Bit vector implementation from a given array - c

I'm trying to create a bit vector set from a given array. Not sure how to start it off. For example given the array: int rows[] = {1, 2, 5} I need to make a function unsigned short MakeBitVector(int values[], int nValues) You're allowed to assume that the range for the elements in the array is 1-9. Here's what I have so far:
unsigned short MakeBitVector(int values[], int nValues)
{
(55)unsigned short int set = calloc(nValues, sizeof(unsigned short));
for(int i = 0; i < nValues; i++){
(57)set[i] = values[i];
}
return set;
}
I keep getting warnings and errors:
bits.c:55: warning: initialization makes integer from pointer without a cast
bits.c:57: error: subscripted value is neither array nor pointer
Any ideas on how to fix this?

You definitely need your set to be a pointer:
unsigned short int* set = calloc(nValues, sizeof(unsigned short));
And you have to change the return type of the function to pointer as well.
Edit: if you want to pack everything into one int, you can go on in a simpler way:
unsigned short MakeBitVector(int values[], int nValues)
{
unsigned short int set = 0;
for (int i = 0; i < nValues; i++)
set |= 1 << values[i];
return set;
}
You don't need to allocate a single int, returning the copy is just fine.

I don't think you need dynamic allocation at all; calloc is just confusing things. Also, you will need to operate on single bits somewhere which your code isn't at present. What about this:
unsigned short MakeBitVector(int values[], int nValues) {
unsigned short int set = 0;
for(int i = 0; i < nValues; i++){
set |= 1 << values[i];
}
return set;
}
Obviously the output of this is undefined if the input contains indices >= 16, but you said that shouldn't be a problem (and you could easily extend it to 32 anyway).

set isn't a pointer. Change that to a pointer instead. You would also need to return a pointer as well.

Related

Convert serial port data to float in C with union

I'm using a C program on Linux to read data from a serial port.
The data to read comes from Code Composer Studio from the line: UART_writePolling(uartHandle, (uint8_t*) &value, sizeof(float));
value is the float I want to read in C, where value = 1.5.
When I read in the data from the serial port, in C, into a buffer and print with printf("%u\n", (int)buffer[i]);
I get value to be:
0
0
4294967232
63
and when I insert buffer[i] into a.array and print with
printf("%d\n", a.array[i]);
I get value to be:
0
0
-64
63
I've also tried using unions:
unsigned int value = 0;
for (int j = 3; j >= 0; j--){
//value <<= 8;
value = value + (int)a.array[i+8+j];
}
printf("value: %u\n", value);
data.u = value;
printf("(float): %f\n", data.f);
which doesn't give the correct answer.
How can I use union to get the correct data as a float?
Do I need to use <<?
EDIT: better idea of the code
//headers
typedef struct {
int *array;
size_t used;
size_t size;
} Array;
void initArray(Array *a, size_t initialSize) {
a->array = (int *)malloc(initialSize * sizeof(int));
a->used = 0;
a->size = initialSize;
}
... //more functions/code to resize array and free the memory later
union Data {
float f;
unsigned int u;
};
int main(){
union Data data;
//open serial port code
char buffer[1]; /* Buffer to store the data received,
reading one at a time */
Array a;
initArray(&a, 5); /* initialise an array to store the read data
that is read into buffer*/
//while loop to read in data for some amount of time/data
int b_read = 0;
b_read = read(fd, &buffer, sizeof(buffer));
for (int i=0; i<b_read; i++){
printf("%u\n", (int)buffer[i]);
// how the first set of values above were printed
insertArray(&a, buffer[i]);
// also adding the values read to buffer into array a
}
//end while
// close the port
for(int i=0; i<no. of elements in array a; i++){
printf("%d\n", a.array[i]);
// how the second set of results were printed
}
//below is an attempt at using union and <<:
unsigned int value = 0;
for (int j = 3; j >= 0; j--){
//value <<= 8;
value = value + (int)a.array[i+8+j]; //index used is particular to my code, where value is in a specific place in the array
}
printf("value: %u\n", value);
data.u = value;
printf("(float): %f\n", data.f);
//these printfs don't give a reasonable answer
// free memory
return 0;
}
Once the bytes are in buffer starting at offset i, you can reinterpret the bytes as a float with:
float f;
memcpy(&f, buffer+i, sizeof f);
To use a union, you could use:
union { uint32_t u; float f; } x;
x.u = value;
float f = x.f;
However, this requires that value contain all 32 bits that represent the float. When you attempted to construct the value with:
//value <<= 8;
value = value + (int)a.array[i+8+j];
There are two issues. First, value <<= 8 is needed. I presume you tried it first and did not get a correct answer, so you commented it out. However, it is required. Second, this code to insert the bytes one-by-one into value is order-dependent. Once the shift is restored, it will insert greater-addressed bytes into less-significant bits of value. Systems generally arrange bytes in objects in one of two orders: More significant bytes in lower addresses or more significant bytes in greater addresses. We do not know which order your system uses, so we do not know whether your code to insert the greater-addressed bytes in less significant bytes is correct.
Note: The above assumes that the bytes are read and written in the same order, or that issues of endianness have already been handled in other code.
You use printf with %u but cast into a int. So maybe it's not surprising to have this behavior since 2^32 = 4294967296, and 4294967296 - 64 (your second printf result) = 4294967232 (your first printf result).
Just cast into "unsigned" if you use "%u" or cast into "int" if you use "%d".

