Eclipse WizardPage for exporting a file - export

I want to use the exportWizard extension point for an eclipse plugin. I am having some difficulties figuring out how a simple filedialog wizard page should look like.
public class ExportWizardPage extends WizardPage {
private FileDialog fileDialog=null;
protected ExportWizardPage(String pageName) {
super(pageName);
}
#Override
public void createControl(Composite parent) {
fileDialog = new FileDialog(parent.getShell(), SWT.SAVE);
fileDialog.setFilterExtensions(new String[] { "*.bm" });
}
}
I am trying it currently like above and use a FileDialog for selecting the target file. Basically it works, the dialog is opened and I get the name of the file, but as soon the dialog closes I get an exception.
org.eclipse.core.runtime.AssertionFailedException: null argument:
at org.eclipse.core.runtime.Assert.isNotNull(Assert.java:85)
at org.eclipse.core.runtime.Assert.isNotNull(Assert.java:73)
at org.eclipse.jface.wizard.Wizard.createPageControls(Wizard.java:178)
I think I am using this Wizard/WizardPage mechanism wrongly, but I really could not found a simple example that showed me how something should look like.

Your wizard page does not contain any controls. You should create one composite and then add all your controls to it (and NOT parent directly). Calling setControl(..) is also absolutely required. It should look something like this:
#Override
public void createControl(Composite parent) {
Composite content = new Composite(parent, SWT.NONE);
// add all the controls to your wizard page here with 'content' as parent
FileDialog fileDialog = new FileDialog(parent.getShell(), SWT.SAVE);
fileDialog.setFilterExtensions(new String[] { "*.bm" });
setControl(content);
}

Related

best approach to open a pop up window for large data

i am new to wpf and i need to open up a pop up a new window on grid row click which contains lots of data and controls on it.i am confused with the correct approach. i am using mvvm pattern.should i make a window control or user control or something else. and how to open that pop up inside a function. please help with example
If I need to display a new Window in my MVVM-Application I use the following approach:
At first I have an interface with a method to show the new dialog:
internal interface IDialogManager
{
void DisplayData(object data);
}
And an implementation like:
internal class DialogManager : IDialogManager
{
public void DisplayData(object data)
{
LotOfDataViewModel lotOfDataViewModel = new LotOfDataViewModel(data);
LotOfDataView lotOfDataView = new LotOfDataView
{
DataContext = lotOfDataViewModel
};
lotOfDataView.ShowDialog();
}
}
LotOfDataViewModel and LotOfDataView are the new Dialog where you want to show your data.
In your actual ViewModel you introduce a new property like:
private IDialogManager dialogManager;
private IDialogManager DialogManager
{
get { return dialogManager ?? (dialogManager = new DialogManager()); }
}
And the you can show your large data with:
DialogManager.DisplayData(myData);

Codename one separate class along with statemachine class

I am working a project in gui builder..As my project is growing bigger and bigger, i find it hard to search a particular forms and methods all in a statemachine class. so i wanted to create a separate class for each form. but since the gui builder create the methods automatically in statemachine which extends statemachineBase class. how can i use separate class for separate gui forms so that they automatically create methods in the designated class. for instance when i click before show event of form named "NextPage", the gui builder automatically create beforeNextPage method in NextPage class instead of statemachine. I did the followings but lost in the process..
NextPage.class
public class NextPage extends StateMachine {
private ArrayList<Map<String, Object>> mData;
private ArrayList<Map<String, Object>> moreData;
public NextPage(String resFile) {
super(resFile);
}
#Override
public void beforeNextPage(Form f) {
//.........
}
}
Forms generated by GUI Builder cannot be separated from StateMachineBase into different Classes.
What I do personally is create a form in GUI to get the right Look and Feel and then create a replica of that form in code, then delete the one on GUI Builder once I'm satisfied with the code version. It makes my projects well organized and easy to debug.
BeforeShow() would be handle while the form class is loading and to do anything in PostShow(), just do this:
this.addShowListener(new ActionListener() {
#Override
public void actionPerformed(ActionEvent evt) {
removeShowListener(this);
//Your postShow() codes here.
revalidate();
}
});
Forms created in code are light-weight and more customizable than GUI forms.

