This is probably something simple, but I can't figure out why I can't get the value from this char*.
Here is my issue:
static char* DIR_ENTRY_PATH = NULL;
...
while (1) // infinite loop
{
// accept a client connection
clientFd = accept (serverFd, clientSockAddrPtr, &clientLen);
if (fork() == 0) // Create child proc to get dir entry info
{
//read dir entry info
readInfo(clientFd);
printf("dpath: %s\n", DIR_ENTRY_PATH); //prints out the the correct value (DIR_ENTRY_PATH set in readInfo)
int test = 1;
//get dir entry info and write back
DIR *dir;
struct dirent *entry; //pointer to dir entry
struct stat stbuf; //contains file info
if((dir = opendir(DIR_ENTRY_PATH)) == NULL){ //make sure entry is valid
printf("error with dirent\n");
exit(1);
}
else{
printf("gathering directory entry info...\n");
while((entry = readdir(dir)) != NULL){
char *entryname = entry->d_name;
printf("path: %s\n", DIR_ENTRY_PATH); /*prints nothing out.. */ - PROBLEM IS HERE
printf("int: %d\n", test); //*prints 1 out.. */
...
readInfo():
//reads info from the client
void readInfo(int fdesc){
int fd = fdesc;
char str[200];
readLine(fd, str); //read line in from socket
DIR_ENTRY_PATH = str;
printf("received path: %s\n", DIR_ENTRY_PATH); //displays correct value
}
//reads a single line
int readLine(int fdesc, char *strng){
int fd = fdesc;
char *str = strng;
int n;
do{
n = read(fd,str, 1); //read a single character
}while(n > 0 && *str++ != 0);
return (n>0); //return false if eoi
}//end readLine
Why am I able to get the value of the test int but not the dir_entry_path? Thanks for any help.
You are assigning a pointer to a local variable to your global variable, but once the function returns, the local variable is gone!
void readInfo(int fdesc){
int fd = fdesc;
char str[200]; // Local variable
readLine(fd, str);
DIR_ENTRY_PATH = str; // Pointer assigned to global
printf("received path: %s\n", DIR_ENTRY_PATH); //displays correct value
}
After the function returns, the local variable is undefined, and its storage can be reused by the next function, etc.
How to fix the problem? There are many possible ways, but the simplest might be:
static char DIR_ENTRY_PATH[1024];
void readInfo(int fdesc){
int fd = fdesc;
char str[200]; // Local variable
readLine(fd, str);
strcpy(DIR_ENTRY_PATH, str); // Copy local string into global string
printf("received path: %s\n", DIR_ENTRY_PATH); //displays correct value
}
As a stylistic point, ALL_CAPS normally denotes a macro, or an enum value (because enum is a bit like #define which uses ALL_CAPS).
I hope you have proper bounds checking on readLine(). I got lazy with my modification and simply ensured the global was (five times) longer than the local variable. Tune to suit yourself. I'd also use an enum for the buffer size (and a lower-case name instead of DIR_ENTRY_PATH).
You can allocate memory to your global pointer DIR_ENTRY_PATH before calling readInfo() or inside the function readInfo() depending on your wish.
#define DIR_ENTRY_LEN 200
void readInfo(int fdesc){
....
// Add below code <br>
strncpy(DIR_ENTRY_PATH, str, DIR_ENTRY_LEN);
Related
I am trying to find a way to store the return value of this function...
int createDirectory() {
int buffer = 21; //variable holds buffer count
int pid = getpid(); //variable calls builtin C function to get process id
char* directory = malloc(buffer * sizeof(char)); //dynamically creates array of chars
char* prefix = "schmcory.rooms." ; //prefix is set to my user id and rooms
//counts characters and stores in buffer
snprintf(directory, buffer, "%s%d", prefix, pid);
//printf("%s\n", directory); //for testing purposes
struct stat st = {0}; //initialize system struct
//if statement checks if directory exists
if(stat(directory, &st) == -1) {
mkdir(directory, 0755); //creates directory
}
free(directory); //free dynamically allocated memory
return *directory;
}
...into this variable char* directory = createDirectory();
I am getting the below error:
cast to pointer from integer of different size
I have tried the following:
char* directory = (void*)createDirectory();
char* directory = (int)createDirectory();
char directory = createDirectory(); //compiles w/o warning but prints nothing
I am trying to print the results in my main function.
