I'm trying to get a message panel animated in WPF but has so far achieved no success.
This is the situation:
I have a user control with a StackPanel containing an ItemsControl bound to an (observable) collection in the control's View Model object (ViewModel.Messages).
When I need to present the user with messages I ad those (as MessageVM instances) to the observable collection.
The ItemsControl's visibility is bound to an integer property called ViewModel.CountVisibleMessages and there's a converter taking care of translating 0 to Visibility.Hidden and positive values to Visibility.Visible.
This works just fine. When a message gets added to the collection the StackPanel automatically becomes visible and as the user (or a timer) removes the last message it gets hidden. The StackPanel height is automatically adjusted to fit all messages of course.
To make everything look nicer I would prefer it if the StackPanel resized itself using an animation running for, say, 300 ms. (Ultimately I would also like it to accelerate and deccelerate but that's beyond my ambition right now.
I have experimented for a few hours now but I feel I'm not even close.
Below is my current (not even close to working) XAML at the moment:
<StackPanel Orientation="Vertical"
VerticalAlignment="Top"
Visibility="{Binding CountVisibleMessages, Converter={StaticResource IntToVisibility}}"
Height="Auto"
Background="{DynamicResource HmiBackColorLightBrush}">
<StackPanel.Style>
<Style>
<Style.Triggers>
<DataTrigger Binding="{Binding CountVisibleMessagesChanged}" Value="True" ><!-- I suppose I shopuld've used a Routed Event here but I just needed to get it triggered -->
<DataTrigger.EnterActions>
<BeginStoryboard>
<Storyboard>
<DoubleAnimation
Storyboard.TargetProperty="Margin.Bottom"
From="100" <!-- Just a made up value to test the concept -->
To="0"
Duration="0:0:0:3"/>
</Storyboard>
</BeginStoryboard>
</DataTrigger.EnterActions>
</DataTrigger>
</Style.Triggers>
</Style>
</StackPanel.Style>
<ItemsControl ItemsSource="{Binding Messages}" >
<ItemsControl.ItemsPanel>
<ItemsPanelTemplate>
<StackPanel Orientation="Vertical" />
</ItemsPanelTemplate>
</ItemsControl.ItemsPanel>
<ItemsControl.ItemTemplate>
<DataTemplate>
<Border Style="{DynamicResource Message}">
<Grid >
<Grid.ColumnDefinitions>
<ColumnDefinition Width="*" />
<ColumnDefinition Width="15" />
</Grid.ColumnDefinitions>
<TextBlock Grid.Column="0" Text="{Binding Text}" Margin="3" Style="{Binding MessageType, Converter={StaticResource MessageTypeToStyle}, ConverterParameter={x:Type TextBlock}}" /> <!-- using dynamic styling here -->
<RadioButton Grid.Column="1" Style="{DynamicResource HmiCloseMessageButton}" IsChecked="{Binding IsVisible, Converter={StaticResource BoolToVisibility}, ConverterParameter=true}" />
</Grid>
</Border>
</DataTemplate>
</ItemsControl.ItemTemplate>
</ItemsControl>
</StackPanel>
(I do realize the above XAML won't get the StackPanel to auto-resize slowly. It's just an experiment to get anything happening).
This can't be too difficult I suppose (it's a pretty standard UI behavior in many programs) so I'd appreciate it if anyone could point me in the right directions.
Cheers
Are you sure you want to adjust the bottom margin? The stack panel VerticalAlignment is top. If you want to change the Height then bind your StoryBoard Property to Height. Do you know if your StoryBoard is firing?
The key point is ExitActions are necessary for EnterAction based dataTrigger animations. So the following seems to be working in my case ....
