I want to decorate the WPF ProgressBar like the image below:
Current:
Decorated:
Also, those blank diagonal lines should move in marquee animation from left to right. At the moment i have this simple Style for the current appearance:
<Style x:Key="{x:Type ProgressBar}" TargetType="{x:Type ProgressBar}">
<Setter Property="Template">
<Setter.Value>
<ControlTemplate TargetType="{x:Type ProgressBar}">
<Border x:Name="BorderBackground" CornerRadius="3" BorderThickness="1" BorderBrush="{StaticResource ProgressBarBorderBrush}" Background="{StaticResource ProgressBarBackgroundBrush}">
<Grid>
<VisualStateManager.VisualStateGroups>
<VisualStateGroup x:Name="CommonStates">
<VisualState x:Name="Determinate" />
<VisualState x:Name="Indeterminate" />
</VisualStateGroup>
</VisualStateManager.VisualStateGroups>
<Border x:Name="PART_Track" Margin="2" BorderThickness="1" CornerRadius="2" />
<Border x:Name="PART_Indicator" Margin="2" BorderThickness="1" CornerRadius="2" HorizontalAlignment="Left" Background="{StaticResource ProgressBarTrackBackgroundBrush}"/>
</Grid>
</Border>
</ControlTemplate>
</Setter.Value>
</Setter>
</Style>
Anyone can help me to get it? I searched for it but maybe i missed the correct keywords to find something like this, at least i usually see (like at OS X progressbar) that this "decoration" is usually used.
Thanks in advance ;).
Solution template with the answer code a bit modified:
<Style x:Key="{x:Type ProgressBar}" TargetType="{x:Type ProgressBar}">
<Setter Property="Template">
<Setter.Value>
<ControlTemplate TargetType="{x:Type ProgressBar}">
<Border x:Name="BorderBackground" CornerRadius="3" BorderThickness="1" BorderBrush="{StaticResource ProgressBarBorderBrush}" Background="{StaticResource ProgressBarBackgroundBrush}" Effect="{StaticResource LightStrongDownLinearShadowEffect}">
<Grid>
<VisualStateManager.VisualStateGroups>
<VisualStateGroup x:Name="CommonStates">
<VisualState x:Name="Determinate" />
<VisualState x:Name="Indeterminate" />
</VisualStateGroup>
</VisualStateManager.VisualStateGroups>
<Border x:Name="PART_Track" Margin="2" BorderThickness="1" CornerRadius="2" />
<Border x:Name="PART_Indicator" Margin="2" BorderThickness="1" CornerRadius="2" HorizontalAlignment="Left" Background="{StaticResource ProgressBarTrackBackgroundBrush}" ClipToBounds="True">
<Border x:Name="DiagonalDecorator" Width="5000">
<Border.Background>
<DrawingBrush TileMode="Tile" Stretch="None" Viewbox="0,0,1,1" Viewport="0,0,25,25" ViewportUnits="Absolute">
<DrawingBrush.RelativeTransform>
<TranslateTransform X="0" Y="0" />
</DrawingBrush.RelativeTransform>
<DrawingBrush.Drawing>
<GeometryDrawing Brush="#20FFFFFF" Geometry="M10,0 22,0 12,25 0,22 Z" />
</DrawingBrush.Drawing>
</DrawingBrush>
</Border.Background>
<Border.Triggers>
<EventTrigger RoutedEvent="FrameworkElement.Loaded">
<BeginStoryboard>
<Storyboard>
<DoubleAnimation Storyboard.TargetProperty="(Border.Background).(DrawingBrush.RelativeTransform).(TranslateTransform.X)" From="0" To=".25" RepeatBehavior="Forever" Duration="0:0:15" />
</Storyboard>
</BeginStoryboard>
</EventTrigger>
</Border.Triggers>
</Border>
</Border>
</Grid>
</Border>
</ControlTemplate>
</Setter.Value>
</Setter>
</Style>
Edit:
This article from codeproject.com has a working version of the "barber pole" progress bar. Search the article for "CandyCaneProgressPainter".
Previous answer:
This does almost exactly what you want. All you have to do to make it what you want is restrict the visibility of the rectangle to the percentage you want and change the height/width ratio.
