How to get a temporary file name? - c

I've seen some posts relating to my question, but none that address it completely. I need to create a file in the standard temporary directory and after I'm done writing to it, move it to a different location. The idea is that the file is considered temporary while being downloaded and permanent after downloading completes.
I'm attempting this by calling either mkstemp or tmpfile, then rename after I'm done writing to it. However, I need the full path of the file to call rename, and apparently getting the file name from a file descriptor (returned by mkstemp) or FILE * (returned by tmpfile) is no trivial process. It can be done, but it's not elegant.
Is there a system call that will create a temporary file and provide me with the name? I know about mktemp and related calls, but they either aren't guaranteed to be unique or are deprecated. Or perhaps there is a better way to accomplish creating, writing to, and moving temporary files.

It looks like mkstemp is actually the way to go.
int fd;
char name[] = "/tmp/fileXXXXXX";
fd = mkstemp(name);
/* Check fd. */
After this call you have a valid descriptor in fd and the name of the associated file in name.

Related

How to check if a file still exists using a file descriptor

I have a file descriptor that is set to a positive value with the result of a open() function so this fd is indicating a file. When i delete the actual file fd is still a positive integer. I want to know that if i delete a file for some reason, how can i know that this file descriptor is not valid anymore. In short, how can i know that the file that fd is indicating, still there or not. I am trying to do this in C on FreeBSD.
Unix systems let you delete open files (or rather, delete all references to the file from the filesystem). But the file descriptor is still valid. Any read and write calls will be successful, as they would with the filename still there.
In other words, you cannot fully delete a file until the file descriptor is closed. Once closed, the file will then be removed automatically.
With a valid file descriptor, you can check if the filename still exists, e.g.
printf("%d\n", buf.st_nlink); // 0 means no filenames
Where buf is a struct stat initialised with fstat.
Before writing to the file you could check if it is still there using access()
if (access("/yourfile",W_OK)!=-1) {
//Write on the file
}
You can also do fstat on the descriptor:
struct stat statbuf;
fstat(fd,&statbuf);
if (statbuf.st_nlink > 0) {
//File still exists
}
But it will slow your software down a lot, and also some program could link the file somewhere else and unlink the original name, so that the file would still be existing but under a different name/location, and this method would not detect that.
A much better alternative would be to use inotify on GNU/Linux, or kqueue on bsd, but I've never used the 2nd one.
You can use these API to watch changes in directories and get notifications from the kernel and get an event when your file is being deleted by some other process, and do something about it.
Keep in mind that this events are not in real time, so you could still use the file for a couple of milliseconds before getting the event.

How to obtain a file name from the standard FILE structure?

What I want:
void printFname(FILE * f)
{
char buf[255];
MagicFunction(f,buf);
printf("File name: %s",buf);
}
So, all I need is "MagicFunction", but unfortunatelly I haven't found such ...
Is there any way to implement using an OS library? (windows.h , cocoa.h, posix.h etc.)
There is no such function. There may be no filename, or more than one filename that correspond with the FILE *. On Unix, a program can continue to have a reference to a file after it has been renamed or deleted, which could mean that you have a FILE * with no name. Or more hard links may be made to the file, which means a file can have multiple names; which one would you choose? To further confuse things, a file can be temporarily hidden, by mounting a filesystem over a directory containing that file. The file will still be on disk, at its original pathname, but the file will be inaccessible at that path because the mount is obscuring it.
It's also possible that the FILE * never corresponded to a file on the filesystem at all; while they usually do, you can create one from any file descriptor using fdopen(), and that file descriptor may be a pipe, socket, or other file-like object that has never had a path on the disk. In some versions of the C library, you can open a string stream (for instance, fmemopen() in glibc), so the FILE * actually just corresponds to a memory buffer.
If you care about the name, it's best to just keep track of what it was named when you opened the file.
There are some hacky ways to approximate getting the filename; if you're just using this for debugging or informational purposes, then they may be sufficient. Most of these will require operating on the file descriptor rather than the FILE *, as the file descriptor is the lower level way of referring to a file. To get the file descriptor, run fileno() on the FILE *, and remember to check for errors in case there is no file descriptor associated with that FILE *.
On Linux, you can do readlink() on "/proc/self/fd/fileno" where fileno is the file descriptor. That will show you what filename the file had when the file was opened, or a string indicating what other kind of file descriptor it is, like a socket or inotify handle. FreeBSD and NetBSD have Linux emulation layers, which include emulation of Linux-style procfs; you may be able to do this on those if you mount a Linux-compatible procfs, though I don't have them available for testing.
On Mac OS X, you don't have /proc/self/fd. If you don't care about finding the original filename, but some other filename that refers to the file would work (such that you could pass it to another program), you can construct one: /.vol/deviceid/inode. For example, /.vol/234881030/281363. To get those values, run fstat() on the file descriptor, and use st_dev and st_ino on the resulting struct stat.
On Windows, files and the filesystem work quite differently than Unix. Apparently it's possible to map a file back to its name on Windows. As of Windows Vista, you can simply call GetFinalPathNameByHandle(). This takes a HANDLE; to get the HANDLE from the file descriptor, call _get_osfhandle(). Prior to Windows Vista, you need to do a little more work, as described in this article. Note that on Windows fileno() is named _fileno(), though the former may work with a warning.
Going even further into hacky territory, there are a few more techniques that you could use. You could shell out to lsof, or you could extract the code it uses to resolve pathnames. lsof actually looks directly in kernel memory, extracting information from the kernel's name cache. This has several limitations, outlined in the lsof FAQ. And of course, you need root or equivalent privileges to do this, either directly or with an suid/sgid binary.
And finally, for a portable but slow solution for finding one or more filenames matching an open file, you could find the device and inode number using fstat() on the file descriptor, and then recursively traverse the filesystem stat()ing every file, until you find a file with matching device and inode number. Remember the caveats I mention above; you may find no matching files, more than one matching file, and even if you don't find any matching files, the file might still be there, but hidden by a mount point. And of course, there may be race conditions; something may rename the file in such a way that you never see it while traversing the hierarchy.
There is no such standard function.
Do you fopen() yourself? If then, maintain FILE * to filename hash table yourself.
Otherwise, it's not possible in general.
I don't think that there is such function even at windows.h,coca.h or unistd.h.
Most probably you write it yourself. Just make a
struct myFile {
FILE *fh;
char *filename;
}
and hold such structures into array of struct myFile and in MagicFunction(f,b) walk on the array looking for the address equal to f.

