Makefile Subdirectories - c

I'm attempting to organize my project directory as follows
shell
|inc/[header files]
|obj/[object files]
|src/[source files]
|Makefile
|Executable
Everything compiles without error with everything in the root folder, but I'm running into difficulty modifying my makefile to accommodate having everything in different directories.
Here's how my makefile looked without directories
OBJS = shutil.o parser.o sshell.o
HEADER_FILES = shell.h parser.h
EXECUTABLE = sshell
CFLAGS = -Wall
CC = gcc
#Create main executable
$(EXECUTABLE): $(OBJS)
$(CC) -o $(EXECUTABLE) $(OBJS)
#Create object files
%.o: %.c
$(CC) $(CFLAGS) -I. -c -o $# $<
$(OBJS) : $(HEADER_FILES)
I've tried adding the directories into the definitions (for the obj/ and inc/ directories)
OBJS = obj/shutil.o obj/parser.o obj/sshell.o
And modified every instance of %.o and %.c to obj/%.o and src/%.c
Everything should be okay as far as I can tell, but I get this error when I go to make from the root directory
gcc -Wall -Iinc -c -o obj/shutil.o src/shutil.c
src/shutil.c:8:23: fatal error: inc/shell.h: No such file or directory
compilation terminated.
Can anyone find what I'm doing wrong here? I've been struggling with this for days.

Change -I. to -I${CURDIR}. The former adds the directory of the source being compiled to the include path list, which would be shell/src. The latter adds shell, this is probably what you want.
You may also take a look at Building multiple executables with similar rules for a micro non-recursive make framework.

Your compiler is looking for inc/shell.h, which it shouldn't. Generally, no build system dependent path should be in the source file, but the details of the build system should rather be defined via compiler flags.
That is, your source file src/shutil.c should look like:
#include "shell.h"
and your compiler invocation be the same, with the -Iinc passing the include path.
By keeping the paths out of the source files, implementation and installation of header files is much simpler.

Okay, it took some thorough frustration, but I got it now.
I changed my definitions at the top to include the file paths, as so:
OBJS = obj/shutil.o obj/parser.o obj/sshell.o
HEADER_FILES = inc/shell.h inc/parser.h
And it seems the key was -I./inc, instead of -Iinc as I expected.
obj/%.o: src/%.c
$(CC) $(CFLAGS) -I./inc -c -o $# $<

Related

How to stop Make from recompiling the whole project if one include file changes? [duplicate]