The keywords you want are "storyboard", "animate" and "trigger"
Here is the xaml from the link with some comments from the link on making the animation smooth:
<Rectangle x:Name="pole" Width="100" Height="20" Stroke="Black" StrokeThickness="1">
<Rectangle.Fill>
<DrawingBrush TileMode="Tile" Stretch="None" Viewbox="0,0,1,1" Viewport="0,0,25,25" ViewportUnits="Absolute">
<DrawingBrush.RelativeTransform>
<TranslateTransform X="0" Y="0" />
</DrawingBrush.RelativeTransform>
<DrawingBrush.Drawing>
<GeometryDrawing Brush="Red" Geometry="M10,0 25,0 15,25 0,25 Z" /> </DrawingBrush.Drawing>
</DrawingBrush>
</Rectangle.Fill>
<Rectangle.Triggers>
<EventTrigger RoutedEvent="FrameworkElement.Loaded">
<BeginStoryboard>
<Storyboard>
<DoubleAnimation Storyboard.TargetProperty="(Rectangle.Fill).(DrawingBrush.RelativeTransform).(TranslateTransform.X)" From="0" To=".25" RepeatBehavior="Forever" Duration="0:0:1" />
</Storyboard>
</BeginStoryboard>
</EventTrigger>
</Rectangle.Triggers>
</Rectangle>
I guess the jerking happens if you remove the "width" value, but if the value is put back it runs smooth. Weird.
Yup, indeed it basically needed a few adjustments with the multiples of the number rules the width in this case the animation can be a .1 or a .05 if for instance you have a 5000 width.... now it work great!
In your PART_Indicator border embed a Compound Path of the shapes to make the diagonal lines. You're going to have to kind of fake the Marquee effect to get the scrolling diagonal lines however unless you want to use a jquery plugin or other alternative.
However what you CAN do in pure xaml is create the diagonal line paths, make lots and lots of them to make the row of diagnol lines very very long. Since they're embedded in the indicator border they're only visible within it.
Now create a new storyboard animation and use a ControlStoryboardAction Behavior to trigger it onload and set it to repeat. Grab the diagonal lines compound path an choose a keyframe on your timeline a ways out from the start frame, then drag the Compound Path of diagonal lines to one side or set a large Margin to the left so during the animation sequence it moves to the right. The idea is its a visual hoax. Your diagonal lines will just act as an animation storyboard that only mimics the marquee animation. So those lines will still move across the bar and hopefully theres enough of them the animation doesnt repeat before the content is loaded. Hopefully this makes sense haha. It takes some tweaking but you can result in a decent solution. Best of luck!
This post is quite old, but I just faced the same problem and got a nice solution I would like to share:
<SolidColorBrush x:Key="ProgressBarBackgroundBrush" Color="Gray" />
<SolidColorBrush x:Key="ProgressBarTrackBackgroundBrush" Color="#105295" />
<Style x:Key="{x:Type ProgressBar}" TargetType="{x:Type ProgressBar}">
<Setter Property="Template">
<Setter.Value>
<ControlTemplate TargetType="{x:Type ProgressBar}">
<controls:RoundBorder x:Name="BorderBackground" CornerRadius="3" BorderThickness="0"
BorderBrush="{StaticResource ProgressBarBorderBrush}"
Background="{StaticResource ProgressBarBackgroundBrush}">
<Grid>
<VisualStateManager.VisualStateGroups>
<VisualStateGroup x:Name="CommonStates">
<VisualState x:Name="Determinate" />
<VisualState x:Name="Indeterminate" />
</VisualStateGroup>
</VisualStateManager.VisualStateGroups>
<Border x:Name="PART_Track" Margin="0" BorderThickness="0" CornerRadius="3" />
<Border x:Name="PART_Indicator" Margin="0" BorderThickness="0" CornerRadius="3" HorizontalAlignment="Left"
Background="{StaticResource ProgressBarTrackBackgroundBrush}" ClipToBounds="True">
<Border x:Name="DiagonalDecorator" Width="5000">
<Border.Background>
<DrawingBrush TileMode="Tile" Stretch="None" Viewbox="0,0,1,1" Viewport="0,0,36,34" ViewportUnits="Absolute">
<DrawingBrush.RelativeTransform>
<TranslateTransform X="0" Y="0" />
</DrawingBrush.RelativeTransform>
<DrawingBrush.Drawing>
<GeometryDrawing Brush="#156dc7" Geometry="M0,0 18,0 36,34 18,34 Z" />
</DrawingBrush.Drawing>
</DrawingBrush>
</Border.Background>
<Border.Triggers>
<EventTrigger RoutedEvent="FrameworkElement.Loaded">
<BeginStoryboard>
<Storyboard>
<DoubleAnimation Storyboard.TargetProperty="(Border.Background).(DrawingBrush.RelativeTransform).(TranslateTransform.X)"
From="0" To=".36" RepeatBehavior="Forever" Duration="0:0:18" />
</Storyboard>
</BeginStoryboard>
</EventTrigger>
</Border.Triggers>
</Border>
</Border>
</Grid>
</controls:RoundBorder >
</ControlTemplate>
</Setter.Value>
</Setter>
</Style>
Related
I used this as a starting point to make a style for a TabControl, mine only works with TabStripPlacement="Bottom". I expect that the content I put in the TabItem would fill the entire area, designated for it, like it does with the default style and the style from microsoft I used as a starting point. But it does not, It starts with its minimal sizes, buttons don't get stretched at all and RichTextBoxes seem stretched only horizontally, if I add text to the RichTextBox it expands. Here is what it looks like:
The orange is the area I expect the content to take (with some margins), the blue is the background of the RichTextBox. The green is the global background. The selected tab has its header's border thickened (red). Don't mind the space between the tab headers and the content area, it is intentional.
