As of the printf function is concerned, I understand the following from few references and experiments.
When we try to print an integer value with format specifiers that are used for float (or) double and vice the versa the behaviour is unpredictable.
But it is possible to use %c to print the character equivalent of the integer value. Also using of %d to print ASCII value (integer representations) of character is acceptable.
Similarly, what is the behaviour of scanf, if there is a mismatch of format specifier and the arguements passed to scanf. Does the standards define it?
Variadic arguments (those matching the ellipsis, ...) are default-promoted. That means that all shorter integral types are promoted to int (or unsigned, as appropriate). There's no difference between integers and characters (I believe). The difference between %d and %c in printf is merely how the value is formatted.
scanf is a different kettle of fish. All the arguments you pass are pointers. There's no default-promotion among pointers, and it is crucial that you pass the exact format specifier that matches the type of the pointee.
In either case, if your format specifier doesn't match the supplied argument (e.g. passing an int * to a %p in printf), the result is undefined behaviour, which is far worse than being "unpredictable" -- it means your program is simply ill-formed.
printf and scanf are confusing, because they're pretty special and unusual functions. Both of them accept a variable number of arguments. And this means that the rules for matching the types of the arguments, and the automatic conversions that might happen, are different than for other functions.
For most functions, the compiler knows exactly what type(s) of arguments(s) are expected. For example, if you call
#include <math.h>
int i = 144;
printf("%f\n", sqrt(i));
it works fine. The sqrt function expects an argument of type double, but the compiler knows this, so it can insert an automatic conversion, just as if you had written
printf("%f\n", sqrt((double)i));
(Footnote: The compiler knows about sqrt's expected argument type from the function prototype found in <math.h>.)
But printf accepts a variable number of arguments, of any types. You can pass just about anything, as long as the format specifiers match:
int i1 = 12, i2 = 34;
float f1 = 56.78, f2 = 9.10;
printf("%d %d %f %f\n", i1, i2, f1, f2);
printf("%f %f %d %d\n", f1, f2, i1, i2);
But that's the key: as long as the format specifiers match. In a call to a function with a variable number of arguments, like printf, the compiler does not attempt (it's not even allowed to attempt) to convert each argument to the type expected by the corresponding format specifier. So if there are gross mismatches, like trying to use %f to print an integer, it doesn't work, and in fact crazy things can happen.
But, just to keep things interesting, when you call a function that takes a variable number of arguments, like printf, there's another set of conversions that are automatically performed. They're called the default argument promotions. Basically, anything of type char or short is automatically converted ("promoted") to int, and anything of type float automatically converted to double. So you can get away with some mismatches: you can print a char or a short using %d, and you can print either a float or a double using %f. And since char is always promoted to int, that means %c is actually going to receive an int, and this means you can pass a regular int and print it with %c, also.
But it's easy to get this stuff wrong, especially since we're used to the compiler converting everything properly for us when we call other functions, like sqrt. So, a good compiler will peek at the format string, and use it to predict what types of arguments you ought to pass, and if you're passing something wrong, the compiler can issue a warning. If your compiler isn't issuing such warnings, it would be a good idea to figure out how to enable them, or if not, perhaps get a better compiler.
And then we come to scanf. scanf also accepts a variable number of arguments, which are supposed to match the specifiers on the format string. However, for scanf, all of the arguments you pass are pointers, to variables of yours which you're asking scanf to fill in with the values it reads. And it turns out this means that no automatic conversions are possible, and you must pass all arguments as pointers of exactly the right type. Here is a table listing some of them:
specifier
corresponding argument
%c
pointer to char
%hd
pointer to short
%d
pointer to int
%ld
pointer to long
%f
pointer to float
%lf
pointer to double
%s
pointer to char [note]
So there's no automatic conversion from char and short to int like there is for printf, and there's no automatic conversion from float to double If you're reading a float you have to use %f, and if you're reading a double you have to use %d.
Again, though, a good compiler will warn you about any mismatches, and it's a very good idea to seek out and pay attention to those warnings!