I have the following makefile that I use to build a program (a kernel, actually) that I'm working on. Its from scratch and I'm learning about the process, so its not perfect, but I think its powerful enough at this point for my level of experience writing makefiles.
AS = nasm
CC = gcc
LD = ld
TARGET = core
BUILD = build
SOURCES = source
INCLUDE = include
ASM = assembly
VPATH = $(SOURCES)
CFLAGS = -Wall -O -fstrength-reduce -fomit-frame-pointer -finline-functions \
-nostdinc -fno-builtin -I $(INCLUDE)
ASFLAGS = -f elf
#CFILES = core.c consoleio.c system.c
CFILES = $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.c)))
SFILES = assembly/start.asm
SOBJS = $(SFILES:.asm=.o)
COBJS = $(CFILES:.c=.o)
OBJS = $(SOBJS) $(COBJS)
build : $(TARGET).img
$(TARGET).img : $(TARGET).elf
c:/python26/python.exe concat.py stage1 stage2 pad.bin core.elf floppy.img
$(TARGET).elf : $(OBJS)
$(LD) -T link.ld -o $# $^
$(SOBJS) : $(SFILES)
$(AS) $(ASFLAGS) $< -o $#
%.o: %.c
#echo Compiling $<...
$(CC) $(CFLAGS) -c -o $# $<
#Clean Script - Should clear out all .o files everywhere and all that.
clean:
-del *.img
-del *.o
-del assembly\*.o
-del core.elf
My main issue with this makefile is that when I modify a header file that one or more C files include, the C files aren't rebuilt. I can fix this quite easily by having all of my header files be dependencies for all of my C files, but that would effectively cause a complete rebuild of the project any time I changed/added a header file, which would not be very graceful.
What I want is for only the C files that include the header file I change to be rebuilt, and for the entire project to be linked again. I can do the linking by causing all header files to be dependencies of the target, but I cannot figure out how to make the C files be invalidated when their included header files are newer.
I've heard that GCC has some commands to make this possible (so the makefile can somehow figure out which files need to be rebuilt) but I can't for the life of me find an actual implementation example to look at. Can someone post a solution that will enable this behavior in a makefile?
EDIT: I should clarify, I'm familiar with the concept of putting the individual targets in and having each target.o require the header files. That requires me to be editing the makefile every time I include a header file somewhere, which is a bit of a pain. I'm looking for a solution that can derive the header file dependencies on its own, which I'm fairly certain I've seen in other projects.
As already pointed out elsewhere on this site, see this page:
Auto-Dependency Generation
In short, gcc can automatically create .d dependency files for you, which are mini makefile fragments containing the dependencies of the .c file you compiled.
Every time you change the .c file and compile it, the .d file will be updated.
Besides adding the -M flag to gcc, you'll need to include the .d files in the makefile (like Chris wrote above).
There are some more complicated issues in the page which are solved using sed, but you can ignore them and do a "make clean" to clear away the .d files whenever make complains about not being able to build a header file that no longer exists.
You could add a 'make depend' command as others have stated but why not get gcc to create dependencies and compile at the same time:
DEPS := $(COBJS:.o=.d)
-include $(DEPS)
%.o: %.c
$(CC) -c $(CFLAGS) -MM -MF $(patsubst %.o,%.d,$#) -o $# $<
The '-MF' parameter specifies a file to store the dependencies in.
The dash at the start of '-include' tells Make to continue when the .d file doesn't exist (e.g. on first compilation).
Note there seems to be a bug in gcc regarding the -o option. If you set the object filename to say obj/_file__c.o then the generated _file_.d will still contain _file_.o, not obj/_file_c.o.
This is equivalent to Chris Dodd's answer, but uses a different naming convention (and coincidentally doesn't require the sed magic. Copied from a later duplicate.
If you are using a GNU compiler, the compiler can assemble a list of dependencies for you. Makefile fragment:
depend: .depend
.depend: $(SOURCES)
rm -f ./.depend
$(CC) $(CFLAGS) -MM $^>>./.depend;
include .depend
There is also the tool makedepend, but I never liked it as much as gcc -MM
You'll have to make individual targets for each C file, and then list the header file as a dependency. You can still use your generic targets, and just place the .h dependencies afterwards, like so:
%.o: %.c
#echo Compiling $<...
$(CC) $(CFLAGS) -c -o $# $<
foo.c: bar.h
# And so on...
Basically, you need to dynamically create the makefile rules to rebuild the object files when the header files change. If you use gcc and gnumake, this is fairly easy; just put something like:
$(OBJDIR)/%.d: %.c
$(CC) -MM -MG $(CPPFLAGS) $< | sed -e 's,^\([^:]*\)\.o[ ]*:,$(#D)/\1.o $(#D)/\1.d:,' >$#
ifneq ($(MAKECMDGOALS),clean)
include $(SRCS:%.c=$(OBJDIR)/%.d)
endif
in your makefile.
Over and above what #mipadi said, you can also explore the use of the '-M' option to generate a record of the dependencies. You might even generate those into a separate file (perhaps 'depend.mk') which you then include in the makefile. Or you can find a 'make depend' rule which edits the makefile with the correct dependencies (Google terms: "do not remove this line" and depend).
Simpler solution: Just use the Makefile to have the .c to .o compilation rule be dependent on the header file(s) and whatever else is relevant in your project as a dependency.
E.g., in the Makefile somewhere:
DEPENDENCIES=mydefs.h yourdefs.h Makefile GameOfThrones.S07E01.mkv
::: (your other Makefile statements like rules
::: for constructing executables or libraries)
# Compile any .c to the corresponding .o file:
%.o: %.c $(DEPENDENCIES)
$(CC) $(CFLAGS) -c -o $# $<
None of the answers worked for me. E.g. Martin Fido's answer suggests gcc can create dependency file, but when I tried that it was generating empty (zero bytes) object files for me without any warnings or errors. It might be a gcc bug. I am on
$ gcc --version gcc (GCC) 4.4.7 20120313 (Red Hat 4.4.7-16)
So here's my complete Makefile that works for me; it's a combination of solutions + something that wasn't mentioned by anyone else (e.g. "suffix replacement rule" specified as .cc.o:):
CC = g++
CFLAGS = -Wall -g -std=c++0x
INCLUDES = -I./includes/
# LFLAGS = -L../lib
# LIBS = -lmylib -lm
# List of all source files
SRCS = main.cc cache.cc
# Object files defined from source files
OBJS = $(SRCS:.cc=.o)
# # define the executable file
MAIN = cache_test
#List of non-file based targets:
.PHONY: depend clean all
## .DEFAULT_GOAL := all
# List of dependencies defined from list of object files
DEPS := $(OBJS:.o=.d)
all: $(MAIN)
-include $(DEPS)
$(MAIN): $(OBJS)
$(CC) $(CFLAGS) $(INCLUDES) -o $(MAIN) $(OBJS) $(LFLAGS) $(LIBS)
#suffix replacement rule for building .o's from .cc's
#build dependency files first, second line actually compiles into .o
.cc.o:
$(CC) $(CFLAGS) $(INCLUDES) -c -MM -MF $(patsubst %.o,%.d,$#) $<
$(CC) $(CFLAGS) $(INCLUDES) -c -o $# $<
clean:
$(RM) *.o *~ $(MAIN) *.d
Notice I used .cc .. The above Makefile is easy to adjust for .c files.
Also notice importance of these two lines :
$(CC) $(CFLAGS) $(INCLUDES) -c -MM -MF $(patsubst %.o,%.d,$#) $<
$(CC) $(CFLAGS) $(INCLUDES) -c -o $# $<
so gcc is called once to build a dependency file first, and then actually compiles a .cc file. And so on for each source file.
I believe the mkdep command is what you want. It actually scans .c files for #include lines and creates a dependency tree for them. I believe Automake/Autoconf projects use this by default.

