could not allocate 2d arrays C - c

I'm currently working on a school (matrix multiplier) project and I have a problem.
I reprensent a matrix with a 2d array and I allocate it this way :
typedef struct matrix
{
int** matrix;
unsigned int l;
unsigned int c;
} matrix;
int matrix_alloc(matrix** matr, unsigned int l, unsigned int c)
{
unsigned int i, j;
*matr = malloc(sizeof(matrix)); /* Allocate memory for the structure */
if (*matr == NULL) /* Check if malloc succeeded */
{
fprintf(stderr, "malloc error"); /* If not print error */
return -1;
}
(*matr)->matrix = malloc(l*sizeof(int*)); /* Allocate memory for columns of the matrix*/
if ((*matr)->matrix == NULL)
{
fprintf(stderr, "malloc error");
free(*matr);
return -1;
}
for (i = 0; i < l; i++)
{
(*matr)->matrix[i] = malloc(c*sizeof(int));
if ((*matr)->matrix[i] == NULL)
{
fprintf(stderr, "malloc error");
for (j = 0; j < i; j++)
{
free((*matr)->matrix[j]);
}
free(*matr);
return -1;
}
for (j = 0; j < c; j++)
{
(*matr)->matrix[i][j] = 2; // Matrix should be filled with 2 for tests
printf("Element added : %d\n", (*matr)->matrix[i][j]);
}
}
(*matr)->l = l;
(*matr)->c = c;
printf("will print matrix----------------------\n");
matrix_print(*matr);
return 0;
}
And this is how I print the matrix
void matrix_print(matrix* m)
{
unsigned int i, j;
int v;
printf("********************************************************************************\n");
printf("Lines:\t %i\n", m->l);
printf("Cols:\t %i\n", m->c);
printf("Matrix::\n");
for (i = 0; i < m->l; i++)
{
for (j = 0; j < m->c; j++)
{
matrix_get_elem_at(v, i, j, m);
printf("\t%d", v);
/*printf("\t%ld", mpz_get_si(v)); */
}
printf("\n");
}
printf("********************************************************************************\n");
}
When I do
matrix* matr;
/* alloc matrix */
assert(matrix_alloc(&matr, 10, 10) == 0);
printf("----------------------------will print test matrix\n");
matrix_print(matr);
My matrix is filled with 32767 instead of 2
Can someone help me get rid of this bug?
Thank you
Ben

You should show us more code (for example, how did you declare typedef matrix?) But I bet that the problem is in matrix_get_elem_at - it should get int* for the first parameter. not int.

If I may give you an advice, it would be better to represent your matrix as one contiguous array.In this case rows are positionned one after another, like Row1| Row1| ... |Row(col). For example
[1, 2, 3]
[4, 5, 6]
will be
[1, 2, 3, 4, 5, 6]
To create the matrix you use
int** matrix = (int**)malloc(sizeof(rowCount*colCount))
To access element at [i][j] you use matrix[ i*colCount + j ].
Most of your functions will be much simpler to write.

