How to declare a BindingSource in VB using WPF? I can't use a command like BindingSource.CancelEdit() like I used to when using Windows Form instead of WPF...
You could use a BindingGroup for that: set a BindingGroup on an element in XAML which contains all the controls that edit your object. By default, this will set the UpdateSourceTrigger on these controls to Explicit, which means that you will have to call BindingGroup.UpdateSources in order to actually change the properties of the object which is currently edited. So, you would do that in a Submit command or something similar.
If you want to cancel the edit, you can do that using BindingGroup.CancelEdit. This will throw away the cached values in the controls and reset them to the values of the bound properties.
I think this is a lot easier than implementing IEditableObject or a Memento...
The short answer is not good news - the isn't an equivalent method. Instead your approach needs to be a little different. One approach would be to implement the IEditableObject on your underlying class (or wrap it in an editable class). The second would be to implement Undo/Redo functionality. I think you will find searching for the terms bolded above and/or the memento pattern you will find lots of good examples, below is one.
Cancelling an update with WPF Binding
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My MVVM program is a media player and uses the Media Element's Natural Duration property to set the Media Timeline's duration. Before I implemented MVVM design pattern, I could simply put
MyMediaTimeline.Duration = MyMediaElement.NaturalDuration;
in the code-behind. I am new to using MVVM but I believe this is not the correct way to perform this action according to the MVVM design pattern. I believe that MediaElement.NaturalDuration is not a dependency property so it cannot be bound to directly. Do I need to make it a dependency property somehow? Would this be coded in the ViewModel?
When we need to implement functionality like this that relates to UI controls using MVVM, we have a few options. One is to implement some kind of service or manager class that can implement this functionality for us and another is to use Attached Properties. Out of these two options, I believe this second option to be more suitable for this problem.
However, there is absolutely nothing wrong with adding event handlers into the code behind of your view, even when using MVVM. I keep seeing new users panicking over what to do rather than use the code behind when using MVVM. This is a common misconception about MVVM.
If you really know how to use Attached Properties properly, then I would advise that you use one (or more) of those to solve your problem, otherwise I would happily advise you to use the code behind. Note that if your view models are correctly data bound to your views, then you can access your view model from the code behind like this:
TypeOfViewModel viewModel = (TypeOfViewModel)DataContext;
I am attempting to create a TextBox that only allows numeric characters and a decimal point. I don't need assistance in writing the code, but on the concept. I am using MVVM to design the WPF application and I'm not sure whether to use an event or event-to-command.
I have read several different viewpoints regarding this topic:
(I have found this to be a little extreme and as some have called it "counter-productive", but it upholds the "purity" of MVVM): Never have any code behind your View. To prevent this, use MVVM Light Library. In short, convert events to commands so that everything can be controlled in the ViewModel.
(The second argument does not uphold the (maybe over excessive) "purity" of MVVM): Not everything must be handled in the ViewModel and it is ok to create Events to handle certain UI requirements.
I was leaning more towards the second option because of simplicity and, as I have stated previously, the first option seems a little extreme. In my specific case (creating a numeric only TextBox) would most people prefer either of the above options or one I have not discovered?
You should handle this as an event in .cs file. You are trying to add functionality in a control. Like Text in a TextBox .They all are handeld in .cs file. ViewModel is resposible for holding the data and Behavior based on that Data for View not for the functionality of Control.
This should be handled directly in the View rather than involving the ViewModel, but there's no need to reinvent the wheel.
Depending on your exact numeric requirements, use a control such as DoubleUpDown or IntegerUpDown from the Extended WPF Toolkit (available via NUGet)
Advance apologies for the event-style explanation; there's a lot of factors that I feel all play a role of their own. WPF is not my native framework of choice, and it probably shows. :)
Old situation: I had a window with several controls. Depending on their selections, I used multibindings and a converter to determine whether certain controls needed to be shown that inform the user about the implications of their changes before they'd eventually confirm them by OK (or simply dismissed by using Cancel). This worked perfectly.
Problem: Too many controls as time went by, too much clutter.
Solution: Put stuff in different Pages so it becomes easier to browse for the user. In order to have changes-to-be persist as a user arbitrarily browses between the pages, I create these dynamically and put them in a cache (Dictionary<string, BasePage>, see below), from which they will be pulled as the user chooses them.