Login With MVVM and WPF - Login Object must use in other windows. (Globalization)

I am very new to WPF and MVVM Pattern. I even have no experience on windows.
I have Created Simple login window
_ Login.xaml, LoginViewModel.cs
_ Dashboard.xaml, DashboardViewModel.cs
After Login Successfully - ( In Login time we will select Language also )
I am Displaying Username & Selected Language in Dashboard window
I wrote code like this:
public partial class App : Application
{
protected override void OnStartup(StartupEventArgs e)
{
base.OnStartup(e);
try
{
var login = new Login();
var loginVM = new LoginViewModel();
Dashboard main = null;
loginVM.LoginCompleted += (sender, args) =>
{
DashboardViewModel dvModel = new DashboardViewModel(loginVM);
main = new Dashboard();
main.DataContext = dvModel;
main.ShowDialog();
login.Hide();
};
login.DataContext = loginVM;
login.ShowDialog();
}
catch (Exception ex)
{
throw ex;
}
}
In Dashboard Window it is displaying username and Language successfully.
But my problem is those two (Username & Language) properties I want to use in dashboard codebehind for update the layout based on language & other xaml files or other viewmodels . How to do that one ?
Technically I want to use Loginviewmodel object in all viewmodels.
Based on Selected Language I want to update Layout.
Note: Is this login approach good ? Is there any alternative for Globalization in MVVM pattern ?
Using a ViewModel for login is perfectly valid. I would perhaps create a token in your loginVM to pass around the system, depending on your needs. That token should be passed into the constructors of your other viewmodels from your main view model (DashboardViewModel?). This can be resolved using any decent IoC container.
For globalization/localization, I would use resources (in satellite assemblies). We've experimented with various things, and found that we didn't like the WPF UUIDs added everywhere when using LocBaml. And storing translation is a database quickly became a performance hog (even when loading in bulk). This does require you to find your labels etc. to a resource manager, but in my opinion, it is worth it.
Take a look at this article, for a nice extension, that enables you to simply write:
<TextBlock Text="{Resx MyText}"/>
And it will be translated using resource files.
An alterative approach is to simply store the Username and Language is a static property. I know most people don't like globals, but something like this is in nature very global, and you will still be able to inject it in if you so desire. The downside of this approach is that your unit tests would have to setup this static variable first.
EDIT An example of the static approach:
public static class RuntimeInfo {
public static string UserName { get; set; }
public static CultureInfo UserCulture { get; set; }
}
In your loginVM, simply store the necessary values in a static class. This can be accessed anywhere needed. This is not as 'correct' as the previous approach, but it can be more pragmatic than having to pass the username into every single ViewModel in your application.
I still recommend injection through an IoC container though.