printf(directory);
2 issue with the code :
return value of the function is char * not int - char * createDirectory();
you do free before you return the pointer
here is the code working (Linux environment)
//free(directory);
return directory;
}
int main( int argc, const char* argv[] )
{
char* directory = createDirectory();
printf ("main says %s \n", directory);
free(directory);
}
If I understand correctly, you want to return the result of mkdir, not the string containing the path, switch to
int ret = -1;
if (stat(directory, &st) != -1) // Notice `!=` instead of `==`
{
ret = mkdir(directory, 0755);
if (ret == -1)
{
perror("mkdir")
}
}
free(directory);
return ret;
and the caller should do something like:
int dir;
if ((dir = createDirectory()) != -1)
{
... do your stuff with dir
}
else
{
... raise exception
}
EDIT:
It seems that you want to return something like: schmcory.rooms.49111
In this case, the prototype should be
char *createDirectory(void) { // Return a pointer to `char`
instead of
int createDirectory() {
But do not call free or you end up deleting the result:
free(directory); // Remove this line
and
return *directory;
should be
return directory; // Do not dereference, you don't want the first char, you want the whole string
i have two structs
typedef enum { False = 0, True = 1 } bool;
//defenition of candy structure
typedef struct _Candy {
char candy_name[16];
bool vegan;
}Candy;
typedef struct _Child {
char child_name[16];
Candy *candy_of_child;
}Child;
now im trying to create an array of pointers that each one is Child type
[*Child,*Child...] etc
now i can initialize it i need to do it dynamically
the function that does in is:
int AllocateKidsArray(int NumOfKids, Child** ptr_to_child_arr) {
//=================================================
//"AllocateKidsArray" intializing an array of childrens
//Input: 1. int indicating the number of kids
// 2. pointer to an array of children
//Output: 1. return an int value {0}->Success {-1}->Failure
// 2. pointer to an empty initialized array of childerns
//=================================================
// array of length NumOfKids, consisting of Child pointers
Child **ptr_to_childs = malloc(NumOfKids * sizeof(Child*));
int i;
for (i = 0; i < NumOfKids; i++) {
ptr_to_childs[i] = malloc(sizeof(Child));
strncpy((*ptr_to_childs[i]).child_name, "", 16);
(*ptr_to_childs)[i].candy_of_child = NULL;
}
*ptr_to_child_arr = *ptr_to_childs;
//for (i = 0; i < NumOfKids; i++) {
// free(ptr_to_childs[i]);
//}
//free(ptr_to_childs);
return 0;
}
im calling it from the main in the following manner:
int main(int argc, char** argv) {
//=================================================
if (argc < 3) {
printf("Incorrect number of arguments. Please invoke the program \n\t./program.exe < input.txt> <output.txt> \n");
exit(1);
}
int i, lines, checker = 0;
Candy *test = NULL;
char* name_test = NULL;
char* candy_test = NULL;
char* line = "Tamar,Apple\n";
int* NumLinesFile = NULL;
Child *ArrayOfChild = NULL;
.
.
.
//GetNumLines check
printf("%s\n", argv[0]);
printf("%s\n", argv[1]);
printf("%s\n", argv[2]);
GetNumLines(argv[1], &NumLinesFile);
lines = *NumLinesFile;
*NumLinesFile = NULL;
printf("%d\n", lines);
//=================================================
//AllocateKidsArray check
//AllocateKidsArray(lines, &ArrayOfChild);
AllocateKidsArray(lines, &ArrayOfChild);
//ImportKidsArray check
ImportKidsArray(argv[1], lines, &ArrayOfChild);
for (i = 0; i < lines; i++) {
//ArrayOfChild[i].candy_of_child = (Candy*) malloc(sizeof(Candy*));
printf("%s,%s\n", ArrayOfChild[i].child_name, ArrayOfChild[i].candy_of_child->candy_name);
}
//=================================================
and im statistically get heap/buffer violation
i suspect this function but i dont know what is wrong with it.