Makefile object file generation, variable substitution, and other questions

I'm currently trying to create a Makefile for a c university project, but reading through the tutorials hasn't quite helped me (also, the makefile is not part of the evaluation process, and we aren't taught how to do it)
My objective is making the makefile automatic, so it automatically creates object files from .c files in src (src/*.c), puts the object files in the bin folder, and links them into an executable in the main directory.
project/
bin/
(object files)
src/
(source files)
executable
Makefile
So far, I've roughly put together this makefile and test source code, but it doesn't work the way I intend it to, which I'll explain how just ahead:
#compiler used
COMPILER = gcc
#flags for individual object file compilation
FLAGS = -Wall -ansi -g
#RELEASE
# -Wall -ansi -O3
#DEVELOPMENT
# -Wall -ansi -g
#source .c files
SOURCE = $(wildcard src/*.c)
#object files created
OBJECTS = $(SOURCE:.c=.o)
OBJECTS = $(SOURCE: src/=bin/)
#executable name
EXECUTABLE = app
############################################################
all: $(EXECUTABLE)
$(EXECUTABLE): $(OBJECTS)
$(COMPILER) $(FLAGS) -o $(EXECUTABLE) $(OBJECTS)
%.o: %.c
$(COMPILER) $(FLAGS) -c %< -o %#
The result is the following command:
user#user-lenovo:~/Desktop/C Projects/AED/project$ make
gcc -Wall -ansi -g -o app src/main.c src/test.c
Ironically, it works, but really shouldn't. It also defeats the purpose of having a makefile, as everything is compiled again once one change is detected.
First of all, what I noticed is OBJECTS directly copied SOURCE, and didn't substitute .c for .o, or src/ for bin/. I've tried substituting the '=' for ':=' but the result is the same, and I don't quite understand what the difference between them is in the first place. My idea would be src/main.c becoming bin/main.o, for example.
%.o: %.c
$(COMPILER) $(FLAGS) -c %< -o %#
This part is my also failed attempt at generating all the object files individually with a single target. I tried reading up on it, but couldn't figure out how these work: '%<', '%#' or the '%.o' and '%.c'
I do believe it isn't being run at all though, since no object files showed up.
I hope you can help me fix this mess up, thanks in advance!
OBJECTS = $(SOURCE:.c=.o)
OBJECTS = $(SOURCE: src/=bin/)
You're assigning to OBJECTS twice there - the first result gets overwritten by the second which doesn't work. You want to combine them into one statement like this
OBJECTS=$(SOURCE:src/%.c=bin/%.o)
Your next problem is you need to tell make that "bin/whatever.o" is built from "src/whatever.c". Currently it'll look for "whatever.c" in "bin/"
So your recipe for building .o files needs the directories added
bin/%.o: src/%.c
$(COMPILER) $(FLAGS) -c $< -o $#
You also should have $# instead of %# and $< instead of %<
Automatic variables are expanded with the $ prefix, as any other variable, not %.
As your object and source files are in different directories you cannot simply %.o: %.c.
Try:
CC = gcc
CFLAGS = -Wall -ansi -g
OBJECTS = $(patsubst src/%.c,bin/%.o,$(SOURCE))
bin/%.o: src/%.c
$(CC) $(CFLAGS) -c $< -o $#
Note: the standard make variable for the C compiler is CCand CFLAGS for the flags. It is better to use them.

makefile add list of header files .h with no .c [duplicate]

