Why use do { } while (0) in macro definition? [duplicate] - c

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Closed 10 years ago.
Possible Duplicate:
Why are there sometimes meaningless do/while and if/else statements in C/C++ macros?
I met code like below:
#define ev_io_init(ev,cb,fd,events) \
do { \
ev_init ((ev), (cb)); \
ev_io_set ((ev),(fd),(events)); \
} while (0)
I want to know why the author use do { } while (0) here.
Is there any difference with this?
#define ev_io_init(ev,cb,fd,events) { \
ev_init ((ev), (cb)); \
ev_io_set ((ev),(fd),(events)); \
}
BTW: the code is from libev, ev_local.h

Consider if( something ) function1(); else function2();
If function1() is actually a macro, just using { } requires you to omit the semicolon at the point of use, but do { } while(0) lets you use exactly the same syntax as for a real function.
(Not using any kind of block construct at all would just generate completely broken code, natch)

Enclosing code with a loop allows for a preprocessor directive to execute multiple statements without "breaking" if-else-constructs. Consider the following:
#define DO_SOMETHING() a();b();c();
void foo()
{
// This is ok...
DO_SOMETHING();
}
void bar()
{
// ...whereas this would trigger an error.
if (condition)
DO_SOMETHING();
else
blah();
}
The second example breaks the if-else-construct because three statements are followed by an else clause. To allow for it to correctly substitute, the instructions in DO_SOMETHING should be enclosed with a do { ... } while(0).

A do{}while(0) allows you to break from the loop:
do{
expr1;
foo();
if ( cond )
break;
expr2;
goo();
} while (0);
It's the same as a simple block {...} except that you can break execution when you want with the break statement. You couldn't do that in a simple code block, unless you have multiple checks, which can get cumbersome. It still gets executed once, because of the condition while(0).

Related

Practical differences between "do {...} while (0)" and "{...} ((void)0)" in macros?

It's common practice in C to use:
#define FOO() do { /* body */ } while (0)
While this is fine, it's also possible to do:
#define FOO() { /* body */ }((void)0)
{...}((void)0) has many of the same benefits: you can't accidentally merge logic, and a ; is required at the end of the line, so odd expressions like this don't go by un-noticed: FOO() else {...}.
The only difference I've noticed is it means you need to use braces in if-statements.
if (a)
FOO();
else
BAR();
Must be written as:
if (a) {
FOO();
} else {
BAR();
}
Other then this quirk, it seems to work well, preventing the same kinds of problems do/while method is typically used for.
Are there any significant differences between the 2 methods?
Said differently, if you see a code-base using {...}((void)0), are practical reasons to switch to using do{..}while(0), besides the one difference already noted?
The practical difference is exactly what you pointed out.
The do { ... } while (0) idiom means that the macro can be used in any context that requires a statement.
Your suggested idiom { ... } ((void)0) can be used safely in most contexts that require an expression -- but it can fail if it's used in an unbraced if statement.
I can think of no good reason to use an unfamiliar idiom that almost always works, when there's a well known idiom that always works.
One difference is you can use break with #define FOO() do { /* body */ } while (0) but not with #define FOO() { /* body */ }(void)0.
Let's say you are inside a function, say hello(), and doing something in #define FOO() do { /*some device operation */ } while (0) but some error occurred so you no longer want to proceed with that device but there are other statements in function hello() you want to execute, let's say for another device.
So if you use second statement then you will do return most probably which will exit out of hello() but if you use the first statement you can happily break and do some operation in same function hello() for another device.