Comparing unsigned and signed int

I guess this is one of the classical questions.
As far as I know comparing unsigned and signed int are performed using unsigned arithmetic, which means that if length = -1 = unsigned max of 32 bits.
The code can be fixed by either declaring length to be an int, or by changing the test of the for loop to be i < length.
Declaring length to be an int, it's easy to understand, but changing the loop to be i < length not really easy.
If we have the following situation: 5 < -1 which if performed using unsigned arithmetic, in my computer yields 5 < 4294967295, how can this be a solution, it seems like it will access undefined elements.
Code
float sum_elements(float a[], unsigned length)
{
int i;
float result = 0;
for (i = 0; i <= length-1; i++)
result += a[i];
return result;
}
Consider the condition.
i <= length-1
As you mentioned, if length is zero then you will enter into a situation like 5 < 4294967295.
Changing the condition to "i < length" will prevent this.
Also changing type of variable "i" to "unsigned" makes sense because (a) it is array index. (b) you are comparing it with an "unsigned".
So I would prefer this code.
float sum_elements(float a[], unsigned length)
{
unsigned i = 0;
//float result = 0.0; //Refer comment section.
double result = 0.0;
for (i = 0; i < length; i++)
result += (double)a[i];
return result;
}
Option #1:
for (i = 0; i <= (int)length-1; i++)
Option #2:
for (i = 0; i+1 <= length; i++)
Option #3:
for (i = 0; i < length; i++)
It's your compilator job's, when he creates he's parser lexer, he uses a table for your variables. If he saw something like :
float a = b + 60
60 will be cast in 60.0 by your compilator.
I think this is the same thing here:
(unsigned int)length = (unsigned int)length (int)-1
becomes:
(unsigned int)length = (int)length (int)-1;
If you want a proper arithmetic comparison, you should use the flag -Wextra
A pedantic <= compare of and int <= unsigned would test for negative-ness first.
for (i = 0; i < 0 || ((unsigned) i) <= length-1; i++)
Removing the -1 helps to avoid overflow.
for (i = 0; i < 0 || ((unsigned) i) < length; i++)
A good compiler will likely optimize the code so 2 compares are not actually in the executable.
If -Wsign-conversion or its equivalent compiler option is not used, drop the cast for cleaner code #R..
for (i = 0; i < 0 || i < length; i++)
As well commented by #chqrlie the compare may perform well but subsequent operations on i may be a problem. In particular when i == INT_MAX, the i++ is UB.
Better to use size_t (an unsigned type) for array size computation and indexing.
float sum_elements(float a[], size_t length) {
float result = 0;
size_t i;
for (i = 0; i < length; i++)
result += a[i];
return result;
}
Your code will not perform as expected in 2 cases:
if length == 0, length - 1, computed using unsigned arithmetic, is a very large number and comparing i <= length - 1 will be always true because the comparison is also performed using unsigned arithmetics.
if length is larger than the maximum integer value, i can never reach such a value and although the comparison performed using unsigned arithmetic will work as expected, the indexing a[i] will be incorrect on 64-bit systems where the negative index will point outside the array.
The compiler correctly diagnoses a real problem. Using a signed type for i and comparing that to an unsigned length expression can lead to unexpected behavior. Correct the problem this way:
float sum_elements(float a[], unsigned length) {
double result = 0.0;
for (unsigned i = 0; i < length; i++) {
result += a[i];
}
return result;
}
Notes:
the types for length and i really should be size_t as this may be a larger type than unsigned.
the sum should be computed using double arithmetics, to achieve better precision than using float. Precision will be better, but still limited. Summing the array elements in a different order can produce a different result.
Lose the i variable, to save a little stack space and make the function faster.
float sum_elements(float a[], unsigned length)
{
float result = 0;
while (length--)
result += *a++;
return result;
}

