Storing user data for a C-based Native Client instance - c

I have been working on C-based Native Client module for Google Chrome. Many of the module functions that are called by the NaCl system have a parameter of PP_Instance which uniquely identifies the module instance.
My question: Is there any way to associate user data with this instance handle?
The C API specifies that it is an opaque handle. It provides no functions for linking user data to the handle. Right now, I have to use a bunch of global variables within the module to share state among the functions. It doesn't feel like the right solution. I'm not sure if more than one instance will ever share the process space but I'm not making any assumptions here.
I suppose I could implement some sort of look up table to map instances to unique contexts that happen to live in the global scope. But that also seems like it should be unnecessary for a C-based API. The C++ API avoids this by virtue of its classes.

PP_Instance should be used as a key to lookup state / object associated with the plugin instance. More than one plugin instance may be instantiated in a module as per the API, when, for example, multiple embed tags are present in the containing frame. Currently the NaCl implementation of Pepper does not do this -- instead, multiple processes each containing a single module each instantiating a single pepper plugin instance is created. However, this is an implementation detail (or maybe bug?) that is subject to change, and it would be better to defensively program and be able to handle multiple DidCreate events.
Of course, if your NaCl module is guaranteed to never be used by anyone else and you know you won't ever have two embeds of the same module, then it might be okay to assume singleton instance and use global state, but doing things the "right" way isn't that hard, so why not?
See native-client-discuss thread for more discussion on this topic.

Related

Angular 2 architecture for server-side communication

Learning Angular 2. What would a recommended file structure for having components communicating with a server?
So a feature, say a todo feature. It may have a main todo-component, a todo-list-component, a todo-item-component, new-todo-component and a todo-service (and probably more).
Then there is another feature, say a personal activity timeline, which takes several source (including new and finished todos) and present it to the user. Say it may have the same type of files, but so different that we could not combine them into generic ones: a main timeline-component, a timeline-list-component, a timeline-item-component and a timeline-service.
Then we want for both the todo and the timeline features to communicate with the server. Since they both access partly the same data, perhaps a good idea would to have a backend-service to take care of the server communication for both features.
But how should the components get the data it's need? Should the todo components ask the todo-service which in turn asks the backend-service (and similar for the timeline components)? Or should the components better use the backend-service directly, so for example the todo components would use backend-service for backend stuff and todo-service and for other things that is naturally to put in a service? Since this is async and there are observables involved (which in the first case would need to be sent over multiple "steps" somehow), perhaps the latter is a simpler/cleaner approach?
Ideally the Component should use a proper Service to pipe itself into the data flow with Observables.
If we look for instance at the Chat application example we can see that each Service has a clear responsibility for the data management.
I wouldn't allow a Component to access a generic Http service as it would need to host too much logic to communicate with the server: the component doesn't care about the data source, just shows the data.