Purpose of #define foo() do { } while (0)

While browsing sources of LinCAN driver, I found some macros that baffled me.
#else /*CONFIG_PREEMPT*/
#define can_preempt_disable() do { } while (0)
#define can_preempt_enable() do { } while (0)
#endif /*CONFIG_PREEMPT*/
I understand the usefulness of
do {
...;
if(condition) break;
...
} while (0);
using break as a kind of throw. I semi-understand wrapping a sequence of functions like
#define FOO() do { foo(); bar(); } while (0)
to avoid caveats with braceless if. I understand sometimes "no-op statements" are required for a #define. But why this particular kind? specifically, empty braces, false condition, do...while? Some syntax caveats I can't quite grasp?
It is a common syntax for notifying the compiler that macro should be treated as a statement instead of as an expression (statements vs expressions).
In this case compiler will alert you if you try to use can_preempt_disable() as an expression. This means that we forced compile-time check that can_preempt_disable() is used as a statement. Compile-time checks are very often desirable.
The complete passage from the relevant file is:
#if !defined(CONFIG_PREEMPT_RT) && ( defined(CONFIG_PREEMPT) ||
(LINUX_VERSION_CODE >= KERNEL_VERSION(2,6,0)) )
#define can_preempt_disable preempt_disable
#define can_preempt_enable preempt_enable
#else /*CONFIG_PREEMPT*/
#define can_preempt_disable() do { } while (0)
#define can_preempt_enable() do { } while (0)
#endif /*CONFIG_PREEMPT*/
Thus, the first part is the code you get when you've asked for pre-emption protection, otherwise you get the empty, do-nothing, loops.
I guess they're written like that for the usual reasons, i.e. to ensure that the macro still is a valid statement.
There shouldn't be a terminating semicolon in the definition, since that will be in the code using these, such as this function which begins:
int c_can_wakeup_tx(struct canchip_t *chip, struct msgobj_t *obj)
{
can_preempt_disable();
...
So, clearly the macro is used like any other function call, and the semicolon is right there where the macro is invoked. This is very normal.
UPDATE 2: Defining it to a ; leads to double semicolons which is ugly, at least in my opinion. An empty brace pair {} would work I guess, but this do/while construct is even more idiomatic since it's often used in cases like these.
UPDATE 3: As pointed out in a comment, an empty brace pair won't work since then you can't put a semicolon after the call. Aah. Thanks!

Embedded C programming style [duplicate]

This question already has answers here:
Why use apparently meaningless do-while and if-else statements in macros?
(9 answers)
Closed 9 years ago.
I have noticed a programming style in Embedded C, used for firmware programming:
#define WRITE_REGISTER(reg, value) \
do { \
write_to_register(reg, value); \
} while (0)
How does this do...while (0) help over:
#define WRITE_REGISTER(reg, value) write_to_register(reg, value)
As you can see here the do {} while(0) permits to avoid compilation errors or bad working when there are multiple lines in the macro and you try to call the macro in the same way as a c function (which is the way everyone does).
As an example (I report the one in the link here so you don't need to navigate the page)
#define DO_SOMETHING_HERE(_x) foo(_x); bar(_x);
if( condition )
DO_SOMETHING_HERE(_x);
else
...
will generate a compilation error because it will result in:
if( condition )
foo(_x); bar(_x);;
else
...
Using the do while everything will work fine, infact it will be:
#define DO_SOMETHING_HERE(_x) do{ foo(_x); bar(_x); }while(0)
if( condition )
do{ foo(_x); bar(_x); } while(0);
else
...
Note that in this case putting braces will not save you because:
#define DO_SOMETHING_HERE(_x) { foo(_x); bar(_x); }
if( condition )
{ foo(_x); bar(_x); };
else
...
still generates an error.
In your case I think it's only a coding style because there's one line only.
With this kind of loop definition, you can use break statements within. This allows easier error handling. Example:
do
{
/* A lot of code */
if(error)
break;
/* A lot of code */
{
while(0)

do { } while(0) vs. if (1) { } in macros [duplicate]