Detecting file deletion after fopen

im working in a code that detects changes in a file (a log file) then its process the changes with the help of fseek and ftell. but if the file get deleted and changed (with logrotate) the program stops but not dies, because it not detect more changes (even if the file is recreated). fseek dont show errors and eiter ftell.
how i can detect that file deletion? maybe a way to reopen the file with other FILE *var and comparing file descriptor. but how i can do that. ?
When a file gets deleted, it is not necessarily erased from your disk. In your case the program still has a handle to the old file. The old file handle will not get you any information about its deletion or replacement with another file.
An easy way to detect file deletion and recreation is using stat(2) and fstat(2). They give you a struct stat which contains the inode for the file. When a file is recreated (and still open) the files (old open and recreated) are different and thus the inodes are different. The inode field is st_ino. Yes, you need to poll this unless you wish to use Linux-features like inotify.
You can periodically close the file and open it again, that way you will open the newly created one. Files actually get deleted when there is no handle to the file (open file descriptor is a handle), you are still holding the old file.
On windows, you could set callbacks on the modifications of the FS. Here are details: http://msdn.microsoft.com/en-us/library/aa365261(VS.85).aspx

Retrieving the name of the file that is associated with a file pointer

Assume I have a file pointer FILE* myfile. Is there a way to retrieve the name of the file where myfile is reading from or writing to?
Not in any CRT implementation that I've ever seen. It is useless info, you already have to supply the file name to get a FILE*. You could probably dig an operating system handle out of the FILE structure although you might need to hop through a file descriptor table. Your next problem is then the operating system support you'd need to map a file handle back to a file name. That should be difficult too.
I found a nice example that uses an overwritten struct MyFile:
How to get filename from a FILE*

How do you get the filename of a tempfile to use in Linux?

Let's say I'm creating a program in C that needs to use a tempfile. Creating an ad hoc tempfile in /tmp is probably not a good idea. Is there a function or OS call to supply me with a tempfile name so that I can begin to write and read from it?
You can use the mkstemp(3) function for this purpose. Another alternative is the tmpfile(3) function.
Which one of them you choose depends on whether you want the file to be opened as a C library file stream (which tmpfile does), or a direct file descriptor (mkstemp). The tmpfile function also deletes the file automatically when you program finishes.
The advantage of using these functions is that they avoid race conditions between determining the unique filename and creating the file -- so that two programs won't try to create the same file at the same time, for example.
See the man pages for both functions for more details.
The question is how to generate a temporary file name. Neither mkstemp nor tmpfile provide the caller with a name, they return a file descriptor or file handle, respectively.
#garethm:
I believe that the function you're looking for is called tmpnam.
You should definitely not use tmpnam. It suffers from the race condition problem I mentioned in my answer: Between determining the name and opening it, another program may create the file or a symlink to it, which is a huge security hole.
The tmpnam man page specifically says not to use it, but to use mkstemp or tmpfile instead.
Absolutely: man mkstemp.
The man page has example usage.
Not sure about anything in a C lib, but you can do this at the shell with mktemp.
You should use the mkstemp() as this is the recommended function, but it returns a file descriptor, so once you have the descriptor get it's name:
int fd;
fd = mkstemp("hdrXXXXXX);
/* Read out the link to our file descriptor. */
sprintf(path, "/proc/self/fd/%d", fd);
memset(result, 0, sizeof(result));
readlink(path, result, sizeof(result)-1);
/* Print the result. */
printf("%s\n", result);
usually there's no need to actually make a named file; instead use the file descriptor path,
FILE *tmp=tmpfile();
char path[PATH_MAX+1]={0};
sprintf(path, "/dev/fd/%d", fileno(tmp));
printf("%s\n", path);

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