What does void casting do? - c

I was reading some source code, and this came up;
struct Cookie *
Curl_cookie_add(struct SessionHandle *data, /* rest of params were here */)
{
/* unrelated things were here */
#ifdef CURL_DISABLE_VERBOSE_STRINGS
(void)data;
#endif
/* rest of function goes here */
}
As you can see, void casted pointer, isn't even assigned to a variable. I was wondering what is the purpose of this.

This cast suppresses a compiler warning that would arise if data is not used.
GCC produces this warning if the -Wunused-parameter flag (implied by -Wextra) is enabled.

Fair point Joey - but suppressing that warning also suppresses it for all the cases where the programmer has accidentally not used a parameter...

Related

Function pointer cast as void without being called

While perusing some STM32 middleware code, I came across this very odd line and can't parse it. It's basically,
(void)(foo);
It's not a void pointer cast - that would be straightforward. It's not calling a function and casting its return value as void - that would require a couple more parentheses. It looks like an rvalue without an lvalue. Is this just a no-op to prevent the function from being optimized away? Or does it actually do anything?
Here it is in context.
// SVCCTL_EvtAckStatus_t is just an enum typedef
typedef SVCCTL_EvtAckStatus_t (*SVC_CTL_p_EvtHandler_t)(void *p_evt);
void SVCCTL_RegisterCltHandler( SVC_CTL_p_EvtHandler_t pfBLE_SVC_Client_Event_Handler )
{
#if (BLE_CFG_CLT_MAX_NBR_CB > 0)
// Ignore all this
SVCCTL_CltHandler.SVCCTL_CltHandlerTable[SVCCTL_CltHandler.NbreOfRegisteredHandler] = pfBLE_SVC_Client_Event_Handler;
SVCCTL_CltHandler.NbreOfRegisteredHandler++;
#else
// This is the weird stuff
(void)(pfBLE_SVC_Client_Event_Handler);
#endif
return;
}
It doesn't do anything, except one thing. Stopping the compiler from complaining about unused variables. It is actually being recommended here, on SO, as a portable way of doing it: Portable UNUSED parameter macro used on function signature for C and C++
Example:
int somefunction(int a, int b, int c)
{
(void)(c); // c is reserved for future usage,
//stop the compiler from issuing "unused parameter" warning
return a+b;
}
What this does:
(void)(foo);
Is cast the expression foo to type void. It's a way of saying that an expression is explicitly not being used.
If you look at the definition of the function SVCCTL_RegisterCltHandler, you'll see that it takes a parameter named pfBLE_SVC_Client_Event_Handler. This parameter is used in the #if preprocessor block. If the #if condition is false, this parameter would otherwise be unused and the compiler would emit a warning that the parameter pfBLE_SVC_Client_Event_Handler is unused.
By casting this parameter to void in the #else block it uses the value and silences the compiler warning.
It's to prevent the compiler from complaining about foo being unused. That's literally it. It's like the maybe_unused attribute in C++.

Intermediate pointers in cast must be "const qualified" - why?