#Singleton vs #ApplicationScope

For a project I need to have a unique ID generator. So I thought about a Singleton with synchronized methods.
Since a Singleton following the traditional Singleton pattern (private static instance) is shared accross Sessions, I'm wondering if the #Singleton Annotation is working the same way?
The documentation says: Identifies a type that the injector only instantiates once.
Does it mean, that a #Singleton will be independent per User Session (which is bad for an id-generator)? Should I prefer an old school Singleton with Class.getInstance() over an Injection of an #Singleton-Bean?
Or should I use neither nor and provide the Service within an #ApplicationScoped bean?
it musst be guaranteed that only ONE thread, independent of the user session can access the method to generate the next id. (It's not solvable with auto-increment database ids)
Edit: JSF 2.2, CDI and javax.inject.* i'm talking about :)
All those kinds of singletons (static, #javax.inject.Singleton, #javax.ejb.Singleton and #javax.enterprise.context.ApplicationScoped) are created once per JVM.
An object that is created once per user session must be annotated with #javax.enterprise.context.SessionScoped so no, singletons will not be instantiated per user session.
Notice that there are two #Singleton annotations, one in javax.inject and the other in the javax.ejb package. I'm referring to them by their fully-qualified names to avoid confusion.
The differences between all those singletons are subtle and I'm not sure I know all the implications, but a few come to mind:
#javax.ejb.Singleton is managed by the EJB container and so it can handle transactions (#javax.ejb.TransactionAttribute), read/write locking and time-outs (#javax.ejb.Lock, #javax.ejb.AccessTimeout), application startup (#javax.ejb.Startup, #javax.ejb.DependsOn) and so on.
#javax.enterprise.context.ApplicationScoped is managed by the CDI container, so you won't have the transaction and locking features that EJB has (unless you use a post-1.0 CDI that has added transactions), but you still have lots of nice things such as #javax.enterprise.inject.Produces, #javax.annotation.PostConstruct, #javax.inject.Named, #javax.enterprise.inject.Disposes (but many of these features are available to EJBs too).
#javax.inject.Singleton is similar to #ApplicationScoped, except that there is no proxy object (clients will have a reference to the object directly). There will be less indirection to reach the real object, but this might cause some issues related to serialization (see this: http://docs.jboss.org/weld/reference/latest-2.2/en-US/html_single/#_the_singleton_pseudo_scope)
A plain static field is simple and just works, but it's controlled by the class loader so in order to understand how/when they are instantiated and garbage collected (if ever), you will need to understand how class loaders work and how your application server manages its class loaders (when restarting, redeploying, etc.). See this question for more details.
javax.inject.Singleton - When used on your bean, you have to implement writeResolve() and readReplace to avoid any serialization issues. Use it judiciously based on what your bean actually has in it.
javax.enterprise.context.ApplicationScoped - Allows the container to proxy the bean and take care of serialization process automatically. This is recommended to avoid unprecedented issues.
For More information refer this page number 45.

Using Skue or similar frameworks to build REST API on google-app-engine

Searching for ways to build REST APIs, I found skue (https://code.google.com/p/skue/). However there is not much information on the site. My plan is to build a rest api as follows strictly:
Models << Business logics << Restful Resources.
What this means is: the models are access exclusively by the business logic; the restful resources interface is the only layer a client has direct access to. I am specifying all this to avoid people suggesting using the appengine-rest-server.
My question is: has anyone ever successfully used Skue? If so do you have any examples you would not mind sharing? GET and POST would be sufficient, but more is welcomed. If not Skue, are there any frameworks out there that allow building such rest-apis on top of the google-app-engine?
I'm the author of Skuë. Skuë means "mouse" in Bribrí which is the language of an indigenous group of people of Costa Rica, my Country.
I know there isn't enough information on the site: (https://code.google.com/p/skue/)
For developers that want to use it on their own projects. I'm sorry for that I just haven't had the time to do a proper documentation since this is just a side project and not my daily work.
However, I'm willing to help you out with ramping up so you will be able to use it. The first thing to notice is the small example that it's part of the source code. Go to the site then click on Source -> Browse and then expand the "app" branch.
The code inside of the "app" folder represents your own API implementation. The package "skue" contains the actual implementation of the library so basically you just create your Python project for Google App Engine and includes the skuë package directly into it.
Now overwrite your main.py file with the content of the downloaded main.py: main.py on Skuë project.
The most important part of that file is where you put your own routes to your resources implementations: Notice here the use of the "ContactResource".
TASK_HANDLERS = [
]
API_HANDLERS = [
('/contacts/(.*)', ContactResource)
]
API_DOC = [ ('/', ApiDocumentationResource) ]
Browse to the contact resource implementation.
There are a lot of things going on under the hood there.. but the idea is for you to not worry about those.
You need to inherit from the proper Resource parent class depending on the kind of resource you want to create, there are four basic types:
DocumentResource: A document resource is a singular concept that is akin to an object instance or database record.
CollectionResource: A collection resource is a server-managed directory of resources. Clients may propose new resources to be added to a collection. However, it is up to the collection to choose to create a new resource, or not.
StoreResource: A store is a client-managed resource repository. A store resource lets an API client put resources in, get them back out, and decide when to delete them.
ControllerResource: A controller resource models a procedural concept. Controller resources are like exe- cutable functions, with parameters and return values; inputs and outputs.
Like a traditional web application’s use of HTML forms, a REST API relies on controller resources to perform application-specific actions that cannot be logically mapped to one of the standard methods (create, retrieve, update, and delete, also known as CRUD).
Now take a look at the "describe_resource" implementation on ContactResource example. When you inherit from the basic resource types described above the next step is to programmatically describe your resource to the outside world using that method. The underlying Skuë implementation uses that method to validate require parameters and also to self describe the endpoints when you perform an OPTIONS request on them.
And the final step is for you to implement the methods (CRUD) that you want to handle for your resource.
Again with the ContactResource example, that resource handles the creation, update and read of Contact items.
I hope this helps you at least to understand how to start using the library. I will create better tutorials in the future, though.
In the meantime you can contact me via email: greivin.lopez#gmail.com and I will send you a more elaborated example or even something that matches your requirements.
Important Note: Currently the Skuë project only supports responses in JSON format. If you plan to use another format you will need to create the proper classes to handle it.
Greetings from Costa Rica.
I haven't used skue, but what you're looking for sounds like a good fit for Google Cloud Endpoints. See my previous answers on the subject for more details.