<StackPanel Grid.Row="0" Height="100" x:Name="MyGrid">
<StackPanel.Style>
<Style>
<Style.Triggers>
<DataTrigger
Binding="{Binding ElementName=MyCheckBox,
Path=IsChecked}" Value="True">
<DataTrigger.EnterActions>
<BeginStoryboard>
<Storyboard>
<DoubleAnimation
Storyboard.Target="{Binding
RelativeSource={RelativeSource
AncestorType={x:Type
StackPanel}},
BindsDirectlyToSource=True}"
Storyboard.TargetProperty="Height"
From="100"
To="200"
Duration="0:0:1"/>
</Storyboard>
</BeginStoryboard>
</DataTrigger.EnterActions>
<DataTrigger.ExitActions>
<BeginStoryboard>
<Storyboard>
<DoubleAnimation
Storyboard.Target="{Binding
RelativeSource={RelativeSource
AncestorType={x:Type
StackPanel}},
BindsDirectlyToSource=True}"
Storyboard.TargetProperty="Height"
To="100"
Duration="0:0:1"/>
</Storyboard>
</BeginStoryboard>
</DataTrigger.ExitActions>
</DataTrigger>
</Style.Triggers>
</Style>
</StackPanel.Style>
</StackPanel>
<CheckBox x:Name="MyCheckBox" Grid.Row="1" />
Let me know if this helps.
Related
I have a problem with an animation within a template of an ItemsControl that is part of the template of another ItemsControl. I want a path, that is representing an Icon, to change its color and constantly rotate when a certain condition becomes true.
The DataTrigger generally works, causing the Fill of the Path changing from Gray to LightGreen when the producing Property changes to true. However, the animation does not start. When I let the animation start with the Loaded Event (as you can see in the commented section), it starts properly. So I know that the animation, as well as the DataTrigger, is configured correctly.
When I put the same Path (just copy and paste) in the outside ItemsControl and change the DataTrigger to a Property of the corresponding DataType, the animation also works as expected. So there seems to be a problem with the nested ItemsControls, but I have no idea what it might be.
<ItemsControl ItemsSource="{Binding Computers}">
<ItemsControl.ItemTemplate>
<DataTemplate DataType="{x:Type models:ClientComputerWrapper}">
<Border Margin="5" BorderBrush="Black" BorderThickness="1" Padding="5">
<StackPanel>
<!-- Some Content -->
<ItemsControl ItemsSource="{Binding PlcReaderStatuses}">
<ItemsControl.ItemTemplate>
<DataTemplate DataType="{x:Type resources:PlcReaderStatusResource}">
<DockPanel LastChildFill="False">
<!-- Some Content -->
<Path DockPanel.Dock="Left" HorizontalAlignment="Left" Data="{StaticResource GearIconGeometry}" Stretch="Uniform" RenderTransformOrigin="0.5, 0.5">
<Path.RenderTransform>
<RotateTransform x:Name="gearPathTransform"/>
</Path.RenderTransform>
<Path.Style>
<Style TargetType="Path">
<Setter Property="Fill" Value="Gray"/>
<Style.Triggers>
<DataTrigger Binding="{Binding IsProducing}" Value="True">
<Setter Property="Fill" Value="LightGreen"/>
<DataTrigger.EnterActions>
<BeginStoryboard x:Name="rotateStoryBoard">
<Storyboard>
<DoubleAnimation Storyboard.TargetProperty="(Path.RenderTransform).(RotateTransform.Angle)" To="360" Duration="0:0:2" RepeatBehavior="Forever"/>
</Storyboard>
</BeginStoryboard>
</DataTrigger.EnterActions>
<DataTrigger.ExitActions>
<RemoveStoryboard BeginStoryboardName="rotateStoryBoard"/>
</DataTrigger.ExitActions>
</DataTrigger>
<EventTrigger RoutedEvent="Loaded">
<!--<BeginStoryboard x:Name="rotateStoryBoard">
<Storyboard>
<DoubleAnimation Storyboard.TargetProperty="(Path.RenderTransform).(RotateTransform.Angle)" To="360" Duration="0:0:2" RepeatBehavior="Forever"/>
</Storyboard>
</BeginStoryboard>-->
</EventTrigger>
</Style.Triggers>
</Style>
</Path.Style>
</Path>
</DockPanel>
</DataTemplate>
</ItemsControl.ItemTemplate>
</ItemsControl>
</StackPanel>
</Border>
</DataTemplate>
</ItemsControl.ItemTemplate>
</ItemsControl>
I've finally found a solution. After trying to replace the DoubleAnimation with a ColorAnimation, using (Path.Fill).(SolidColorBrush.Color) as TargetProperty, I received an error that the path is not pointing to a DependencyProperty. This was only solved when I defined the SolidColorBrush explicitly in a Setter which led my to try the same with the RenderTransform of the Path:
<Path.Style>
<Style TargetType="Path">
<Setter Property="RotateTransform">
<Setter.Value>
<RotateTransform x:Name="gearPathTransform"/>
</Setter.Value>
</Setter>
<!-- ... -->
</Style>
Afterwards the animation works as expected. I still don't know why this is only necessary in the inner ItemsControl and it is also nasty that there is no error as is for the ColorAnimation, but at least it is working now.