Related

Write a C function GetEvenNumber

For my studies, I have to write a C function GetEvenNumber:
parameters: array with n integers + array size;
returns tr array which contains even integers from td.
I don't know a priori the length of the array tr.
My below code returns errors:
#include <stdio.h> // define the header file
int *GetEvenNumber(int t[], int size)
{
int tr[];
int j = 0;
for (int i = 0; i < size; i++)
{
if (t[i] % 2 == 0)
{
printf("%d is even \n", t[i]);
tr[j] = t[i];
j++;
}
}
return tr;
}
int main() // define the main function
{
int *t; // = {4, 3, 1, 8, 6 };
int *tr = GetEvenNumber(t, 5);
for (int i = 0; i < 5; i++)
printf("%d \n", tr[i]);
}
I get error:
error: array size missing in 'tr'
int tr[];
warning: function returns address of local variable [-Wreturn-local-addr]
return tr;
How do I fix that? Thanks.
You mentioned that you could not use malloc() to dynamically create tr within GetEvenNumber() to address the two issues raised by your copmiler. This leaves making tr a global variable, or as here pass in the result array tr to be filled out:
#include <stdio.h>
#include <stdlib.h>
void GetEvenNumber(size_t size, const int *td, size_t *size2, int *tr) {
*size2 = 0;
for(size_t i=0; i<size; i++)
if(td[i] % 2 == 0)
tr[(*size2)++] = td[i];
}
int main() {
int td[] = {4, 3, 1, 8, 6 };
size_t size = sizeof(td) / sizeof(*td);
int tr[size];
size_t size2;
GetEvenNumber(size, td, &size2, tr);
for (size_t i=0; i < size2; i++)
printf("%d \n", tr[i]);
}
If the input array td contains uneven elements, then the result array tr have fewer valid elements than the input. I used size2 here to tell caller how many elements are valid in tr. Your code did not assign any values to, in this example, last 3 elements. You don't tell us what should happen with those last elements.
In modern C, if you specify the size before the array in the argument, then you can use the size in array specification which help document what is going on.
The error is due to
int tr[];
because you have to specify the size of your array during its creation.
I suggest trying to add a function that returns the number of even numbers in the array:
int getEvenNum(int t[], int lent){
int numEven = 0; // initialize counter to zero
for(int i = 0; i < lent; i++){ // for each element of the array
if ((t[i] % 2) == 0){ // if it's even,
numEven++; // add 1 to counter
}
}
return(numEven); // finaly returns the value of the counter
}
and then you replace the int tr[]; by int tr[getEvenNum(t, size)]; (maybe there's a ; after the getEvenNum(t, size) but I'm not sure)
Since the array tr can have AT MOST the same number of elements as the original integer array, it would be safe to declare the array with the same size as the array 't[]'.
I have made some changes to your code. Try the following:
#include<stdio.h> // define the header file
void GetEvenNumber(int *t, int* tr, int size, int *pCountEven)
{
int i, j=0;
for (i=0; i < size; i++)
{
if(t[i]%2==0)
{
printf("%d is even \n", t[i]);
tr[j++] = t[i];
}
}
*pCountEven = j;
}
int main() // define the main function
{
int t[] = {4, 3, 1, 8, 6 };
int tr[5], countEven = 0, i;
GetEvenNumber(t, tr, 5, &countEven);
for (i=0; i < countEven; i++)
printf("%d\n", tr[i]);
return 0;
}
Edit: As #chqrlie (who is an experienced coder) pointed out, we can simply return the length of the array instead of taking the address of a variable.
So alternatively, you can try this:
#include <stdio.h> // define the header file
int GetEvenNumber(int *t, int *tr, int size) {
int i, j = 0;
for (i = 0; i < size; i++) {
if (t[i] % 2 == 0) {
printf("%d is even \n", t[i]);
tr[j++] = t[i];
}
}
return j;
}
int main() // define the main function
{
int t[] = { 4, 3, 1, 8, 6 };
int tr[5], countEven = 0, i;
countEven = GetEvenNumber(t, tr, 5);
for (i = 0; i < countEven; i++)
printf("%d\n", tr[i]);
return 0;
}

Pointer arrays allocated with malloc/calloc initializing with values other than 0