What is the correct way to solve the ambiguous reference issue in WCF services?

Project Structure
I have a silverlight project SLProj, that references a silverlight class library project called ServiceClients. ServiceClients has two wcf service references, Svc1.svc and Svc2.svc. Both Svc1.svc and Svc2.svc are in two different WCF projects which use the same set of DataContracts which are again in a different class library project called MyDataContracts.dll.
Problem description
Now in my ServiceClients project I get an ambiguous reference issue when I need to use a datacontract class which is present in both the service references. If this were a winforms or webforms project, I could reference the MyDataContracts.dll and reuse the common types. But since, this MyDataContracts.dll was built using a non silverlight class library, it can't be referenced in the silverlight project
Workaround...
I am not sure if this below is the best method to go about taking care of this issue. Can anybody let me know if there is a cleaner way to solve this problem, or is this the best way we have so far?
create a single service reference.
click the 'show all files' button in the solution explorer
drill into the service reference and find Reference.svcmap and open it
find the MetadataSources section
add a second line to include the address to your second service. for example:
MetadataSource Address="http://address1.svc" Protocol="http" SourceId="1"
MetadataSource Address="http://address2.svc" Protocol="http" SourceId="2"
save, close, and update service reference.
Use Automapper
Map the DataContracts with AutoMapper.
You will have to invest some time in understanding AutoMapper and reworking your application. Also AutoMapper adds overhead because all data objects will be mapped. But first you will have a clean solution without hacks and second you gain a decoupled and simple data object layer just for your client. Once done you can forget the mapping but you stay flexible for future changes.
If you never have worked with Automapper it's important to play around with it before starting. Automapper is special and needs some time to familiarise with it.
So there. These are the rough steps:
1. Create a subdirectory and sub-namespace Data and copy the DataContracts. Remove the attributes and properties your client doesn't need because these mapped classes live only in your client. You can also change some types or flatten some complex properties.
2. Create an AutoMapperInit.cs like described at Automapper (read the Getting Started Guide). Use the conflicting references like this:
using ref1 = YourProjectServiceReference1;
using ref2 = YourProjectServiceReference2;
3. Wrap the service client like this:
Example GetExample() {
return AutoMapper.Map<ref1.Example, Example>(ref1.YourService.GetExample());
}
The wrapper also needs the same using directives as in step 2.
4. In this wrapper add a static initializer like this (assuming your wrapper class is called Wrapper):
static Wrapper() {
AutoMapperInit.CreateMaps();
}
5. Omit service references in the client and use using YourClient.Data;, the namespace you created in step 1.
Your client is now decoupled from the service and you don't have conflicts anymore.
Disclaimer: I am not affiliated with AutoMapper. I just used it in a project with a similar problem and am happy with it and wanted to share my experience.
Your workaround is actually quite OK. We've used it in several projects like this with 3 service references. It is actually a workaround for the IDE which for some reason only allows to select one service to create a service reference at a time.
Another thing you could try-out is to multi-target your shared contract to .NET and Silverlight, using the same codebase. Details on how to do such thing is described in http://10rem.net/blog/2009/07/13/sharing-entities-between-wcf-and-silverlight. Might be more work but feel less hacky.