In the following code...
#include <stdlib.h>
#include <stdint.h>
extern void get_buffer_from_HW_driver(volatile uint32_t **p);
void getBuffer(volatile uint32_t **pp)
{
// Write an address into pp, that is obtained from a driver
// The underlying HW will be DMA-ing into this address,
// so the data pointed-to by the pointer returned by this
// call are volatile.
get_buffer_from_HW_driver(pp);
}
void work()
{
uint32_t *p = NULL;
getBuffer((volatile uint32_t **)&p);
}
...the compiler rightfully detects that any potential accesses to the data pointed to by p inside work are dangerous accesses. As-is, the code instructs the compiler that it is safe to emit code that optimizes away repeated read accesses to *p - which is indeed wrong.
But the weird thing is, that the warning emitted by compiling this code...
$ gcc -c -Wall -Wextra -Wcast-qual constqual.c
...doesn't complain about the loss of volatile - it instead recommends using const:
constqual.c: In function ‘work’:
constqual.c:20:15: warning: to be safe all intermediate pointers in cast from
‘uint32_t ** {aka unsigned int **}’ to ‘volatile uint32_t **
{aka volatile unsigned int **}’ must be ‘const’ qualified
[-Wcast-qual]
getBuffer((volatile uint32_t **)&p);
^
I cannot see how const makes sense here.
P.S. Note that adding volatile in front of the uint32_t *p, as expected, fixes the issue. My question is why GCC recommends const instead of volatile.
Well, I raised a ticket in GCC's Bugzilla about this... and Joseph Myers has answered with a laconic answer:
No, GCC is not confused. It's saying that it's type-safe to convert
uint32_t ** to volatile uint32_t *const *, but not to convert it to
volatile uint32_t *.
...and he also added a reference to this part of the C FAQ.
I have to admit that my first reaction to this was a "say what?". I quickly tested the suggestion, changing the code to make it use the proposed declaration (and cast) instead...
#include <stdlib.h>
#include <stdint.h>
extern void get_buffer_from_HW_driver(volatile uint32_t * const *p);
void getBuffer(volatile uint32_t * const *pp)
{
// Write an address into pp, that is obtained from a driver
// The underlying HW will be DMA-ing into this address,
// so the data pointed-to by the pointer returned by this
// call are volatile.
get_buffer_from_HW_driver(pp);
}
void work()
{
uint32_t *p = NULL;
getBuffer((volatile uint32_t * const *)&p);
}
$ gcc -c -Wall -Wextra -Wcast-qual constqual.c
$
...and indeed, no warning anymore.
So I went ahead and read the relevant FAQ - and I think I understand a bit more of what is happening. By adding the const modifier, the parameter we are passing is (reading from right to left, as we're supposed to do in this kind of C syntax):
a pointer to a constant pointer (that will never change) that points to volatile data
This indeed maps very well to what is happening here: I am getting a pointer that points to volatile data, that is a driver-provided buffer - i.e. one that I indeed am not allowed to change, since it comes from pre-allocated lists of buffers that the driver itself allocated. Modifying the pointer that get_buffer_from_HW_driver returned would make no sense; it's not mine to modify, I can only use it as-is.
I confess I am really surprised that C's typesystem (augmented with the really strong static-analysis checks of -Wcast-qual) can actually help in guaranteeing these semantics.
Many thanks to Joseph - and I'll leave the question open for a few weeks, in case someone else wants to elaborate more.
P.S. Adding a mental note: from now on, when anyone claims that C is a simple language, I think I'll point them here.

is it harmful to use "volatile" in C?

I am very new to Sparse. And During running sparse I am seeing this warning:
warning: incorrect type in argument 2 (different address spaces)
expected void volatile [noderef] <asn:2>*addr
got void *
Basically, This is happening because of following:
struct context{
void __iomem *base;
};
readl(const volatile void __iomem* add){
....
....
}
function: foo(){
struct context *var;
readl(var->base); //---> here i got the above mentioned warning
}
TO fix this I did following:
struct context{
- void __iomem *base;
+ volatile void __iomem *base;
};
And warning get removed.
My question:
- is it harmful to use "volatile" in such case. and if yes then WHY?
- What I think is that I should not make the member of struct as "volatile". But, then how we can get rid off from the Csparse warning.
As per the documentation given # https://www.kernel.org/doc/Documentation/volatile-considered-harmful.txt
# http://lwn.net/Articles/233482/.
we should always avoid the use of volatile.
No, it's not harmful. No idea why it should or could be, harmful to what?
If the code you're calling expects a volatile pointer, then it's incorrect to pass a non-volatile one, since the code in the calling context might not be properly adapted to the requirements of a volatile value in that case.
volatile instructs the compiler not to do any optimization for that variable. Thus, it would provide guarantee that the latest value of variable to use. This may be altered by an external event.
volatile is generally used when dealing with external events, like interrupts of hardware related pins.
I don't think, it's harmful. But why should one use when not needed, because optimization helps in better efficiency, so if you are sure that even if the variable is optimized, it cannot be altered by external event, then fine, no volatile then.