There is one "conversion" that happens automatically when you call scanf, but it has nothing to do with scanf. If you're using %s to read a string, you're supposed to pass an argument of type pointer-to-char, although it has to be a pointer to some number of contiguous characters, because scanf probably isn't going to read a single character; it's probably going to read a string of several characters. So it's pretty common to pass scanf an array of characters, and this is okay, because whenever you use an array in an expression in C, like when you pass it to a function (like scanf), the value that gets used is a pointer to the array's first element, which works just fine, and is what scanf is expecting. That is, both
char *p = malloc(10);
scanf("%9s", p);
and
char a[1-];
scanf("%9s", a);
will work. (And note that this is the one case where you do not need to use a & on a variable you pass to scanf.)
Related
#include <stdio.h>
int main(void) {
int x = 5;
int y = &x;
printf("Signed Value of Y: %d \n", y);
printf("Unsigned Value of Y: %u", y);
return 0;
}
Since y is of int type, using %d gives a possibly-signed output, whereas %u gives an unsigned output. But y is of int type, so why does %u give unsigned output? Is there an implicit type conversion?
"Re: But y is of int type, So why does %u give unsigned output?"
From C11:
If a conversion specification is invalid, the behavior is
undefined. If any argument is not the correct type for the
corresponding conversion specification, the behavior is undefined.
where,
undefined — The behavior for something incorrect, on which the
standard does not impose any requirements. Anything is allowed to
happen, from nothing, to a warning message to program termination, to
CPU meltdown, to launching nuclear missiles (assuming you have the
correct hardware option installed).
— Expert C Programming.
Effectively, a printf call is two separate things:
All the arguments are prepared to send to the function.
The function interprets the format string and its other arguments.
In any function call, the arguments are prepared according to rules involving the argument types and the function declaration. They do not depend on the values of the arguments, including the contents of any string passed as an argument, and this is true of printf too.
In a function call, the rules are largely (omitting some details):
If the argument corresponds to a declared parameter type, it is converted to that type.
Otherwise (if the argument corresponds to the ... part of a function declaration or the called function is declared without specifying parameter types), some default promotions are applied. For integers, these are the integer promotions, which largely (omitting some details) convert types narrower than int to int. For floating-point, float is promoted to double.
printf is declared as int printf(const char * restrict format, ...);, so all its arguments other than the format string correspond to ....
Inside printf, the function examines its format string and attempts to perform the directives given in the format string. For example, if a directive is %g, printf expects a double argument and takes bits from the place it expects a double argument to be passed. Then it interprets those bits as a double, constructs a string according to the directive, and writes the string to standard output.
For a %d or %u directive, printf expects an int or an unsigned int argument, respectively. In either case, it takes bits from the place it expects an int or an unsigned int argument to be passed. In all C implementations I am aware of, an int and an unsigned int argument are passed in the same place. So, if you pass an int argument but use %u, printf will get the bits of an int but will treat them as if they were the bits of an unsigned int. No actual conversion has been performed; printf is merely interpreting the bits differently.
The C standard does not define the behavior when you do this, and a C implementation would be conforming to the standard if it crashed when you did this or if it processed the bits differently. You should avoid it.
Is there an implicit type conversion?
Sort of. A function such as printf that accepts a variable number of arguments does not automatically know the number of variable arguments it actually receives on any call, or their types. Conversion specifications such as %d and %u collectively tell printf() how many variable arguments to expect, and individually they tell printf what type to expect for each argument. printf() will try to interpret the argument list according to these specifications.
The C language specification explicitly declines to say what happens when the types of printf arguments do not correspond properly to the conversion specifications in the accompanying format string. In practice, however, some pairs of data types have representations similar enough to each other that printf()'s attempt to interpret data of one type as if it were the other type is likely (but not guaranteed) to give the appearance of an implicit conversion from one type to the other. Corresponding signed and unsigned integer types are typically such pairs.
You should not rely on such apparent conversions actually happening. Instead, properly match argument types with conversion specifications. Correct mismatches by choosing a different conversion specification or performing an appropriate explicit type conversion (a typecast) on the argument.
void main()
{
clrscr();
float f = 3.3;
/* In printf() I intentionaly put %d format specifier to see
what type of output I may get */
printf("value of variable a is: %d", f);
getch();
}
In effect, %d tells printf to look in a certain place for an integer argument. But you passed a float argument, which is put in a different place. The C standard does not specify what happens when you do this. In this case, it may be there was a zero in the place printf looked for an integer argument, so it printed “0”. In other circumstances, something different may happen.
