I'm using Dia for modeling UML diagrams, but the export to png or eps doesn't make me happy. Many lines aren't straight anymore for certain zoom levels!
Is this a problem of the viewer (in this case gwenview)?
Do I something wrong when I set the lines or is there a function in Dia to prevent this problem?
Thanks in advance!
actually, what you're looking for is the function to align objects to each other. snap to grid will only work for your purpose in certain situations, like when the connected objects are of equal hight/width, or when the line is connected to the snapped edge.
it's better to align the objects vertically or horizontally. if the line is connected in the middle of the objects, center the alignment. if the line is connected in the right edge of the objects, and they are stacked vertically, use right aligned vertical alignment :)
if i remember correctly, the options for alignment can be found in the object menu. it's definitely in one of the left most menus, in the bottom! i'll update this as soon as i'm at my computer again.
Irrespective of objects height, and width, if they are connected via arrows ( snap in ) , then one can select the objects ( for example boxes ) that needs to be aligned and press Alt-shift-M. This will straighten all the lines.
Before
After Align Middle ( Alt-Shift-M )
Related
I've reedited this question a few times: I've made some good progress!
So, as I understand it, multiplot splits the whole canvas up into equal sized parts as needed. This is a little weird when your different plots have different dimensions, as in my case, but it works. The problem might come in when the graph are supposed to be very close together (e.g. each takes up most of its canvas), but one of them has labels. In that case, it seems the plot with labels must resize to be smaller so everything can fit. That's where I am now.
I see a few options.
make all the plots farther apart-- but I don't want to do that.
somehow make the label not part of the multiplot-- I would totally do this, but I don't know how. It's possible even just the axis tics themselves would be too big, but I can probably deal with that or compromise just that amount on the spacing.
So my question is, how can I put words in a gnuplot graph, completely separately from a plot?
(The picture is also giant, which is unfortunate, it was the only way I could make the formatting work)
Two things:
Multiplot has a convenience mode layout <rows>, <columns> that, as you say, splits the page into equal rectangles. But you do not have to use this convenience mode; you can assign each sub-plot to any arbitrary rectangle on the page, even one that overlaps or is interior to another rectangle. Here is an example from the online demo set that is close to what you show:
Demo of multiple plots with explicit alignment of borders
Placing text anywhere on the page: The set label command allows you to position the text using screen coordinates rather than plot coordinates. For example, to place a single large label centered at the top of a page that contains multiple plots:
set label 1 "This label is positioned independent of all plots"
set label 1 at screen 0.5, screen 0.95 center
set label 1 font "Times,20"
I need to display many markers on a WPF image. The markers can be lines, circles, squares, etc. and there can be several hundreds of them.
Both the image source and the markers data are updated every few seconds. The markers are associated with specific pixels on the image and their size should be absolute in relation to the screen (i.e. when I move the image the markers should move along with it, but if i zoom in, they should take the same space of the screen as before).
Currently, I've implemented this using the AdornerLayer. This solution has several problems but the most significant one is that the UI doesn't fare well under the load even for 120 such markers.
I wanted to ask what would be the best way to go about implementing this? I thought of two solutions:
Inherit from Canvas and make sure it is invalidated not for every
added marker but for a range of markers at once
Create a control that holds an image and change its OnDraw to draw all the markers
I would appreciate some pointers from someone with experience with a similar problem.
Your use case looks quite specialized, so a specialized solution seems in order. I'd try a variant of your second option — extend Image, overriding its OnRender method.
My aim is to have 3 images shrink, grow, and move along a horizontal axis depending on selection. Using Auto Layout seems to make the images jump about as they try to fulfil the Top space to superview / Bottom space to superview constraints.
So to combat this I have put all the images inside their own UIView. The UIView is set to the maximum size the images can grow to, it is centred on the horizontal axis. So now all the images must do is stay centred inside their corresponding UIView. This has fixed my problem as the UIViews perform the horizontal translation, while the images shrink/grow inside while remaining centred. My question is - is this the correct way to do this? It seems very long and like I am perhaps misusing the ability of Auto Layout. I have to perform similar tasks with more images and so any advice is welcome! Thanks.
I've just written a little essay on this topic here:
How do I adjust the anchor point of a CALayer, when Auto Layout is being used?
Basically autolayout does not play at all well with any kind of view transform. The easiest solution is to take your view out of autolayout's control altogether, but alternatively you can give it only constraints that won't fight back against the particular kind of transform you intend to apply. That second solution sounds like just the sort of thing you're doing.