I have got a ListBox.ItemTemplate that has got a ToggleButton and inside of it a checkbox and a ProgressBarEdit from devexpress.
Then I have a style that targets the checkbox. When the mouse is over the checkbox it changes its opacity.
The double animation and the binding works fine, however the listbox itemssource is bound and I would like to make all the checkboxes opacity change when the mouse is over any checkbox and not just one.
I tried to bind Storyboard.TargetProperty to my viewmodel property but it is not a dependency property so I cannot do it.
This is the animation:
<Style x:Key="FadeOutButton" TargetType="{x:Type CheckBox}">
<Style.Triggers>
<DataTrigger Binding="{Binding IsMouseOver, ElementName=chkImport}" Value="true">
<DataTrigger.EnterActions>
<BeginStoryboard>
<Storyboard>
<DoubleAnimation Duration="0:0:1"
Storyboard.TargetProperty="Opacity"
To="1" />
</Storyboard>
</BeginStoryboard>
</DataTrigger.EnterActions>
<DataTrigger.ExitActions>
<BeginStoryboard>
<Storyboard>
<DoubleAnimation Duration="0:0:1"
Storyboard.TargetProperty="Opacity"
To="0.02" />
</Storyboard>
</BeginStoryboard>
</DataTrigger.ExitActions>
</DataTrigger>
</Style.Triggers>
This is part of the ListBox control:
<ListBox x:Name="FileDetailsListBox"
Grid.Column="2"
BorderThickness="0"
ItemsSource="{Binding FileDetailsList}">
<ListBox.ItemContainerStyle>
<Style TargetType="ListBoxItem">
<Setter Property="HorizontalContentAlignment" Value="Stretch" />
<Setter Property="HorizontalAlignment" Value="Stretch" />
</Style>
</ListBox.ItemContainerStyle>
<ListBox.ItemTemplate>
<DataTemplate>
<ToggleButton x:Name="FileToggleButton"
Margin="-1,0,-1,0"
HorizontalAlignment="Stretch"
HorizontalContentAlignment="Stretch"
BorderThickness="0,0">
<ToggleButton.Template>
<ControlTemplate TargetType="ToggleButton">
<Grid>
<Grid.RowDefinitions>
<RowDefinition />
<RowDefinition />
</Grid.RowDefinitions>
<CheckBox x:Name="chkImport"
Margin="0,0,0,3"
HorizontalContentAlignment="Center"
IsChecked="{Binding Import,
Mode=TwoWay,
UpdateSourceTrigger=PropertyChanged}"
Opacity="{Binding DataContext.ImportOpacity,
Mode=TwoWay,
UpdateSourceTrigger=PropertyChanged,
ElementName=ImportView}"
Style="{StaticResource FadeOutButton}" />
<dxe:ProgressBarEdit Grid.Row="2"
Height="20"
Margin="-3,0,-3,0"
EditValue="{Binding ProgressValue}"
ShowBorder="False"
StyleSettings="{Binding IsMarquee,
Converter={StaticResource conv}}" />
</Grid>
</ControlTemplate>
</ToggleButton.Template>
</ToggleButton>
</DataTemplate>
</ListBox.ItemTemplate>
<ListBox.ItemsPanel>
<ItemsPanelTemplate>
<UniformGrid Rows="1" />
</ItemsPanelTemplate>
</ListBox.ItemsPanel>
</ListBox>
</Grid>
</DataTemplate>
</ListBox.ItemTemplate>
How can I change all the checkboxes opacity from the Listbox when Control.MouseEnter is triggered?