Using an invalid format specifier to printf invokes undefined behavior. This is specified in section 7.21.6.1p9 of the C standard:
If a conversion specification is invalid, the behavior is
undefined.282) If any argument is not the correct type for the
corresponding conversion specification, the behavior is undefined.
What this means is that you can't reliably predict what the output of the program will be. For example, the same code on my system prints -1554224520 as the value.
As to what's most likely happening, the %d format specifier is looking for an int as a parameter. Assuming that an int is passed on the stack and that an int is 4 bytes long, the printf function looks at the next 4 bytes on the stack for the value given. Many implementations don't pass floating point values on the stack but in registers instead, so it instead sees whatever garbage values happen to be there. Even if a float is passed on the stack, a float and an int have very different representations, so printing the bytes of a float as an int will most likely not give you the same value.
Let's look at a different example for a moment. Suppose I write
#include <string.h>
char buf[10];
float f = 3.3;
memset(buf, 'x', f);
The third argument to memset is supposed to be an integer (actually a value of type size_t) telling memset how many characters of buf to set to 'x'. But I passed a float value instead. What happens? Well, the compiler knows that the third argument is supposed to be an integer, so it automatically performs the appropriate conversion, and the code ends up setting the first three (three point zero) characters of buf to 'x'.
(Significantly, the way the compiler knew that the third argument of memset was supposed to be an integer was based on the prototype function declaration for memset which is part of the header <string.h>.)
Now, when you called
printf("value of variable f is: %d", f);
you might think the same thing happens. You passed a float, but %d expects an int, so an automatic conversion will happen, right?
Wrong. Let me say that again: Wrong.
The perhaps surprising fact is, printf is different. printf is special. The compiler can't necessarily know what the right types of the arguments passed to printf are supposed to be, because it depends on the details of the %-specifiers buried in the format string. So there are no automatic conversions to just the right type. It's your job to make sure that the types of the arguments you actually pass are exactly right for the format specifiers. If they don't match, the compiler does not automatically perform corresponding conversions. If they don't match, what happens is that you get crazy, wrong results.
(What does the prototype function declaration for printf look like? It literally looks like this: extern int printf(const char *, ...);. Those three dots ... indicate a variable-length argument list or "varargs", they tell the compiler it can't know how many more arguments there are, or what their types are supposed to be. So the compiler performs a few basic conversions -- such as upconverting types char and short int to int, and float to double -- and leaves it at that.)
I said "The compiler can't necessarily know what the right types of the arguments passed to printf are supposed to be", but these days, good compilers go the extra mile and try to figure it out anyway, if they can. They still won't perform automatic conversions (they're not really allowed to, by the rules of the language), but they can at least warn you. For example, I tried your code under two different compilers. Both said something along the lines of warning: format specifies type 'int' but the argument has type 'float'. If your compiler isn't giving you warnings like these, I encourage you to find out if those warnings can be enabled, or consider switching to a better compiler.
Try
printf("... %f",f);
That's how you print float numbers.
Maybe you only want to print x digits of f, eg.:
printf("... %.3f" f);
That will print your float number with 3 digits after the dot.
Please read through this list:
%c - Character
%d or %i - Signed decimal integer
%e - Scientific notation (mantissa/exponent) using e character
%E - Scientific notation (mantissa/exponent) using E character
%f - Decimal floating point
%g - Uses the shorter of %e or %f
%G - Uses the shorter of %E or %f
%o - Signed octal
%s - String of characters
%u - Unsigned decimal integer
%x - Unsigned hexadecimal integer
%X - Unsigned hexadecimal integer (capital letters)
%p - Pointer address
%n - Nothing printed
The code is printing a 0, because you are using the format tag %d, which represents Signed decimal integer (http://devdocs.io).
Could you please try
void main() {
clrscr();
float f=3.3;
/* In printf() I intentionaly put %d format specifier to see what type of output I may get */
printf("value of variable a is: %f",f);
getch();
}
I tried to print character as a float in printf and got output 0. What is the reason for this.
