$_REQUEST superarray not initialized in $GLOBALS array - request

PROBLEM
So, I have this function to retrieve and proceed data from $_REQUEST, $_POST, $_GET or $_COOKIE arrays. I know which array to use only from function call. Simplified ex:
function gg( $name, $type="_REQUEST" ) {
return isset( $GLOBALS[$type][$name] ) ? $GLOBALS[$type][$name] : false;
}
And it works perfectly for calls like:
gg('var', '_GET');
gg('var2', '_POST');
But fails dramatically for:
gg('var');
// or
gg('var', '_REQUEST');
I managed to simplify this problem thou to 2 lines:
print_r( $GLOBALS['_REQUEST'] ); // this line returns nothing...
print_r( $_REQUEST ); // ...UNLESS this line is present anywhere in the code
Now, my obvious question is: Is there any necessity to initialize this $_REQUEST array to be present in $GLOBALS?
additional info:
php: 5.3.3-7
apache: 2.2.16
also I'm running on CGI/FastCGI
EDIT & SOLUTION
1
As found here the easiest solution would be to edit php.ini and change there value of auto_globals_jit from On to Off.
auto_globals_jit Off
2
Instead of this you can use ini_set() inside of your source file, however it didn't work for me...
ini_set("auto_globals_jit", "Off");
3
Yet another solution is to use $GLOBALS array to everything except $_REQUEST and for $_REQUEST requests call directly to $_REQUEST array :D
if($type == "REQUEST") return $_REQUEST[$name];
else return ${"_".$type}[$name]; // or $GLOBALS["_".$type][$name] if previous won't work

Couldn't replicate this on my setup so it could possibly be CGI issue? As a workaround you could do something like this...
function gg( $name, $type="_REQUEST" ) {
return isset( ${$type}[$name] ) ? ${$type}[$name] : false;
}
Might be of interest:
As of PHP 5.4 $GLOBALS is now initialized just-in-time. This means
there now is an advantage to not use the $GLOBALS variable as you can
avoid the overhead of initializing it. http://www.php.net/manual/en/reserved.variables.globals.php
Update. See Post:
$_REQUEST not created when using variable variables?

Just a tip:
function gg( $name, $type="_REQUEST" ) {
if($type=="_REQUEST")return $GLOBALS[$name];
return isset( $GLOBALS[$type][$name] ) ? $GLOBALS[$type][$name] : false;
}
Once I have made a function like yours:
function get_data($name)
{
if(isset($_GET[$name]))return $_GET[$name];
if(isset($_POST[$name]))return $_POST[$name];
}

$_REQUEST is already a superglobal "which means they are available in all scopes throughout a script. There is no need to do global $variable; to access them within functions or methods."
function gg( $name, $type="_REQUEST" ) {
switch ($type) {
case '_REQUEST':
return $_REQUEST[$name];
break;
case 'GLOBALS':
return $_GLOBALS[$name];
break;
// etc...
default
return false;
}

Related

Laravel Checking if Array or Collection is not Empty to run

I have an object of $person as below:
$person = Person::where('id', $id)->first();
According to which $person exists or not I load other data:
if($person) {
$person->family_members = FamilyMemberController::FamilyMemberOf($person->id);
} else {
$person->family_members = [];
}
In the view file, I check the $person->family_members if not empty and exists to add a generated value :
if(!empty(array_filter($person->family_members))) {
// my code
}
But it throws an error:
array_filter(): Argument #1 ($array) must be of type array, Illuminate\Database\Eloquent\Collection given
I need to check this $person->family_members to make sure whether it's an array or a collection is not empty.
Writing code for if array do something if collection do something is the wrong way of implementation.
You can do two things.
use both returns as collection()
or either use both returns as an array[]
If collection
else {
$person->family_members = collect();
}
If array
use ->toArray() at the end of Eloquent. Check this answer
As well, I think you are confused with array_filter(). Maybe you are searching for in_array() or contains()
Use count method
if(count($person->family_members)>0){
//your code
}
We don't know your code, but given the error, it's safe to assume your method returns a Collection. You can see available methods in the docs. However, if you need it as array, all you need to do is call ->toArray() on the result Collection. Then you can use array_filter.
What about just doing
if(!$person->family_members){
// your code here
}
or
if($person->family_members){
// your code here
} else {
// code of "if it's empty" goes here
}
You can use the count() function to return a count of an index. ex
if(count($person->family_members)){
//do your true algo
}
Why you are using the empty method ?! Try this:
$person->family_members = $person ? FamilyMemberController::FamilyMemberOf($person->id) : null;
if($person->family_members){ // your code }
Try simple ways in Programming ;)