I thought the way to go was binding the ImportOpacity property from my viewmodel in the style, but the animation does not allow it.
Thanks
Update:
I cannot post images because I am new here, but I would like to change the Opacity for all the checkboxes created by the datatemplate when the mouse enter in any checkbox. The animation works fine for individual checkboxes like the code does at the moment.
My viewmodel has got a property called "ImportOpacity" and it is bound to the checkbox.opacity (you can see it in the xaml above) My idea was to use this property to make the Opacity from 0 to 100 when the mouse is over any checkbox.
Instead of animate the Opacity property of the CheckBox and bind it to ImportOpacity with TwoWay mode, I think you should animate the ImportOpacity property in your ViewModeldirectly.
Here is a reference about how to animate property in ViewModel.
Today is a good day since I started with WPF, this for a launcher I'm creating.
Using the following code, I managed to get the result to be seen in the screenshot:
<Grid>
<ItemsControl ItemsSource="{Binding Programs}">
<ItemsControl.ItemsPanel>
<ItemsPanelTemplate>
<WrapPanel Orientation="Horizontal" VerticalAlignment="Center" HorizontalAlignment="Center" />
</ItemsPanelTemplate>
</ItemsControl.ItemsPanel>
<ItemsControl.ItemTemplate>
<DataTemplate>
<Button Content="{Binding Text}" Background="Transparent" Foreground="White" Width="128" Height="150" >
<Button.RenderTransform>
<TransformGroup>
<ScaleTransform />
</TransformGroup>
</Button.RenderTransform>
<Button.Template>
<ControlTemplate TargetType="Button">
<Grid>
<Grid.RowDefinitions>
<RowDefinition Height="*" />
<RowDefinition Height="Auto" />
</Grid.RowDefinitions>
<Image Grid.Row="0" Source="{Binding Image}" Height="128" />
<ContentPresenter Grid.Row="1" HorizontalAlignment="Center" Margin="3,10" />
<Rectangle Grid.Row="0" Fill="{TemplateBinding Background}" />
<Rectangle Grid.Row="1" Fill="{TemplateBinding Background}" />
</Grid>
</ControlTemplate>
</Button.Template>
<Button.Resources>
<Storyboard SpeedRatio="4" x:Key="MouseEnterStoryboard" x:Name="MouseEnterStoryboard">
<ColorAnimation Storyboard.TargetProperty="(Button.Background).(SolidColorBrush.Color)" To="#22FFFFFF"></ColorAnimation>
</Storyboard>
<Storyboard SpeedRatio="4" x:Key="MouseLeaveStoryboard" x:Name="MouseLeaveStoryboard">
<ColorAnimation Storyboard.TargetProperty="(Button.Background).(SolidColorBrush.Color)" To="Transparent"></ColorAnimation>
</Storyboard>
<Storyboard Duration="00:00:00.05" x:Key="MouseClickStoryboard" AutoReverse="True">
<DoubleAnimation To="0.8" Storyboard.TargetProperty="(UIElement.RenderTransform).(TransformGroup.Children)[0].(ScaleTransform.ScaleX)"/>
<DoubleAnimation To="0.8" Storyboard.TargetProperty="(UIElement.RenderTransform).(TransformGroup.Children)[0].(ScaleTransform.ScaleY)"/>
</Storyboard>
<Storyboard x:Key="WindowLoadedStoryboard">
<DoubleAnimation Storyboard.TargetProperty="Opacity" From="0" To="1" Duration="00:00:01" />
</Storyboard>
</Button.Resources>
<Button.Triggers>
<EventTrigger RoutedEvent="Mouse.MouseEnter">
<BeginStoryboard Storyboard="{StaticResource MouseEnterStoryboard}" />
</EventTrigger>
<EventTrigger RoutedEvent="Mouse.MouseLeave">
<BeginStoryboard Storyboard="{StaticResource MouseLeaveStoryboard}" />
</EventTrigger>
<EventTrigger RoutedEvent="Button.Click">
<BeginStoryboard Storyboard="{StaticResource MouseClickStoryboard}" />
</EventTrigger>
<EventTrigger RoutedEvent="Window.Loaded">
<BeginStoryboard Storyboard="{StaticResource WindowLoadedStoryboard}"></BeginStoryboard>
</EventTrigger>
</Button.Triggers>
</Button>
</DataTemplate>
</ItemsControl.ItemTemplate>
</ItemsControl>
</Grid>
Screenshot:
Now, for each item in the list bound to this control, it will create a button.