Also:
char c='z';
printf("%f %X",c,c);
is giving some weird output for hexadecimal while output is correct when I do this:
printf("%X",c);
why is it so?
The printf() function is a variadic function, which means that you can pass a variable number of arguments of unspecified types to it. This also means that the compiler doesn't know what type of arguments the function expects, and so it cannot convert the arguments to the correct types. (Modern compilers can warn you if you get the arguments wrong to printf, if you invoke it with enough warning flags.)
For historical reasons, you can not pass an integer argument of smaller rank than int, or a floating type of smaller rank than double to a variadic function. A float will be converted to double and a char will be converted to int (or unsigned int on bizarre implementations) through a process called the default argument promotions.
When printf parses its parameters (arguments are passed to a function, parameters are what the function receives), it retrieves them using whatever method is appropriate for the type specified by the format string. The "%f" specifier expects a double. The "%X" specifier expects an unsigned int.
If you pass an int and printf tries to retrieve a double, you invoke undefined behaviour.
If you pass an int and printf tries to retrieve an unsigned int, you invoke undefined behaviour.
Undefined behaviour may include (but is not limited to) printing strange values, crashing your program or (the most insidious of them all) doing exactly what you expect.
Source: n1570 (The final public draft of the current C standard)
You need to use a cast operator like this:
char c = 'z';
printf("%f %X", (float)c, c);
or
printf("%f %X", (double)c, c);
In Xcode, if I do not do this, I get the warning:
Format specifies specifies 'double' but the argument has type 'char', and the output is 0.000000.
I tried to print character as a float in printf and got output 0. What is the reason for this.
The question is, what value did you expect to see? Why would you expect something other than 0?
The short answer to your question is that the behavior of printf is undefined if the type of the argument doesn't match the conversion specifier. The %f conversion specifier expects its corresponding argument to have type double; if it isn't, all bets are off, and the exact output will vary.
To understand the floating point issue, consider reading: http://en.wikipedia.org/wiki/IEEE_floating_point
As for hexadecimal, let me guess.. the output was something like... 99?
This is because of encodings.. the machine has to represent information in some format, and usually that format entails either giving meanings to certain bits in a number, or having a table of symbols to numbers, or both
Floating points are sometimes represented as a (sign,mantissa,exponent) triplet all packed in a 32 or 64 bit number - characters are sometimes represented in a format named ASCII, which establishes which number corresponds to each character you type
Because printf, like any function that work with varargs, eg: int foobar(const char fmt, ...) {} tries to interpret its parameter to certain type.
If you say "%f", then pass c (as a char), then printf will try to read a float.
You can read more here: var_arg (even if this is C++, it still applies).
I know that in other languages such as Java when I use System.out.println(); and I put a variable inside of it like an int that holds the number 22 it will print 22 to the console.
In C if I do the same thing with printf(); I need to specify the type in the string such as printf("%d", n); I also know that Java has its own printf function.
What I am trying to get at here is how the C control String works compared to other languages such as Java where you don't have to provide the type identifier in the System.out.println(); and it automatically recognizes the variable is an int.
Is this part of C's way of efficiency and does it not actually check the type and rely's on the programmer to understand the type they are providing?
In fact, printf is neither efficient nor type-safe way of writing data.
There is a performance penalty because format string is parsed at compile time and type specific actions are chosen at run time as well, whereas in C++ and Java it can be done at compile time. Moreover, variadic arguments are forced to be passed on the stack, that is less efficient than passing them in registers.
And what is even more important is that printf is not type-safe. It is possible to pass any number of parameters of any types to printf, ignoring format string prescriptions. Of course, it can easily trigger undefined behavior.
The only reason for such behavior is that there is no function overloading in C.
On the other hand, it's not that bad. First, most of the compilers parse format string and issue a warning if it isn't consistent with parameters passed to printf. Second, aforementioned performance penalty is in fact negligible compared to the cost of formatting and printing text after types have been deduced.
Both C's predefined data types (integers, characters, etc.) as well as user defined types carry no type information with them at run-time. Thus if you use a 4 byte integer in your code, it occupies only 4 bytes in memory (disregarding any padding needed for alignment). This is great for efficiency reasons, but it means that functions that handle multiple data types (like printf) need to be told via the format/control string what the types of the arguments are.
