google app engine channel api limitations - google-app-engine

I have been using Google app engine for ~2 years now and love it. I am tasked with making a game and I wanted to use GAE as the backend. From what I understand the Channels API is meant for this kind of application. I got the tic-tac-toe demo working and noticed that each client got its own channel. After reading the documentation a little closer I noticed that this is how the system is meant to be used. I then checked the quotas and limits in the docs and... was devastated. GAE will let me at a maximum create 60 new channels a minute. That means I can only have 60 new users a minute. This is so limiting that I cannot use this API.
So my questions are:
Am I doing it right (1 client = 1 channel)
Is the channel API the best API to use to update multiple clients about the current state of a game.
It can't really be only 60!? Can I pay for more per minute?

Keep in mind that channel tokens do not expire for two hours. This
means that if one client connects multiple times within the life of
that token, you can serve that same channel token again, thus not
counting as a creation.
But otherwise, yes, you are correct; 1 channel per 1 client per 2
hours.
The channel API is the best AppEngine API to use for this,
currently, although some users are pushing for integrated WebSocket
support.
60 is the max for paid billing. A whopping 6 per minute is the max
for free apps. They say that you can request an increase for
pretty much any resource, but the page they link to (and which I've
linked to here) specifically talks about CPU usage and QPS.

Related

How to programmatically scale up app engine?

I have an application which uses app engine auto scaling. It usually runs 0 instances, except if some authorised users use it.
This application need to run automated voice calls as fast as possible on thousands of people with keypad interactions (no, it's not spam, it's redcall!).
Programmatically speaking, we ask Twilio to initialise calls through its Voice API 5 times/sec and it basically works through webhooks, at least 2, but most of the time 4 hits per call. So GAE need to scale up very quickly and some requests get lost (which is just a hang up on the user side) at the beginning of the trigger, when only one instance is ready.
I would like to know if it is possible to programmatically scale up App Engine (through an API?) before running such triggers in order to be ready when the storm will blast?
I think you may want to give warmup requests a try. As they load your app's code into a new instance before any live requests reach that instance. Thus reducing the time it takes to answer while you GAE instance has scaled down to zero.
The link I have shared with you, includes the PHP7 runtime as I see you are familiar with it.
I would also like to agree with John Hanley, since finding a sweet spot on how many idle instances you have available, would also help the performance of your app.
Finally, the solution was to delegate sending the communication through Cloud Tasks:
https://cloud.google.com/tasks/docs/creating-appengine-tasks
https://github.com/redcall-io/app/blob/master/symfony/src/Communication/Processor/QueueProcessor.php
Tasks can try again hitting the app engine in case of errors, and make the app engine pop new instances when the surge comes.

How to increase the Socket Connect Count quota for app engine

There's a hard limit on the socket connect count for GAE https://cloud.google.com/appengine/quotas. The number 3M per day seems relatively low for any largish scale project. I'm calling into Google Drive APIs (https://developers.google.com/drive/api/v3/reference/) from java and hitting against the limit for my project. Is there a workaround for this?
You can ask for a quota increase request to Google but keep in mind that your account must not be a free trial to do it and that in some regions this is not possible. In your request you must to explain the reason why you need the quota increase.
Once you submit the request, it will be take until 3 business days to apply the change.
You can take a look at this link Request a quota increase to know how to request a quota increase. You only must to replace ‘GPU’ for ‘Socket receive count per day’

Channel API overkill?