I have been given a school assignment in C to create a program that multiplies matrices. I will list assignment constraints below so people don't respond with questions as to why I am doing things this way.
Constraints from instructor:
Cannot use square brackets anywhere in code (use pointer notation instead)
Matrices A, B, C must be single integer pointer variables (int *A, *B, *C)
Can only use main function and those specified by header
Must compile with "gcc -ansi -Wall -o p2 p2.c"
I have not implemented the matrix multiplication function yet, as the issues I am having relate to either file reading or memory allocation.
The specific problem I am having is when I allocate space to the pointer matrix with either malloc OR calloc (tried both), the program inserts 33 in some places in the output instead of 0. I've tried everything at this point and am convinced my knowledge of pointers is fundamentally flawed.
p2.h (given by instructor)
#include <stdio.h>
#include <stdlib.h>
/* This function reads m, n, and p from the datafile.
It then allocates the correct amount of memory required for matrices
A, B, and C.
Then matrices A and B are filled from the datafile.
The values for m, n, and p are passed by reference, and are
thus filled in by this function
PARAMETERS in order are:
int ** matrix A
int ** matrix B
int ** matrix C
int * m The number of rows in matrix A
int * n The number of columns in matrix A and
The number of rows in matrix B
int * p The number of columns in matrix B
char * The name of the datafile, from the command line
*/
void read_matrices(int **, int **, int **, int *, int *, int *, char *);
/* This function prints a matrix. Rows and columns should be preserved.
PARAMETERS in order are:
int * The matrix to print
int The number of rows in the matrix
int The number of columns in the matrix
*/
void print_matrix(int *, int, int);
/* The two matrices A and B are multiplied, and matrix C contains the
result.
PARAMETERS in order are:
int * Matrix A
int * Matrix B
int * Matrix C
int m
int n
int p
*/
void mult_matrices(int *, int *, int *, int, int, int);
p2.c (sorry for the mess a lot of debugging went on)
#include <stdio.h>
#include <stdlib.h>
#include "./p2.h"
/* constants for testing */
#define cM 3
#define cN 2
#define cP 5
int main(int argc, char **argv) {
if (argc < 2) {
printf("Must include an argument.\n");
exit(1);
}
char *path = *(argv + 1);
int *m = (int *) malloc(sizeof(int));
int *n = (int *) malloc(sizeof(int));
int *p = (int *) malloc(sizeof(int));
*m = cM; *n = cN; *p = cP;
int i,j; /* loop counters */
/* allocate space for 2d pointer arrays */
int **A = NULL;
A = (int **) malloc(*m * sizeof(int *));
for (i = 0; i < *m; i++) {
*(A+i) = (int *) malloc(*n * sizeof(int));
}
int **B = NULL;
B = (int **) malloc(*n * sizeof(int *));
for (i = 0; i < *n; i++) {
*(B+i) = (int *) malloc(*p * sizeof(int));
}
int **C = NULL;
C = (int **) malloc(*m * sizeof(int *));
for (i = 0; i < *m; i++) {
*(C+i) = (int *) malloc(*p * sizeof(int));
}
/* write data to A */
for (i = 0; i < *m; i++) {
for (j = 0; j < *n; j++) {
*(*(A+i)+j) = 0;
}
}
/* testing a */
for (i = 0; i < *m; i++) {
for (j = 0; j < *n; j++) {
if (*(*(A+i)+j) != 0) {
printf("[x]");
} else {
printf("[0]");
}
}
}
printf("\n");
/* write data to B */
for (i = 0; i < *n; i++) {
for (j = 0; j < *p; j++) {
*(*(B+i)+j) = 0;
}
}
/* testing b */
for (i = 0; i < *n; i++) {
for (j = 0; j < *p; j++) {
if (*(*(B+i)+j) != 0) {
printf("[x]");
} else {
printf("[0]");
}
}
}
printf("\n");
/* write data to C */
for (i = 0; i < *m; i++) {
for (j = 0; j < *p; j++) {
*(*(C+i)+j) = 0;
}
}
/* testing c */
for (i = 0; i < *m; i++) {
for (j = 0; j < *p; j++) {
if (*(*(C+i)+j) != 0) {
printf("[x]");
} else {
printf("[0]");
}
}
}
printf("\n");
printf("Matrix A: \n");
print_matrix(*A, *m, *n);
printf("Matrix B: \n");
print_matrix(*B, *n, *p);
printf("Matrix C: \n");
print_matrix(*C, *m, *p);
return 0;
}
void read_matrices(int **A, int **B, int **C, int *m, int *n, int *p, char *path) {
FILE *fptr;
fptr = fopen(path, "r");
if (fptr == NULL) {
printf("Cannot open file: ./p2 [filename].txt\n");
exit(1);
}
/* get first 3 numbers from file, set m,n,p */
*m = fgetc(fptr);
fgetc(fptr);
*n = fgetc(fptr);
fgetc(fptr);
*p = fgetc(fptr);
fgetc(fptr);
/* read first matrix */
/* 1) calculate matrix size m x n