Open directory dialog

I want the user to select a directory where a file that I will then generate will be saved. I know that in WPF I should use the OpenFileDialog from Win32, but unfortunately the dialog requires file(s) to be selected - it stays open if I simply click OK without choosing one. I could "hack up" the functionality by letting the user pick a file and then strip the path to figure out which directory it belongs to but that's unintuitive at best. Has anyone seen this done before?
You can use the built-in FolderBrowserDialog class for this. Don't mind that it's in the System.Windows.Forms namespace.
using (var dialog = new System.Windows.Forms.FolderBrowserDialog())
{
System.Windows.Forms.DialogResult result = dialog.ShowDialog();
}
If you want the window to be modal over some WPF window, see the question How to use a FolderBrowserDialog from a WPF application.
EDIT: If you want something a bit more fancy than the plain, ugly Windows Forms FolderBrowserDialog, there are some alternatives that allow you to use the Vista dialog instead:
Third-party libraries, such as Ookii dialogs (.NET 4.5+)
The Windows API Code Pack-Shell:
using Microsoft.WindowsAPICodePack.Dialogs;
...
var dialog = new CommonOpenFileDialog();
dialog.IsFolderPicker = true;
CommonFileDialogResult result = dialog.ShowDialog();
Note that this dialog is not available on operating systems older than Windows Vista, so be sure to check CommonFileDialog.IsPlatformSupported first.
I created a UserControl which is used like this:
<UtilitiesWPF:FolderEntry Text="{Binding Path=LogFolder}" Description="Folder for log files"/>
The xaml source looks like this:
<UserControl x:Class="Utilities.WPF.FolderEntry"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml">
<DockPanel>
<Button Margin="0" Padding="0" DockPanel.Dock="Right" Width="Auto" Click="BrowseFolder">...</Button>
<TextBox Height="Auto" HorizontalAlignment="Stretch" DockPanel.Dock="Right"
Text="{Binding Text, RelativeSource={RelativeSource FindAncestor, AncestorType={x:Type UserControl}}}" />
</DockPanel>
</UserControl>
and the code-behind
public partial class FolderEntry {
public static DependencyProperty TextProperty = DependencyProperty.Register("Text", typeof(string), typeof(FolderEntry), new FrameworkPropertyMetadata(null, FrameworkPropertyMetadataOptions.BindsTwoWayByDefault));
public static DependencyProperty DescriptionProperty = DependencyProperty.Register("Description", typeof(string), typeof(FolderEntry), new PropertyMetadata(null));
public string Text { get { return GetValue(TextProperty) as string; } set { SetValue(TextProperty, value); }}
public string Description { get { return GetValue(DescriptionProperty) as string; } set { SetValue(DescriptionProperty, value); } }
public FolderEntry() { InitializeComponent(); }
private void BrowseFolder(object sender, RoutedEventArgs e) {
using (FolderBrowserDialog dlg = new FolderBrowserDialog()) {
dlg.Description = Description;
dlg.SelectedPath = Text;
dlg.ShowNewFolderButton = true;
DialogResult result = dlg.ShowDialog();
if (result == System.Windows.Forms.DialogResult.OK) {
Text = dlg.SelectedPath;
BindingExpression be = GetBindingExpression(TextProperty);
if (be != null)
be.UpdateSource();
}
}
}
}
As stated in earlier answers, FolderBrowserDialog is the class to use for this. Some people have (justifiable) concerns with the appearance and behaviour of this dialog. The good news is that it was "modernized" in NET Core 3.0, so is now a viable option for those writing either Windows Forms or WPF apps targeting that version or later (you're out of luck if still using NET Framework though).
In .NET Core 3.0, Windows Forms users [sic] a newer COM-based control that was introduced in Windows Vista:
To reference System.Windows.Forms in a NET Core WPF app, it is necessary to edit the project file and add the following line:
<UseWindowsForms>true</UseWindowsForms>
This can be placed directly after the existing <UseWPF> element.
Then it's just a case of using the dialog:
using System;
using System.Windows.Forms;
...
using var dialog = new FolderBrowserDialog
{
Description = "Time to select a folder",
UseDescriptionForTitle = true,
SelectedPath = Environment.GetFolderPath(Environment.SpecialFolder.DesktopDirectory)
+ Path.DirectorySeparatorChar,
ShowNewFolderButton = true
};
if (dialog.ShowDialog() == DialogResult.OK)
{
...
}
FolderBrowserDialog has a RootFolder property that supposedly "sets the root folder where the browsing starts from" but whatever I set this to it didn't make any difference; SelectedPath seemed to be the better property to use for this purpose, however the trailing backslash is required.
Also, the ShowNewFolderButton property seems to be ignored as well, the button is always shown regardless.
Ookii folder dialog can be found at Nuget.
PM> Install-Package Ookii.Dialogs.Wpf
And, example code is as below.
var dialog = new Ookii.Dialogs.Wpf.VistaFolderBrowserDialog();
if (dialog.ShowDialog(this).GetValueOrDefault())
{
textBoxFolderPath.Text = dialog.SelectedPath;
}
More information on how to use it: https://github.com/augustoproiete/ookii-dialogs-wpf
For those who don't want to create a custom dialog but still prefer a 100% WPF way and don't want to use separate DDLs, additional dependencies or outdated APIs, I came up with a very simple hack using the Save As dialog.
