Am using Nokia 5228 phone. I want to install the other Phone OS like Nokia 5230. Is this possible or Not?
As far as I know this is impossible to achieve. Since the Sw is different for different phones.
Even though two phones appears to look same in functionality, obviously they will have some different functionality some where.. [Either in GUI or in the back end].
As well as, the device S/w are designed as to recognize the particular mobile phones for which they are made for [by serial number/ model number or may be anything else only.]
Also you'll have to get the S/w first which is very difficult to get.
You ca not change anything in the device so that the device gets other phone's S/w.
So conclusion is:
You CAN NOT install the Nokia 5230 OS for Nokia 5228 Phone.
Related
Is it possible to communicate with a mobile device supporting Bluetooth LE from UEFI of a system? UEFI specification 2.6 adds support for Bluetooth but I dont see any new laptops supporting it and also the specification doesnt say anything about Bluetooth LE.
This feature is possible. However, its not related to UEFI Mode but this feature has to be embedded into the bluetooth chip itself. This feature is generally known as Headless mode of Bluetooth Chip.
The Bluetooth chips contain two firmwares. One firmware for general BT functionality and the other firmware contain a lite Bluetooth stack which contain a very cut down version of Bluetooth stack which can support BLE feature. So, when your laptop either gets shutdown or goes to sleep, your BT chip goes into headless mode and start advertising itself to other BLE device. Other ble device like mobile can see this and can connect to it and start your laptop.
This feature is however, not present in any laptop known to me. But you find a good example of this in Samsung's smart TV. You can switch on your TV from samsung mobile using ble.
Very strange issue, no results that I could find from google searches.
I am running Windows 7 64 bit. Everything Windows related is up to date, and so are all USB drivers. My computer is a laptop from Puget Systems.
My computer has three USB inputs; one USB 2.0, and two USB 3.0s. 2.0 versus 3.0 doesn't really matter though, because this issue happens with all three drives.
Heres the issue: When connected, USB devices are found, and recognized. 5-30 sec later, they disconnect, only to reconnect in a couple seconds. The cycle of disconnecting/reconnecting continues indefinitely. I have not been successful with keeping USB devices connected for more than ~30 seconds.
At this point, it could be any number of things causing this issue. But this is where it gets weird. This issue ONLY happens with mobile devices, and it happens with ALL mobile devices. By mobile devices I mean phones and iPods. I have tested my Samsung Galaxy S4, an iPod Classic, an iPod touch, an iPod nano, a Droid Turbo, and an iPhone 5. This issue occurred with all of these devices. The issue did NOT occur at all with my 2TB Seagate backup harddrive, my 1TB WD harddrive, several USB pen drives, my external keyboard, or my wireless mouse USB receiver that is plugged in nearly 24/7 in my USB 2.0 drive. My Xbox One controller disconnected 3 times in a row once, but that only happened once so it might have been a fluke...?
Anyways, what could be the reason for this strangely specific issue? Does anyone have any answers or has anyone experienced something similar?
Improper drive installation? Make sure your drivers are installed correctly. Try uninstalling and reinstalling them. If this does not work try to see if it is your USB cable or mobile device's port. (Test by altering to charge the device from a wall adapter) It could also be your computers port but you said in the title that it is only happening for mobile devices.
Reinstall the drivers to the devices you are having problems with. (Oh someone beat me too it.)
I have questions about programming in BlackBerry Devices OS 5 - 7. Is there a listener that can listen if the device is just connected to internet connection? The task of my app is that if the device is connected, it will send a http request right away.
Looking forward to it.
Best regards,
Hammy
The listener you want is called CoverageStatusListener. Have a look at the API: CoverageStatusListener and CoverageStatusListener OS6.0+. Note the two flavours - you might want to use the extended version in your OS 6 and above apps.
But that said, coverage is only 1/2 the story. You might have good coverage but no access to the specific web site you are targeting. Another common problem is things like WiFi Hotspots - you can be talking quite happily on WiFi, but unless you have signed in to the Hotspot, you are not going to be able to communicate with your web site. So the many links that have already been provided by Signare (in the comments for your question), are useful. Here they are again, plus one more that I think is useful:
how-to-check-availability-of-internet-connectionwifi-gprs-edge-in-blackberry
how-to-check-for-an-active-internet-connection-in-blackberry-sdk
how-to-check-internet-connection-in-java-in-blackberry
how-to-check-network-connection-type-in-blackberry
Is there a way to connect an Adobe AIR mobile app to an Arduino hardware wirelessly with no pc or router?
either with bluetooth or directly to an Xbee piece connected to the Arduino?
I need both iOS and android solutions
thanx
You could use the Native Extensions for Adobe AIR (ANE) for iOS and Android, although it means you might have to do a bit of C coding (or at least have basic understanding of the C programming language). A couple of projects have been created for either Bluetooth or Arduino connection using ANE already.
There is an ANE based project called as3-arduino-connector on Google Code, which gives you an ActionScript 3 API and mimics the Arduino serial port.
Another useful project might be AirNativeiOS-Bluetooth, an AIR Native Extension to add Bluetooth support for iOS apps. A corresponding project for Android is Bluetooth ANE, although the website mentions that it's early beta only, not ready for production.
Digi International has a Wi-Fi XBee now; that might be a good option since Android and iOS devices have Wi-Fi already. The more commonly used XBee modules (Series 1 and 2) use 802.15.4 networking (instead of Wi-Fi's 802.11).
I haven't used one yet, personally, so I don't know how you access the serial port connected to the Arduino. It might be possible to telnet to the XBee and send/receive data from Arduino.
A customer (photographer) asked me, if it was possible to write some kind of software for cellphones, so he could physically connect it to his professional digital camera (Canon or Nikon) and transfer the pictures (or a subset) to the cellphone.
I am trying not to put constraints on cellphone platform (Symbian, Windows Mobile etc) from the beginning, so I am leaving that sort of constraints out on purpose.
Can anybody give me some hints?
You need a connection between the camera and the cellphone:
Some windows mobile devices got a USB-Host-Function, so you can connect either a cardreader or the camera itself via a usb-cable and read the files from the device. I never heard of a symbian-device which supports usb-host, but there might be some.
If the camera supports either bluetooth or ir, you could use these protocols to transfer the files as most mobile-phonse support this.
If you got a connection (and the protocol-support by your platform) it is easy to write a application to transfer the file from the device to you cellphone. You can write this application in any supported language (java for j2me, python (symbian), .net (windows mobile)
My digital camera saves photos to a memory card. I can simply take the memory card out of the camera and insert it into my Windows Mobile phone and view the photos on the phone.