after the init of the array i pass it to another function that fills it in:
int ImportKidsArray(char* file_addr, int num_kids, Child** array_of_kids_to_fill) {
//=================================================
//"ImportKidsArray" reads the file and assign each valid line to cell in the array
//Input: 1. string to a location of a file
// 2. int indicating the number of kids
// 3. pointer to an array of children
//Output: 1. return an int value {0}->Success {-1}->Failure
// 2. pointer to an initialized array of childerns
//=================================================
FILE *fp;
char character;
char line[32];
int i = 0, j = 1, checker = 0, arr_count = 0;
char* TempChild = NULL;
char* TempCandy = NULL;
Child *arr = *array_of_kids_to_fill;
fp = fopen(file_addr, "r");
// Check if file exists
if (fp == NULL) {
printf("Could not open file %s", file_addr);
return -1;
}
while (!feof(fp)) {
fgets(line, 32, fp);
checker = ParseLine(line, &TempChild, &TempCandy);
GetCandy(TempCandy, &(arr[arr_count].candy_of_child));
strncpy((arr[arr_count]).child_name, TempChild, 16);
arr_count++;
}
return 0;
}
please if anyone can help, it will save my life :)
You want to change to ArrayOfChild. Passing it's address from main().
Change it by appropriately de-referencing it.
*ptr_to_childs = malloc(NumOfKids * sizeof(Child));
Then do rest of the operation on *ptr_to_childs. That will retain the change that you made in the called function.
Also check the return value of malloc. And free(using free()) the memory dynamically allocated.
If you notice carefully you will see in the ArrayOfChild() function you are working with a local variable Child **ptr_to_childs. You certainly don't want that as that variable will not be alive when the function ends.
Also while (!feof(fp)) is not appropriate to use. Check this link for that.
Another thing is check the return value of char *fgets(char *str, int n, FILE *stream).
On success, the function returns the same str parameter. If the
End-of-File is encountered and no characters have been read, the
contents of str remain unchanged and a NULL is returned.
I have a problem that I can't figure out. I have the following files: file_reader.c, file_reader.h, file_writer.c, file_writer.h, test_file_reader.c
I'm working with 'struct' to read and write files. For better understanding I wrote the following code test_file_reader.c:
#include <stdio.h>
#include "file_reader.h"
#include "file_writer.h"
int main ()
{
char *file_path = "/home/freitas/Dropbox/projects/gcleaner/cleaners/custom.xml";
struct FileReader *fr = malloc(sizeof(struct FileReader));
file_reader_new (file_path, fr);
show_file_reader_values(fr);
struct FileWriter *fw = malloc(sizeof(struct FileWriter));
fw->file_path = "/tmp/text1.txt";
fw->content = "aaa";
write (fw);
show_file_reader_values(fr);
return 0;
}
void show_file_reader_values(const struct FileReader *fr)
{
printf("==========FILE READER==========\n");
printf("file path: %s\n", fr->file_path);
printf("----------file content---------\n");
printf("content:\n%s\n", fr->content);
printf("----------file content---------\n");
printf("n lines: %d\n", fr->n_lines);
printf("n characters: %d\n", fr->n_characters);
printf("==========FILE READER==========\n\n");
}
The function 'file_reader_new' reads the file and then signs the content, file path, number of lines and number of characters to the 'struct' 'FileReader'.
When I call the function 'show_file_reader_values' in the first time I do not have problems with the content but when I call the function 'write' and then call the function 'show_file_reader_values' again, the content is not the same anymore. The question is that the function 'write' of the file 'file_writer.c' and its struct does not have any relation to the file 'file_reader' and its struct. So, how can a function using another struct change the values of another struct of another file ?
The output:
[freitas#localhost test]$ ./test_file_reader
==========FILE READER==========
file path: /home/freitas/Dropbox/projects/gcleaner/cleaners/custom.xml
----------file content---------
content:
<cleaner> <id>k3b</id> <label>k3b</label> <description>Disc writing software</description> <option> <id>log</id> <label>Log</label> <description>Delete the log file which contains information about the last writing session(s).</description> <command>delete</command> <search>glob</search> <path>~/.kde/share/apps/k3b/*.log</path> </option> <option> <id>log2</id> <label>Log</label> <description>Delete the log file which contains information about the last writing session(s).</description> <command>delete</command> <search>glob</search> <path>~/.kde/share/apps/k3b/*.log</path> </option> </cleaner>
----------file content---------
n lines: 1
n characters: 621
==========FILE READER==========
==========FILE READER==========
file path: /home/freitas/Dropbox/projects/gcleaner/cleaners/custom.xml
----------file content---------
content:
<cleaner> <id>k��U�N
----------file content---------
n lines: 1
n characters: 621
==========FILE READER==========
Did you see ? In the first call I had the entire output:
<cleaner> <id>k3b</id> <label>k3b</label> <description>Disc wri...
but in the second call I had:
<cleaner> <id>k��U�N
file_reader.c
#include <stdio.h>
#include <stdlib.h>
#include "file_reader.h"
int file_reader_new(const char *file_path, struct FileReader *fr)
{
char *content; // holds the file content.
int counter; // holds the file number of lines.
size_t i; // indexing into content.
size_t buffer_size; // size of the content.
char *temp; // for realloc().
char c; // for reading from the input.