* 2) loop through malloc'ed matrix
* 3) each loop, insert char in loc
* 4) if next char NOT 10/32, add nextchar*10 to value in loc
*/
char cur;
while ( (cur = fgetc(fptr)) != EOF ) {
if (cur == 10 || cur == 32) {
/* do nothing :) */
} else {
*m = cur;
*n = cur;
*p = cur;
break;
}
}
printf("m: %c\n", *m);
printf("n: %c\n", *n);
printf("p: %c\n", *p);
printf("next: %c\n", fgetc(fptr));
fclose(fptr);
}
void print_matrix(int *X, int rows, int cols) {
int r, c;
int k = 0;
for (r = 0; r < rows; r++) {
for (c = 0; c < cols; c++) {
printf("\t%d", *(X+k));
k++;
}
printf("\n");
}
}
void mult_matrices(int *A, int *B, int *C, int m, int n, int p) {
}
d2.txt (data file)
3
2
4
1 2
3 4
5 6
7 8 9 10
11 12 13 14
Output: ./p2 d2.txt
[0][0][0][0][0][0]
[0][0][0][0][0][0][0][0][0][0]
[0][0][0][0][0][0][0][0][0][0][0][0][0][0][0]
Matrix A:
0 0
0 0
0 0
Matrix B:
0 0 0 0 0
0 33 0 0 0
Matrix C:
0 0 0 0 0
0 33 0 0 0
0 0 0 0 33
If you notice, I have some debug code that checks whether or not the current item in the array is 0. It seems to indicate that they are all 0, making me think it is a printing problem, but I am even more lost on what would be causing that. The ascii code for 33 is an exclamation point, but I am not sure what relevance it has.
Based on the function signatures you're supposed to use, you need to implement your 2D arrays as 1D with the correct index math. This will result in all memory being laid out contiguously, which is not at all guaranteed with the way you're allocating memory now (two calls to malloc for each matrix). For example:
#include <stdio.h>
#include <stdlib.h>
void print_matrix(int* A, int rows, int cols)
{
for (int r=0; r<rows; r++)
{
for (int c=0; c<cols; c++)
{
// If you want to treat A as a 2D matrix, this is where we have to do a bit of
// fancy index math to give you what double bracket notation [][] does for you
// r * cols gives you the index of the right row
// + c give you the column offset in that row
// add that offset to A then dereference
printf("%d\t", *(A + (r * cols + c)));
}
printf("\n");
}
}
int main(void)
{
// matrix A is supposed to be m by n
int* A;
// read these from file, or where ever they're supposed to come from
int m = 2;
int n = 10;
// Allocate the memory in one chunk. This makes the memory all contiguous, just the
// same as if you had done A[m][n]. However, the double call malloc for each int**
// matrix probably will not give you contiguous memory for the entire matrix. Each
// call to malloc is independent.
A = malloc(m * n * sizeof(int)); // or sizeof(*A) would be even better
if (A == NULL)
{
// handle error
}
// We can initialize values for A at this point, still not needing to care about
// rows or columns
for (int i=0; i<m*n; i++)
{
*(A + i) = i; // using i for a better visual when we print
}
print_matrix(A, m, n);
free(A);
return 0;
}
Demo
You are ovecomplicating simple things. Use pointers to arrays and allocate 2D array.
Use the correct type of your size variables.
Try to avoid side effects. Use parameters and function return values.
//this function is for the test purposes only
int writefile(const char *fn)
{
FILE *fo = fopen(fn, "w");
fprintf(fo,
"3\n"
"2\n"
"4\n"
"1 2\n"
"3 4\n"
"5 6\n"
"7 8 9 10\n"
"11 12 13 14\n");
fclose(fo);
}
void *allocIntMatrix(size_t rows, size_t cols)
{
int (*m)[cols] = malloc(rows * sizeof(*m));
return m;
}
void printIntMatrix(size_t rows, size_t cols, int (*m)[cols])
{
for(size_t row = 0; row < rows; row++)
{
for(size_t col = 0; col < cols; col++)
{
printf("[%5d] ", m[row][col]);
}
printf("\n");
}
}
int readData(FILE *fi, size_t rows, size_t cols, int (*m)[cols])
{
for(size_t row = 0; row < rows; row++)
{
for(size_t col = 0; col < cols; col++)
{
fscanf(fi, "%d", &m[row][col]);
}
}
return 0;
}
int main(int argc, char **argv)
{
size_t n,m,p;
writefile("a.aaa");
FILE *fi = fopen("a.aaa", "r");
fscanf(fi, "%zu", &m);
fscanf(fi, "%zu", &n);
fscanf(fi, "%zu", &p);
printf("n = %zu, m = %zu, p = %zu\n", n, m, p);
int (*A)[n] = allocIntMatrix(m, n);
int (*B)[p] = allocIntMatrix(n, p);
readData(fi, m, n, A);
readData(fi, n, p, B);
fclose(fi);
printIntMatrix(m, n, A);
printf("\n");
printIntMatrix(n, p, B);
return 0;
}
https://godbolt.org/z/adoEx1r4f
You need to check for errors (file, memory etc). I skipped it for the sake of simplicity of the example.