I've been poking around a lot, but can't seem to find the cause, however I have found that I don't have this problem if I don't apply the style for the TabItem. And when I inspect the elements with the xaml debugging tools in visual studio I find that PART_SelectedContentHost has its horizontal alignment set to Left and vertical alignment set to Top, happens even if I have explicitly set them to Stretch in the style. I also tried applying "Stretch" to the RichTextBox, it didn't work. Here is the style:
<Style TargetType="{x:Type TabControl}">
<Setter Property="OverridesDefaultStyle" Value="True" />
<Setter Property="SnapsToDevicePixels" Value="True" />
<Setter Property="Template">
<Setter.Value>
<ControlTemplate TargetType="{x:Type TabControl}">
<Grid KeyboardNavigation.TabNavigation="Local" VerticalAlignment="Stretch">
<Grid.RowDefinitions>
<RowDefinition Height="*"/>
<RowDefinition Height="30" />
<RowDefinition Height="Auto" />
</Grid.RowDefinitions>
<VisualStateManager.VisualStateGroups>
<VisualStateGroup x:Name="CommonStates">
<VisualState x:Name="Disabled">
<Storyboard>
<ColorAnimationUsingKeyFrames Storyboard.TargetName="Border"
Storyboard.TargetProperty="(Border.BorderBrush).(SolidColorBrush.Color)">
<EasingColorKeyFrame KeyTime="0" Value="#FFAAAAAA" />
</ColorAnimationUsingKeyFrames>
</Storyboard>
</VisualState>
</VisualStateGroup>
</VisualStateManager.VisualStateGroups>
<TabPanel x:Name="HeaderPanel"
Grid.Row="2"
Panel.ZIndex="1"
Margin="0"
IsItemsHost="True"
KeyboardNavigation.TabIndex="1"
Background="Transparent" />
<Border x:Name="Border"
Grid.Row="0"
Panel.ZIndex="0"
BorderThickness="0"
CornerRadius="0"
KeyboardNavigation.TabNavigation="Local"
KeyboardNavigation.DirectionalNavigation="Contained"
KeyboardNavigation.TabIndex="2"
VerticalAlignment="Stretch"
HorizontalAlignment="Stretch">
<Border.Background>
<SolidColorBrush Color="Orange"/>
</Border.Background>
<ContentPresenter
x:Name="PART_SelectedContentHost"
Margin="4,4,4,4"
ContentSource="SelectedContent"
VerticalAlignment="Stretch"
HorizontalAlignment="Stretch"/>
</Border>
</Grid>
</ControlTemplate>
</Setter.Value>
</Setter>
</Style>
<Style TargetType="{x:Type TabItem}">
<Setter Property="OverridesDefaultStyle" Value="True"/>
<Setter Property="Template">
<Setter.Value>
<ControlTemplate TargetType="{x:Type TabItem}">
<Grid x:Name="Root">
<VisualStateManager.VisualStateGroups>
<VisualStateGroup x:Name="SelectionStates">
<VisualState x:Name="Unselected" />
<VisualState x:Name="Selected">
<Storyboard>
<ColorAnimation Storyboard.TargetName="ContentSite"
Storyboard.TargetProperty="(TextBlock.Foreground).(SolidColorBrush.Color)"
From="White" To="Blue"
Duration="0:0:0.0" AutoReverse="True"/>
<ThicknessAnimationUsingKeyFrames
Storyboard.TargetProperty="(Border.BorderThickness)"
Storyboard.TargetName="Border">
<EasingThicknessKeyFrame KeyTime="0"
Value="1,5,1,5" />
</ThicknessAnimationUsingKeyFrames>
</Storyboard>
</VisualState>
</VisualStateGroup>
<VisualStateGroup x:Name="CommonStates">
<VisualState x:Name="Normal" />
<VisualState x:Name="MouseOver" />
<VisualState x:Name="Disabled"/>
</VisualStateGroup>
</VisualStateManager.VisualStateGroups>
<Border x:Name="Border"
Margin="0,0,0,0"
BorderThickness="1,1,1,1"
CornerRadius="0,0,0,0"
BorderBrush="Red">
<Border.Background>
<SolidColorBrush Color="Black"/>
</Border.Background>
<ContentPresenter x:Name="ContentSite"