No using directive needed, you may simply copy-paste the code below !
It should still be very user-friendly and most people will never notice.
The idea comes from the fact that we can change the title of that dialog, hide files, and work around the resulting filename quite easily.
It is a big hack for sure, but maybe it will do the job just fine for your usage...
In this example I have a textbox object to contain the resulting path, but you may remove the related lines and use a return value if you wish...
// Create a "Save As" dialog for selecting a directory (HACK)
var dialog = new Microsoft.Win32.SaveFileDialog();
dialog.InitialDirectory = textbox.Text; // Use current value for initial dir
dialog.Title = "Select a Directory"; // instead of default "Save As"
dialog.Filter = "Directory|*.this.directory"; // Prevents displaying files
dialog.FileName = "select"; // Filename will then be "select.this.directory"
if (dialog.ShowDialog() == true) {
string path = dialog.FileName;
// Remove fake filename from resulting path
path = path.Replace("\\select.this.directory", "");
path = path.Replace(".this.directory", "");
// If user has changed the filename, create the new directory
if (!System.IO.Directory.Exists(path)) {
System.IO.Directory.CreateDirectory(path);
}
// Our final value is in path
textbox.Text = path;
}
The only issues with this hack are :
Acknowledge button still says "Save" instead of something like "Select directory", but in a case like mines I "Save" the directory selection so it still works...
Input field still says "File name" instead of "Directory name", but we can say that a directory is a type of file...
There is still a "Save as type" dropdown, but its value says "Directory (*.this.directory)", and the user cannot change it for something else, works for me...
Most people won't notice these, although I would definitely prefer using an official WPF way if microsoft would get their heads out of their asses, but until they do, that's my temporary fix.
Ookii Dialogs includes a dialog for selecting a folder (instead of a file):
https://github.com/ookii-dialogs
For Directory Dialog to get the Directory Path, First Add reference System.Windows.Forms, and then Resolve, and then put this code in a button click.
var dialog = new FolderBrowserDialog();
dialog.ShowDialog();
folderpathTB.Text = dialog.SelectedPath;
(folderpathTB is name of TextBox where I wana put the folder path, OR u can assign it to a string variable too i.e.)
string folder = dialog.SelectedPath;
And if you wana get FileName/path, Simply do this on Button Click
FileDialog fileDialog = new OpenFileDialog();
fileDialog.ShowDialog();
folderpathTB.Text = fileDialog.FileName;
(folderpathTB is name of TextBox where I wana put the file path, OR u can assign it to a string variable too)
Note: For Folder Dialog, the System.Windows.Forms.dll must be added to the project, otherwise it wouldn't work.
I found the below code on below link... and it worked
Select folder dialog WPF
using Microsoft.WindowsAPICodePack.Dialogs;
var dlg = new CommonOpenFileDialog();
dlg.Title = "My Title";
dlg.IsFolderPicker = true;
dlg.InitialDirectory = currentDirectory;
dlg.AddToMostRecentlyUsedList = false;
dlg.AllowNonFileSystemItems = false;
dlg.DefaultDirectory = currentDirectory;
dlg.EnsureFileExists = true;
dlg.EnsurePathExists = true;
dlg.EnsureReadOnly = false;
dlg.EnsureValidNames = true;
dlg.Multiselect = false;
dlg.ShowPlacesList = true;
if (dlg.ShowDialog() == CommonFileDialogResult.Ok)
{
var folder = dlg.FileName;
// Do something with selected folder string
}
I'd suggest, to add in the nugget package:
Install-Package OpenDialog
Then the way to used it is:
Gat.Controls.OpenDialogView openDialog = new Gat.Controls.OpenDialogView();
Gat.Controls.OpenDialogViewModel vm = (Gat.Controls.OpenDialogViewModel)openDialog.DataContext;
vm.IsDirectoryChooser = true;
vm.Show();
WPFLabel.Text = vm.SelectedFilePath.ToString();
Here's the documentation:
http://opendialog.codeplex.com/documentation
Works for Files, files with filter, folders, etc
The best way to achieve what you want is to create your own wpf based control , or use a one that was made by other people
why ? because there will be a noticeable performance impact when using the winforms dialog in a wpf application (for some reason)
i recommend this project
https://opendialog.codeplex.com/
or Nuget :
PM> Install-Package OpenDialog
it's very MVVM friendly and it isn't wraping the winforms dialog
The Ookii VistaFolderBrowserDialog is the one you want.
If you only want the Folder Browser from Ooki Dialogs and nothing else then download the Source, cherry-pick the files you need for the Folder browser (hint: 7 files) and it builds fine in .NET 4.5.2. I had to add a reference to System.Drawing. Compare the references in the original project to yours.
How do you figure out which files? Open your app and Ookii in different Visual Studio instances. Add VistaFolderBrowserDialog.cs to your app and keep adding files until the build errors go away. You find the dependencies in the Ookii project - Control-Click the one you want to follow back to its source (pun intended).
