Runtime datacontext with Castle Windsor - winforms

I'm working on adding a Windsor IoC container to an existing WinForms application that uses an MVP UI design pattern. I'm trying to determine a good approach to resgistering a datacontext that depends on a connection string supplied at runtime. The problem is that I cannot create a datacontext until the user selects a database, i.e. a 'connection string' after the application has loaded. Granted only one datacontext is generally used, but sometimes a user need to switch to a different database, i.e. creating a differnet datacontext. This leads to additional runtime dependencies as well.
public interface IProductsView
{
event EventHandler<ProductSelectedEventArgs> ProductSelectedEvent;
event EventHandler<StringEventArgs> ProductStatusEvent;
void ClearProductList();
void DisplayProductList(IList<Product> products);
Control Control { get; }
IProductsPresenter Presenter { get; set; }
}
public class ProductsPresenter : IProductsPresenter
{
public IProductsView View { get; set; }
private IProductRepository Repository { get; set; }
public ProductsPresenter(IProductsView view, IProductRepository repository)
{
View = view;
View.Presenter = this;
Repository = repository;
}
public void ProductSelected(IList<Product> products)
{
throw new NotImplementedException();
}
public void ShowProductList(string name)
{
IList<Product> productList;
if (string.IsNullOrEmpty(name))
productList = Repository.GetProducts();
else
productList = Repository.GetProductsByName(name);
View.DisplayProductList(productList);
}
}
public class ProductDao : IDisposable, IProductRepository
{
private MeasurementDataContext dataContext;
public ProductDao(MeasurementDataContext context)
{
dataContext = context;
}
public List<Product> GetProducts()
{
return dataContext.Products.Select(p => Mapper.Map(p)).ToList().OrderBy(x => x.Name).ToList();
}
public void Dispose()
{
Dispose(true);
GC.SuppressFinalize(this);
}
protected virtual void Dispose(bool disposing)
{
if (disposing)
if (dataContext != null)
{
dataContext.Dispose();
dataContext = null;
}
}
~ProductDao()
{
this.Dispose(false);
}
}
So this means that the Presenter in my View is null until the IProductRepository is created, which in turn depends on creating a MeasurementDataContext. I have these component regisitered in a IWindsorInstaller like so:
container.Register(Component.For<IProductsView>()
.ImplementedBy<ViewProductsControl>());
container.Register(Component.For<IProductsPresenter>()
.ImplementedBy<ProductsPresenter>());
Do I need to use Named and DependsOn which supply a unique name and connectionString argument for each datacontext?
What I currently do to register the data context at runtime after the user has selected a database
kernel.Register(Component.For<MeasurementDataContext>()
.UsingFactoryMethod(() => new MeasurementDataContext(conn)));
and then `Resolve' my Views and set their Presenters. I know this is not good design, but it's a brute force way of resolving my dependcies.
Thanks
UPDATE:
I changed the way I registered my datacontext's in the installer to the following:
container.Register(Component.For<DataContext>().ImplementedBy<MeasurementDataContext>().Named("Localhost").DependsOn(new { connectionString = conn }));
and then modified my model's constructor to:
public ProductDao(DataContext context)
{
dataContext = context as MeasurementDataContext;
}
All components will resolve with the right key:
kernel.Resolve<DataContext>(cbo.SelectedItem.ToString());

What about injecting a wrapper class to hold the connection string and have the datacontext objects use that? Something along these lines:
public class ConnectionStringProvider : IConnectionStringProvider
{
private string _value;
public event EventHandler ConnectionStringChanged;
public string ConnectionString
{
get { return _value; }
set
{
_value = value;
var del = ValueChanged;
if (del != null)
del(this, EventArgs.Empty);
}
}
}
Register this with and singleton lifestyle. This way your application can set or update the connection string on a single object and everyone who depends on it will be notified of the change.

