Typedefs included, but not functions - c

I'm writing some code that uses a C library provided by MATLAB (to extract data from *.mat files). In my IDE (Code::Blocks), I've included the folder containing the necessary "mat.h", which is on a network drive. My code recognises types defined in mat.h when I do this, but whenever I call functions from the file I get an "undefined reference" error. This is the same case for the example code MathWorks provides. What sort of problem usually causes this?
#include "mat.h"
int main (void) {
MATFile *pmat; // Compiles only when compiler is told to search in mat.h directory
pmat = matOpen("example_filename", "r"); // Never compiles
return 0;
}
Thanks!
Cameron

"undefined reference" is normally a linker error. It's not a problem of a header file. You need to tell the linker to link MATLAB's library (or a dedicated object) to your program.
No idea how this is done in Code::Blocks though. In the Code:Blocks documentation it is described here.

Have you checked the contents of mat.h? Does it declare matOpen()? Also, does the error occur when compiling or linking? If it's during the link phase, you probably need to reference the library that contains the implementation of matOpen() (a .lib in Windows, or .a in Unix). The .h file only declares the function.

Related

How to solve "Undefined reference to function" in Eclipse CDT?

I did setup a C project with Eclipse Photon (4.8.0) for developing a program for the ESP-32. I did configure the IDE according to this official setup instructions.
Flashing the ESP-32 works fine. But as soon as I try to include header files from a sub folder, I run into troubles. I have set up a very simple project to illustrate the issue. The project consists of main.c, base/test.h and base/test.c, whereas the test.h and test.c files only contain one function with the signature void function1(void);.
When I try to call function1() in main.c, I get this error in main.c:
Undefined reference to function1()
Please compare to the attached screenshot, where everything is depicted.
How to solve this issue?
This is not a compiler, but rather a linker error.
Note, with #includeing a header file, you only make the external function known to the compiler. You also need to link to the external function during the linking stage. Make sure you include the compiled object file that contains function1 into the link.
Seems like you need to do proper linking.
If you are linking with a library, you need to specify:
The name of the library: Project\Settings\C C++ General\Paths and Symbols\Libraries
Location where the linker should search for this library:
Project\Settings\C C++ General\Paths and Symbols\Library Paths
Important: see Note.
If you are linking with object files, add those to:
Project\Settings\C C++ Build\Settings\Linker\Miscellaneous\Other objects
Note:
If your library name is, for example, libsomething.a, than you need to specify only something as the name; so omit lib prefix and .a suffix.
If your library is not prefixed with lib, then you need to add its name prefixed with :. For example, something.a should be added as :something.a.

Linker complains of multiple definition of function in C code, when there is only one

I'm using Qt Creator running with the mingw C++ compiler to compile some C sources I obtained from an institution known as the NBIS.
I'm trying to extract just the code that will allow me to decode images encoded in the WSQ image format.
Unfortunately I'm getting messages that I have "multiple definitions" of certain functions
which is contradicted by a grep search, as well as complaints of undefined functions which are indeed defined in a single C file in each case.
I looked at the include files and these functions do have the word extern before them in the declarations.
As for the error messages of "multiple definitions" the linker says "first defined here" and only gives one object file in each case.
All C files have a C extension.
I should add that I'm getting strange messages when I look at the compiler outout like this:
Makefile.Debug:427: warning: overriding recipe for target 'debug/huff.o'
(it is true that I have two files called huff.c,but in different directories)
Are you by any chance including these .h in .cpp files (in addition to C files)? In which case you need to surround them by an extern "C" statement:
extern "C" {
#include "CHeader.h"
}
I was using "shadow-build" which creates a directory outside of the source file hierarchy
into which Qt places the makefile it generates from the project file, puts the object files
and so forth.
I deleted that directory and reran the Qt Build operation.
The problem went away.
Looks like it's a Qt bug.

how I call a function in my source file including only header file in c?