Would like to stop execution of code when a match is met

I created this service method in Angular JS which checks if an array of potential statuses(pendingApplications) match any of an array of set statuses(applicableStatuses). For this to work it meetsStatusCondition should return true after the first match occurs. Only 1 of the numbers in pendingApplications array needs to match and I'd like to end the execution of this function. Currently it's looping through every item in pendingApplications array
`containsApplicableStatus: function(pendingApplications, applicableStatuses) {
pendingApplications.forEach(function(status) {
if (applicableStatuses.includes(status)) {
return pendingApplications.meetsStatusCondition = true;
}
});
}`
This is a limitation with .forEach, you can't break out if it like you can with a for loop
Just a regular for loop will work
for (const status of applicableStatuses){
if (applicableStatuses.includes(status)) {
pendingApplications.meetsStatusCondition = true;
break //or return if you want to exit out of the enclosing function instead of just the loop
}
}
Often when you want to short-circuit a forEach like this, what you're really looking for is another method like find() or some().
containsApplicableStatus: function(pendingApplications, applicableStatuses) {
pendingApplications.meetsStatusCondition = pendingApplications.some(function(status) {
return applicableStatuses.includes(status)
});
}
There is no point in using forEach (which doesn't have a breaking option) if you could just use a regular for ... of loop instead:
containsApplicableStatus: function(pendingApplications, applicableStatuses) {
for (const status of pendingApplications) {
if (applicableStatuses.includes(status)) {
pendingApplications.meetsStatusCondition = true;
break;
}
}
}
However, even this seems a bit too complicated, you could just set meetsStatusCondition to the result of some:
containsApplicableStatus: function(pendingApplications, applicableStatuses) {
pendingApplications.meetsStatusCondition =
pendingApplications.some(status => applicableStatues.includes(status));
}
I do wonder if it makes sense to set a non-index property on your array though, maybe rethink that. This works but it's usually not something you'd expect on an array, and it will be lost if you convert that array to JSON for instance.

modifying object in componentDidMount() [duplicate]