Splint warning "Statement has no effect" due to function pointer

I'm trying to check a C program with Splint (in strict mode). I annotated the source code with semantic comments to help Splint understand my program. Everything was fine, but I just can't get rid of a warning:
Statement has no effect (possible undected modification through call to unconstrained function my_function_pointer).
Statement has no visible effect --- no values are modified. It may modify something through a call to an unconstrained function. (Use -noeffectuncon to inhibit warning)
This is caused by a function call through a function pointer. I prefer not to use the no-effect-uncon flag, but rather write some more annotations to fix it up. So I decorated my typedef with the appropriate #modifies clause, but Splint seems to be completely ignoring it. The problem can be reduced to:
#include <stdio.h>
static void foo(int foobar)
/*#globals fileSystem#*/
/*#modifies fileSystem#*/
{
printf("foo: %d\n", foobar);
}
typedef void (*my_function_pointer_type)(int)
/*#globals fileSystem#*/
/*#modifies fileSystem#*/;
int main(/*#unused#*/ int argc, /*#unused#*/ char * argv[])
/*#globals fileSystem#*/
/*#modifies fileSystem#*/
{
my_function_pointer_type my_function_pointer = foo;
int foobar = 123;
printf("main: %d\n", foobar);
/* No warning */
/* foo(foobar); */
/* Warning: Statement has no effect */
my_function_pointer(foobar);
return(EXIT_SUCCESS);
}
I've read the manual, but there's not much information regarding function pointers and their semantic annotations, so I don't know whether I'm doing something wrong or this is some kind of bug (by the way, it's not already listed here: http://www.splint.org/bugs.html).
Has anyone managed to successfully check a program like this with Splint in strict mode? Please help me find the way to make Splint happy :)
Thanks in advance.
Update #1: splint-3.1.2 (windows version) yields the warning, while splint-3.1.1 (Linux x86 version) does not complain about it.
Update #2: Splint doesn't care whether the assignment and the call are short or long way:
/* assignment (short way) */
my_function_pointer_type my_function_pointer = foo;
/* assignment (long way) */
my_function_pointer_type my_function_pointer = &foo;
...
/* call (short way) */
my_function_pointer(foobar);
/* call (long way) */
(*my_function_pointer)(foobar);
Update #3: I'm not interested in inhibiting the warning. That's easy:
/*#-noeffectuncon#*/
my_function_pointer(foobar);
/*#=noeffectuncon#*/
What I'm looking for is the right way to express:
"this function pointer points to a function which #modifies stuff, so it does have side-effects"
Maybe you are confusing splint by relying on the implicit conversion from "function name" to "pointer to function" in your assignment of my_function_pointer. Instead, try the following:
// notice the &-character in front of foo
my_function_pointer_type my_function_pointer = &foo;
Now you have an explicit conversion and splint doesn't need to guess.
This is just speculation, though. I haven't tested it.
I'm not familiar with splint, but it looks to me that it will check function calls to see if they produce an effect, but it doesn't do analysis to see what a function pointer points to. Therefore, as far as it's concerned, a function pointer could be anything, and "anything" includes functions with no effect, and so you'll continue to get that warning on any use of a function pointer to call a function, unless you so something with the return value. The fact that there's not much on function pointers in the manual may mean they don't handle them properly.
Is there some sort of "trust me" annotation for an entire statement that you can use with function calls through pointers? It wouldn't be ideal, but it would allow you to get a clean run.
I believe the warning is correct. You're casting a value as a pointer but doing nothing with it.
A cast merely makes the value visible in a different manner; it doesn't change the value in any way. In this case you've told the compiler to view "foobar" as a pointer but since you're not doing anything with that view, the statement isn't doing anything (has no effect).

What does the following code do?

static void llist_dtor(void *user, void *element)
{
(void)user;
(void)element;
/* Do nothing */
}
Is it no-operation function? Then why is casting done? Is it ok to pass NULL as one of its parameters?
That's indeed a no-op. The casts to (void) are here to avoid getting "parameter never used" warnings with some compilers (the casts are optimized away, but the parameters are still considered as "used").
You can pass NULL since the parameters are ignored anyway.
Yes, this is a no-op function.
The casting is a common trick to prevent the compiler complaining about unused parameters.
Yes, this is a no-op function and void casted lines are placed to avoid the "unused parameter" warning. For gcc, search for "unused" in the page: http://gcc.gnu.org/onlinedocs/gcc/Warning-Options.html
However, if it were C++ instead of C, I would probably write it little differently as
static void llist_dtor( void * /* user */, void * /* element */ )
{
/* Do nothing */
}
Note that the variable names are commented out.
That is not no-op. Like that you tell the compiler to ignore those two arguments.

Resources