I have the following makefile that I use to build a program (a kernel, actually) that I'm working on. Its from scratch and I'm learning about the process, so its not perfect, but I think its powerful enough at this point for my level of experience writing makefiles.
AS = nasm
CC = gcc
LD = ld
TARGET = core
BUILD = build
SOURCES = source
INCLUDE = include
ASM = assembly
VPATH = $(SOURCES)
CFLAGS = -Wall -O -fstrength-reduce -fomit-frame-pointer -finline-functions \
-nostdinc -fno-builtin -I $(INCLUDE)
ASFLAGS = -f elf
#CFILES = core.c consoleio.c system.c
CFILES = $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.c)))
SFILES = assembly/start.asm
SOBJS = $(SFILES:.asm=.o)
COBJS = $(CFILES:.c=.o)
OBJS = $(SOBJS) $(COBJS)
build : $(TARGET).img
$(TARGET).img : $(TARGET).elf
c:/python26/python.exe concat.py stage1 stage2 pad.bin core.elf floppy.img
$(TARGET).elf : $(OBJS)
$(LD) -T link.ld -o $# $^
$(SOBJS) : $(SFILES)
$(AS) $(ASFLAGS) $< -o $#
%.o: %.c
#echo Compiling $<...
$(CC) $(CFLAGS) -c -o $# $<
#Clean Script - Should clear out all .o files everywhere and all that.
clean:
-del *.img
-del *.o
-del assembly\*.o
-del core.elf
My main issue with this makefile is that when I modify a header file that one or more C files include, the C files aren't rebuilt. I can fix this quite easily by having all of my header files be dependencies for all of my C files, but that would effectively cause a complete rebuild of the project any time I changed/added a header file, which would not be very graceful.
What I want is for only the C files that include the header file I change to be rebuilt, and for the entire project to be linked again. I can do the linking by causing all header files to be dependencies of the target, but I cannot figure out how to make the C files be invalidated when their included header files are newer.
I've heard that GCC has some commands to make this possible (so the makefile can somehow figure out which files need to be rebuilt) but I can't for the life of me find an actual implementation example to look at. Can someone post a solution that will enable this behavior in a makefile?
EDIT: I should clarify, I'm familiar with the concept of putting the individual targets in and having each target.o require the header files. That requires me to be editing the makefile every time I include a header file somewhere, which is a bit of a pain. I'm looking for a solution that can derive the header file dependencies on its own, which I'm fairly certain I've seen in other projects.
As already pointed out elsewhere on this site, see this page:
Auto-Dependency Generation
In short, gcc can automatically create .d dependency files for you, which are mini makefile fragments containing the dependencies of the .c file you compiled.
Every time you change the .c file and compile it, the .d file will be updated.
Besides adding the -M flag to gcc, you'll need to include the .d files in the makefile (like Chris wrote above).
There are some more complicated issues in the page which are solved using sed, but you can ignore them and do a "make clean" to clear away the .d files whenever make complains about not being able to build a header file that no longer exists.
You could add a 'make depend' command as others have stated but why not get gcc to create dependencies and compile at the same time:
DEPS := $(COBJS:.o=.d)
-include $(DEPS)
%.o: %.c
$(CC) -c $(CFLAGS) -MM -MF $(patsubst %.o,%.d,$#) -o $# $<
The '-MF' parameter specifies a file to store the dependencies in.
The dash at the start of '-include' tells Make to continue when the .d file doesn't exist (e.g. on first compilation).
Note there seems to be a bug in gcc regarding the -o option. If you set the object filename to say obj/_file__c.o then the generated _file_.d will still contain _file_.o, not obj/_file_c.o.