Consequence: I need to decouple the bindings to the notification controls as the different options are now on different pages.
Solution? I put a BasePage class in that exposes certain abstract read-only properties that define the various aspects that the window needs to know about in order to do its notifications. For example, a bool requiresReboot property defines whether the current state of things on that page requires a reboot to take (full) effect. A specific page implements the property based on its controls.
Problem: I do not know how to keep create a proper binding that properly gets updated as the pages are changed. I tried giving my notification controls a binding to the Dictionary<string, BasePage> with a converter that checks all pages and the relevant property.
Questions:
1) How do I create a proper property for this purpose? I presume I need a DependancyProperty as I did a fair bit of reading on MSDN, but I can't figure out how this fits together.
2) How do I make a link between my custom property so that it allows (multiple) control(s) on a page to change that property? Do I use INotifyPropertyChanged somehow? My old example bound against several CheckBox.IsChecked properties in XAML. I am trying to avoid putting tons of events (OnChange, etc) on the controls as the original code did not need it and I have been told it makes for a messy solution for as far WPF is concerned.
3) Finally, I suspect I may need to change my Dictionary<string, BasePage> class to a custom implementation that implements some sort of INotifyPropertyChanged but for Collections? Observable Collection is the term I am looking for, I believe.
I hope someone is able to bridge the gap in my understanding of WPF (property) internals; I would very much appreciate it. A basic sample would be even better, but if it is too complicated, just a nudge in the right direction will do. Thank you. :)
It's been a while since I solved this, and while I cannot remember the exact cause of the problems, there were a few different issues that made up the bulk of the trouble I ran into.
I ended up making the Property in question a non-abstract DependencyProperty in the base class; it was the only way in which I could properly delegate the change notifications to the interface. Derived classes simply ended up binding it to their controls (with a proper Converter in the case extra logic was necessitated).
As Dictionary<string, BasePage> does not support any sort of change notification, I made an extra collection of ObservableCollection<BasePage> which I used for binding purposes.
However, such a collection does not propagate a change event when items inside of it has a property changed. Since this situation required that, and I was binding to the collection itself in the context of a property that does not have a Master<->Detail relationship like a DataGrid (which basically add their own OnPropertyChanged handlers to the binded object), I ended up subclassing a VeryObservableCollecton<>. This one listens to its own items, and throws a proper change event (I think it was an OnPropertyChanged from the INotifyPropertyChanged interface) so that the binding (or in this case a multi-binding) would refresh properly and allow my interface to update.
It is hardly the prettiest code, and it feels over-engineered, but at least it allows me to properly bind the UI to the data in this manner.
I'm using PRISM (and thus the MVVM pattern). I've got a complex DateTime picker view with radio buttons.
The user can pick today, yesterday, a date, a week of a year, etc. I use radio buttons for the different choices.
What's the best way to do that in MVVM?
I really can't think of a clean way. I could create lots of custom behaviors to add to each item to track them but it doesn't seem maintainable.
I'm going to put some code-behind but I really don;t like that and to me it breaks the MVVM principle (put everything in the XAML).
Does anyone have a better idea on how to go about that?
Keep the RadioButtons, add an enum type to your VM that can return things like "Today" "Yesterday" or "Tomorrow." On the UI side create a ValueConverter that takes a parameter like "Tomorrow" and compares it with the bound value on VM, then returns the bool? needed by IsChecked.
Put it in code behind.
The M-V-VM pattern is not "put everything in xaml" it's "separate concerns". Your VM wants a DateTime right? In which case it doesn't care how that DateTime is being chosen it just needs a DateTime.
Putting View logic in the ViewModel isn't a good idea as you're now giving the VM knowledge about the workings of the View. The flow is meant to be View knows about the ViewModel which knows about the Model. The reverse is not normally true. (As with all things computer related there is always exceptions)
Hope this helps.
How about a ComboBox instead of the RadioButtons presenting a list of TimeOffset (custom class) bound to your ViewModel, with a corresponding SelectedTimeOffest property.
If you need to display extra information depending on the type of TimeOffset, e.g. a WeekOffset (subclass of TimeOfset) with a WeekCount property, have a content control with several DataTemplates customized by the type of TimeOFfset.