How does the Composite C1 architecture work?

Can anyone give a high level description of what is going on in the Composite C1 core? In particular I am interested in knowing how the plugin architecture works and what the core components are of the system i.e. when a request arrives what is happening in the architecture. The description doesn't have to be too verbose just a list of steps and the classes involved.
Hopefully one of the core development team would enlighten me... and maybe publish some more API (hint hint more class documentation please).
From request to rendered page
The concrete path a request takes depends on the version of C1 you're using, since it was changed to use Routing in version 2.1.2. So lets see
< 2.1.2
Composite.Core.WebClient.Renderings.RequestInterceptorHttpModule will intercept all incoming requests and figure out if the requested path correspond to a valid C1 page. If it does, the url will be rewritten to the C1 page handler ~/Rendererings/Page.aspx
2.1.1
Composite.Core.Routing.Routes.Register() adds a C1 page route (Composite.Core.Routing.Pages.C1PageRoute) to the Routes-collection that looks at the incoming path, figures out if its a valid C1 page. If it is, it returns an instance of ~/Rendererings/Page.aspx ready to be executed.
Okay, so now we have an instance of a IHttpHandler ready to make up the page to be returned to the client. The actual code for the IHttpHandler is easy to see since its located in ~/Renderers/Page.aspx.cs.
OnPreInit
Here we're figuring out which Page Id and which language that was requested and looking at whether we're in preview mode or not, which datascope etc.
OnInit
Now we're fetching the content from each Content Placeholder of our page, and excuting its functions it may contain. Its done by calling Composite.Core.WebClient.Renderings.Page.PageRenderer.Render passing the current page and our placeholders. Internally it will call the method ExecuteFunctions which will run through the content and recursively resolve C1 function elements (<f:function />), execute them and replace the element with the functions output. This will be done until there are no more function elements in the content in case functions them selves output other functions.
Now the whole content is wrapped in a Asp.Net WebForms control, and inserted into our WebForms page. Since C1 functions can return WebForms controls like UserControl etc., this is necessary for them to work correctly and trigger the Event Lifecycle of WebForms.
And, that's basically it. Rendering of a requested page is very simple and very extendable. For instance is there an extension that enables the usage of MasterPages which simply hooks into this rendering flow very elegantly. And because we're using Routing to map which handler to use, its also possible to forget about ~/Rendering/Page.aspx and just return a MvcHandler if your a Mvc fanatic.
API
Now, when it comes to the more core API's there are many, depending on what you want to do. But you can be pretty sure, no matter what there is the necessary ones to get the job done.
At the deep end we have the Data Layer which most other API's and facades are centered around. This means you can do most things working with the raw data, instead of going through facades all the time. This is possible since most configuration of C1 is done by using its own data layer to store configuration.
The Composite C1 core group have yet to validate/refactor and document all the API's in the system and hence operate with the concept of 'a public API' and what can become an API when the demand is there. The latter is a pretty darn stable API, but without guarantees.
The public API documentation is online at http://api.composite.net/
Functions
Functions is a fundamental part of C1 and is a technique to abstract logic from execution. Basically everything that either performs a action or returns some data/string/values can be candidates for functions. At the lowest level a function is a .Net class implementing the IFunction interface, but luckily there are many easier ways to work with it. Out of the box C1 supports functions defined as XSLT templates, C# methods or Sql. There are also community support for writing functions using Razor or having ASP.Net UserControls (.ascx files) to be functions.
Since all functions are registered in C1 during system startup, we use the Composite.Functions.FunctionFacade to execute whatever function we know the name of. Use the GetFunction to get a reference to a function, and then Execute to execute it and get a return value. Functions can take parameters which are passed as real .Net objects when executing a function. There is also full support for calling functions with Xml markup using the <f:function /> element, meaning that editors, designers, template makers etc. easily can access a wealth of functionality without having to know how to write .Net code.