C, memset a double array failed

I want to declare a double type array dynamically, so here is my code
void function(int length, ...)
{
...
double *a = malloc(sizeof(double) * length);
memset(a, 1, sizeof(double) * length);
for (int i = 0; i < length; i++)
{
printf("%f", a[i]);
}
...
}
When I pass a length of 2, the code does not print all 1s. It just prints the following:
7.7486e-304
7.7486e-304
So, what should I do to fix it?
memset sets bytes. You're trying to set doubles. Just loop from 0 to length and set each one to 1.0:
for (int i = 0; i < length; i ++)
{
a[i] = 1; // or 1.0 if you want to be explicit
}
You are confusing setting an array and setting the underlying memory that stores an array.
A double is made up of 8 bytes. You are setting each byte that makes up the double to 1.
If you want to initialise each element of the array to 1.0 then you can use a for(;;) loop or since you do seem to be using C++ you can use a container and use a constructor to initialise each element (if the constructor has the ability) or use an algorithm to achieve the same effect.
memset sets every byte of your array to 1 not every int or double element.
You are trying to set double values (maybe 8 or more bytes.) Your approach will only work for the number 0.0 as it happens to be represented with all bytes 0 on systems that use IEEE-754 floating point formats. Note that this would be non portable as the C Standard allows other representations for floating point values.
If a was pointing to an array of integers, your approach would work for 0 and -1 and some special values such as 0x01010101... But it would still be a non portable approach as it would fail or even invoke undefined behavior on exotic architectures with padding bits or non 2s complement integer representation.
The correct way to initialize the array is an explicit loop like this:
for (int i = 0; i < length; i++) {
a[i] = 1.0;
}
The compiler will likely compile this loop into very efficient code.
memset sets 1 byte at a time. Because of that, I recommend that you use a custom function to set an array of any data type to a valid value like the following:
#include <stdio.h>
#include <string.h>
#include <stdlib.h>
void *g_memset(void *dst, void *val, size_t valSize, size_t count);
int main(void)
{
double x = 1.0;
double Array[50];
g_memset(Array, &x, sizeof(x), 20); /* set the 1st 20 elements to 1.0 */
for (int n = 0; n < 20; n++) {
printf("%.1lf ", Array[n]);
}
putchar('\n');
return 0;
}
void *g_memset(void *dst, void *val, size_t valSize, size_t count)
{
char *ptr = (char *)dst;
while (count-- > 0) {
memcpy(ptr, val, valSize);
ptr += valSize;
}
return dst;
}
You use memset to set your every bytes of array a.Double variable are 8 bytes,after memset array a every bytes is 1.
Function memset is for char array.
If you want init your array a you can use a loop(while/for).
int j;
for(j = 0;i < length;j++)
a[j] = 1;

C For Loop Not Working?