This is equivalent to Chris Dodd's answer, but uses a different naming convention (and coincidentally doesn't require the sed magic. Copied from a later duplicate.
If you are using a GNU compiler, the compiler can assemble a list of dependencies for you. Makefile fragment:
depend: .depend
.depend: $(SOURCES)
rm -f ./.depend
$(CC) $(CFLAGS) -MM $^>>./.depend;
include .depend
There is also the tool makedepend, but I never liked it as much as gcc -MM
You'll have to make individual targets for each C file, and then list the header file as a dependency. You can still use your generic targets, and just place the .h dependencies afterwards, like so:
%.o: %.c
#echo Compiling $<...
$(CC) $(CFLAGS) -c -o $# $<
foo.c: bar.h
# And so on...
Basically, you need to dynamically create the makefile rules to rebuild the object files when the header files change. If you use gcc and gnumake, this is fairly easy; just put something like:
$(OBJDIR)/%.d: %.c
$(CC) -MM -MG $(CPPFLAGS) $< | sed -e 's,^\([^:]*\)\.o[ ]*:,$(#D)/\1.o $(#D)/\1.d:,' >$#
ifneq ($(MAKECMDGOALS),clean)
include $(SRCS:%.c=$(OBJDIR)/%.d)
endif
in your makefile.
Over and above what #mipadi said, you can also explore the use of the '-M' option to generate a record of the dependencies. You might even generate those into a separate file (perhaps 'depend.mk') which you then include in the makefile. Or you can find a 'make depend' rule which edits the makefile with the correct dependencies (Google terms: "do not remove this line" and depend).
Simpler solution: Just use the Makefile to have the .c to .o compilation rule be dependent on the header file(s) and whatever else is relevant in your project as a dependency.
E.g., in the Makefile somewhere:
DEPENDENCIES=mydefs.h yourdefs.h Makefile GameOfThrones.S07E01.mkv
::: (your other Makefile statements like rules
::: for constructing executables or libraries)
# Compile any .c to the corresponding .o file:
%.o: %.c $(DEPENDENCIES)
$(CC) $(CFLAGS) -c -o $# $<
None of the answers worked for me. E.g. Martin Fido's answer suggests gcc can create dependency file, but when I tried that it was generating empty (zero bytes) object files for me without any warnings or errors. It might be a gcc bug. I am on
$ gcc --version gcc (GCC) 4.4.7 20120313 (Red Hat 4.4.7-16)
So here's my complete Makefile that works for me; it's a combination of solutions + something that wasn't mentioned by anyone else (e.g. "suffix replacement rule" specified as .cc.o:):
CC = g++
CFLAGS = -Wall -g -std=c++0x
INCLUDES = -I./includes/
# LFLAGS = -L../lib
# LIBS = -lmylib -lm
# List of all source files
SRCS = main.cc cache.cc
# Object files defined from source files
OBJS = $(SRCS:.cc=.o)
# # define the executable file
MAIN = cache_test
#List of non-file based targets:
.PHONY: depend clean all
## .DEFAULT_GOAL := all
# List of dependencies defined from list of object files
DEPS := $(OBJS:.o=.d)
all: $(MAIN)
-include $(DEPS)
$(MAIN): $(OBJS)
$(CC) $(CFLAGS) $(INCLUDES) -o $(MAIN) $(OBJS) $(LFLAGS) $(LIBS)
#suffix replacement rule for building .o's from .cc's
#build dependency files first, second line actually compiles into .o
.cc.o:
$(CC) $(CFLAGS) $(INCLUDES) -c -MM -MF $(patsubst %.o,%.d,$#) $<
$(CC) $(CFLAGS) $(INCLUDES) -c -o $# $<
clean:
$(RM) *.o *~ $(MAIN) *.d
Notice I used .cc .. The above Makefile is easy to adjust for .c files.
Also notice importance of these two lines :
$(CC) $(CFLAGS) $(INCLUDES) -c -MM -MF $(patsubst %.o,%.d,$#) $<
$(CC) $(CFLAGS) $(INCLUDES) -c -o $# $<
so gcc is called once to build a dependency file first, and then actually compiles a .cc file. And so on for each source file.
I believe the mkdep command is what you want. It actually scans .c files for #include lines and creates a dependency tree for them. I believe Automake/Autoconf projects use this by default.

