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I'm new to Maya, so is there a way to set the camera to be inside of a car? I understand that there are certain cameras like a perspective camera, but I'm having trouble figuring out if there's a simple way to set a camera, or if it's even possible at all. Thanks for your help!
Make a camera Create -> Cameras -> Camera, then enable move/rotate tool and put it wherever you want. You can also move even the existing camera to position the same way, or by dragging mouse and alt+mmb, alt+lmb+mmb and alt+lmb.
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I was wondering if there is a way to stretch an image based on its 4 points (as shown in the picture), and if not, how could I achieve that?
Illustration of what I need to do
I've tried SDL_RenderCopyEx, but it seems it only rotates an image.
:)
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I want draw lines and then I click the line and delete it. How can I find the line that I wanted by using mouse? Can an one help me?
Your question has nothing to do with OpenGL you know. You'll have to keep a collection of lines around, get your mouse input somehow (depends on what you're using), figure out whether the mouse position during a click was within an existing line (with some margin of error), and then remove that from the collection.
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I want to be able to export only the selected layers in photoshop as individual png images (that are trimmed properly). I see the script to do all the layers in a PSD, but I only want to do the layers I've selected. Is this possible?
One workaround for doing this would be:
1) Hide the layers you don't want to export
2) Use the usual File > Scripts > Export Layers to File and tick the "Visible layers only" option
hope that helps :)
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Is there such a software?
Try this free tool (unlimited frames) called Cropper. Set the output as Animated Gif.
http://cropper.codeplex.com/
Update:
In the notification area right click the cropper icon, go to Output > Animated Gif
Try this (Size -857 KB) (trial version - only 25 frames )
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I have a mediaelement tag in my wpf-window. It's playing a simple animation, similar to the windows xp copy file dialog.
The animation has an ugly pink background #FF00FF, that I want to be transparent. I've tried setting the color in the OpacityMask attribute, but the color remains. Any ideas on how I can remove the color from the video?
You can use a shader effect to remove a specific color. Luckily this type of shader is part of the WPF Pixel Shader Effects Library - http://www.codeplex.com/wpffx which is available free of charge. The effect that you should look at is called ColorKeyAlpha.
Here you can find more info on the subject and if you are new to shaders this blog series has all the information you will need -