VerticalAlignment="Center"
HorizontalAlignment="Center"
ContentSource="Header"
Margin="12,2,12,2"
RecognizesAccessKey="True"
TextBlock.Foreground="White"/>
</Border>
</Grid>
<ControlTemplate.Triggers>
<Trigger Property="IsSelected" Value="True">
<Setter Property="Panel.ZIndex" Value="100"/>
</Trigger>
</ControlTemplate.Triggers>
</ControlTemplate>
</Setter.Value>
</Setter>
</Style>
EDIT: For the sake clarity, the style is saved in a xaml file - "TabControlStyleDictionary.xaml" and this is the code of the main window:
<Window x:Class="TabControlStylingTest2.MainWindow"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
xmlns:local="clr-namespace:TabControlStylingTest2"
mc:Ignorable="d"
Title="MainWindow" Height="450" Width="800">
<Window.Resources>
<ResourceDictionary>
<ResourceDictionary.MergedDictionaries>
<ResourceDictionary Source="TabControlStyleDictionary.xaml"/>
</ResourceDictionary.MergedDictionaries>
</ResourceDictionary>
</Window.Resources>
<Grid Background="Green">
<TabControl TabStripPlacement="Bottom">
<TabItem Header="tab1">
<RichTextBox
Foreground="White"
Background="Blue"
AcceptsReturn="True"
VerticalAlignment="Stretch"
HorizontalAlignment="Stretch"/>
</TabItem>
<TabItem Header="tab2">
<Button
HorizontalAlignment="Stretch"
VerticalAlignment="Stretch">
some text 123456789
</Button>
</TabItem>
</TabControl>
</Grid>
I had the same issue with overwriting the style. For some reason the HorizontalAlignment and VerticalAlignment properties of the ContentPresenter are set locally on each LayoutUpdate of the PART_SelectedContentHost in the codebehind. In my solution I implement an Attached Behavior for UIElements which calls the ClearValue method on a LayoutUpdate event. This will delete the local value on each occurance of the event. A refrence to System.Windows.Interactivity is required for this.
public class ClearValueOnLayoutUpdateBehavior : Behavior<UIElement>
{
public static readonly DependencyProperty PropertyProperty =
DependencyProperty.Register(nameof(Property), typeof(DependencyProperty), typeof(ClearValueOnLayoutUpdateBehavior), new PropertyMetadata());
public DependencyProperty Property
{
get { return (DependencyProperty)GetValue(PropertyProperty); }
set { SetValue(PropertyProperty, value); }
}
protected override void OnAttached()
{
base.OnAttached();
if(Property != null)
AssociatedObject.LayoutUpdated += AssociatedObject_LayoutUpdated;
}
private void AssociatedObject_LayoutUpdated(object sender, EventArgs e)
{
AssociatedObject.ClearValue(Property);
}
}
In your XAML file you have to add the xmlns:i="clr-namespace:System.Windows.Interactivity;assembly=System.Windows.Interactivity" reference as well. Your ContentPresenter should be changed as following:
<ContentPresenter
x:Name="PART_SelectedContentHost"
ContentSource="SelectedContent"
HorizontalAlignment="{TemplateBinding HorizontalContentAlignment}"
VerticalAlignment="{TemplateBinding VerticalContentAlignment}">
<i:Interaction.Behaviors>
<behavior:ClearValueOnLayoutUpdateBehavior Property="{x:Static FrameworkElement.HorizontalAlignmentProperty}" />
<behavior:ClearValueOnLayoutUpdateBehavior Property="{x:Static FrameworkElement.VerticalAlignmentProperty}" />
</i:Interaction.Behaviors>
</ContentPresenter>
I am working on a UWP windows 10 phone app and having trouble getting a storyboard to rotatetransform a path defined inside a buttons controltemplate.