Related

MVVM & business logic Layer

I have a problem with MVVM pattern and binding collection. My ViewModel provides a collection to the View but to get this collection I use this:
public BindingList<Car> BindingListCars { get; set; }
public CarsVm()
{
BindingListVoiture = carServices.ListCars;
}
When I bind my View on this List it's as if I bind directly my View on the Model because they use the same reference. So when I edit one property of a Car, the model is directly edited without using carServices validation method.
What is the best solution to correct this problem ?
Do I have to expose a copy of my Model to my View to not edit directly my Model from the View?
Do I have to use BindingList in my Model and subsribe to ListChanged in my carServices to validate each change?
You should either perform the validation directly in the Car class itself or expose wrapper objects instead of exposing the "real" Car objects to the view.
The following sample code should give you the idea about what I mean:
//the "pure" model class:
public class Car
{
public string Model { get; set; }
}
public class CarService
{
public List<CarWrapper> ListCar()
{
List<Car> cars = new List<Car>(); //get your Car objects...
return cars.Select(c => new CarWrapper(c, this)).ToList();
}
public bool Validate()
{
//
return true;
}
}
public class CarWrapper
{
private readonly Car _model;
CarService _service;
public CarWrapper(Car model, CarService service)
{
_model = model;
_service = service;
}
//create a wrapper property for each property of the Car model:
public string Model
{
get { return _model.Model; }
set
{
if(_service.Validate())
_model.Model = value;
}
}
}
Obviously if you expose an IEnumerable<Car> from your view model for the view to bind, you are effectively bypassing any validation that is dedined outside of the Car class if the view is able to set any properties of the Car class.
Thanks for your answer mm8,
With this solution I have to create one wrapper per class which need outside validation. It add work and during refactoring we have to edit the class and the Wrapper.
What do you think about this solution :
I put my list of vehicle in a binding list
My service subscribe to ListChanged event of this list
My service implement INotifyDataErrorInfo
For each modification in this list validation is executed
If there is an error ErrorsChanged event is raised
The view model subsribe to this event and retrieve error Data.
The view model subsribe to this event and retrieve error Data.
For example :
My services implementation :
public class VehicleServices : INotifyDataErrorInfo
{
private BindingList<Vehicle> _bindingListCar
public BindingList<Vehicle> BindingListCar
{
get return _bindingListCar;
}
private readonly Dictionary<string, ICollection<string>>
_validationErrors = new Dictionary<string, ICollection<string>>();
//INotifyDataErrorInfo implementation
public IEnumerable GetErrors(string propertyName)
public bool HasErrors
private void RaiseErrorsChanged(string propertyName)
public VehicleServices()
{
_bindingListCar = GetVehicles();
_bindingListCar.ListChanged += BindingListVehicleChanged;
}
private void BindingListVehicleChanged(object sender, ListChangedEventArgs e)
{
//Only modification is managed
if (e.ListChangedType != ListChangedType.ItemChanged) return;
switch(e.PropertyDescriptor.Name)
//Validate each property
//if there is ErrorsChanged is raised
}
}
And my ViewModel
public class CarVm : BindableBase
{
private ICollection<string> _errors;
public ICollection<string> Error
{
get
{
return _errors;
}
set
{
SetProperty(ref _errors, value);
}
}
private VehicleServices _carServices;
public BindingList<Vehicle> BindingListCar { get; set; }
public CarVm(VehicleServices carServices)
{
_carServices = carServices;
BindingListCar = new BindingList<Vehicle>(_carServices.BindingListCar);
_carServices.ErrorsChanged += _carServices_ErrorsChanged;
}
private void _carServices_ErrorsChanged(object sender, DataErrorsChangedEventArgs e)
{
Error = _carServices.ValidationErrors[e.PropertyName];
}
}
Do you think this is a good practice ?