FILE *input; // our input stream.
if ((input = fopen(file_path, "r")) == NULL) {
fprintf(stderr, "Error opening input file %s\n", file_path);
exit(EXIT_FAILURE);
}
/* Initial allocation of content */
counter = 0;
i = 0;
buffer_size = BUFSIZ;
if ((content = malloc(buffer_size)) == NULL) {
fprintf(stderr, "Error allocating memory (before reading file).\n");
fclose(input);
}
while ((c = fgetc(input)) != EOF) {
/* Enlarge content if necessary. */
if (i == buffer_size) {
buffer_size += BUFSIZ;
if ((temp = realloc(content, buffer_size)) == NULL) {
fprintf(stderr, "Ran out of core while reading file.\n");
fclose(input);
free(content);
exit(EXIT_FAILURE);
}
content = temp;
}
/* Add input char to the content. */
content[i++] = c;
/* If the character is a break of line
* then the counter will be incremented.
*/
if (c == '\n')
counter++;
}
/* Test if loop terminated from error. */
if (ferror(input)) {
fprintf(stderr, "There was a file input error.\n");
free(content);
fclose(input);
exit(EXIT_FAILURE);
}
/* Make the content a bona-fide string. */
if (i == buffer_size) {
buffer_size += 1;
if ((temp = realloc(content, buffer_size)) == NULL) {
fprintf(stderr, "Ran out of core (and only needed one more byte too ;_;).\n");
fclose(input);
free(content);
exit(EXIT_FAILURE);
}
content = temp;
}
content[i] = '\0';
/* Assigns the variables to the corresponding
* element of the struct.
*/
fr->file_path = file_path;
fr->content = content;
fr->n_lines = counter;
fr->n_characters = i;
/* Clean up. */
free(content);
fclose(input);
return 0;
}
file_reader.h
#ifndef FILE_READER_H_
#define FILE_READER_H_
typedef struct FileReader
{
char *content; // holds the file content.
char *file_path; // holds the file path.
int *n_lines; // holds the number of lines.
int *n_characters; // holds the number of characters.
} FileReader;
// file_reader_new - reads the file
int file_reader_new(const char *file_path, struct FileReader *fr);
#endif
file_writer.c
#include <stdio.h>
#include "file_writer.h"
void write (struct FileWriter *fw)
{
FILE *f = fopen(fw->file_path, "w");
if (f == NULL)
{
printf("Error opening file!\n");
exit(1);
}
fprintf(f, "%s", fw->content);
fclose(f);
}
file_writer.h
#ifndef FILE_WRITER_H_
#define FILE_WRITER_H_
typedef struct FileWriter
{
char *file_path;
char *content;
int *error;
} FileWriter;
#endif
Can you help me ? Thanks!
struct FileReader *fr = malloc(sizeof(struct FileReader));
There is no need to do this. All you need is this:
struct FileReader fr;
Same here:
struct FileWriter fw;
Then just pass the address of these variables to the requisite function(s).
Note this was not given to you as an answer, only as a comment to clean up your code a bit to remove extraneous calls to the heap. It just so happens that the real problem exists elsewhere, and what you're seeing here is undefined behavior in full glory.
I am not sure how are you reading from the file, character by character or block, but anyhow ,
since you update the read data in content buffer, and store the address of content buffer inside file_reader_new() into variable fr->content and immediately releasing the memory will end up loosing the data you read. and lead to condition called Dangling pointer
Dangling pointer
( a pointer variable, which points to a released memory )
that's why its always advised to set the pointer variable after releasing to NULL. Dereferencing a dangling pointer is will lead to Segmentation fault or undefined behavior in some scenarios.