I would prefer to acheive this in xaml. Do i specify for storyboard.targetproperty a quazi xaml path? => viewer.navbutton.PART_Arrow?
<Grid x:Name="layoutRoot" Background="{ThemeResource ApplicationPageBackgroundThemeBrush}">
<VisualStateManager.VisualStateGroups>
<VisualStateGroup x:Name="VisualStateGroup">
<VisualStateGroup.Transitions>
<VisualTransition GeneratedDuration="0:0:0.1"/>
</VisualStateGroup.Transitions>
<VisualState x:Name="ShowNav">
<VisualState.Setters>
<Setter Target="navigation.(FrameworkElement.Height)" Value="Auto"/>
</VisualState.Setters>
</VisualState>
<VisualState x:Name="HideNav">
<VisualState.Setters>
<Setter Target="navigation.(FrameworkElement.Height)" Value="0"/>
</VisualState.Setters>
</VisualState>
</VisualStateGroup>
</VisualStateManager.VisualStateGroups>
<Grid.Resources>
<Storyboard x:Name="rotateStoryBoard">
<DoubleAnimation Storyboard.TargetName="rotateDownArrow"
Storyboard.TargetProperty="Angle"
From="0"
To="90"
Duration="0:0:2"/>
</Storyboard>
</Grid.Resources>
<Grid.RowDefinitions>
<RowDefinition Height="Auto" />
<RowDefinition />
</Grid.RowDefinitions>
<Grid Grid.Row="0" x:Name="navigation">
<Grid.ColumnDefinitions>
<ColumnDefinition Width="Auto"/>
<ColumnDefinition/>
</Grid.ColumnDefinitions>
<TextBox Grid.Column="1" x:Name="navbar" Margin="0,0,0,0"/>
<Button Grid.Column="0" x:Name="refresh_Copy"
VerticalAlignment="Top"
Content="Refresh"
Click="refresh_Click"
RenderTransformOrigin="1.457,0.562" />
</Grid>
<Grid Grid.Row="1" x:Name="viewer">
<Button x:Name="navButton"
HorizontalAlignment="Center"
VerticalAlignment="Top"
Canvas.ZIndex="1"
Click="navButton_Click">
<Button.Style>
<Style TargetType="Button">
<Setter Property="Template">
<Setter.Value>
<ControlTemplate>
<Grid HorizontalAlignment="Center">
<Path x:Name="PART_Circle"
Fill="{ThemeResource ButtonBackgroundThemeBrush}"
Stroke="{ThemeResource ButtonBackgroundThemeBrush}"
StrokeThickness="1.5"
Data="M0,0 A30,30 0 0 0 60,0"/>
<Path x:Name="PART_Arrow"
Stroke="GreenYellow"
StrokeThickness="1.5"
Data="M12,6 L30,18 L48,6">
<Path.RenderTransform>
<RotateTransform x:Name="rotateDownArrow"
Angle="0"
CenterX="30"
CenterY="12"/>
</Path.RenderTransform>
</Path>
</Grid>
</ControlTemplate>
</Setter.Value>
</Setter>
</Style>
</Button.Style>
</Button>
<WebView x:Name="Web"
Grid.Row="1"
Grid.Column="0"
Grid.ColumnSpan="2"
NavigationCompleted="Web_NavigationCompleted"
ScriptNotify="Web_OnScriptNotify"
Canvas.ZIndex="0"/>
</Grid>
</Grid>
What is the correct syntax for a storyboard to access a path in a controltemplate?
The Path control you want to access is inside a ControlTemplate. According to the XAML name scopes in templates section of this article:
Templates in XAML provide the ability to reuse and reapply content in a straightforward way, but templates might also include elements with names defined at the template level. That same template might be used multiple times in a page. For this reason, templates define their own XAML name scopes, independent of the containing page where the style or template is applied.
So the ControlTemplate has its own namescopes, you cannot directly access a control inside it by Name. You may need to use VisualTreeHelper class to help you access the controls.
But if you want a storyboard can access the control, you can let the storyboard in a same template with the control and they will be in a same scope.
In additionally, Button control template contains four default VisualStates, trigger the storyboard by one visual state may be recommended. The following code put the storyboard into the ControlTemplate and it is triggered when the button is pressed that you can reference.
<Grid
x:Name="layoutRoot"
Padding="50"
Background="{ThemeResource ApplicationPageBackgroundThemeBrush}">
...
