and n = a - n, it is exactly the same thing.
We also know that, in an earlier response for the same question, there is a prevailing decreasing factor: factor = m / (n % m).
Therefore, to shape the iterative version of the Euclidean GCD in a defined form, we may depict as a "simulator" like this:
void iterativeGCDSimulator(long long x, long long y) {
long long i;
double factor = x / (double)(x % y);
int numberOfIterations = 0;
for ( i = x * y ; i >= 1 ; i = i / factor) {
numberOfIterations ++;
}
printf("\nIterative GCD Simulator iterated %d times.", numberOfIterations);
}
Based on the work (last slide) of Dr. Jauhar Ali, the loop above is logarithmic.
Yes, small Oh because the simulator tells the number of iterations at most. Non Fibonacci pairs would take a lesser number of iterations than Fibonacci, when probed on Euclidean GCD.
At every step, there are two cases
b >= a / 2, then a, b = b, a % b will make b at most half of its previous value
b < a / 2, then a, b = b, a % b will make a at most half of its previous value, since b is less than a / 2
So at every step, the algorithm will reduce at least one number to at least half less.
In at most O(log a)+O(log b) step, this will be reduced to the simple cases. Which yield an O(log n) algorithm, where n is the upper limit of a and b.
I have found it here

Finding all combinations of elements from two sets such that their geometric mean falls into third set

I have a integers from 1 to n. I randomly allot every integer into one of three sets A, B and C (A ∩ B = B ∩ C = C ∩ A = Ø). Every integer does belong to one set. So I need to calculate all combination of elements (a,b) such that a ∈ A, b ∈ B, and the geometric mean of a,b belongs to C. Basically sqrt(a*b) ∈ C.
My solution is to first mark on an array of size n whether every element went into set A,B or C. Then I loop through the array for all elements that belong to A. When I encounter one, I again loop through for all elements that belong to B. If array[sqrt(a*b)] == C, then I add (a, b, sqrt(a,b)) as one possible combination. Then I do the same for the entire array, which is O(n^2).
Is there a more optimal solution possible?
It can be done with better complexity than O(n^2). The solution sketched here is in O(n * sqrt(n) * log(n)).
The main idea is the following:
let (a, b, c) be a good solution, i.e. one with sqrt(a * b) = c. We can write a as a = s * t^2, where s is the product of the prime numbers that have odd exponents in a's prime factorization. It's guaranteed that the remaining part of a is a perfect square. Since a * b is a perfect square, then b must be of the form s * k^2. For each a (there are O(n) such numbers), after finding s from the decomposition above (this can be done in O(log(n)), as it will be described next), we can restrict our search for the number b to those of the form b = s * k^2, but there are only O(sqrt(n)) numbers like this smaller than n. For each pair a, b enumerated like this we can test in O(1) whether there is a good c, using the representation you used in the question.
One critical part in the idea above is decomposing a into s * t^2, i.e. finding the primes that have odd power in a's factorization.
This can be done using a pre-processing step, that finds the prime factors (but not also their powers) of every number in {1, 2, .. n}, using a slightly modified sieve of Eratosthenes. This modified version would not only mark a number as "not prime" when iterating over the multiples of a prime, but would also append the current prime number to the list of the factors of the current multiple. The time complexity of this pre-processing step is n * sum{for each prime p < n}(1/p) = n * log(log(n)) -- see this for details.
Using the result of the pre-processing, which is the list of primes which divide a, we can find those primes with odd power in O(log(n)). This is achieved by dividing a by each prime in the list until it is no more divisible by that prime. If we made an odd number of divisions, then we use the current prime in s. After all divisions are done, the result will be equal to 1. The complexity of this is O(log(n)) because in the worst case we always divide the initial number by 2 (the smallest prime number), thus it will take at most log2(a) steps to reach value 1.
The complexity of the main step dominates the complexity of the preprocessing, thus the overall complexity of this approach is O(n * sqrt(n) * log(n)).
Remark: in the decomposition a = s * t^2, s is the product of the prime numbers in a with odd exponents, but their exponent is not used in s (i.e. s is just the product of those primes, with exponent 1). Only in this situation it is guaranteed that b should be of the form s * k^2. Indeed, since a * b = c * c, the prime factorization of the right hand side uses only even exponents, thus all primes from s should also appear in b with odd exponents, and all other primes from b's factorization should have even exponents.
Expanding on the following line: "we can restrict our search for the number b to those of the form b = s * k^2, but there are only O(sqrt(n)) numbers like this smaller than n".
Let's consider an example. Imagine that we have something like n = 10,000 and we are currently looking for solutions having a = 360 = 2^3 * 3^2 * 5. The primes with odd exponent in a's factorization are 2 and 5 (thus s = 2 * 5; a = 10 * 6^2).
Since a * b is a perfect square, it means that all primes in the prime factorization of a * b have even exponents . This implies that those two primes (2 and 5) need to also appear in b's factorization with odd exponents, and the rest of the exponents in b's prime factorization need to be even. Thus b is of the form s * k^2 = 10 * k ^ 2.
So we proved that b = 10 * k ^ 2. This is helpful, because we can now enumerate all the b values of this form quickly (in O(sqrt(n)). We only need to consider k = 1, k = 2, ..., k = (int)sqrt(n / 10). Larger values of k result in values of b larger than n. Each of these k values determines one b value, which we need to verify. Note that when verifying one of these b values, it should be first checked whether it indeed is in set B, which can be done in O(1), and whether sqrt(a * b) is in the set C, which can also be done in O(1).