Read more about functions here http://users.composite.net/C1/Functions.aspx and how to use ie Razor to make functions here http://docs.composite.net/C1/ASP-NET/Razor-Functions.aspx
Globalization and Localization
C1 has full multi-language support in the core. Composite.Core.Localization.LocalizationFacade is used for managing the installed locales in the system; querying, adding and removing. Locales can be whatever CultureInfo object is known by your system.
Composite.Core.ResourceSystem.StringResourceSystemFacade is used for getting strings at runtime that matches the CultureInfo your request is running in. Use this, instead of hardcoding strings on your pages or in your templates.
Read more about Localization here http://docs.composite.net/C1/HTML/C1-Localization.aspx
Global events
Composite.C1Console.Events.GlobalEventSystemFacade is important to know if you need to keep track on when the system is shutting down so you can make last-minute changes. Since C1 is highly multithreaded its easy to write extensions and modules for C1 that are multithreaded as well, taking advantage of multi core systems and parallelization and therefor its also crucial to shut down ones threads in a proper manner. The GlobalEventSystemFacade helps you do that.
Startup events
If you write plug-ins these can have a custom factory. Other code can use the ApplicationStartupAttribute attribute to get called by the Composite C1 core when the web app start up.
Data events
You can subscribe to data add, edit and delete events (pre and post) using the static methods on Composite.Data.DataEvents<T>. To attach to these events when the system start up, use the ApplicationStartupAttribute attribute.
Data
Composite.Core.Threading.ThreadDataManager is important if your accessing the Data Layer outside of a corresponding C1 Page request. This could be a custom handler that just has to feed all newest news as a Rss feed, or your maybe writing a console application. In these cases, always remember to wrap your code that accesses the data like this
using(Composite.Core.Threading.ThreadDataManager.EnsureInitialize())
{
// Code that works with C1 data layer goes here
}
For accessing and manipulating data its recommended NOT to use the DataFacade class, but wrap all code that gets or updates or deletes or adds data like this
using(var data = new DataConnection())
{
// Do things with data
}
IO
When working with files and directories its important to use the C1 equivalent classes Composite.Core.IO.C1File and Composite.Core.IO.C1Directory to .Net's File and Directory. This is due to the nature where C1 can be hosted on Azure, where you might not have access to the filesystem in the same way as you have on a normal Windows Server. By using the C1's File and Directory wrappers you can be sure that code you write will be able to run on Azure as well.
C1 Console
The console is a whole subject on itself and has many many API's.
You can create your own trees using Composite.C1Console.Trees.TreeFacade or Composite.C1Console.Elements.ElementFacade and implementing a Composite.C1Console.Elements.Plugins.ElementProvider.IElementProvider.
You can use the Composite.C1Console.Events.ConsoleMessageQueueFacade to send messages from the server to the client to make it do things like open a message box, refreshing a tree, set focus on a specific element, open a new tab etc. etc.
Composite.C1Console.Workflow.WorkflowFacade is used for getting instances of specific workflows and interacting with them. Workflows is a very fundamental part of C1 and is the way multi-step operations are defined and executed. This makes it possible to save state of operation so ie. a 10 step wizard is persisted even if the server restarts or anything else unexpected happens. Workflows are build using Windows Workflow Foundation, so are you familiar with this, you should be feeling at home
There is also a wealth of javascript facades and methods you can hook into when writing extensions to the Console. Much more than i could ever cover here so i will refrain myself from even getting started on that subject here.
composite.config
A fundamental part of C1 is providers, almost everything is made up of providers, even much of the core functionality. Everything in the console from Perspectives to Trees and elements and actions are feeded into C1 with providers. All the standard functions, the datalayer and all the widgets for use with the Function Call editor is feeded into C1 with providers. All the localisation strings for use with the Resources, users and permissions, url formatters etc. is all providers.
Composite.Data.Plugins.DataProviderConfiguration