<Grid x:Name="viewer" Grid.Row="1">
<Button
x:Name="navButton"
HorizontalAlignment="Center"
VerticalAlignment="Top"
Canvas.ZIndex="1"
Click="navButton_Click">
<Button.Style>
<Style TargetType="Button">
<Setter Property="Template">
<Setter.Value>
<ControlTemplate>
<Grid HorizontalAlignment="Center">
<Grid.Resources>
<Storyboard x:Name="rotateStoryBoard">
<DoubleAnimation
BeginTime="0:0:0"
Duration="0:0:2"
From="0"
Storyboard.TargetName="rotateDownArrow"
Storyboard.TargetProperty="Angle"
To="90" />
</Storyboard>
</Grid.Resources>
<Path
x:Name="PART_Circle"
Fill="{ThemeResource ButtonBackgroundThemeBrush}"
Stroke="{ThemeResource ButtonBackgroundThemeBrush}"
StrokeThickness="1.5"
Data="M0,0 A30,30 0 0 0 60,0" />
<Path
x:Name="PART_Arrow"
Stroke="GreenYellow"
StrokeThickness="1.5"
Data="M12,6 L30,18 L48,6">
<Path.RenderTransform>
<RotateTransform x:Name="rotateDownArrow" Angle="0" CenterX="30" CenterY="12" />
</Path.RenderTransform>
</Path>
<VisualStateManager.VisualStateGroups>
<VisualStateGroup x:Name="CommonStates">
<VisualState x:Name="Pressed">
<Storyboard>
<DoubleAnimation
BeginTime="0:0:0"
Duration="0:0:2"
From="0"
Storyboard.TargetName="rotateDownArrow"
Storyboard.TargetProperty="Angle"
To="90" />
</Storyboard>
</VisualState>
</VisualStateGroup>
</VisualStateManager.VisualStateGroups>
</Grid>
</ControlTemplate>
</Setter.Value>
</Setter>
</Style>
</Button.Style>
</Button>
...
</Grid>
I am trying to create a hyperlink button with an image where image would have a hover effect (changed on MouseOver). I was able to create a hyperlink button with one image, but stuck on hover effect on the image. Please help!
Here is my User Control:
<UserControl.Resources>
<Style x:Key="NavigationButton_Middle" TargetType="HyperlinkButton">
<Setter Property="Template">
<Setter.Value>
<ControlTemplate TargetType="HyperlinkButton">
<Grid Background="{TemplateBinding Background}" Cursor="{TemplateBinding Cursor}">
<VisualStateManager.VisualStateGroups>
<VisualStateGroup x:Name="CommonStates">
<VisualState x:Name="Normal"/>
<VisualState x:Name="MouseOver">
<Storyboard>
<ColorAnimation Storyboard.TargetName="Background"
Storyboard.TargetProperty="Color"
To="White"
Duration="00:00:0.1">
</ColorAnimation>
</Storyboard>
</VisualState>
<VisualState x:Name="Pressed"/>
<VisualState x:Name="Disabled"/>
</VisualStateGroup>
</VisualStateManager.VisualStateGroups>
<Border x:Name="Edge" BorderBrush="#FFD9D9D9" BorderThickness="1" CornerRadius="1" Height="32" Width="48">
<Border.Background>
<SolidColorBrush x:Name="Background" Color="#FFF4F4F4" />
</Border.Background>
<ContentPresenter Content="{TemplateBinding Content}" />
</Border>
</Grid>
</ControlTemplate>
</Setter.Value>
</Setter>
</Style>
</UserControl.Resources>
XAML:
<HyperlinkButton x:Name="HomeButton" Style="{StaticResource NavigationButton_Middle}" ToolTipService.ToolTip="Home" Visibility="Visible" Margin="0" HorizontalAlignment="Right">
<Image Source="home.png" Margin="13,5,13,5" Height="20" Width="20"/>
</HyperlinkButton>
Thank you for your help in advance!
Since you want to change the actual content of the button (which is unknown to the Style), it is hard to do without hurting the re-usability of the style. However, if you don't mind that, you can move the Image inside the Template, where the ContentPresenter is now. Then you can modify it by name from your storyboard.
I'm trying to achieve the effect of a pop-up when the user right-clicks in a Silverlight application that shows essentially a custom control. I'm using a Context Menu, and all is working great except that I'm having trouble styling the context menu so that it doesn't highlight itself when the user mouses over.