exponentiation in Data Structures and Algorithm Analysis in C

When addressed exponentiation in chapter 2, the author mentioned
"The number of multiplications required is clearly at most 2 log n(the base is 2), because at
most two multiplications (if n is odd) are required to halve the problem. Again,a recurrence formula can be written and solved."
The code as follow:
int pow( int x, unsigned int n)
{
/*1*/ if( n == 0 )
/*2*/ return 1;
/*1*/ if( n == 1 )
/*4*/ return x;
/*5*/ if( even( n ) )
/*6*/ return( pow( x*x, n/2 ) );
else
/*7*/ return( pow( x*x, n/2 ) * x );
}
Q:
As the author said,
2^16 need at most 8 multiplications
2^15 ... 7 ...
2^14 ... 7 ...
2^13 ... 7 ...
2^12 ... 7 ...
In fact, I perfrom the code:
2^16 .... 4 ...
2^15 .... 6 ...
2^14 ... 5 ...
2^13 ... 5 ...
2^12 ... 4 ...
So, is somewhere wrong?
There's no contradiction or mistake -- the book gives an upper bound, and you're looking at the exact number of multiplications.
The exact number of multiplications (for n>0) is floor(log_2(n)) + bitcount(n) - 1. That's just by inspecting the code -- the even cases (which perform one multiplication) correspond to 0 bits in the input, the odd cases (which perform an extra multiplication) correspond to 1 bits in the input, and the code stops when it reaches the highest bit.
The book says that 2*log_2(n) is an upper bound for the number of multiplications. That's consistent with the exact formula: floor(log_2(n)) <= log_2(n) and bitcount(n) - 1 <= log_2(n). So floor(log_2(n)) + bitcount(n) - 1 <= 2*log_2(n).
From the exact formula, you can see that the lower the bitcount of n, the worse the upper bound is. The very worst cases are when n is a power of 2: then exactly log_2(n) multiplications will be performed, and the upper bound is off by a factor of 2. The very best cases are when n is one less than a power of 2: then the upper bound will be off by only 1. That matches your empirical table of results.
Finding x^n will take at most 2 log n multiplications, since it is possible for n/2 to be odd at every iteration. For example:
pow(2, 15) --> pow(2 * 2, 7) * 2
--> pow(4 * 4, 3) * 4 * 2
--> pow(16 * 16, 1) * 16 * 4 * 2
This is six multiplications (two multiplications per function call); 2 * log(15) ~= 7.8. So the upper bound is satisfied. The best case is n a power of 2, which takes only log n multiplications.
To calculate the complexity, consider that this algorithm reduces n by half k times, until n is between 1 and 2; that is, we have:
1 ≤ n⁄2k < 2
So:
2k ≤ n < 2k+1
⇒ k ≤ log n < k+1
⇒ (log n) - 1 < k ≤ log n
Thus, the algorithm takes log n steps, and since the worst case is two multiplications per step, at most 2 log n multiplications are required.

Prime factorization of n factorial

How to find prime factorization of n! when n is a large number(10^8)?
What is the most efficient way to do this?
Start by finding the primes up to $n$, perhaps with the Sieve of Eratosthenes. Then mark the largest primes as having exponent 1, all the way down to (but not including) n/2. Then mark the ones from n/2 to n/3 as having exponent 2, and so forth; continue this until you get to sqrt(n). At that point you might as well compute each exponent separately, with this function (pseudocode):
factorial_exponent(n, p):
n <- floor(n/p)
let t = n
while n >= p:
n <- floor(n/p)
t <- t + n
return t
You could also use the function on all the primes instead of marking them in ranges as I suggested, though this would take a little bit longer.

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