How to terminate a exe from a c program - c

I am using a system() to call an executable program(A server) . Now after a certain time I want to terminate this program from my c program itself. Does anyone know how to do this?
OS running:(http://rcn-ee.net/deb/rootfs/precise/ubuntu-12.04-r4-minimal-armhf-2012-07-16.tar.xz)

The best way to do this is to use a function that gives you more control over the resulting process than system() does. However, this would be platform specific.
For Windows, use CreateProcess() which returns a HANDLE which you can use later in TerminateProcess() to kill the process.
For Unix, use fork() and exec() which gives you the pid of the child process, which you can use later in kill() to kill the process.

Related

Kill the program launched with system() in child thread

I have main program from which I create two threads using pthread_create(). In one thread, I call
Thread I
{
...
system ("binary application");
}
System() internally forks a child process. How can I kill that " binary application" from main program??
That's not directly supported.
You need the PID to kill a process, and system() is designed for the synchronous execution of some command — it doesn't expose the PID of the invoked command. Indeed, system() might spawn several PIDs, several generations of descendants, probably /bin/sh and then your binary-application.
How would you kill the binary-application from an external process (not a thread, a completely external process)? However you'd do that might be how your killing thread can get the PID.
It's probably easier to set an alarm on the command, or instead call fork() (which gives you the PID) and exec() in your own code. In any case, system() in a multithreaded program can be tricky, so take care.

Know if process has been called by exec()

Is there any way to know if a process has started to run from a call of exec() or has started from the terminal by the user?
Helpful to you: child and parent process id;
getppid() returns the process ID of the parent of the calling
process. This will be either the ID of the process that created this
process using fork(), or, (!!!CARE!!!) if that process has already terminated, the
ID of the process to which this process has been reparented;
I would also consider adding additional program arg.
All programs are started by a call to exec family of functions.
When you type a command in the terminal, for example, it searches for the binary executable, forks and calls exec in the child process. This will substitute the binary image of the calling process (the terminal) for the binary image of the new program. The program will execute and the terminal process will wait.
There is this absolutely awesome answer by paxdiablo on the question Please explain exec() function and its family that will surely help you understand how exec works.
In Unix, all processes are created by using the fork system call, optionally followed by the exec system call, even those started by a user (they are fork/exec'd by the user's shell).
Depending on what you really want to do, the library function isatty() will tell you if stdin, stdout or stderr are file descriptors of a tty device. i.e. input comes from a terminal, output goes to a terminal or errors go to a terminal. However, a command like
myprog < somefile 1>someotherfile 2>errorfile
will fool code using isatty. But maybe that is what you want. If you want to take different actions based on whether there is a user typing input from a keyboard or input is coming from a file, isatty is what you need.