Numbers falling down a matrix

I have a N*N matrix full of elements. With a function I can destroy some elements so that they leave an empty space that can be occupied by numbers falling from above. An example of the process:
[1][3][4][5] [1][ ][4][5] [ ][ ][ ][5]
[3][3][3][0]-->[ ][ ][ ][0]-->[ ][ ][4][0]
[3][0][2][1]-->[ ][0][2][1]-->[1][0][2][1]
[2][4][5][3] [2][4][5][3] [2][4][5][3]
In this example only the numbers 1 and 4 fell down. Also when a column is completely empty those filled on the left must move right.
I want to create a function void gravity (game_t * p).
game_t in defined:
typedef struct game{
int n; /*n*n matrix */
int h; /* numbers on matrix go from 0 to h-1*/
int ** board; /*the actual matrix*/
} game_t
I can't think of a good strategy to solve this problem, can you please help me?
edit: this is what I wrote so far:
void gravity(game_t *p) {
int i, j, k;
for (k = 0; k < p->n - 1; k++) {
for (i = p->n - 2; i = 0; i--) {
for (j = p->n - 1; i = 0; i--) {
if (p->board[i - 1][j] == EMPTY) {
p->board[i - 1][j] = p->board[i][j];
p->board[i][j] = EMPTY;
}
}
}
return;
}
This one I wrote doesn't seem very efficient, maybe it should be recursive. For each element of the matrix from the second to last row going right to left I check if the element below is empty and move it there. However I have to check the matrix multiple times (k) because some elements may have to move more than once. `
Ok, as expected: "I know you will not do it, but please provide a minimal reproducible example." Yet again people ask a question and are not even interested in letting others solve their problem. The function you provided doesn't even compile...
Anyway, a solution is provided here along with all the code required to test it. It would have taken much less effort if you just had written all of this in the question with the non working gravity() function.
For the future readers , check out how the allocation done with a single malloc() and some casting, which allows to free everything with a single call to free(). It would be even better to use a single pointer to the data instead of the double pointer, but I understand that teachers around the world still favor the double pointer version. Also the game_set() function is interesting because it's a variadic function.
#include <assert.h>
#include <stdio.h>
#include <stdlib.h>
#include <limits.h>
#include <stdarg.h>
const int EMPTY = INT_MIN;
typedef struct game {
int n; /*n*n matrix */
int h; /* numbers on matrix go from 0 to h-1*/
int **board; /*the actual matrix*/
} game_t;
game_t *game_construct(game_t *g, int n, int h)
{
assert(n > 0);
g->n = n;
g->h = h;
g->board = malloc(n * sizeof(int*) + n * n * sizeof(int));
g->board[0] = (int*)((char*)g->board + n * sizeof(int*));
for (int i = 1; i < n; ++i) {
g->board[i] = g->board[i - 1] + n;
}
return g;
}
game_t* game_destruct(game_t* g)
{
free(g->board);
return g;
}
void game_set(game_t* g, ...)
{
va_list argptr;
va_start(argptr, g);
for (int r = 0; r < g->n; ++r) {
for (int c = 0; c < g->n; ++c) {
g->board[r][c] = va_arg(argptr, int);
}
}
}
void game_print(game_t *g)
{
for (int r = 0; r < g->n; ++r) {
for (int c = 0; c < g->n; ++c) {
if (g->board[r][c] == EMPTY) {
printf("[ ]");
}
else {
printf("[%d]", g->board[r][c]);
}
}
printf("\n");
}
printf("\n");
}
void gravity(game_t *g)
{
for (int c = 0; c < g->n; ++c) {
int rf = g->n - 1;
for (int r = rf; r >= 0; --r) {
if (g->board[r][c] != EMPTY) {
g->board[rf--][c] = g->board[r][c];
}
}
while (rf >= 0) {
g->board[rf--][c] = EMPTY;
}
}
}
int main(void)
{
game_t g;
game_construct(&g, 4, 9);
game_set(&g,
1, 3, 4, 5,
3, 3, 3, 0,
3, 0, 2, 1,
2, 4, 5, 3);
game_print(&g);
game_set(&g,
1, EMPTY, 4, 5,
EMPTY, EMPTY, EMPTY, 0,
EMPTY, 0, 2, 1,
2, 4, 5, 3);
game_print(&g);
gravity(&g);
game_print(&g);
game_destruct(&g);
return 0;
}

Passing argument makes a pointer without cast?

