I have some buttons in a bottom toolbar of a gridpanel that control adding, and removing records from the row-editing grid.
The handlers are pretty simple: "new" button creates an instance of the model, appends to the grid and then opens a row-editor on the new row; "edit" button just opens the selected row's row-editor; "remove" destroys the record from the store and refreshes the grid view.
For some reason these buttons don't lose the focus class that gives them a border when they have the focus. Here is a picture:
In the picture both the "New" button and the "Remove" button have the focus class, when I press the "Edit" button it also keeps the focus classes even after doing a complete row-edit operation and closing the row-editor.
I did find that when I mousedown on one of these permanently "focused" buttons and then mouseup away from it and then click something else the focus class goes away.
I know that I could put a blur handler for all button components in my respective controllers but I would have thought that this functionality was built in so I am asking to see if there is something I missed somewhere in the docs.
The classes that it won't let go of are these:
x-focus x-btn-focus x-btn-default-toolbar-small-focus
This is with ExtJS 4.1.0 in FF10 on Windows 7. But I did notice similar behavior in ExtJS 4.02 and 4.07, just haven't needed to handle it until now.
I found out what it was:
At some point in the handler chain for each of these buttons the button gets disabled. When a button is disabled in ExtJS it prevents the blur event from firing.
It was necessary to disable the buttons so the solution to simply add button.blur() in the handler was the correct way to do go about it.
Related
I've got a WPF form inside a window and a short series of events like this:
1) 1st form has series of selection buttons
2) Clicking a button brings up a progress bar window over the existing window
3) Progress window closes and 1st form switches to a new 2nd form using page navigation
The problem is that the 2nd form (and the entire window) no longer has any focus and what's really killing me is that the window is no longer getting OnKeyDown() calls (it's still the top winow). If I hit the tab key the first menu option is highlighted and the following key stroke will fire a OnKeyDown(). Also, if I alt-tab to another app and then alt-tab back to my window it will begin receiving OnKeyDown() again.
How do I figure out where the focus is after the dialog?
If you are using navigation then the focus will have switched to the Page that you have navigated to, assuming that it is Focusable.
You can check that by setting up a breakpoint in a Focused event handle for the Page.
Alternatively you can use an explicit control.SetFocus() in the page.Navigated handler.
I am working on a windows store application and I want to be able to drag between buttons so that the originally pressed button becomes deactivated and the newly "dragged onto" button becomes activated but I can't seem to get this to work.
I have 2 Buttons inside a StackPanel and the events I have on them are:
PointerPressed
PointerEntered
PointerReleased
PointerExited
PointerCanceled
PointerCaptureLost
PointerPressed and PointerEntered share the same event handler and the rest (the "deactivation" events) share the same event handler.
If I press one button my "activated" event handler is triggered and if I drag off it my "deactivated" event handler is triggered but if I then drag onto the second button the "activated" event handler isn't triggered again.
Strangely, if I start by dragging from off the StackPanel onto one of the buttons the "activated" event handler is triggered. I assume that it is something to do with the internal pointer management stuff but can't seem to find a workaround.
Does anyone know why this is happening and how I can get it to work how I want?
Thanks for your time.
Edit
Okay I've been researching some stuff and I've come across CapturePointer() and ReleasePointerCapture() but this seems to be broken - If I capture the pointer, when I take my finger off the screen, PointerReleased doesn't even get hit.
I've also realized why the "dragging from off the SP onto one of the buttons causes it to 'activate'" - this is because when a button is pressed it doesn't route its event but fires a Click event - meaning the same pointer cannot fire a PointerEntered event of another button, but if it starts outside a Button it will trigger PointerEntered.
This doesn't get me much further but it is a little extra info :)
The concept of Button is a bit unique in regard to mouse capture and how dragging away from it happens. In your scenario I'm not sure if the event model around Button will work correctly for you. On Button, when a pointer is depressed (mouse) it has capture until it is released. This is not the same for touch where a press and drag away is different because in touch there isn't any explicit capture unless you create it.