Hi I am currently using channel API for my project. My client is a signage player which receives data from app engine server only when user changes a media content. Appengine sends data to client only ones or twice a day. Do you think channel api is a over kill for this? what are some other alternatives?
Overall, I'd think not. How many clients will be connected?
Per https://cloud.google.com/appengine/docs/quotas?hl=en#Channel the free quota is 200 channel-hours/day, so if you have no more than 8 clients connected you'll be within the free quota -- no "overkill".
Even beyond that, per https://cloud.google.com/appengine/pricing , there's "no additional charge" beyond the computational resources keeping the channel open entails -- I don't have exact numbers but I don't think those resources would be "overkill" compared with alternatives such as reasonably frequent polling by the clients.
According to the Channel API documentation (https://cloud.google.com/appengine/features/#channel), "The Channel API creates a persistent connection between an application and its users, allowing the application to send real time messages without the use of polling.". IMHO, yours might not the best use case for it.
You may want to take a look into the TaskQueue API (https://cloud.google.com/appengine/features/#taskqueue) as an alternative of sending data from AppEngine to the client.

Using 1 intance of google-app-engine to monitor external service

I planning to create a NodeJS program, that work 24/7, that ping and make requests to an external server (outside of google cloud) every minute. Just to see that it the external services are are live.
If there is any error it will notify me by SMS & Email.
I don't need any front-end for this app, and no one needs to connect to it. Just simple NodeJS program.
The monitoring and configuration will be by texts files.
Now the questions:
It looks like it will cost me just $1.64. It sounds very cheap. Am I missing something?
It needs to work around the clock, I will request it to start it once, and it need to continue working, (by using setInterval). Is it will be aborted?
What it is exactly mean buy 1 instance. What an instance can do? Only respond to one request or what?
I tried to search in Google: appengine timeout, but didn't found anything that helps.
Free Quota
If you write your application in Python, PHP, Go or Java it can fit in free usage quota:
https://cloud.google.com/appengine/docs/quotas
So there will be absolutely no costs to run it on Google App Engine platform.
There are limit of 657,000 UrlFetch API Calls per day (more than 450 calls per minute in 24/7 mode) for free apps. 4GB traffic may also be sufficient for this kind of work.
Keep in mind there is no SMS sending services provided by Google App Engine and you will need to spend additional UrlFetch API calls to use external SMS services.
Email sending is also limited to 100 Emails per day (or 5000 Emails to admin address), so try not so send repeated notifications about same monitored server every minute, or you'll deplete your Email quote in 1.5 hours.
Scheduled Tasks
There is no way to run single process indefinitely without interruption on App Engine. But you don't have to!
You'll need to encapsulate all the work you're planning to execute in every iteration into single task and then schedule it to run every minute with Cron. See this documentation for Python: https://cloud.google.com/appengine/docs/python/config/cron
It is recommended to have some configuration page where you can set some internal configuration or see monitoring statistics, at least manage flag to temporarily pause tasks execution without redeploying your app.

How do dynamic backends start in Google App Engine

Can we start a dynamic backend programatically? mean while when a backend is starting how can i handle the request by falling back on the application(i mean app.appspot.com).
When i stop a backend manually in admin console, and send a request to it, its not starting "dynamically"
Dynamic backends come into existence when they receive a request, and
are turned down when idle; they are ideal for work that is
intermittent or driven by user activity.
Resident backends run continuously, allowing you to rely on the state
of their memory over time and perform complex initialization.
http://code.google.com/appengine/docs/python/backends/overview.html
I recently started executing a long running task on a dynamic backend and noticed a dramatic increase in the performance of the frontends. I assume this was because the long running task was competing for resources with normal user requests.
Backends are documented quite thoroughly here. Backends have to be started and stopped with appcfg or the admin console, as documented here. A stopped backend will not handle requests - if you want this, you should probably be using the Task Queue instead.
It appears that a dynamic backend need not be explicitly stopped. The overvicew (http://code.google.com/appengine/docs/python/backends/overview.html) states that the billing for a dynamic backend stops 15 minutes after the last request is processed. So, if your app has a cron job, for example, that requires 5 minutes to complete, and needs to run every hour, then you could configure a backend to do this. The cost you'll incur is 15+5 minutes every hour, or 8 hours for the whole day. I suppose the free quota allows you 9 backend hours. So, this type of scenario would be free for you. The backend will start when you send your first request to it through a queue, and will stop 15 minutes after the last request you send is processed completely.

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