I'm having an issue with compling the code.
I keep getting these errors.
"C: 194 warning passing argument 3 of 'matrix_column_subtract' makes pointer from integer without a cast"
"C: 12 note: expected 'double**' but argument is type 'int'
"C: 194 error too few arguments to function 'matrix_column_subtract'
I think I know what is going on I'm calling matrix_column_multiply is a void and I need to be calling it a pointer pointer I think and I don't know how to chage that. If anyone has some idea on how I can get this to compile that would be highly appreciated!!
#include <stdio.h>
#include <stdlib.h>
#include <math.h>
#define DEBUG 0
#define MAX_ITER 10000
double *eigen (int n, double **A);
void qr_decomp (int n, double **A, double **Q, double **R);
void matrix_copy_column(double **msrc, int col1, double **mdst,int col2, int rows);
void matrix_column_subtract(double **m1, int c1, double **m2, int c2, int rows);
void matrix_column_multiply(double **m, int c, double k, int rows);
int main() {
int i, n = 126;
double *eig, **Am;
FILE *BinInp, *TxtOut;
/* Input Code: Reads bv, Am in binary form from CGrad.bin */
if ( (BinInp = fopen("CGrad.bin","r")) == NULL ) {
fprintf(stderr, "Cannot open matrix binary file INPUT... exiting\n");
exit(-1);
}
Am = (double**)malloc (n*sizeof(double*));
Am[0] = (double*)malloc (n*n*sizeof(double));
for (i = 1; i < n; ++i) {
Am[i] = Am[0] + i*n;
}
for (i = 0; i < n; i++) {
if (i==0) { /* Read one extra line that is discarded (bv is still in bin file) */
if (!fread(Am[i], sizeof(double), n, BinInp)) {
fprintf(stderr, "Cannot read row Am[%03d] of matrix... exiting\n", i+1);
exit(1);
}
}
if (!fread(Am[i], sizeof(double), n, BinInp)) {
fprintf(stderr, "Cannot read row Am[%03d] of matrix... exiting\n", i+1);
exit(1);
}
}
if (fclose(BinInp) == EOF) {
fprintf(stderr, "Cannot close matrix binary file INPUT... exiting\n");
exit(-1);
}
/* COMPUTE EIGENVALUES HERE USING FUNCTIONS. RETURN EIGENVALUES (AS 1D VECTOR) TO eig. */
if (DEBUG) printf ("Calling eigen\n");
eig = eigen (n, Am);
/* Output Code: Writes eig in text form to Eigs.txt */
if ( (TxtOut = fopen("Eigs.txt", "w")) == NULL ) {
fprintf(stderr, "Cannot open matrix text file OUTPUT... exiting\n");
exit(-1);
}
for (i = 0; i < n; i++) {
fprintf (TxtOut, "%18.14e ", eig[i]);
}
if (fclose(TxtOut) == EOF) {
fprintf(stderr, "Cannot close matrix text file INPUT... exiting\n");
exit(-1);
}
return 0;
}
double* eigen (int n, double **Acur)
{
double err = 1, eps = 1e-2;
double ndenom, nnumer, temp;
double *eig, **Anex, **Qsub, **Rsub;
int i, j, k, iters = 1;
/* Malloc memory for the three matricies */
Anex = malloc (n*sizeof(double*));
Anex[0] = malloc (n*n*sizeof(double));
for (i = 1; i < n; ++i) {
Anex[i] = Anex[0] + i*n;
}
Qsub = malloc (n*sizeof(double*));
Qsub[0] = malloc (n*n*sizeof(double));
for (i = 1; i < n; ++i) {
Qsub[i] = Qsub[0] + i*n;
}
Rsub = malloc (n*sizeof(double*));
Rsub[0] = malloc (n*n*sizeof(double));
for (i = 1; i < n; ++i) {
Rsub[i] = Rsub[0] + i*n;
}
/* Malloc memory for the return eig vector */
eig = malloc (n*sizeof(double));
for (i = 0; i < n; i++) {
eig[i] = 0;
}
/* Enter main iteration loop for eigenvalues */
while (err > eps && iters < MAX_ITER) {
/* QR Decompose Acur then find next iterate value in Anex */
qr_decomp (n, Acur, Qsub, Rsub);
// FIND NEXT ITERATE VALUE, PUT IN Anex.
/* Determine relative error change, reset "old" iterate value. */
ndenom = 0;
nnumer = 0;
for (i = 0; i < n; i++) {
for (j = 0; j < n; j++) {
temp = Anex[i][j]-Acur[i][j];
ndenom += temp*temp;