I'm working with strings in C as character arrays, and I'm trying to ensure that I can dynamically pass values into my for loops.
The following code works, no problem:
for (int i = -6; i < 11; i++) {
int test = OverlapStrength(fragments[1], fragments[2], i, 0);
printf("%d\n", test);
}
In fact, this code works, too:
for (int i = -strlen(fragments[2]) + 1; i < 11; i++) {
int test = OverlapStrength(fragments[1], fragments[2], i, 0);
printf("%d\n", test);
}
But for some reason, this code doesn't print ANYTHING:
for (int i = -strlen(fragments[2]) + 1; i < strlen(fragments[1]); i++) {
int test = OverlapStrength(fragments[1], fragments[2], i, 0);
printf("%d\n", test);
}
I have checked the values for both -strlen(fragments[2]) + 1 and strlen(fragments[1]) just before the loop and they check out to -6 and 11 respectively. Clearly the loop works when I place those values directly into their places, but when I replace the second one with the strlen calculations, it breaks and I can't figure out why for the life of me. Help?
Edit
OverlapStrength takes its arguments as constants so I can't change them, so I'm pretty sure I'm not changing the fragments as I go. Here's the method declaration:
int OverlapStrength(const char one[], const char two[], int startOne, int startTwo)
The contents of the fragments shouldn't be important, but they're simply strings that I'm trying to piece back together from overlapping fragments. I have already checked that my fragments are all coming out properly and that their lengths are computed properly when done outside of declaring this loop.
strlen returns value of type size_t, which is probably a typedef for unsigned int for your case. Then you are comparing a signed int (i) and unsigned int (strlen(...)). C decides then to cast your signed value to an unsigned type (because of default type promotions). -6 converted to unsigned int is 4294967290, therefore your comparison is false, so the loop ends.
To fix this, you can for example cast strlen to a signed value, e.g.:
i < (int) strlen(fragments[1])
In a for-loop, the codition (the i < strlen(fragments[1]) part) gets evaluated on every iteration. If OverlapStrength changes the value of fragments[1] to something less than i, the loop will abort.
To fix this, use a constant:
int loopUntil = strlen(fragments[1]);
for (int i = -strlen(fragments[2]) + 1; i < loopUntil; i++) {
int test = OverlapStrength(fragments[1], fragments[2], i, 0);
printf("%d\n", test);
}

Convert int to array of bytes in C?

I need to convert decimal number stored in an int, to a array of bytes (aka stored in a unsigned char array).
Any clues?
Or if you know what you are doing:
int n = 12345;
char* a = (char*)&n;
Simplest possible approach - use sprintf (or snprintf, if you have it):
unsigned char a[SOMESIZE]
int n = 1234;
sprintf( a, "%d", n );
Or if you want it stored in binary:
unsigned char a[sizeof( int ) ];
int n = 1234;
memcpy( a, & n, sizeof( int ) );
This could work
int n=1234;
const int arrayLength=sizeof(int);
unsigned char *bytePtr=(unsigned char*)&n;
for(int i=0;i<arrayLength;i++)
{
printf("[%X]",bytePtr[i]);
}
Take care of order that depends on endianness
I understand the problem as converting a number to a string representation (as Neil does).
Below is a simple way to do it without using any lib.
int i = 0;
int j = 0;
do {a[i++] = '0'+n%10; n/=10;} while (n);
a[i--] = 0;
for (j<i; j++,i--) {int tmp = a[i]; a[i] = a[j]; a[j] = tmp;}
The question probably needs some clarification as others obviously understood you wanted the underlying bytes used in internal representation of int (but if you want to do that kind of thing, you'd better use some fixed size type defined in instead of an int, or you won't know for sure the length of your byte array).
Warning: untested code.
This should be an endianness-agnostic conversion. It goes from low to high. There's probably a more efficient way to do it, but I can't think of it at the moment.
#include <limits.h> // CHAR_BIT, UCHAR_MAX
int num = 68465; // insert number here
unsigned char bytes[sizeof(int)];
for (int i=0; i<sizeof(int); i++)
{
bytes[i] = num & UCHAR_MAX;
num >>= CHAR_BIT;
}
I'm posting this mostly because I don't see another solution here for which the results don't change depending on what endianness your processor is.

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