Here are the files you need if you're too lazy to do that ...
NativeMethods.cs
SafeHandles.cs
VistaFolderBrowserDialog.cs
\ Interop
COMGuids.cs
ErrorHelper.cs
ShellComInterfaces.cs
ShellWrapperDefinitions.cs
Edit line 197 in VistaFolderBrowserDialog.cs unless you want to include their Resources.Resx
throw new InvalidOperationException(Properties.Resources.FolderBrowserDialogNoRootFolder);
throw new InvalidOperationException("Unable to retrieve the root folder.");
Add their copyright notice to your app as per their license.txt
The code in \Ookii.Dialogs.Wpf.Sample\MainWindow.xaml.cs line 160-169 is an example you can use but you will need to remove this, from MessageBox.Show(this, for WPF.
Works on My Machine [TM]
None of these answers worked for me (generally there was a missing reference or something along those lines)
But this quite simply did:
Using FolderBrowserDialog in WPF application
Add a reference to System.Windows.Forms and use this code:
var dialog = new System.Windows.Forms.FolderBrowserDialog();
System.Windows.Forms.DialogResult result = dialog.ShowDialog();
No need to track down missing packages. Or add enormous classes
This gives me a modern folder selector that also allows you to create a new folder
I'm yet to see the impact when deployed to other machines
I know this is an old question, but a simple way to do this is use the FileDialog option provided by WPF and using System.IO.Path.GetDirectory(filename).
You could use smth like this in WPF. I've created example method.
Check below.
public string getFolderPath()
{
// Create OpenFileDialog
Microsoft.Win32.OpenFileDialog dlg = new Microsoft.Win32.OpenFileDialog();
OpenFileDialog openFileDialog = new OpenFileDialog();
openFileDialog.Multiselect = false;
openFileDialog.InitialDirectory = Environment.GetFolderPath(Environment.SpecialFolder.MyDocuments);
if (openFileDialog.ShowDialog() == true)
{
System.IO.FileInfo fInfo = new System.IO.FileInfo(openFileDialog.FileName);
return fInfo.DirectoryName;
}
return null;
}
It seems that the Microsoft.Win32 .NET library does not support selecting folders (only files), so you are out of luck in WPF (as of 7/2022). I feel the best option now is Ookii for WPF: https://github.com/ookii-dialogs/ookii-dialogs-wpf. It works great and as expected in WPF minus Microsoft support. You can get it as a NuGet package. Code behind XAML View:
public partial class ExportRegionView : UserControl
{
public ExportRegionView()
{
InitializeComponent();
}
private void SavePath(object sender, RoutedEventArgs e)
{
var dialog = new Ookii.Dialogs.Wpf.VistaFolderBrowserDialog();
dialog.Description = "SIPAS Export Folder";
dialog.UseDescriptionForTitle = true;
if (dialog.ShowDialog().GetValueOrDefault())
{
ExportPath.Text = dialog.SelectedPath;
}
}
}
XAML: <Button Grid.Row="1" Grid.Column="3" Style="{DynamicResource Esri_Button}" Click="SavePath" Margin="5,5,5,5">Path</Button>
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Imaging;
using System.Windows.Navigation;
using System.Windows.Shapes;
namespace Gearplay
{
/// <summary>
/// Логика взаимодействия для OpenFolderBrows.xaml
/// </summary>
public partial class OpenFolderBrows : Page
{
internal string SelectedFolderPath { get; set; }
public OpenFolderBrows()
{
InitializeComponent();
Selectedpath();
InputLogicalPathCollection();
}
internal void Selectedpath()
{
Browser.Navigate(#"C:\");
Browser.Navigated += Browser_Navigated;
}
private void Browser_Navigated(object sender, NavigationEventArgs e)
{
SelectedFolderPath = e.Uri.AbsolutePath.ToString();
//MessageBox.Show(SelectedFolderPath);
}
private void MenuItem_Click(object sender, RoutedEventArgs e)
{
}
string [] testing { get; set; }
private void InputLogicalPathCollection()
{ // add Menu items for Cotrol
string[] DirectoryCollection_Path = Environment.GetLogicalDrives(); // Get Local Drives
testing = new string[DirectoryCollection_Path.Length];
//MessageBox.Show(DirectoryCollection_Path[0].ToString());
MenuItem[] menuItems = new MenuItem[DirectoryCollection_Path.Length]; // Create Empty Collection
for(int i=0;i<menuItems.Length;i++)
{
// Create collection depend how much logical drives
menuItems[i] = new MenuItem();
menuItems[i].Header = DirectoryCollection_Path[i];
menuItems[i].Name = DirectoryCollection_Path[i].Substring(0,DirectoryCollection_Path.Length-1);
DirectoryCollection.Items.Add(menuItems[i]);
menuItems[i].Click += OpenFolderBrows_Click;
testing[i]= DirectoryCollection_Path[i].Substring(0, DirectoryCollection_Path.Length - 1);
}
}
private void OpenFolderBrows_Click(object sender, RoutedEventArgs e)
{
foreach (string str in testing)
{
if (e.OriginalSource.ToString().Contains("Header:"+str)) // Navigate to Local drive
{
Browser.Navigate(str + #":\");
}
}
}
private void Goback_Click(object sender, RoutedEventArgs e)
{// Go Back
try
{
Browser.GoBack();
}catch(Exception ex)
{
MessageBox.Show(ex.Message);
}
}
private void Goforward_Click(object sender, RoutedEventArgs e)
{ //Go Forward
try
{
Browser.GoForward();
}
catch (Exception ex)
{
MessageBox.Show(ex.Message);
}
}
private void FolderForSave_Click(object sender, RoutedEventArgs e)
{
// Separate Click For Go Back same As Close App With send string var to Main Window ( Main class etc.)
this.NavigationService.GoBack();
}
}
}