nnumer += Anex[i][j]*Anex[i][j];
Acur[i][j] = Anex[i][j];
}
}
err = sqrt(ndenom)/sqrt(nnumer);
/* Increment the iteration count and report error */
if (iters % 25 == 0) {
printf ("Error at end of iteration %05d = %14.10f %%\n", iters, 100*err);
}
++iters;
}
printf ("Error at end of iteration %05d = %14.10f\nCONVERGED.\n", iters-1, err);
if (iters == MAX_ITER) {
printf ("WARNING: MAX_ITER iterations reached!...\n");
}
/* Copy diagonal entries of Acur into eig for return to main */
for (i=0; i<n; i++) {
eig[i] = Acur[i][i];
}
return eig;
}
void qr_decomp (int n, double **Adec, double **myQ, double **myR)
{
int i, j, k; /* Loop Variables: this is all you should need! */
double **T, **S;
double r;
T = malloc (n*sizeof(double*));
T[0] = malloc (n*n*sizeof(double));
for (i = 1; i < n; ++i) {
T[i] = T[0] + i*n;
}
S = malloc (n*sizeof(double*));
S[0] = malloc (n*n*sizeof(double));
for (i = 1; i < n; ++i) {
S[i] = S[0] + i*n;
}
/* Main loop for decomposition */
for (i=0; i<n; i++) {
/* Column i of Q is initially column i of A */
matrix_copy_column(Adec,i,myQ,i,n);
/* For j < i-1, Perform the dot product between the j row of Q and the
i row of A to determine the R(j,i) value, then insure the Q i column
is orthogonal to all other Q columns by subtracting existing Q columns
from it. */
for (j = 0; j < i; j++) {
//r[j,i] = Qj^T * Ui
matrix_copy_column(myQ,j,T,0,n);
matrix_copy_column(Adec,i,S,0,n);
for (k=0; k<n; k++) {
r += T[k][0] * S[k][0];
}
/* Determine the R diagonal as the magnitude of the Q column, then
normalize the Q column (make it a unit vector). */
//Qi = Ui
myR[j][i] = r;
// Something wrong here.
// There is one parameter missing, as matrix_column_subtract needs 5 parameters and
// only 4 are given.
// Also, matrix_column_multiply is defined as returning a void, whereas the 3rd parameter
// of matrix_column_subtract should be a double **
matrix_column_subtract(myQ,i,matrix_column_multiply(T,0,r,n),j);
}
}
}
/* Copies a matrix column from msrc at column col1 to mdst at column col2 */
void matrix_copy_column(double **msrc, int col1, double **mdst,int col2, int rows) {
int i = 0;
for (i=0; i<rows; i++) {
mdst[i][col2] = msrc[i][col1];
}
}
/* Subtracts m2's column c2 from m1's column c1 */
void matrix_column_subtract(double **m1, int c1, double **m2, int c2, int rows) {
int i = 0;
for (i=0; i<rows; i++) {
m1[i][c1] -= m2[i][c2];
}
/*return m1;*/
}
void matrix_column_multiply(double **m, int c, double k, int rows) {
int i = 0;
for (i=0; i<rows; i++) {
m[i][c] *= k;
}
/*return m;*/
}
A problem is here.
matrix_column_subtract(myQ,i,matrix_column_multiply(T,0,r,n),j);
The relevant function signatures are:
void matrix_column_subtract(double **m1, int c1, double **m2, int c2, int rows);
void matrix_column_multiply(double **m, int c, double k, int rows);
Note that matrix_column_multiply returns void, but you're passing it in as if it were double **. I'm guessing the compiler is desperately trying to make it work and returned some sort of garbage integer.
These functions return void because they do their work directly on the matrix in question. matrix_column_multiply alters m. matrix_column_subtract alters m1.
To make it work, call matrix_column_multiply on T then pass T (now modified by the multiplication) into matrix_column_subtract.
matrix_column_multiply(T, 0, r, n);
matrix_column_subtract(myQ, i, T, j, ...rows...);
You're still missing the fifth argument, rows. I'm going to guess that's n, same as has been used for the rows in every other matrix_column_blah call.