RaisePropertyChanged for Property of an Object

i have a model user:
public class User
{
public string Name { get; set; }
public int Level { get; set; }
}
in the view:
<TextBox Text="{Binding NewUser.Name}"/>
<TextBox Text="{Binding NewUser.Level}"/>
and the property in the VM:
public User NewUser
{
get { return _newUser; }
set
{
if (_newUser == value)
return;
_newUser = value;
RaisePropertyChanged("NewUser");
}
}
this code does update the property:
NewUser = new User() { Name = "test", Level = 1 };
this code does not:
NewUser.Name = "test";
what am i doing wrong? i'm using mvvm light.
When setting NewUser.Name, the RaisePropertyChanged on the ViewModel is not called and therefore no PropertyChangedEvent is fired.
In general you should have a good reason to expose model classes directly in your ViewModel, as you do here (Expose a User model as a public property in your ViewModel). This basically violates the separation of concerns between Models and ViewModels, for which MVVM is designed. Though it seems academic, my experience is that it is really worth it to stay clean here, as in most real-world cases the ViewModels tend to become more complex over time and contain functionality that you don't want to have in your model (like INPC implementations, btw).
Although it involves a bit more coding, you should implement a nested ViewModel here. Here's a bit of code to get you started:
public class ParentViewModel : NotifyingObject
{
private UserViewModel _user;
// This is the property to bind to
public UserViewModel User
{
get { return _user; }
private set
{
_user = value;
RaisePropertyChanged(() => User);
}
}
public ParentViewModel()
{
// Wrap the new instance in a ViewModel
var newUser = new User {Name = "Test"};
User = new UserViewModel(newUser);
}
}
This is the extra ViewModel in which the User model class is wrapped:
public class UserViewModel : NotifyingObject
{
/// <summary>
/// The model is private here and not exposed to the view
/// </summary>
private readonly User _model;
public string Name
{
get { return _model.Name; }
set
{
_model.Name = value;
RaisePropertyChanged(() => Name);
}
}
public UserViewModel(User model)
{
_model = model;
}
}
This is your model class. There is no need to implement INotifyPropertyChanged.
public class User
{
public string Name { get; set; }
}
You did not implement INotifyPropertyChanged for your User class. So changing the property NewUser by assignment will trigger the UI, setting the property Name by assignment will not.
If you follow your pattern, this:
public string Name { get; set; }
should in the end look like this:
public string Name
{
get { return _name; }
set
{
if (_name == value)
return;
_name = value;
RaisePropertyChanged("Name");
}
}

How to close dialog window from viewmodel (Caliburn+WPF)?

I haveViewModel1 and View1 associated with it. I start dialog window from ViewModel2 (some another viewmodel) using IWindowManager object. The code from ViewModel2 class:
windowManager.ShowDialog(new ViewModel());
So, I have Dialog Window with View1 user control.
My answer is next - I can close that dialog window using red close button, but how to close it using my specific button (contained in View1 user control), something like "Cancel" button with close command (Command={Binding CancelCommand}), CancelCommand of course is contained in ViewModel1 class.
It's even easier if your view model extends Caliburn.Micro.Screen:
TryClose();
You can get the current view (in your case the dialog window) with implementing the IViewAware interface on your ViewModel. Then you can call Close on the the view (the Window created as the dialog) when your command is executed.
The easiest why is to derive from ViewAware:
public class DialogViewModel : ViewAware
{
public void ExecuteCancelCommand()
{
(GetView() as Window).Close();
}
}
If you are not allowed to derive you can implement it yourself:
public class DialogViewModel : IViewAware
{
public void ExecuteCancelCommand()
{
dialogWindow.Close();
}
private Window dialogWindow;
public void AttachView(object view, object context = null)
{
dialogWindow = view as Window;
if (ViewAttached != null)
ViewAttached(this,
new ViewAttachedEventArgs(){Context = context, View = view});
}
public object GetView(object context = null)
{
return dialogWindow;
}
public event EventHandler<ViewAttachedEventArgs> ViewAttached;
}
Note: I've used Caliburn.Micro 1.3.1 for my sample.
A cleaner way (Subject of personal taste) that I use alot is to use the IResult pattern, this way you abstract the Window implemenation
Viewmodel
public IEnumerable<IResult> CloseMe()
{
yield return new CloseResult();
}
Result code
public class CloseResult : Result
{
public override void Execute(ActionExecutionContext context)
{
var window = Window.GetWindow(context.View);
window.Close();
base.Execute(context);
}
}
public abstract class Result : IResult
{
public virtual void Execute(ActionExecutionContext context)
{
OnCompleted(this, new ResultCompletionEventArgs());
}
protected virtual void OnCompleted(object sender, ResultCompletionEventArgs e)
{
if (Completed != null)
Completed(sender, e);
}
public event EventHandler<ResultCompletionEventArgs> Completed;
}
edit (Only needed for IoC): If you wanna take it a step further you do a base class for all screens
public abstract class ShellPresentationModel : Screen
{
public ShellPresentationModel(IResultFactory resultFactory)
{
Result = resultFactory;
}
public IResultFactory Result { get; private set; }
}
This way you can inject dependencies with a IoC much easier, then your VIewmodel close method will look like this
public IEnumerable<IResult> CloseMe()
{
yield return Result.Close();
}
An example on a IResult that uses dependency can be
public class ShowDialogResult<TModel> : Result
{
private readonly IWindowManager windowManager;
private readonly TModel model;
private Action<TModel> configure;
public ShowDialogResult(IWindowManager windowManager, TModel model)
{
this.windowManager = windowManager;
this.model = model;
}
public IResult Configure(Action<TModel> configure)
{
this.configure = configure;
return this;
}
public override void Execute(ActionExecutionContext context)
{
if(configure != null)
configure(model);
windowManager.ShowDialog(model);
base.Execute(context);
}
}
edit Just noticed that i forgot to add an example of the above IoC exmaple, here goes
With a child IoC container pattern it would look like this
public IEnumerable<IResult> ShowDialog()
{
yield return Result.ShowDialog<MyViewModel>();
}
Without a child container pattern you would need to inject parent dependeync into the child manually
yield return Result.ShowDialog<MyViewModel>().Configure(m => m.SomeData = this.SomeData);