How would I access this button programmatically, better yet, how would I access one of the Storyboards programatically since assigning a name (x:to them simply won't do the trick it seems...
Also, how can I animate the buttons one by one? Currently they each fade in at exact the same time (# WindowLoadedStoryboard), but I would like to let each button fade in one by one with a short delay, to create a nice effect. How would I achieve this?
Hope someone can answer these 2 questions for me!
Greetings!
Your problem with accessing the elements defined in the DataTemplate is caused because you defined those elements in a DataTemplate... those elements could be rendered in many different types of UI container controls. You can find the solution in the How to: Find DataTemplate-Generated Elements page from MSDN.
You first need to get hold of the relevant container control that contains the item that has had that DataTemplate applied to it. Next, you need to get the ContentPresenter from that container control and then you can get the DataTemplate from ContentPresenter. Finally, you can access the named elements from the DataTemplate. From the linked page:
// Getting the currently selected ListBoxItem
// Note that the ListBox must have
// IsSynchronizedWithCurrentItem set to True for this to work
ListBoxItem myListBoxItem = (ListBoxItem)(myListBox.ItemContainerGenerator.
ContainerFromItem(myListBox.Items.CurrentItem));
// Getting the ContentPresenter of myListBoxItem
ContentPresenter myContentPresenter = FindVisualChild<ContentPresenter>(myListBoxItem);
// Finding textBlock from the DataTemplate that is set on that ContentPresenter
DataTemplate myDataTemplate = myContentPresenter.ContentTemplate;
TextBlock myTextBlock =
(TextBlock)myDataTemplate.FindName("textBlock", myContentPresenter);
// Do something to the DataTemplate-generated TextBlock
MessageBox.Show("The text of the TextBlock of the selected list item: " +
myTextBlock.Text);
I have two stackpanels, where the second panel is extra information that can be slided down and shown when clicking on a button (like jQuerys slideDown effect). And afterwards be slided up, when clicking the button again.
I´ve never been fiddling with animations before, but have been doing some research. I´m still quite confused though, and cant figure out this simple problem.
When I only listen on the Visibility=Visible property, it works fine. But when I also want to slide the panel up, it behaves weird.
This is my XAML code:
<Grid>
<Grid.RowDefinitions>
<RowDefinition Height="Auto" />
<RowDefinition Height="Auto" />
</Grid.RowDefinitions>
<StackPanel Grid.Row="0" Width="600" Orientation="Horizontal">
<TextBlock Style="{StaticResource Heading4}">Panel 1</TextBlock>
<Button Width="300" Margin="30,0,0,0" Click="Button_OnClick">Click to slide other panel down</Button>
</StackPanel>
<StackPanel Name="StackPanelShowHide" Grid.Row="1" Width="500" Orientation="Vertical" Background="Beige" Height="70">
<StackPanel.Style>
<Style TargetType="StackPanel">
<Style.Triggers>
<Trigger Property="Visibility" Value="Visible">
<Trigger.EnterActions>
<BeginStoryboard>
<Storyboard>
<DoubleAnimation Storyboard.TargetProperty="Height" From="0" To="70" Duration="0:0:1" />
</Storyboard>
</BeginStoryboard>
</Trigger.EnterActions>
</Trigger>
<Trigger Property="Visibility" Value="Collapsed">
<Trigger.EnterActions>
<BeginStoryboard>
<Storyboard>
<DoubleAnimation Storyboard.TargetProperty="Height" From="70" To="0" Duration="0:0:1" />
</Storyboard>
</BeginStoryboard>
</Trigger.EnterActions>
</Trigger>
</Style.Triggers>
</Style>
</StackPanel.Style>
<TextBlock Style="{StaticResource Heading4}">New panel</TextBlock>
</StackPanel>
</Grid>
And this is my Codebehind:
private void Button_OnClick(object Sender, RoutedEventArgs E) {
if (StackPanelShowHide.Visibility == Visibility.Collapsed) {
StackPanelShowHide.Visibility = Visibility.Visible;
} else {
StackPanelShowHide.Visibility = Visibility.Collapsed;
}
}
Really hope you can help :)
Kind regards,
Lars
I guess that instead of slide up animation on collapse it just instantly disappears. This is because you set Visibility to Collapsed, so there is nothing to display.