C: Overwrite Array2D values not working when using function

I want max to have the content of tmp_max. max is dynamically allocated. tmp_max size is known.
Copying the values is working correctly when I hardcode it but it doesn't work when I create a function to copy the values. Why is that?
//This code works
int** max;
init2D(&max,3,4);
int tmp_max[3][4] = {{3,3,2,2}, {1,2,3,4}, {1,3,5,0}};
for(int i = 0 ; i < 3; i++)
for(int j = 0 ; j < 4; j++)
max[i][j] = tmp_max[i][j];
assert(max[0][1] == 3);
//This one crashes
void copyArray2D(int a, int b, int*** tab,int*** tab2){
for(int i = 0 ; i < a; i++)
for(int j = 0 ; j < b; j++)
tab2[i][j] = tab[i][j];
}
int** max;
init2D(&max,3,4);
int tmp_max[3][4] = {{3,3,2,2}, {1,2,3,4}, {1,3,5,0}};
copyArray2D(3,4,&tmp_max,&max); //crash
assert(max[0][1] == 3);
Note:
Using void copyArray2D(int a, int b, int** tab,int** tab2){and copyArray2D(3,4,max,tmp_max); isn't working either.
Using void copyArray2D(int a, int b, int** tab,int** tab2){and copyArray2D(3,4,&max,&tmp_max); isn't working either.
void init2D(int ***data_ptr, int x, int y) {
int **data = (int **) malloc(sizeof(int *) * x);
for (int k = 0; k < x; k++)
data[k] = (int *) malloc(sizeof(int) * y);
*data_ptr = data;
}
Your compiler should complain about copyArray2D(3,4,&tmp_max,&max).
You must fix any issues identified by your compiler before trying to run your code (running any such executable based on broken code is meaningless).
One problem is that copyArray2D says int*** when it should say int**.
After fixing that, the main issue here is that you have written copyArray2D so that it only works with an array of pointers. (You are simulating a 2-D array by allocating an array of pointers, and then making each pointer point to a separate allocation representing each row).
This works when you use init2D because the init2D function allocates an array of pointers etc.
However int tmp_max[3][4] is a block of 12 contiguous ints. There are no pointers. This is not compatible with copyArray2D.
Your options are:
Use int **tmp_max and use init2D to allocate it, instead of int tmp_max[3][4]
Make another version of copyArray2D which works on a contiguous 2-D array.
Use an ugly macro
Your second function has too many stars. You hadn't shown the init2D function when I first wrote an answer, so I had to guess what you'd done with that (but the code is now in the question and is close enough to what I produced that the difference is immaterial — except I do error check the allocations). Here's a (rewritten) version of the code (the first version hadn't been near a compiler, and I completely missed a crucial detail). Note that int ** is not the same as int arr[N][M] or variations on the theme — even if you use the same notation to access both.
#include <stdio.h>
#include <stdlib.h>
static void copyArray2D(int a, int b, int **dst, int src[a][b])
{
for (int i = 0; i < a; i++)
for (int j = 0; j < b; j++)
dst[i][j] = src[i][j];
}
static void oom(void)
{
fprintf(stderr, "Out of memory\n");
exit(1);
}
static void init2D(int ***arr, int a, int b)
{
(*arr) = malloc(a * sizeof((*arr)[0]));
if (*arr == 0)
oom();
for (int i = 0; i < a; i++)
{
(*arr)[i] = malloc(b * sizeof((*arr)[0][0]));
if ((*arr)[i] == 0)
oom();
}
}
static void dump_2d_array(int a, int b, int arr[a][b])
{
for (int i = 0; i < a; i++)
{
for (int j = 0; j < b; j++)
printf(" %2d", arr[i][j]);
putchar('\n');
}
}
static void dump_2d_pointers(int a, int b, int **arr)
{
for (int i = 0; i < a; i++)
{
for (int j = 0; j < b; j++)
printf(" %2d", arr[i][j]);
putchar('\n');
}
}
int main(void)
{
int **max;
init2D(&max, 3, 4);
int tmp_max[3][4] = { { 3, 3, 2, 2 }, { 1, 2, 3, 4 }, { 1, 3, 5, 0 } };
copyArray2D(3, 4, max, tmp_max);
printf("2D array:\n");
dump_2d_array(3, 4, tmp_max);
printf("List of pointers:\n");
dump_2d_pointers(3, 4, max);
return 0;
}
Output from running that code:
2D array:
3 3 2 2
1 2 3 4
1 3 5 0
List of pointers:
3 3 2 2
1 2 3 4
1 3 5 0
Note that I've not written a free function, so the memory is leaked.
Be wary of 3-Star Programming.
void copyArray2D(int a, int b, int tab[a][b],int*** tab2){
for(int i = 0 ; i < a; i++)
for(int j = 0 ; j < b; j++)
(*tab2)[i][j] = tab[i][j];
}
copyArray2D(3,4,tmp_max,&max);

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