making async calls using mvvm in silverlight

I am trying to make a call to a wcf service with my silverlight application and I am having some trouble understanding how the model returns the result back to the view model. Within my view model I have the following command:
public DelegateCommand GetSearchResultCommand
{
get
{
if (this._getSearchResultCommand == null)
this._getSearchResultCommand = new DelegateCommand(GetSearchResultCommandExecute, CanGetSearchResultsCommandExecute);
return this._getSearchResultCommand;
}
}
private void GetSearchResultCommandExecute(object parameter)
{
this.SearchResults = this._DataModel.GetSearchResults(this.SearchTerm);
}
/// <summary>
/// Bindable property for SearchResults
/// </summary>
public ObservableCollection<QueryResponse> SearchResults
{
get
{
return this._SearchResults;
}
private set
{
if (this._SearchResults == value)
return;
// Set the new value and notify
this._SearchResults = value;
this.NotifyPropertyChanged("SearchResults");
}
}
then within my model I have the following code
public ObservableCollection<QueryResponse> GetSearchResults(string searchQuery)
{
//return type cannot be void needs to be a collection
SearchClient sc = new SearchClient();
//******
//TODO: stubbed in placeholder for Endpoint Address used to retreive proxy address at runtime
// sc.Endpoint.Address = (clientProxy);
//******
sc.QueryCompleted += new EventHandler<QueryCompletedEventArgs>(sc_QueryCompleted);
sc.QueryAsync(new Query { QueryText = searchQuery });
return LastSearchResults;
}
void sc_QueryCompleted(object sender, QueryCompletedEventArgs e)
{
ObservableCollection<QueryResponse> results = new ObservableCollection<QueryResponse>();
results.Add(e.Result);
this.LastSearchResults = results;
}
When I insert breakpoints within the model I see where the query is being executed and a result is returned within the model (this.LastSearchResults = results) however I cannot seem to get this collection to update/ notify the view model of the result. I've generated and run a similar test using just a method and dummy class and it seems to work so I suspect the issue is due to the async call /threading. I have INotifyPropertyChanged within the ViewModel to sync the View and ViewModel. Do I need to also implement INotifyPropChng within the model as well? I'm new to mvvm so any help / example of how I should approach this would be appreciated.
Thank you,
UPDATE
In further testing I added INotifyPropertyChanged to the model and changed the Completed event as follows:
void sc_QueryCompleted(object sender, QueryCompletedEventArgs e)
{
ObservableCollection<QueryResponse> results = new ObservableCollection<QueryResponse>();
results.Add(e.Result);
//this.LastSearchResults = results;
SearchResults = results;
}
Placing a watch on Search Results I now see it is updated with results from teh WCF. My question is still around is this teh correct approach? It seems to work right now however I am curious if I am missing something else or if I should not be placing INotify within the Model.
Thank you,
I've found that it's best to encapsulate my WCF services in an additional layer of Service classes. This allows me to more easily Unit Test my ViewModels. There are several patterns when doing this, though this is the simplest I've used. The pattern is to create a method that matches the definition of the service call, though also contains an Action that can be invoked after the service call completes.