Here all providers that can respond to the methods on DataFacade, Get, Update, Delete, Add etc. are registered. Every provider informs the system which interfaces it can interact with and C1 makes sure to route all requests for specific interfaces to their respective dataproviders.
Composite.C1Console.Elements.Plugins.ElementProviderConfiguration
Here we're defining the perspectives and the trees inside the Console. All the standard perspectives you see when you start the Console the first time are configured here, no magic or black box involved.
Composite.C1Console.Elements.Plugins.ElementActionProviderConfiguration
Action providers are able to add new menuitems to all elements in the system, based on their EntityToken. This is very powerful when you want to add new functionality to existing content like versioning, extranet security, custom cut/paste and the list goes on.
Composite.C1Console.Security.Plugins.LoginProviderConfiguration
A LoginProvider is what the C1 console will use to authenticate a user and let you log in or not. Unfortunately this isn't very open but with some reflection you should be all set.
Composite.Functions.Plugins.FunctionProviderConfiguration
Composite C1 will use all the registered FunctionProviders to populate its internal list of functions on system startup.
Composite.Functions.Plugins.WidgetFunctionProviderConfiguration
WidgetProviders are used in things like the Function Call Editor or in Forms Markup to render custom UI for selecting data.
Composite.Functions.Plugins.XslExtensionsProviderConfiguration
Custom extensions for use in XSLT templates are registered here
And then we have a few sections for pure configuration, like caching or what to to parallelize but its not as interesting as the providers.
Defining and using sections
Sections in composite.config, and other related .config files are completely standard .Net configuration and obeys the rules thereof. That means that to be able to use a custom element, like ie. Composite.Functions.Plugins.WidgetFunctionProviderConfiguration it has to be defined as a section. A section has a name and refers to a type that would inherit from System.Configuration.ConfigurationSection. Composite uses the Microsoft Enterprise Libraries for handling most of these common things like configuration and logging and validation and therefor all Composites sections inherit from Microsoft.Practices.EnterpriseLibrary.Common.Configuration.SerializableConfigurationSection. Now, this type just has to have properties for all the elements we want to be able to define in the .config-file, and .Net will automatically make sure to wire things up for us.
If you want to access configuration for a particular section you would call Composite.Core.Configuration.ConfigurationServices.ConfigurationSource.GetSection(".. section name") and cast it to your specific type and your good to go.
Adding extra properties to already defined sections
Normally .Net would complain if you write elements or attributes in the .config files that aren't recognized by the type responsible for the section or for the element. This makes it hard to write a truly flexible module-system where external authors can add specific configuration options to their providers, and therefor we have the notion of a Assembler. Its a ConfigurationElement class with a Microsoft.Practices.EnterpriseLibrary.Common.Configuration.ObjectBuilder.AssemblerAttribute attribute assigned to it that in turns takes a Microsoft.Practices.EnterpriseLibrary.Common.Configuration.ObjectBuilder.IAssembler interface as argument that is responsible for getting these custom attributes and values from the element in the .config file and emit usable object from it. This way .Net won't complain about an invalid .config file, since we inject a ConfigurationElement object that has properties for all our custom attributes, and we can get hold of them when reading the configuration through the IAssembler
Slides
Some overview slides can be found on these lins
Overview
Extensibility points
Page request handling
Function system
Data system
Data type system
Inspiration and examples
The C1Contrib project on GitHub is a very good introduction how to interact with the different parts of C1. Its a collection of small packages, that can be used as it is, or for inspiration. There are packages that manipulates with dynamic types to enable interface inheritance. Other packages uses the javascript api in the console, while others show how to make Function Providers, Trees and hook commands unto existing elements. There is even examples of how to manipulate with the Soap webservice communication going on between client and server so you can make it do things the way you want it. And the list goes on.

Resources