I would like to know , if I have source file like this
#include <stdio.h>
int main()
{
printf("Hello world");
}
as I know header files contains only prototypes of functions. If it so how can my source file get the function printf ? If I don't include the source file where it has been declared?
thank you
The question is not clear, but there are 2 things which happen before a program gets created,
Compiling (requires prototypes / declarations)
Linking (requires definitions).
Header information is needed for knowing prototypes. Even this would compile fine:
int printf ( const char * format, ... );
int main()
{
printf("Hello world");
}
On linking there will be no issues because the printf function is found in the C standard library, so on linking it will look into the standard directories (of the compiler where the library is kept - bin/lib folder) and link the function.
The source only needs to know the prototype. The problem a programmer will have in this case:
int my_printf ( const char * format, ... );
int main()
{
my_printf("Hello world");
}
The above will compile, but when linking my_printf your code will not have a definition so it will give an error on linking.
Header file has the definitions declarations of the functions ( stdio.h has definition declaration for printf ). The actual function exists in the libraries and gets linked when you compile the code.
When it comes to using libraries, you include the header of the library in your code and you instruct the linker to link using the code files of that library(usually object files). For the standard libraries, the IDE usually instructs the linker to link to them by default.
Assuming you're using gcc as a compiler the standard libraries are linked by default and that is where the function definitions lie. If you'd like to see exactly which libraries are being linked you can pass gcc the -v option which will cause it to dump information about the default options it will use including the library paths and default libraries and object files that will be linked in.
If you give the -Wl,--verbose option, gcc will pass the --verbose to the linker which will dump exactly where it's looking for libraries, including both failed and successful searches
gcc -v foo.c -Wl,--verbose
The header file stdio.h would declare printf as an extern function, i.e., it is defined elsewhere. The compiler is happy as long as functions you use have a declaration. The linker is the one that resolves these dependencies.
A very useful thing to do when you start asking good questions like this is to play with some linker commands.
Assuming you're on *nix, once you have your executable file (lets call it foo), do:
ldd foo
You should see a list of libraries that were linked with while creating foo.
libc.so should be one among those. It contains the definition for printf among other things!
You can refer to this link to learn more

Include c file in another

I want to include a .c file in another. Is it possible right? It works well if I include a header file in a .c file, but doesn't work as well if I include a .c file in another .c file.
I am using Visual Studio and I get the following error:
main.obj : error LNK2005: _sayHello already defined in sayHello.obj
/* main.c */
#include "sayHello.c"
int main()
{
return 0;
}
/* sayHello.c */
#include <stdio.h>
void sayHello()
{
printf("Hello World");
}
I don't know what this error could mean. Time to ask more advanced C coders. :)
I want to include a .c file in another.
No you don't. You really, really don't. Don't take any steps down this path; it only ends in pain and misery. This is bad practice even for trivial programs such as your example, much less for programs of any real complexity. A trivial, one-line change in one file will require you to rebuild both that file and anything that includes it, which is a waste of time. You lose the ability to control access to data and functions; everything in the included .c file is visible to the including file, even functions and file scope variables declared static. If you wind up including a .c file that includes another .c file that includes another .c file und so weiter, you could possibly wind up with a translation unit too large for the compiler to handle.
Separate compilation and linking is an unequivocal Good Thing. The only files you should include in your .c files are header files that describe an interface (type definitions, function prototype declarations, macro defintions, external declarations), not an implementation.
It works, but you need to be careful with how you build the program. Also, as folks have pointed out in comments, it's generally considered a bad idea. It's unexpected, and it creates problems like these. There are few benetfits, especially for what seems like a trivial program. You should probably re-think this approach, altogether.
After doing something like this, you should only compile main.c, and not attempt to link it with the result of compiling sayHello.c, which you seem to be doing.
You might need to tell Visual Studio to exclude the latter file from the build.
Yes, any '.c' file can be included into another program.
As one include '.h' file like 'stdio.h' in the program.
After that we can call those function written into this external file.
test.c::
#include<stdio.h>
#include<conio.h>
void xprint()
{
printf("Hello World!");
}
main.c::
#include "test.c"
void main()
{
xprint();
getch();
}
Output:: Hello World!
This is a linker error. After compiling all your .c files to .obj files (done by the compiler) the linker "merges" them together to make your dll/exe. The linker has found that two objects declare the same function (which is obviously not allowed). In this case you would want the linker to only process main.obj and not sayhello.obj as well (as its code is already included in main.obj).
This is because in main.obj you will ALSO have the sayHello() function due to the include!
sayHello.h
#include <stdio.h>
void sayHello(void);
main.c
#include "sayHello.h"
int main()
{
sayHello();
return 0;
}
You probably defined two times this function
void sayHello()
{
printf("Hello World");
}
one in your current file and one in sayhello.c
You must remove one definition.
The problem seems to be that sayHello.c got compiled into an object file called sayHello.obj, and main.c (also including all the source text from sayHello.c), got compiled into main.obj, and so both .obj files got a copy of all the external symbols (like non-static function definitions) from sayHello.c.
Then all the object files were supposed to get "linked" together to produce the final executable program file, but the linking breaks when any external symbols appear more than once.
If you find yourself in this situation, you need to stop linking sayHello.obj to main.obj (and then you might not want to compile sayHello.c by itself into its own object file at all).
If you manually control every step of the build (like you might when using the CLI of your compiler), this is often just a matter of excluding that object file from the invocation of the linker or compiler.
Since you are using Visual Studio, it's probably making a bunch of assumptions for you, like "every .c file should be compiled into its own object file, and all those object files should be linked together", and you have to find a way to circumvent or disable this assumption for sayHello.c.
One easy and somewhat idiomatic solution might be to rename sayHello.c into sayHello.c.inc.
//THIS IS THE MAIN FILE//
#include "test.c"
int main()
{
multi(10);
}
//THIS IS THE TEST FILE//
#include<stdio.h>
void multi(int a)
{
printf("%d",a*2);
}
POINTS TO BE NOTED:
Here you need to run the program which contains "main()" function.
You can avoid the "stdio.h" header file in main function. Because, you are including the file which already contains the "stdio.h" header file.
You have to call the function from the "main" file.
The including file should be "file_name.c" not "file_name.h". Because usually we use .h extension for the header file. Since we are including another program file and not the header file, we have to use .c. Otherwise it will give you Fatal Error and the Compilation gets terminated.