Here's a snippet of what I'm trying to do:
<toolkit:ContextMenuService.ContextMenu>
<toolkit:ContextMenu Height="100" Background="Transparent" HorizontalOffset="-100" VerticalOffset="-100" Margin="98,112,0,0" Name="contextMenu1" VerticalAlignment="Top" Width="200">
<toolkit:ContextMenu.Style>
<Style TargetType="toolkit:ContextMenu">
<Setter Property="BorderThickness" Value="0" />
<Setter Property="Padding" Value="0" />
<Setter Property="Template">
<Setter.Value>
<ControlTemplate TargetType="toolkit:ContextMenu">
<Border BorderBrush="{TemplateBinding BorderBrush}" BorderThickness="{TemplateBinding BorderThickness}" Background="{TemplateBinding Background}" CornerRadius="2">
<Grid>
<ItemsPresenter Margin="{TemplateBinding Padding}" />
</Grid>
</Border>
</ControlTemplate>
</Setter.Value>
</Setter>
</Style>
</toolkit:ContextMenu.Style>
<Canvas Width="100" Height="100" Background="Transparent">
<Button Width="100" Height="30">Something</Button>
<Button Width="100" Height="30" Canvas.Top="70">Something Else</Button>
</Canvas>
</toolkit:ContextMenu>
</toolkit:ContextMenuService.ContextMenu>
When the menu is visible I get the effect I want (the two buttons just floating near the mouse), but when I mouse over it the entire box of the context menu highlights itself.
Here's a sample app that demonstrates this:
http://github.com/vermeeca/ContextMenuDemo
How can I disable that effect?
Thanks to a co-worker I've got the solution. I just had to set the ItemContainerStyle on the ContextMenu.
<UserControl.Resources>
<Style x:Key="NoMouseOverStyle" TargetType="toolkit:MenuItem">
<Setter Property="Background" Value="Transparent"/>
<Setter Property="BorderBrush" Value="Transparent"/>
<Setter Property="Padding" Value="4,3,2,3"/>
<Setter Property="Template">
<Setter.Value>
<ControlTemplate TargetType="toolkit:MenuItem">
<Grid>
<VisualStateManager.VisualStateGroups>
<VisualStateGroup x:Name="CommonStates">
<VisualState x:Name="Normal"/>
<VisualState x:Name="Disabled">
<Storyboard>
<DoubleAnimation Duration="0" To="0.5" Storyboard.TargetProperty="Opacity" Storyboard.TargetName="Presenter"/>
</Storyboard>
</VisualState>
</VisualStateGroup>
<VisualStateGroup x:Name="FocusStates">
<VisualState x:Name="Unfocused"/>
<!-- VisualState x:Name="Focused">
<Storyboard>
<DoubleAnimation Duration="0" To="1" Storyboard.TargetProperty="Opacity" Storyboard.TargetName="Bg"/>
<ColorAnimation Duration="0" To="#40FFFFFF" Storyboard.TargetProperty="(Shape.Stroke).(SolidColorBrush.Color)" Storyboard.TargetName="InnerBorder"/>
</Storyboard>
</VisualState -->
</VisualStateGroup>
</VisualStateManager.VisualStateGroups>
<Rectangle Fill="{TemplateBinding Background}" RadiusY="2" RadiusX="2" Stroke="{TemplateBinding BorderBrush}" StrokeThickness="1"/>
<Rectangle x:Name="Bg" Opacity="0" RadiusY="2" RadiusX="2" Stroke="#8071CBF1" StrokeThickness="1">
<Rectangle.Fill>
<LinearGradientBrush EndPoint="0,1" StartPoint="0,0">
<GradientStop Color="#34C5EBFF" Offset="0"/>
<GradientStop Color="#3481D8FF" Offset="1"/>
</LinearGradientBrush>
</Rectangle.Fill>
</Rectangle>
<Rectangle x:Name="InnerBorder" Margin="1" RadiusY="2" RadiusX="2" Stroke="Transparent"/>
<Grid>
<Grid.ColumnDefinitions>
<ColumnDefinition MinWidth="24" Width="Auto"/>
<ColumnDefinition Width="4"/>
<ColumnDefinition Width="*"/>
<ColumnDefinition Width="17"/>
</Grid.ColumnDefinitions>
<ContentPresenter Content="{TemplateBinding Icon}" Margin="1" VerticalAlignment="Center"/>
<ContentPresenter x:Name="Presenter" ContentTemplate="{TemplateBinding HeaderTemplate}" Content="{TemplateBinding Header}" Grid.Column="2" Margin="{TemplateBinding Padding}"/>
</Grid>
</Grid>
</ControlTemplate>
</Setter.Value>
</Setter>
</Style>
</UserControl.Resources>
And then
<toolkit:ContextMenu Height="100" Background="Transparent" HorizontalOffset="-100" VerticalOffset="-100" Margin="98,112,0,0" Name="contextMenu1" VerticalAlignment="Top" Width="200" ItemContainerStyle="{StaticResource NoMouseOverStyle}">
Is it possible to update a templated AutoCompleteBox's BorderBrush at runtime? I can't seem to set the BorderBrush or the background.