I’ll start with the code:
var s = ["hi"];
console.log(s);
s[0] = "bye";
console.log(s);
Simple, right? In response to this, the Firefox console says:
[ "hi" ]
[ "bye" ]
Wonderful, but Chrome’s JavaScript console (7.0.517.41 beta) says:
[ "bye" ]
[ "bye" ]
Have I done something wrong, or is Chrome’s JavaScript console being exceptionally lazy about evaluating my array?
Thanks for the comment, tec. I was able to find an existing unconfirmed Webkit bug that explains this issue: https://bugs.webkit.org/show_bug.cgi?id=35801 (EDIT: now fixed!)
There appears to be some debate regarding just how much of a bug it is and whether it's fixable. It does seem like bad behavior to me. It was especially troubling to me because, in Chrome at least, it occurs when the code resides in scripts that are executed immediately (before the page is loaded), even when the console is open, whenever the page is refreshed. Calling console.log when the console is not yet active only results in a reference to the object being queued, not the output the console will contain. Therefore, the array (or any object), will not be evaluated until the console is ready. It really is a case of lazy evaluation.
However, there is a simple way to avoid this in your code:
var s = ["hi"];
console.log(s.toString());
s[0] = "bye";
console.log(s.toString());
By calling toString, you create a representation in memory that will not be altered by following statements, which the console will read when it is ready. The console output is slightly different from passing the object directly, but it seems acceptable:
hi
bye
From Eric's explanation, it is due to console.log() being queued up, and it prints a later value of the array (or object).
There can be 5 solutions:
1. arr.toString() // not well for [1,[2,3]] as it shows 1,2,3
2. arr.join() // same as above
3. arr.slice(0) // a new array is created, but if arr is [1, 2, arr2, 3]
// and arr2 changes, then later value might be shown
4. arr.concat() // a new array is created, but same issue as slice(0)
5. JSON.stringify(arr) // works well as it takes a snapshot of the whole array
// or object, and the format shows the exact structure
You can clone an array with Array#slice:
console.log(s); // ["bye"], i.e. incorrect
console.log(s.slice()); // ["hi"], i.e. correct
A function that you can use instead of console.log that doesn't have this problem is as follows:
console.logShallowCopy = function () {
function slicedIfArray(arg) {
return Array.isArray(arg) ? arg.slice() : arg;
}
var argsSnapshot = Array.prototype.map.call(arguments, slicedIfArray);
return console.log.apply(console, argsSnapshot);
};
For the case of objects, unfortunately, the best method appears to be to debug first with a non-WebKit browser, or to write a complicated function to clone. If you are only working with simple objects, where order of keys doesn't matter and there are no functions, you could always do:
console.logSanitizedCopy = function () {
var args = Array.prototype.slice.call(arguments);
var sanitizedArgs = JSON.parse(JSON.stringify(args));
return console.log.apply(console, sanitizedArgs);
};
All of these methods are obviously very slow, so even more so than with normal console.logs, you have to strip them off after you're done debugging.
This has been patched in Webkit, however when using the React framework this happens for me in some circumstances, if you have such problems just use as others suggest:
console.log(JSON.stringify(the_array));
Looks like Chrome is replacing in its "pre compile" phase any instance of "s" with pointer to the actual array.
One way around is by cloning the array, logging fresh copy instead:
var s = ["hi"];
console.log(CloneArray(s));
s[0] = "bye";
console.log(CloneArray(s));
function CloneArray(array)
{
var clone = new Array();
for (var i = 0; i < array.length; i++)
clone[clone.length] = array[i];
return clone;
}
the shortest solution so far is to use array or object spread syntax to get a clone of values to be preserved as in time of logging, ie:
console.log({...myObject});
console.log([...myArray]);
however be warned as it does a shallow copy, so any deep nested non-primitive values will not be cloned and thus shown in their modified state in the console
This is already answered, but I'll drop my answer anyway. I implemented a simple console wrapper which doesn't suffer from this issue. Requires jQuery.
It implements only log, warn and error methods, you will have to add some more in order for it to be interchangeable with a regular console.
var fixedConsole;
(function($) {
var _freezeOne = function(arg) {
if (typeof arg === 'object') {
return $.extend(true, {}, arg);
} else {
return arg;
}
};
var _freezeAll = function(args) {
var frozen = [];
for (var i=0; i<args.length; i++) {
frozen.push(_freezeOne(args[i]));
}
return frozen;
};
fixedConsole = {
log: function() { console.log.apply(console, _freezeAll(arguments)); },
warn: function() { console.warn.apply(console, _freezeAll(arguments)); },
error: function() { console.error.apply(console, _freezeAll(arguments)); }
};
})(jQuery);