Why do I get 'multiple definition' errors when linking against an archive?

I'm using CppUTest to test the C code defined in a fornol.c source file. That file defines the main production main() function.
I also have an AllTests.cpp file that also has a main() function, but that main() is supposed to be used only when running the unit tests.
AllTests.cpp gets compiled to a .o file, whereas fornol.c gets compiled to a libfornol.a archive.
Then CppUTest tries to link everything together, but here is what I get instead:
Linking fornol_tests
cc -o fornol_tests objs/tests/AllTests.o objs/tests/FornolTests.o lib/libfornol.a ../../CppUTest/lib/libCppUTest.a ../../CppUTest/lib/libCppUTestExt.a -lstdc++ -lgcov
lib/libfornol.a(fornol.o): In function `main':
/home/dlindelof/Work/endor/nol/fornol/fornol.c:453: multiple definition of `main'
objs/tests/AllTests.o:/home/dlindelof/Work/endor/nol/fornol/tests/AllTests.cpp:4: first defined here
collect2: ld returned 1 exit status
It looks as if the main() function defined in fornol.c and present in the archive libfornol.a conflicts with the main() defined in AllTests.cpp. But my understanding was that archive/library files are searched only if/when a given symbol hasn't been referenced yet. It should therefore not be a problem to have the same symbol defined more than once, provided all definitions are in archive/library files.
What am I doing wrong here?
You need to remove the main() from AllTests.cpp and put it in its own source file.
When a linker links in a library, it can't split object files in the library; it has to either link or omit each object file in the library as a unit. (I know LLVM is different, but that's another topic.) This is why, if you look at the source for a library like glibc, each function gets its own source file.
So what's happening to you is that the linker needs to pull in an object file (fornol.o) from the library (libfornol.a) to satisfy dependencies, but that object file carries a duplicate symbol with it (main).
It's perfectly okay to put test code in a library (we do this routinely where I work), but keep it in its own source files (we traditionally use main.cc). (This is a better test anyway, because test code should not have access to static-declared symbols.)
A library is supposed not to have a main() function as it is a library.
You should remove that main() from fornol.c and compile it again.
main() is the entry point of an executable file's source code, since a library (especially a static ".a" library) is only pre-compiled source code, you cannot use a main in there.
If you want a main production entry point of your library you could rename the main() in fornol.c to something more explicit and less reserved such as "fornolMain()" for example.
A static library is compiled in your binary executable and thus is not searched only if the symbol is loaded. It is exactly the same as compiling fornol.c and linking fornol.o and your other .o

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