Also, since all you member variables of struct are pointers its better to initialize them to NULL.
you can use calloc to initialize all the variables in a struct, instead of malloc to initialize all the members to NULL, if you are going with dynamic allocation. which goes for string also.
Here is an issue that I see:
fr->content = content;
fr->n_lines = counter;
fr->n_characters = i;
/* Clean up. */
free(content); /* <-- Danger */
You do this in your file_reader_new function. You then call show_file_reader_values and in that function, you're accessing content:
printf("content:\n%s\n", fr->content);
Since you called free() on the content, that pointer no longer points to valid memory, thus undefined behavior occurs.
The fix is to allocate space on fr for the content and copy the characters of content to this space, or simply not call free on content.
So either do this:
fr->content = malloc(i + 1);
strcpy(fr->content, content);
fr->n_lines = counter;
fr->n_characters = i;
/* Clean up. */
free(content);
or this:
fr->content = content;
fr->n_lines = counter;
fr->n_characters = i;
/* No call to free(content) done */
// Struct for Country Data
typedef struct
{
char name[50]; // Country name
char code[3]; // Country code
int population; // Country Population
double lifeExp; // Country Life expectancy
} CountryData;
// Struct for Dir File
typedef struct
{
char code[3];
int offSet;
} DirData;
// Function Declarations
void fillCountryStructs(CountryData ** dataPtr, int nLines, int fd);
void fillDirectoryStructs(CountryData **dataPtr, DirData **director, int nLines,int fd2);
void sortStructs(DirData **director, int nLines);
int verifyString(char *s1, char *s2);
// Main Function
// - This function starts the program, get the number of lines as a
// parameter, fills the structs and writes the data to the Country
// File and the Directory file.
int main(int argc, char *argv[]) // Always remember to pass an argument while executing
{
// Some variables
int nLines; // The number of lines
char *pEnd; // For String functions
FILE *Fin,*Fout; // File pointers
int fd;
int fd2;
nLines = strtod(argv[1], &pEnd);
CountryData **countryDataPtr; // Array of structs
CountryData **tempStruct;
DirData **director;
// Allocate memory for the struct pointers
countryDataPtr = calloc(nLines, sizeof(CountryData*));
director = calloc(nLines, sizeof(DirData*));
// File Stream for "AllCountries.dat"
if((fd = open("AllCountries.dat", O_RDWR)) ==-1)
err_sys("File not found...\n");
// File Stream for "RandomStruct.bin"
if ((fd2 = open("RandomStruct.bin", O_RDWR)) == -1)
err_sys("Failed to open binary\n");
// Filling the Country stucts
fillCountryStructs(countryDataPtr, nLines, fd);
close (fd);
//fclose(Fin); // Closing the file "AllCountries.dat"
// Writing Binary File
write(fd2, (countryDataPtr[0]->name[0]), sizeof(CountryData));
close (fd2);
//fclose(Fout);
printf("RandomStruct.bin written Sucessfully\n");
// Filling the Directory File
// File Stream for "RandomStructDir.dir"
if ((fd2 = open("RandomStructDir.dir",O_RDWR|O_TRUNC)) != -1)
err_sys("Failed to open binary\n");
fillDirectoryStructs(countryDataPtr, director, nLines, fd2);
sortStructs(director, nLines); // Sorting the structs
// Write the number of lines in the FIRST LINE
// of the Directory File
write(fd2, nLines, sizeof(nLines));
// Writing Directory File after the number of lines was written
write(fd2,(director[0]->code[0]), sizeof(DirData));
close (fd2);
//fclose(Fout);
printf("RandomStructDir.dir written Sucessfully\n\n");
exit(0);
}
// Filling the Country structs
// - This function extracts the data from the file using strtok
// and fills all the structs with their corresponding values.
void fillCountryStructs(CountryData **dataPtr, int nLines, int fd)
{
int curLine = 0; // Current line
int index = 0; // The index
char buf[BUFSIZE]; // The Buffer with the size of BUFSIZE
char *tok; // Token
char *pEnd; // For the String functions
char ch = 'a'; // The temp character
int temPop;
double temLifeExp;
int num=0;
for(curLine = 0; curLine < nLines; curLine++)
{
// Reading each line
dataPtr[curLine] = (CountryData *)calloc(1, sizeof(CountryData));
index = 0;
do
{
read(fd, &ch, 1);
buf[index++] = ch;
}
while(ch != '\n');
// Strtoking...