This question already has answers here:
Closed 10 years ago.
Possible Duplicate:
Why are there sometimes meaningless do/while and if/else statements in C/C++ macros?
When one needs to execute multiple statements within preprocessor macro, it's usually written like
#define X(a) do { f1(a); f2(a); } while(0)
so when this macro is used inside expressions like:
if (...)
X(a);
it would not be messed up.
The question is: wherever I've seen such expression, it's always do { ... } while(0);. Is there any reason to prefer such notion over (in my opinion more clear one) if (1) { ... }? Or am I wrong in my observations and they are equally popular?
Nope, you're not wrong.
There's actually a nice reason:
#define my_code if (1) { ... }
if (1)
my_code;
The problem is with the ; ! It shouldn't be there... and that would just look strange and not in the spirit of the language. You can either choose to have a code that expands in to two ; in a row, or a code that looks un-c-ish :)
On the other hand, the do-while construction does not have that problem.
Also, as others mentioned, there's an else problem:
if (1)
my_code;
else { ... }
Ignoring the ; issuse, the else block now belongs to the wrong if.
if can be as safe as do/while only if there is else branch. E.g.:
#define X(a) if(1) { f1(a); f2(a); } else{}
Is as safe as:
#define X(a) do { f1(a); f2(a); } while(0)
So that the user can't do:
X(...) else ...;
One difference is that when using do/while it requires a ; at the end, whereas if/else doesn't.
Consider this:
if(foo)
X(a);
else
whatever();
This would expand to:
if(foo)
if(1) { ... }
else
whatever();
Which is bad because now the else belongs to the wrong if.
Using do... while allows you to break out if necessary.
When you use #define X(a) do { ... } while(0) form, it forces you to put ; at the end of the statement X(1).

do { ... } while (0) — what is it good for? [duplicate]

This question already has answers here:
Why use apparently meaningless do-while and if-else statements in macros?
(9 answers)
Closed 2 years ago.
I've been seeing that expression for over 10 years now. I've been trying to think what it's good for. Since I see it mostly in #defines, I assume it's good for inner scope variable declaration and for using breaks (instead of gotos.)
Is it good for anything else? Do you use it?
It's the only construct in C that you can use to #define a multistatement operation, put a semicolon after, and still use within an if statement. An example might help:
#define FOO(x) foo(x); bar(x)
if (condition)
FOO(x);
else // syntax error here
...;
Even using braces doesn't help:
#define FOO(x) { foo(x); bar(x); }
Using this in an if statement would require that you omit the semicolon, which is counterintuitive:
if (condition)
FOO(x)
else
...
If you define FOO like this:
#define FOO(x) do { foo(x); bar(x); } while (0)
then the following is syntactically correct:
if (condition)
FOO(x);
else
....
It is a way to simplify error checking and avoid deep nested if's. For example:
do {
// do something
if (error) {
break;
}
// do something else
if (error) {
break;
}
// etc..
} while (0);
It helps to group multiple statements into a single one so that a function-like macro can actually be used as a function. Suppose you have:
#define FOO(n) foo(n);bar(n)
and you do:
void foobar(int n) {
if (n)
FOO(n);
}
then this expands to:
void foobar(int n) {
if (n)
foo(n);bar(n);
}
Notice that the second call bar(n) is not part of the if statement anymore.
Wrap both into do { } while(0), and you can also use the macro in an if statement.
It is interesting to note the following situation where the do {} while (0) loop won't work for you:
If you want a function-like macro that returns a value, then you will need a statement expression: ({stmt; stmt;}) instead of do {} while(0):
#include <stdio.h>
#define log_to_string1(str, fmt, arg...) \
do { \
sprintf(str, "%s: " fmt, "myprog", ##arg); \
} while (0)
#define log_to_string2(str, fmt, arg...) \
({ \
sprintf(str, "%s: " fmt, "myprog", ##arg); \
})
int main() {
char buf[1000];
int n = 0;
log_to_string1(buf, "%s\n", "No assignment, OK");
n += log_to_string1(buf + n, "%s\n", "NOT OK: gcc: error: expected expression before 'do'");
n += log_to_string2(buf + n, "%s\n", "This fixes it");
n += log_to_string2(buf + n, "%s\n", "Assignment worked!");
printf("%s", buf);
return 0;
}
Generically, do/while is good for any sort of loop construct where one must execute the loop at least once. It is possible to emulate this sort of looping through either a straight while or even a for loop, but often the result is a little less elegant. I'll admit that specific applications of this pattern are fairly rare, but they do exist. One which springs to mind is a menu-based console application:
do {
char c = read_input();
process_input(c);
} while (c != 'Q');

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