CasperJS: how to pass arguments and use them in a loop

I'm working on a script and I need to pass some arguments, the way I'm passing the arguments is like this:
xvfb-run casperjs --ignore-ssl-errors=true --ssl-protocol=any casper/server.js --checks='["215","216"]'
Inside the server.js I assign it to a variable:
var checks = casper.cli.get('checks');
Then below in the code I use the code in a loop:
casper.each(checks, function(check) {
$('*[data-queue="'+ check+'"] input:checkbox').prop('checked', false);
});
My issue is that although I do console.log(checks) to confirm that the arguments are being received the script keeps complaining with:
[error] [phantom] each() only works with arrays
Not only that but the loop doesn't work either if I hardcode the array manually.
casper.each callback takes TWO arguments, the first is the Casper module itself, the second is the iterated variable.
casper.each(checks, function(self, check) {
// ...
});
If you want to manipulate the HTML page then it has to be done in the page's context, inside of page.evaluate:
casper.each(checks, function(self, check) {
self.evaluate(function(check){
$('*[data-queue="'+ check+'"] input:checkbox').prop('checked', false);
}, check);
});
UPDATE
Sorry, didn't notice the CLI argument of --checks='["215","216"]'
Of course it's not an array:
console.log( checks );
console.log( typeof(checks) );
(notice the quotation marks ' ')
'[215,216]'
string
But if you use it like this: --checks=["215","216"]
and in the script:
console.log( typeof(eval(checks)) );
console.log( eval(checks)[1] );
object
216
(of cource eval is evil and all, so it's better to change format of incoming IDs)
casperjs casper/server.js --checks=215,216,15942,5435
console.log( typeof(checks.split(",")) );
console.log( JSON.stringify(checks.split(",")) );
object
["215","216","15942","5435"]

Why does substr work differently when passed directly into a method?

I've a question about perl that I used to not bother about in the past, but it's bugging me now.
I have a method call saveItems which takes in a value from a text log and parses the input.
so I have this few lines in the method.
$intime = $_[1];
$timeHr = substr($intime, 0,2);
$timeMin = substr($intime, 2,2);
$timeSec = substr($intime, 5,2);
$object[$_[0]]->hr($timeHr);
$object[$_[0]]->min($timeMin);
$object[$_[0]]->sec($timeSec);
$intime being the value of the time passed into this method.
Sample of $intime: 0431:12
My question is that why does the above not give me any error but when I try to shorten the lines like so :
$object[$_[0]]->hr(substr($intime, 0,2));
$object[$_[0]]->min(substr($intime, 2,2));
$object[$_[0]]->sec(substr($intime, 5,2));
Only the first one works while the rest gives me an out of string error.
I am relatively new to perl, as you can see, but can anyone give me an answer to this?
EDIT
Sample HR:
sub hr {
my $self = shift;
if (#_) { $self->{HR} = shift }
return $self->{HR};
}
EDIT
Case Closed.. Read my answer post
From the comments above, adding .'' after each substr solved your problem. The reason for this is that the ->hr, ->min, and ->sec methods are modifying their argument in some way. Without seeing it further I can't say for certain what is happening.
The substr function returns a value that is a valid lvalue. This means that it can be assigned to. So when something in those methods assigns to the slice from substr, it is interfering with the other methods.
Appending an empty string fixes the problem by breaking the alias between the slice and the original string (stored in $intime).
If you wrote the hr, min and sec methods, you should figure out why they are modifying their arguments. Adding print "[$intime]\n"; statements between each method call should be revealing.
Can you come up with self-contained runnable code that demonstrates the problem? The problem you describe doesn't quite match up with the code you show, though I don't understand #object's role in your code.
The following works just fine:
use strict;
use warnings;
package Class;
sub new { bless {} }
sub saveItems {
my $intime = $_[1];
$_[0]->hr(substr($intime, 0,2));
$_[0]->min(substr($intime, 2,2));
$_[0]->sec(substr($intime, 5,2));
}
sub hr {
my $self = shift;
if (#_) { $self->{HR} = shift }
return $self->{HR};
}
sub min {
my $self = shift;
if (#_) { $self->{MIN} = shift }
return $self->{MIN};
}
sub sec {
my $self = shift;
if (#_) { $self->{SEC} = shift }
return $self->{SEC};
}
package main;
my $object = Class->new();
$object->saveItems( '0431:12' );
print "hr: ", $object->hr(), " min: ", $object->min(), " sec: ", $object->sec(), "\n";
This matter has been resolved.
The way of using substr as follows, are able to perform normally, without errors.
$object[$_[0]]->hr(substr($intime, 0,2));
$object[$_[0]]->min(substr($intime, 2,2));
$object[$_[0]]->sec(substr($intime, 5,2));
However, it is the log file that has trailing blank lines that got this script to fail.
Thanks to #ysth for asking me to reproduce the problem, when I realized that the problem actually lies with the log file instead of the script.
Lesson learnt: Check the codes AND the source before raising an issue

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