tok = strtok(buf, ",\n");
index = 1;
while(tok != NULL)
{
tok = strtok(NULL, ",\n");
// Get the Country Code
if(index == 1)
{
strcpy(dataPtr[curLine]->code, tok); // Copying code to the struct
}
// Get the Country Name
if(index == 2)
{
strcpy(dataPtr[curLine]->name, tok); // Copying name to the struct
}
// Get the Country Population
if(index == 7)
{
temPop = (int)strtol(tok, &pEnd, 10);
dataPtr[curLine]->population = temPop; // Copying population to the struct
}
// Get the Country Life expectancy
if(index == 8)
{
num=countchar(tok);
printf ("The number of characters entered is %d\n", num);
printf ("The character entered is %s\n",tok);
temLifeExp = strtod(tok, &pEnd);
dataPtr[curLine]->lifeExp = temLifeExp; // Copying life expectancy to the struct
}
index++;
}
}
}
int countchar (char list[])
{
int i, count = 0;
for (i = 0; list[i] != '\0'; i++)
count++;
return (count);
}
// Filling the Directory Structs
// - This function fills the directory with the offset
void fillDirectoryStructs(CountryData **dataPtr, DirData **director, int nLines, int fd2)
{
int i = 0;
for(i = 0; i < nLines; i++)
{
strcpy(director[i]->code, dataPtr[i]->code); //It crashes in this Line
director[i]->offSet = sizeof(CountryData) * (i);
}
}
// Sorting the Dir Structs
// - This function sorts the Directory Structs.
void sortStructs(DirData **director, int nLines)
{
int maxNumber;
int i;
DirData **temp;
temp = calloc(1, sizeof(DirData));
// Sorting the array of pointers!
for(maxNumber = nLines - 1; maxNumber > 0; maxNumber--)
{
for(i = 0; i < maxNumber; i++)
{
if((verifyString(director[i]->code, director[i+1]->code)) == 1)
{
temp[0] = director[i];
director[i] = director[i+1];
director[i+1] = temp[0];
}
}
}
}
// Veryfying the strings
// - This function compares two strings and return a specific value
// accordingly.
int verifyString(char *s1, char *s2)
{
int i;
if(strcmp(s1,s2) == 0)
return(0); // They are equal
for(i = 0; s1[i] != 0; i++)
{
if(s1[i] > s2[i])
return(1); // s1 is greater
else if(s1[i] < s2[i])
return(2); // s2 is greater
}
return (2); // s2 is greater
}
So I get segmentation fault and I have no Idea why? maybe is something about the pointers. I specified where it crashes (void fillDirectoryStructs) that method the first line.
When I compile I get :
Countries.c: In function 'main':
Countries.c:68: warning: passing argument 2 of 'write' makes pointer from integer without a cast
Countries.c:84: warning: passing argument 2 of 'write' makes pointer from integer without a cast
Countries.c:86: warning: passing argument 2 of 'write' makes pointer from integer without a cast
Countries.c:232:2: warning: no newline at end of file
I don't know a lot about pointers but I have to use system calls, so I can't use any of the FILE * functions (fwrite(), etc) that is why I'm using plain write() and read().
When I run it I get segmentation fault when It gets to that point I just specified.
for test purposes I'm trying to print this
printf("test: %s\n", countryDataPtr[0]->code[0]);
instead of writing and it crashes there, why? what am I doing wrong? shouldn't that get the code of that first country in my struct? thanks
Well, you need to listen to your compiler and take its warnings seriously.
This:
write(fd2, nLines, sizeof(nLines));
is wrong, and would explain the warning. The variable nLines has type int, but if you look at the [documentation for write()] you can see that the 2nd argument has type void *.
So it will interpret your integer value as a pointer, and start reading memory which you have no right to be reading.
You need:
write(fd2, &nLines, sizeof nLines);
Note that sizeof is not a function, it only needs parenthesis when the argument is a type name (since it then needs a cast expression to the type in question, and casts are writen as a type name enclosed in parenthesis).
Also, you need to be prepared for the reality that I/O can fail. The write() function has a return value which you should be checking.
There are a number of other problems with your code, in addition to the serious one unwind pointed out.
This:
CountryData **countryDataPtr; // Array of structs
is not an Array of structs. Once allocated, it could be an array of pointers to structs.