So what you are hitting is going to be a slight conflict between mouse/touch interactions anyway using Button -- using some other UI element (not sure if you have a styled button) should get you what you want.
I'm displaying a Popup in response to a button click (popup.IsOpen = true;). The popup contains a ComboBox, and when I click an item in the combobox, one of the things the SelectionChanged event does is to hide the popup.
The Popup appears over a DataGrid that I also have on my page, and I'm finding that the mouse-click on the combobox is also being picked up by a MouseUp event that I've got on the DataGrid. Any idea what's going on?
The MouseUp Event has a routing strategy of type Bubbling. Events that use this type of strategy get passed up the chain to parent controls. Since the Popup is a child of the DataGrid, the event will "bubble" up to the DataGrid. If you would rather the event not bubble, you can try using PreviewMouseUp, which has a Tunneling routing strategy, and will "tunnel" down the chain to child controls. Here is a decent overview of Routing Strategies.
I've hit the same issue. Oddly, it doesn't happen when the code is run in the debugger - it only happens in the release version. It really seems to be a bug in WPF. Trying to catch the click and set the event to handled doesn't work.
My workaround is to, when the popup opens, to tell the control underneath to ignore the click.
I have a wondows form which contains a WPF control as well. When I click on the control it brings up a WPF popup control with a listbox. The goal is, when I select an item on the listbox, the windows form will be repopulated accordingly and the popup should get closed. The current implementation with SelectionChanged on the listbox works fine.
Here is the problem. The popup is big and covers some portion of the winform which contains some links. Now, when I select an item on the listbox, the popup closes after doing necessary actions, but if there is a link just below the popup (on the winform) that is under the cursor (when you selected the item on the listbox), that link is also taking the click event.
Is there any way to prevent the links getting clicked when I click on the popup? I have to close the popup though.
I think I figured this out.
SelectionChanged gets executed when we press the mouse key down and before we lift it.(Mouse key up). The popup gets closed in SelectionChanged before we lift the Mouse key. So, when we leave the mouse key, the keyUp event actually gets fired for a link on the Winform as the popup has been closed by now.
I moved the logic from SelectionChanged to PreviewMouseUp and the popup stays till I leave the mouse key and therefore the links on the Winform do not get the event. Of course, I check whether the selection has been changed or not.
I have a button which launches a "modal dialog" - it just creates a transparent grid covering everything, with the "dialog" created on top of that.
However I have a strange issue - if I double/triple click the button really fast (or add some delay in the event code), the button click event is executed multiple times, creating multiple overlapping modal dialogs. If the first action in my event is to disable the button (IsEnabled=false) it seems to prevent this.
My guess is that Silverlight is being multithreaded with input - it is not only recording the second click in another thread (while the button's click event is running), but it is jumping the gun by evaluating which control should be the target before the previous event has finished executing. Even though that event alters what control is at those mouse coordinates, it doesn't matter.
Does anyone know anything about this behavoir, or a way around it? If I have something like a save window, where the user clicks a save button, a blocking grid ("Saving...") is placed up while it saves, and then the whole "window" is closed, I'd like to avoid the user being able to queue up multiple save event clicks (this could lead to unpredictable program behavoir).
If you've ever worked with WinForms or WPF, this is expected behavior. Your button is broadcasting its Click event until your modal dialog covers it up. Unfortunately, there is some amount of time between your first click and when the modal dialog covers the button which allows multiple clicks to the original button.
You have two solution choices:
Disable the button after the first click and then re-enable after the modal dialog returns. You've already mentioned that this works.
Write code in the Event Handler of the button to determine if a modal dialog is already being displayed. This way, you're putting the responsibility in one location rather than splitting it up (disabling and re-enabling the button). This would be my preferred solution.
I think what you're seeing is the behaviour of Silverlight's routed events.
You can set the Handled property of the event arguments to true to prevent the event from bubbling.