public class Service : IService
{
public void GetSearchResults(string searchQuery, Action<ObservableCollection<QueryResponse>> reply)
{
//return type cannot be void needs to be a collection
SearchClient sc = new SearchClient();
//******
//TODO: stubbed in placeholder for Endpoint Address used to retreive proxy address at runtime
// sc.Endpoint.Address = (clientProxy);
//******
sc.QueryCompleted += (s,e) =>
{
ObservableCollection<QueryResponse> results = new ObservableCollection<QueryResponse>();
results.Add(e.Result);
reply(results);
};
sc.QueryAsync(new Query { QueryText = searchQuery });
}
}
You can also provide an interface that your ViewModel can use. This makes Unit Testing even easier, though is optional.
public interface IService
{
void GetSearchResults(string searchQuery, Action<ObservableCollection<QueryResponse>> reply);
}
Your ViewModel would then look something like this:
public class MyViewModel : INotifyPropertyChanged
{
private IService _service;
public MyViewModel()
: this(new Service())
{ }
public MyViewModel(IService service)
{
_service = service;
SearchResults = new ObservableCollection<QueryResponse>();
}
private ObservableCollection<QueryResponse> _searchResults
public ObservableCollection<QueryResponse> SearchResults
{
get { return _searchResults; }
set
{
_searchResults = value;
NotifyPropertyChanged("SearchResults");
}
}
public void Search()
{
_service.GetSearchResults("abcd", results =>
{
SearchResults.AddRange(results);
});
}
protected void NotifyPropertyChanged(string property)
{
var handler = this.PropertyChanged;
if(handler != null)
handler(new PropertyChangedEventArgs(property));
}
}
An additional reason for encapsulating your service calls into another class like this is that it can provide a single place for such things as logging and error handling. That way your ViewModel itself doesn't need to take care of those things specifically related to the Service.
I would likely use something along the lines of:
public class ViewModel : INotifyPropertyChanged
{
private readonly IModel model;
private readonly DelegateCommand getSearchResultsCommand;
public DelegateCommand GetSearchResultsCommand
{
get { return getSearchResultsCommand; }
}
public ObservableCollection<QueryResponse> SearchResults
{
get { return model.SearchResults; }
}
public ViewModel(IModel model)
{
this.model = model;
this.model.SearchResultsRetrieved += new EventHandler(model_SearchResultsRetrieved);
this.getSearchResultsCommand = new DelegateCommand(model.GetSearchResultCommandExecute, model.CanGetSearchResultsCommandExecute);
}
private void model_SearchResultsRetrieved(object sender, EventArgs e)
{
this.NotifyPropertyChanged("SearchResults");
}
}
public interface IModel
{
event EventHandler SearchResultsRetrieved;
void GetSearchResultCommandExecute(object parameter);
bool CanGetSearchResultsCommandExecute(object parameter);
ObservableCollection<QueryResponse> SearchResults { get; }
}
With the SearchResultsRetrieved event being fired by the Model when its SearchResults collection has been filled with the appropriate data. I prefer to have custom events rather than implement INotifyPropertyChanged on my models, particularly if there are only one, or a few, events that need to be communicated to the viewmodel.

Refactoring multiple interfaces to a common interface using MVVM, MEF and Silverlight4