To fix this:
a) use MVVM: add some property to ViewModel and trigger on it. Modify property via ICommand.
b) Do not set Visibility, just start proper Storyboard in event handler.
I believe that your problem is that when the StackPanel has a Visibility value of Collapsed, it is removed from the UI. Therefore, even if the Animation were to occur, you would not see it.
I have implemented the animation of moving of a grid control in the following manner:
<Grid
HorizontalAlignment="Center"
VerticalAlignment="Center">
<Grid.RowDefinitions>
<RowDefinition Height="Auto" />
<RowDefinition Height="Auto" />
</Grid.RowDefinitions>
<Grid.Style>
<Style TargetType="Grid">
<Style.Triggers>
<DataTrigger
Binding="{Binding ElementName=rootLayout, Path=IsVisible}"
Value="True">
<DataTrigger.EnterActions>
<BeginStoryboard>
<Storyboard>
<ThicknessAnimation
Storyboard.TargetProperty="Margin"
From="-500,0,0,0"
To="0,0,0,0"
Duration="0:0:0.5" />
</Storyboard>
</BeginStoryboard>
</DataTrigger.EnterActions>
</DataTrigger>
</Style.Triggers>
</Style>
</Grid.Style>
<Border
Grid.RowSpan="2"
Background="Black"
CornerRadius="6" >
<Border.Effect>
<DropShadowEffect />
</Border.Effect>
</Border>
<TextBlock
Grid.Row="0"
Width="400"
Height="200"
Margin="20,20,20,10"
Text="{Binding Path=MessageText}" />
<Button
Grid.Row="1"
Margin="20,5,20,15"
HorizontalAlignment="Right"
Width="75"
Content="OK"
Command="{Binding Path=CloseDialogCommand}" />
</Grid>
The animation works fine, but it's ugly. It is shaky / jittery / jerky and it really looks unprofessional. Is there a way to improve this? Am I using the right approach with animating the value change on the Margin property in order to move the grid? I've read about RenderTransform, but I don't know how to use it in my case.
Also, the animation looks unnatural. I know this can be improved but I don't know how. What are these properties and can they help me enhance my animation:
AccelerationRatio
DecelerationRatio
EasingFunction
IsAdditive
IsCumulative
SpeedRatio
Thanks for helping!
P.S. I am trying to put as much code as possible in XAML, so I'd prefer that approach, but really, if there's anything to improve this...
Use easing functions, a simple DoubleAnimation and RenderTransform, e.g.
<Button Content="Test">
<Button.RenderTransform>
<TranslateTransform/>
</Button.RenderTransform>
<Button.Triggers>
<EventTrigger RoutedEvent="Button.Click">
<BeginStoryboard>
<Storyboard>
<DoubleAnimation Storyboard.TargetProperty="RenderTransform.X"
From="-500" To="0">
<DoubleAnimation.EasingFunction>
<CubicEase EasingMode="EaseOut"/>
</DoubleAnimation.EasingFunction>
</DoubleAnimation>
</Storyboard>
</BeginStoryboard>
</EventTrigger>
</Button.Triggers>
</Button>
This should be quite smooth, check out this overview on easing functions to get an idea of how they affect the animation.
Also note that the duration has a strong effect on what an animation looks like, depending on what easing function you use setting high duration values is needed because they slow down significantly at the end.