Even base statements like TxtFoodSearch.BorderBrush = new SolidColorBrush(Colors.Red) don't seem to made a difference after the page has loaded.
My Xaml is below.
<controls:AutoCompleteBox x:Name="MyAutoCompleteSample" Margin="17,24,58,32" FontSize="12">
<controls:AutoCompleteBox.Style>
<Style TargetType="controls:AutoCompleteBox">
<Setter Property="IsTabStop" Value="False" />
<Setter Property="Template">
<Setter.Value>
<ControlTemplate TargetType="controls:AutoCompleteBox">
<Grid Margin="{TemplateBinding Padding}"
Background="{TemplateBinding Background}">
<TextBox IsTabStop="True" x:Name="Text" Style="{TemplateBinding TextBoxStyle}" Margin="0"
KeyDown="MyAutoCompleteSample_KeyDown"
/>
<Popup x:Name="Popup">
<Border x:Name="PopupBorder" HorizontalAlignment="Stretch" Opacity="0.0" BorderThickness="0" CornerRadius="3">
<Border.RenderTransform>
<TranslateTransform X="1" Y="1" />
</Border.RenderTransform>
<Border.Background>
<SolidColorBrush Color="#11000000" />
</Border.Background>
<Border
HorizontalAlignment="Stretch"
Opacity="1.0"
Padding="0"
ToolTipService.ToolTip="Select or enter your food selection"
BorderThickness="{TemplateBinding BorderThickness}"
BorderBrush="{TemplateBinding BorderBrush}"
CornerRadius="3">
<Border.RenderTransform>
<TransformGroup>
<TranslateTransform X="-1" Y="-1" />
</TransformGroup>
</Border.RenderTransform>
<Border.Background>
<LinearGradientBrush EndPoint="0.5,1" StartPoint="0.5,0">
<GradientStop Color="#FFDDDDDD" Offset="0"/>
<GradientStop Color="#AADDDDDD" Offset="1"/>
</LinearGradientBrush>
</Border.Background>
<ListBox
x:Name="SelectionAdapter"
ScrollViewer.HorizontalScrollBarVisibility="Auto"
ScrollViewer.VerticalScrollBarVisibility="Auto"
ItemContainerStyle="{TemplateBinding ItemContainerStyle}"
ItemTemplate="{TemplateBinding ItemTemplate}" />
</Border>
</Border>
</Popup>
<VisualStateManager.VisualStateGroups>
<VisualStateGroup x:Name="PopupStates">
<VisualStateGroup.Transitions>
<VisualTransition GeneratedDuration="0:0:0.1" To="PopupOpened" />
<VisualTransition GeneratedDuration="0:0:0.2" To="PopupClosed" />
</VisualStateGroup.Transitions>
<VisualState x:Name="PopupOpened">
<Storyboard>
<DoubleAnimation Storyboard.TargetName="PopupBorder" Storyboard.TargetProperty="Opacity" To="1.0" />
</Storyboard>
</VisualState>
<VisualState x:Name="PopupClosed">
<Storyboard>
<DoubleAnimation Storyboard.TargetName="PopupBorder" Storyboard.TargetProperty="Opacity" To="0.0" />
</Storyboard>
</VisualState>
</VisualStateGroup>
</VisualStateManager.VisualStateGroups>
</Grid>
</ControlTemplate>
</Setter.Value>
</Setter>
</Style>
</controls:AutoCompleteBox.Style>
</controls:AutoCompleteBox>
One way I've managed to find how to address the styling through code is the following.
Walk the visual tree and get the AutoCompleteBox, cast that into a textbox, then adjust the colors (border, background, etc)
//Cast into textbox
TextBox Temp = VisualTreeHelper.GetChild(VisualTreeHelper.GetChild(MyAutoCompleteControl, 0), 0) as TextBox;
Temp.BorderBrush = new SolidColorBrush(Colors.Red);//Change border color
I'm sure there is a better way, but this seems to work.
If you're using Silverlight 3 (where styles can be set multiple times), then it is easier: you can actually set the TextBoxStyle (on MSDN here).
You can then create a new Style in code-behind (a pain), or perhaps change/apply another of your pre-defined styles in code.