I am just learning MVVM with MEF and already see the benefits but I am a little confused about some implementation details. The app I am building has several Models that do the same with with different entities (WCF RIA Services exposing a Entity framework object) and I would like to avoid implementing a similar interface/model for each view I need and the following is what I have come up with though it currently doesn't work.
The common interface has a new completed event for each model that implements the base model, this was the easiest way I could implement a common class as the compiler did not like casting from a child to the base type.
The code as it currently sits compiles and runs but the is a null IModel being passed into the [ImportingConstructor] for the FaqViewModel class.
I have a common interface (simplified for posting) defined as follows, this should look familiar to those who have seen Shawn Wildermuth's RIAXboxGames sample.
public interface IModel
{
void GetItemsAsync();
event EventHandler<EntityResultsArgs<faq>> GetFaqsComplete;
}
A base method that implements the interface
public class ModelBase : IModel
{
public virtual void GetItemsAsync() { }
public virtual event EventHandler<EntityResultsArgs<faq>> GetFaqsComplete;
protected void PerformQuery<T>(EntityQuery<T> qry, EventHandler<EntityResultsArgs<T>> evt) where T : Entity
{
Context.Load(qry, r =>
{
if (evt == null) return;
try
{
if (r.HasError)
{
evt(this, new EntityResultsArgs<T>(r.Error));
}
else if (r.Entities.Count() > 0)
{
evt(this, new EntityResultsArgs<T>(r.Entities));
}
}
catch (Exception ex)
{
evt(this, new EntityResultsArgs<T>(ex));
}
}, null);
}
private DomainContext _domainContext;
protected DomainContext Context
{
get
{
if (_domainContext == null)
{
_domainContext = new DomainContext();
_domainContext.PropertyChanged += DomainContext_PropertyChanged;
}
return _domainContext;
}
}
void DomainContext_PropertyChanged(object sender, System.ComponentModel.PropertyChangedEventArgs e)
{
switch (e.PropertyName)
{
case "IsLoading":
AppMessages.IsBusyMessage.Send(_domainContext.IsLoading);
break;
case "IsSubmitting":
AppMessages.IsBusyMessage.Send(_domainContext.IsSubmitting);
break;
}
}
}
A model that implements the base model
[Export(ViewModelTypes.FaqViewModel, typeof(IModel))]
public class FaqModel : ModelBase
{
public override void GetItemsAsync()
{
PerformQuery(Context.GetFaqsQuery(), GetFaqsComplete);
}
public override event EventHandler<EntityResultsArgs<faq>> GetFaqsComplete;
}
A view model
[PartCreationPolicy(CreationPolicy.NonShared)]
[Export(ViewModelTypes.FaqViewModel)]
public class FaqViewModel : MyViewModelBase
{
private readonly IModel _model;
[ImportingConstructor]
public FaqViewModel(IModel model)
{
_model = model;
_model.GetFaqsComplete += Model_GetFaqsComplete;
_model.GetItemsAsync(); // Load FAQS on creation
}
private IEnumerable<faq> _faqs;
public IEnumerable<faq> Faqs
{
get { return _faqs; }
private set
{
if (value == _faqs) return;
_faqs = value;
RaisePropertyChanged("Faqs");
}
}
private faq _currentFaq;
public faq CurrentFaq
{
get { return _currentFaq; }
set
{
if (value == _currentFaq) return;
_currentFaq = value;
RaisePropertyChanged("CurrentFaq");
}
}
public void GetFaqsAsync()
{
_model.GetItemsAsync();
}
void Model_GetFaqsComplete(object sender, EntityResultsArgs<faq> e)
{
if (e.Error != null)
{
ErrorMessage = e.Error.Message;
}
else
{
Faqs = e.Results;
}
}
}
And then finally the Silverlight view itself
public partial class FrequentlyAskedQuestions
{
public FrequentlyAskedQuestions()
{
InitializeComponent();
if (!ViewModelBase.IsInDesignModeStatic)
{
// Use MEF To load the View Model
CompositionInitializer.SatisfyImports(this);
}
}
[Import(ViewModelTypes.FaqViewModel)]
public object ViewModel
{
set
{
DataContext = value;
}
}
}
It seems as though I am going down the wrong path with trying to refactor into multiple models. As seen here, http://msdn.microsoft.com/en-us/magazine/dd458800.aspx#id0090019 if would appear the best thing to do would be to think about the model as an instance of the EDMX class referenced via RIA Services. As such, the model should contain all methods and event handlers needed to access the DomainContext.
If anybody has other thoughts I would be open to them.
As a fellow noob, I am just starting to play with MEF, and I think I have identified a possible problem with your code. From your question, it sounds like your main problem is the null IModel reference.
Try changing this:
private readonly IModel _model;
to this:
[Import]
public IModel _model { get; set; }
I haven't yet played with how MEF likes private and readonly properties, so try setting to public and then verify that _model isn't null when you first try to use it.

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