how many ways we can create a process in linux using c

I have confusion in creating a process in Linux. Up to now I thought that we can create the process by calling the following system calls.
system()
exec() family of system call
fork() system call
but:
system(): But as "system" system call executing the input executable on shell and shell is creating a child process for the execution of input .here shell is calling child process then we can say that fork is creating process for this.
exec family of system call: As this family of system call over write the current running process with new process.So it is also creating a new process but using same address space. As I think it is also calling call fork for creating the process.
I am confused with the fact all the above is possible way of creating a new process or only fork system.
exec family of system call does not call fork, neither it creates a new process.
It only overwrites the existing process with the new binary.
In linux user programs, fork is the only function to create new process. Though fork internally calls clone and other system calls.
In other hands, system is only a wrapper to fork and exec. The actual task of creating a process is done by fork in system. So system is not a way to create new process.
fork() creates a copy of your process. This is where you actually create a process in a POSIX environment like Linux. To precisely answer your question title, fork() is the only way to create a process.
What exec() does for you is then to replace a process (for example the process you just created with fork()) by another process, so exec() doesn't itself create a process but is often accompanied with fork(), since you usually want to create another process that is different from your current one.
Underneath the system() call, there's just a fork() followed by an exec(), so it's not a new way of creating a process.
In POSIX environment, You can create a process though fork system call without any exception. Fork will create a process.
exec family of function just load binary of other program to the address space of current process(which call the exec() system call).
In system() it is internally use fork() followed by exec()system call.
There is only two ways to create a new process: the system calls fork and clone.
The other functions mentioned, fall into two categories:
exec() family: These replace the contents of a process with some other program. Usually exec() is used right after a call to fork or clone to turn one of the resulting processes into a process of the desired application. When a bash executes a gcc command, for instance, it first forks itself, then it makes one of the two resulting bash processes into a gcc process using the exec() family.
system() family: These encapsulate a fork/clone system call and a corresponding exec() call, possibly doing fancy stuff like connecting stdin and stdout, etc.
Note that all of these functions fork(), clone(), exec(), system(), etc. are system call wrappers defined by the standard C library (which is always present), not the system calls themselves. As such, counterintuitively, fork() is a wrapper for the clone system call on current systems. Not that it matters much. However, the C library functions are standardized, the system calls are not.
Historically, fork is the older system call. While it is very easy to define and use its semantics, it always suffered from its performance implications: The entire process environment needs to be (at least logically) copied, however, most of this work is for nothing, as one of the resulting processes is usually completely overwritten by an exec call. Also, the fork semantics do not allow for thread creation. Due to these shortcomings, the clone call was introduced, which allows fine grained control on what is copied, and what is shared between the two processes, allowing pthreads to be implemented in terms of clone.
In addition of all the other answers, and to be picky, processes are created by fork(2) (or the obsolete vfork(2)...) and clone(2) syscalls (and no, the execve(2) syscall don't create a process, but overwrite its address space and state by starting a new program in the same process), but some processes are "magically" created by the kernel, notably:
/sbin/init is started by the kernel at startup (if not found, some other programs are tried, even /bin/sh ....); this is the process of pid 1 at is is started quite early...
Some kernel processes (or kernel threads) are started by the kernel, like kswapd, kworker (see this question), etc... I have more than 50 kernel processes or tasks
The Linux kernel is also sometimes starting user processes from kernel land, notably hotplug(8), modprobe, etc... See also udev etc...
Almost all processes are started by fork (or clone ...) and are descendants of /sbin/init (or the process of pid 1). (But modprobe or hotplug could be started by the kernel, and they usually fork other processes).
Process creation (thru fork etc....) is quite efficient. A shell is forking almost every command (except the builtin ones, like cd or ulimit...); clone is necessary for multi-threading (but can be used as a replacement of fork...)
Notice that system(3), popen(3) are library functions (not system calls, which are listed in syscalls(2) ...) calling both fork and execve (on /bin/sh ...) and that daemon(3) is a library function calling fork (twice) etc...
Use strace(1) (to find out which syscalls a program is executing) and read Advanced Linux Programming
These days, recent Libc are using clone more than fork (and some are not calling the fork syscall any more but only clone); you can have several libc, eg MUSL libc in addition (or in replacement) of GNU libc

How can I execute an external commands in C/Linux without using system, popen, fork, exec?

I would like to know if there is any good way to execute an external command in Linux environment using C language without using system(), popen(), fork(), exec()?
The reason I cannot use these functions is that my main application has used up most of the system resources (i.e memory) in my embedded board. If I do a fork, the board won't be able to create a duplicate of my main application. From I read in a book, both system() and popen() actually using fork() underneath, so I cannot use them either.
The only idea I currently have is create a process before I run my main application and use IPC(pipe or socket) to let the new process know what external commands it needs to run with system() or popen() and return the results back to my application when it is done.
You cannot do this. Linux create new process by sequential call to fork() and exec(). No other way of process creation exists.
But fork() itself is quite efficient. It uses Copy-on-Write for child process, so fork() not copy memory until it is really needed. So, if you call exec() right after fork() your system won't eat too much memory.
UPD. I lie to you saying about process creation. In fact, there is clone() call which fork() uses internally. This call provides more control over process creation, but it can be complicated to use. Read man 2 fork and man 2 clone for more information.

replace system() with non-blocking function

I don't want to use system() in my C program, because system(3) blocks and this is not what I want. What is the optimal way to do it?
I think that a quick and dirty action is to call sytem(command &). the & will spawn the new process.
Use fork() to create a new process and then use system() (or any exec function) in it. The original process will then be able to continue executing.
The answer depends on what your real goal is. You don't say what platform you're on, and I know very little about Windows, so this only covers your options on linux/unix.
You just want to spawn another program, and don't need to interact with it. In this case, call fork(), and then in the child process run execve() (or related function).
You want to interact with another program. In this case, use popen().
You want part of your program to run as a subprocess. In this case, use fork(), and call whatever functions you need to run in the child.
You need to interact with part of your program running as a subprocess. Call pipe() so you have a file descriptor to communicate through, then call fork() and use the file descriptor pair to communicate. Alternatively, you could communicate through a socket, message queue, shared memory, etc.
You might want to use popen. It creates new processes and allows you to redirect the process output to your own process.
If in windows, use the ShellExecute() function from the Windows API.
If in Unix, go for fork() then system() as mentioned.

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