Just an idea...
you could create a enum, bind the values of the enum to a listbox, retemplate the ListboxItems
this post is using silverlight, but something similar should work
http://leeontech.wordpress.com/2009/03/18/creating-radiobuttonlist/
The ViewModel is designed to present the model in a way the view can consume.
In this case, you could have a boolean property for each button in the VM, and when a button updates it just sets all the other properties to false. Then in your View you can bind each properties IsChecked to the corresponding property in the ViewModel.
Also, be aware there is currently a bug in binding radio buttons in WPF. Here's a potential solution.
Ok,
So I have been stalled in my latest non-work project, trying to use WPF. I am just frankly annoyed at databinding. I thought it was supposed to make things simpler by binding data directly to the UI. But the more I learn about having to implement INotifyPropertyChanged to get things to notify the UI if they changed, seems to make the whole thing counter productive.
Am I missing something? It seems like a bunch of work and having to make the classes implemented INotifyPropertyChanged seems like a fishy way to get databinding to work.
What am I missing? I must be missing something. Please enlighten me into how to make databinding easy, or at the least straightforward.
If you want the UI be notified when the underlying data source changes, then you need some sort of notification mechanism. For WPF, INotifyPropertyChanged is that mechanism.
It's the same in Windows Forms as well, but Windows Forms also supports the old notification mechanism, where you have an event with the name <Property>Changed.
However, neither of these required these mechanisms if all you want to do is bind to the data once and display it.
If you are ok with not receiving notifications, then just bind to the data source and it will work.
Truth be told, I haven't seen that it was that bad, and think it a highly workable solution.
Take this simple, Data Model object:
Public Class SimpleItemViewModel
Implements INotifyPropertyChanged
Private _item As String
Public Property Item As String
Get
return _item
End Get
Set (value as string)
_item = value : OnPropertyChanged("Item")
End Set
End Property
Protected Overridable Sub OnPropertyChanged(propChange as string)
Raise Event PropertChanged(me, new PropertyChangedEventArgs(propChange))
End Sub
Public Event PropertyChanged(sender as object, e as PropertyChangedEventArgs)
End Class
That is easily bound to a simple Textbox via:
<Textbox Text="{Binding Item}" />
additionally, if I wanted to have a DIRTY flag, I can easily put the flag being set in the OnPropertyChanged sub, and easily determine if I need to save any user changes or not.
I have found it easiest to have a set of classes which rest between the Data Access layer and the UI which holds this stuff. You can even have your Business Logic and DAL pass these classes around rather than the atomic values.
Implementing INotifyProperty changed is not particularly difficult, seeing as it only has one member.
If you don't expect changes in the underlying object then don't worry about INotifyProperty changed, and use a Binding with Mode=OneTime.
If the underlying object can change and you want the GUI to reflect those changes, then how else can this be achieved without the kind of notification that INotifyProperty changed provides? It's not reasonable to expect a bound item to poll its binding's source.
Personally I've found WPF has taken some time to get to grips with, but now that I'm gaining comfort I'm finding it incredibly powerful and enjoyable to work with. I encourage anyone who's finding WPF challenging to stick with it.
Binding in XAML is quite easy, however, dynamic WPF data binding in code is painful and confusing.
DataBinding is the only way to implement a model-view pattern in WPF/Silverlight. Your models can be UI-stupid by implementing INotifyPropertyChanged, which isolates them from the UI. It also saves a lot of UI code when stuffing information into the UI.
Another benefit that I enjoy is the ability to further bind child controls with the same data by using the { Binding } shortcut.
First, INotifyPropertyChanged isn't the only way to get data binding to work - dependency properties work too.
Second, INotifyPropertyChanged can be implemented with just one line of code in your entity class, if you use AOP - you don't actually have to do all those notification calls yourself.
Overall, I'd say data binding is a great boon, especially when you're doing code generation to make automatically bound controls from some data source.
If you're looking for a good way to think about structuring your data binding, then aim to set a DataContext on your logical tree only once, then use binding paths to populate the various parts of your UI.
Be as declarative as you can in your binding. Let the template system do it's job and make heavy use of DataTemplates that specify explicit DataTypes.