How can I wrap shapes around the world, so that a shape is shown more than once at low zoom?
Example:
I draw a polygon over USA.
I zoom out so that I can see two USA's.
I only see one polygon: ( I want to see two!
The map data effectively has 2 USAs. That implies you should actually want 2 polygons, one of which will be hidden most of the time.
Might as well cater for the worst case and treat a single USA as the exception rather than the rule.
You can't.
As others have already pointed out, the fact that, at far zoom levels certain features get repeated on either side of the map is an unwanted but inevitable side-effect of a projected surface that enables continuous scrolling. This has only been an issue in recent versions of the Bing Maps control - the earlier v6.x control prevented the map from panning across the 180th meridian.
I cannot think of any possible reason why you'd ever want to show two USAs, let alone target data to be positioned on each one. So the solution is to modify either the zoom level at which the map is displayed, or the size of the application window in which it is being displayed so that this situation doesn't occur.
How should I develop a form that can resize nicely?
While that sounds like a simple question the problem I'm struggling with is the fact I'm reproducing an existing application I made in Swing several years back. Its built around a single form that hides/reveals panels as you select different options.
Its around 600 x 700 pixels wide say but its a fixed size window.
Is this good practice? The GUI works fine this way but if you look at other applications you can resize them easily. Granted some applications look stupid full size but should the option be there?
The main screen consists of about five buttons, when maximized this looks ridicilous, but at the same time if the form is resizable the moment you start resizing the form it becomes stupid.
I'm aware of layout managers and so forth so no need to tell me to check these out, my main problem is the fact I can produce an excellent fixed width application but that's about it.
Any advice/links for this?
Personally, I think fixed size forms are a horrible User Experience.
I always try to build mine so that they can be gracefully resized (even if they do look a little odd).
If you're using .NET for your WinForms development, you can easily use a table layout and then anchor your controls so that they resize politely.
A fixed size gui is generally a bad idea because most forms have a user interface element that can sensibly be resized.
First consider a form that only contains two buttons. (A silly form, yeah, but for the sake of discussion we'll assume that it's the right thing for the job) When sized initially in the right way (appropriately for localization, e.g.), there's no good reason to make the form resizable. If you enlarged or mazimized the form, you'd only make the area to click the button bigger, but you'd be clicking a smaller area than the button to resize it, so there's no reason. In this case, it doesn't make sense for the form to be resizable because there's no user-benefit for adding the extra control.
Now consider a form that contains a listview. There are clear usability benefits to making this form resizable in both dimensions. The listview may contain more items than can be shown in a smaller area, both horizontally and vertically, so it makes sense that this form be fully resizable to allow the user to display as much or as little of the data as they want.
Every form control implicitly has certain degrees of freedom either by constraint or by convention. Conventionally, buttons don't resize, so they have no degrees of freedom (even though they can resize). Listviews and listboxes have two degrees of freedom, horizontal to display more data per row and vertical to display more rows. Single line textboxes have one degree of freedom, horizontal. Because they're single line, they don't expand vertically, but they do expand horizontally.
These degrees of freedom help you determine the layout of your form. Form elements that have degrees of freedom should resize in the appropriate direction when the form is resized. I prefer to design my forms with only one control that has two degrees of freedom in an area where areas are typically separated via splitters. I prefer to avoid the explicit table layout panel unless there's a very specific need for it because it's easy to make a form overly complex when there's a table layout to work with. The anchors in WinForms provide an extremely powerful and flexible abstraction for control layout, however, so I strongly encourage their usage.
Aside from the layout panels (my favorite is the table layout), become familiar with the Anchor, Dock (more for the table layout), and MinimumSize properties. They do a lot of work for you when it comes to resizing forms.
Most of your forms will look goofy maximized but my general rules were these:
Buttons stay the same size
regardless of form size (no Top and
Bottom anchor; no Left and Right
anchor).
Buttons stay in the same place with
respect to a border (Anchor
combinations: {Left, Top}, {Left,
Bottom}, {Right, Top}, {Right,
Bottom})
Only the right-most textbox grows
when resizing (Anchor = Left and
Right).
Single multiline textboxes rule the form
(Anchor = Left, Right, Top, Bottom)
With multiple multiline textboxes, the lowest one rules the form.
MinimumSize is less that 640x480 whenever possible; 800x600 max.
The default size is the MinimumSize -- let the users make it bigger if they need to.