Make does not run ar and make new libraries after object changes

Iam trying to start project with couple of static libraries that are built on their own makefiles, like this:
LIBDIR= ../../lib/
SRC= mgui.c
-include $(SRC:%.c=%.d)
INC=-I../../inc \
-Iinc \
-I../../shared
EXEC= libmgui.lib
CFLAGS= -Wall -static -D$(DEBUG) -MMD -MP
ARFLAGS= rcs
AR = ar
all: $(SRC:%.c=%.o)
$(AR) $(ARFLAGS) $(LIBDIR)$(EXEC) $<
%.o: %.c
$(CC) -c $< -o $# $(INC) $(CFLAGS)
That makefile is run from higher level makefile.
I have globals.h file in ../../shared/ folder, which is included from mgui.c and if I make modifications to that file, this makefile does not work. It just makes new .o file, but ar and new .lib is never made , why ? Using win8 with mingw.
Generated dependency file looks like this:
mgui.o: mgui.c inc/mgui.h ../../shared/globals.h
inc/mgui.h:
../../shared/globals.h:
You need to move the -include down to the end of your makefile. Make takes the first target defined (even if it's in an included file) and uses it as the default target. Since the include comes first, it defines the mgui.o as the first target and that's the only target that will be built, unless you explicitly run make all.
Also, you shouldn't put the recipe to build the library in the all target rule. If you do, then that library will always be rebuilt even if nothing has changed.
You should write it as:
all: $(LIBDIR)$(EXEC)
$(LIBDIR)$(EXEC): $(SRC:%.c=%.o)
$(AR) $(ARFLAGS) $# $<