Passing variables from main form to input form

I have a simple question. I have a main form, and then a startup form from where I can select a new 3D model to generate. When selecting a new 3D model from the startup form, I want to check first whether the previous model I worked on has been saved or not. I simply want to pass a boolean value from the main form to the startup form using a delegate, but I can't seem to access the main form or any of its variables. I thought it would be as simple as saying: <code>frmMain myForm = new frmMain();</code>, but typing frmMain doesn't show up anything in intellisense.
Any hints?
Add a public property on your main form
public bool IsDirty
{
get;set;
}
you can then access this.ParentForm.IsDirty in your startup form,
remember to pass a reference to the main form when you show the startup form ... startupForm.showDialog(this);
Your main form is not accessible to Startup form.You have to store it to something that is accessible at a point where you want to use it.
You can do it by following way also ( along with other ways :)
// This class is mainly used to transfer values in between different components of the system
public class CCurrent
{
public static Boolean Saved = false;
}
make sure you put this class in namespace which is accessible to both the forms.
Now In your frmMain form set the value of CCurrent.Saved and access it in your startup form.
Here's my suggestion:
place a 3DModel object property in your main form:
private Model _model;
Declare your startup form as a Dialog ( like OpenFileDialog) and do something like this:
public void OpenModel()
{
using(var frm=new StartUpForm())
{
if(frm.ShowDialog()==DialogResult.OK))
{
if(_model.IsDirty)
{
if(MessageBox.Show("Model is changed do you want to save it?","",MessageBoxButtons.YesNo)==DialogResult.Yes)
_model.Save();
_model=frm.SelectedModel;
}
}
}
}
your startup form should have a interface like this:
public interface IStartupForm:IDisposable
{
DialogResult ShowDialog(IWin32Window parent);
Model SelectedModel{get;}
}

Resources