This:
write(fd2, (countryDataPtr[0]->name[0]), sizeof(CountryData));
does not write one CountryData instance (much less a whole array of them). It takes the integer value of the first character of the first element's name, and treats it as a pointer just like you do with nLines.
If you want to write the first element, it would look like this:
write(fd2, countryDataPtr[0], sizeof(CountryData));
and if you wanted to write all the elements, you'd either need a loop, or a contiguous array of structs you can write in one go.
I want to pass the contents of an array to another method and have that method print out the entire array - how would i do this?
Currently:
I'm returning an array from a function.
char* search_value(struct PDB *llist)
{
int realID = -7;
int x = 0;
int task = 0;
char *received;
char theMessage[100];
theMessage[0] = '\0';
printf("Your choice: `Search'\n");
printf("Enter the value you want to find: ");
scanf("%d", &task);
while(llist->data1 != NULL)
{
if(task == llist->taskID)
{
realID = llist->taskID;
strcpy(theMessage, llist->data1);
break;
}
}
return theMessage;
}
i'm getting the return value:
void getMessage(const int GET_MESSAGE)
{
char * received = NULL;
int x = 0;
received = search_value(llist);
printf("%s", received);
}
I want to somehow print the entire value (rather than just the first value to which the pointer is pointing at - how would i do this?
A few corrections and it should work:
// - struct contents shouldn't be changed by the function, make its pointer const.
// - pass a pointer to an allocated array as parameter
char* search_value(const struct PDB *llist, char* theMessage)
{
int realID = -7;
int x = 0;
int task = 0;
char *received;
theMessage[0] = '\0';
printf("Your choice: `Search'\n");
printf("Enter the value you want to find: ");
scanf("%d", &task);
while(llist->data1 != NULL)
{
if(task == llist->taskID)
{
realID = llist->taskID;
strcpy(theMessage, llist->data1);
break;
}
}
return theMessage;
}
void getMessage(const int GET_MESSAGE)
{
char received[100]; // allocate the array outside the function
int x = 0;
search_value(llist, received); // pass a pointer to the first element
printf("%s", received);
}
You have an issue with variable scope here: theMessage is local to the function search_value, so you're returning a pointer to an array which no longer exists once the function completes.
Instead you should use malloc() to allocate the space for theMessage and then subsequently free() it later on outside of the function when you're finished with it — however this can often lead to memory leaks if you're not diligent about cleaning up after yourself.
You can allocate the memory like so:
char * message = malloc(100);
One alternative would be to allocate the buffer in getMessage() and pass a pointer to the buffer into search_value which could then write into it:
void getMessage(const int GET_MESSAGE)
{
char received[100];
int x = 0;
search_value(llist, received);
printf("%s", received);
}
void search_value(struct PDB *llist, char * buffer)
{
// write to buffer
}
Another option is to declare a char * pointer inside getMessage(), pass a pointer to a pointer into search_value() and again use malloc() to allocate space for the buffer.
Finally, this is a minor style criticism, but you'd do well to learn to stick to one convention for naming your functions, search_value and getMessage are not consistent names, and this will irk many a coder that you work with.
You have several problems with your code. I'm guessing that you want to search a list for some value, then return that value.
The first problem is that you do not actually iterate over the list, but only check the same item over and over again. The other problem is that you return a pointer to a local variable. This is undefined behavior, because as soon as the function returns the memory the pointer points to can be used for something else.
I suggest you change your code as follows:
char *search_value(struct PDB *llist, char *theMessage, size_t theMessageMaxLength)
{
int realID = -7;
int task = 0;
printf("Your choice: `Search'\n");
printf("Enter the value you want to find: ");
scanf("%d", &task);
while(llist != NULL && llist->data1 != NULL)
{
if(task == llist->taskID)
{
realID = llist->taskID;
strncpy(theMessage, llist->data1, theMessageMaxLength);
theMessage[theMessageMaxLength] = '\0';
break;
}
llist = llist->next; /* Assuming the field is named "next" */
}
return theMessage;
}
void getMessage(const int GET_MESSAGE)
{
char *received = NULL;
char theMessage[100];
/* Subtract 1 from the size, for the terminating '\0' */
received = search_value(llist, theMessage, sizeof(theMessage) - 1);
printf("%s", received);
}
the array you are returning is local to that function. Either the calle function shall provide the array in which it expects the values or use static array.