Handling #include <folder/file.h> in C with makefiles

I am in the process of porting some code that was developed in the codeblocks IDE. I am transferring it to a Linux server where I can only use the command line to compile the code. The code is quite large (maybe 100 files) and I need to update the include commands in many files. For when I try to compile it errors on for instance: #include <gsl/gsl_math.h> with a file cannot be found error. I am assuming it cannot be found because the location of the gsl folder was declared in one of the search directory field options in the IDE. I could go through each file an update to the correct path, but is there a better way of doing this for use with a makefile?
Thanks!
EDIT Makefile In Question
# -c : do not link, just create object file
# -o : output file name
CFLAGS += -c -O2 -I../ctraj -I../cspice/include -I../SGP4 -I../cconj -I../GSL-1.13/include
LIBS = -L../ctraj -lctraj -L../cspice/lib -lcspice -L../SGP4 -lsgp4 -L../cconj -lcconj -L./ -lgsl-0 -lgslcblas-0 -lm
DEPS = light.h ../ctraj/ctraj.h ../cconj/cconj.h
OBJ = light.o tle.o propagator.o orbitfit.o conjunction.o light_displacement.o forces_LF.o
OUT = light.exe
%.o: %.c $(DEPS)
gcc -o $# $< $(CFLAGS)
light: $(OBJ)
cd ../ctraj/; make
gcc -o $(OUT) $(OBJ) $(LIBS)
clean:
rm *.o $(OUT)
Edit 2
Folder Structure
light->(GSL-1.13, Light, cconj, ctraj)
the makefile is inside the Light folder.
Error Message
cd ../ctraj/; make
make[1]: Entering directory `/light/ctraj'
gcc -o forces.o forces.c -c -Wall -Wno-maybe-uninitialized -Wno-unused-but-set-variable -O2 -I../cspice/include -Inrlmsise
In file included from ../Light/../cconj/cconj.h:12:0,
from ../Light/light.h:13,
from forces.c:3:
../Light/../cconj/../GSL-1.13/include/gsl/gsl_blas.h:26:28: fatal error: gsl/gsl_vector.h: No such file or directory
compilation terminated.
make[1]: *** [forces.o] Error 1
make[1]: Leaving directory /light/ctraj'
make: *** [light] Error 2
EDIT 3
Second makefile in cconj
# -c : do not link, just create object file
# -o : output file name
#-L../cconj -lcconj
CFLAGS += -c -O2 -I./ -I../GSL-1.13/include
LIBS = -L./ -lgsl-0 -lgslcblas-0 -lm
INC= -I../GSL-1.13/include
DEPS = cconj.h
OBJ = cconj_util.o ellipse_intersect.o collision_prob_real.o rcs2size.o
OUT = libcconj.a
%.o: %.c $(DEPS)
gcc -o $# $< $(CFLAGS)
cconj: $(OBJ)
ar rcs $(OUT) $(OBJ)
clean:
rm *.o $(OUT)
Try adding this line to your makefile, and tell us if it works:
CFLAGS += -I../GSL-1.13/include
In order to compile source code and produce object files, Make must use a rule. (If you don't put such a rule in the makefile, Make has a default rule for that purpose.) It looks something like this:
%.o: %.c
$(CC) $(CPPFLAGS) $(CFLAGS) -c $< -o $#
Without digging too deeply into how that works, we can say that CFLAGS is a list of arguments to be passed to the compiler. When we add -I../GSL-1.13/include, we tell the compiler "if you want to #include something and can't find it elsewhere, look in ../GSL-1.13/include".
If this approach doesn't work, then there's probably a rule in the makefile we must find and alter.
EDIT:
The problem isn't in this makefile (which already contains a reference to GSL-1.13/include). In this command:
cd ../ctraj/; make
this makefile launches a second Make process, which uses the Makefile in light/cconj/. According to the compiler output (gcc -o forces.o ...), that makefile does not include the reference. So try adding the same line there, and if that doesn't work, post that makefile and we'll keep looking.
Use -I option of gcc to specify where to look for includes.

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