So when printf receives a format string of "%d %f" it knows that the type of the first non-format argument is integer and the second argument is of type float.
By passing control characters in printf() we tell the compiler how to allocate the memory and what is the range of the data that we wanna to print.
Control strings are also known as format specifiers. They are used in formatted input and output operations of the data. Remember, format specifiers are used for formatting the data, for example, in printf() and scanf().
Control strings in scanf() are used to transfer the data to the processor's memory in a formatted way, whereas printf () transfers the data to the output device e.g. monitor screen in a formatted way.
Some common Format Specifierss are listed below:
________________________________________________________________
FORMAT SPECIFIER :: DESCRIPTION
________________________________________________________________
%c Character
%d Signed Integer
%e or %E Scientific notation
%f Floating point
%g or %G. Similar as %e or %E
%hi. Signed Integer
%hu Unsigned Integer(Short)
%i Signed Integer
%l or %ld or %li Signed Integer
%lf Floating point
%Lf Floating point
%lu Unsigned integer
%lli, %lld Signed long long int
%llu. unsigned long long int
%o. Octal representation of Integer.
%p Address of pointer to void void *
void *
%s String char *
%u Unsigned int
Unsigned short int
%n Prints nothing
%% Prints % character
%o Octal representation
%p Address of pointer to void void *
void *
%s String char *
%u Unsigned Integer
%x or %X Hexadecimal representation of
Unsigned Int.
%n Prints nothing
%% Prints % character
________________________________________________________________
I tried to print character as a float in printf and got output 0. What is the reason for this.
Also:
char c='z';
printf("%f %X",c,c);
is giving some weird output for hexadecimal while output is correct when I do this:
printf("%X",c);
why is it so?
The printf() function is a variadic function, which means that you can pass a variable number of arguments of unspecified types to it. This also means that the compiler doesn't know what type of arguments the function expects, and so it cannot convert the arguments to the correct types. (Modern compilers can warn you if you get the arguments wrong to printf, if you invoke it with enough warning flags.)
For historical reasons, you can not pass an integer argument of smaller rank than int, or a floating type of smaller rank than double to a variadic function. A float will be converted to double and a char will be converted to int (or unsigned int on bizarre implementations) through a process called the default argument promotions.
When printf parses its parameters (arguments are passed to a function, parameters are what the function receives), it retrieves them using whatever method is appropriate for the type specified by the format string. The "%f" specifier expects a double. The "%X" specifier expects an unsigned int.
If you pass an int and printf tries to retrieve a double, you invoke undefined behaviour.
If you pass an int and printf tries to retrieve an unsigned int, you invoke undefined behaviour.
Undefined behaviour may include (but is not limited to) printing strange values, crashing your program or (the most insidious of them all) doing exactly what you expect.
Source: n1570 (The final public draft of the current C standard)
You need to use a cast operator like this:
char c = 'z';
printf("%f %X", (float)c, c);
or
printf("%f %X", (double)c, c);
In Xcode, if I do not do this, I get the warning:
Format specifies specifies 'double' but the argument has type 'char', and the output is 0.000000.
I tried to print character as a float in printf and got output 0. What is the reason for this.
The question is, what value did you expect to see? Why would you expect something other than 0?
The short answer to your question is that the behavior of printf is undefined if the type of the argument doesn't match the conversion specifier. The %f conversion specifier expects its corresponding argument to have type double; if it isn't, all bets are off, and the exact output will vary.
To understand the floating point issue, consider reading: http://en.wikipedia.org/wiki/IEEE_floating_point
As for hexadecimal, let me guess.. the output was something like... 99?
This is because of encodings.. the machine has to represent information in some format, and usually that format entails either giving meanings to certain bits in a number, or having a table of symbols to numbers, or both
Floating points are sometimes represented as a (sign,mantissa,exponent) triplet all packed in a 32 or 64 bit number - characters are sometimes represented in a format named ASCII, which establishes which number corresponds to each character you type
Because printf, like any function that work with varargs, eg: int foobar(const char fmt, ...) {} tries to interpret its parameter to certain type.
If you say "%f", then pass c (as a char), then printf will try to read a float.
You can read more here: var_arg (even if this is C++, it still applies).