Condition Variable Along with Mutex - c

A bit of confusion! What could be the problem if we look at the following scenario: My objective is to understand the mixture of condition variable with mutex.
T1
LOCK { MUTEX }
CHECK VARIABLE
IF NOT SET, WAIT ON CONDITION VARIABLE
UNLOCK {MUTEX} GO TO 1
T2
MODIFY VARIABLE;
SIGNAL CONDITION VARIABLE
There could be race condition between step 2. and 3., hence we use MUTEX. What I do not understand is the underlying idea of cond var + mutex.

There are two problems with omitting the lock on the write end:
If your variable you're modifying cannot be written to atomically (ie, it's larger than an int - although the details depend on the CPU architecture you're using!), you need a lock to ensure you don't have "shearing". This is when a read occurs when the variable is partway written. For example, you could write 0xAAAAAAAABBBBBBBB to a 64-bit variable that was previously 0, and another thread might only see 0xAAAAAAAA00000000 or 0x00000000BBBBBBBB. The lock prevents readers from seeing the in-progress write, avoiding this problem.
It's possible that the reader may see your variable in the still-need-to-wait state, then before it can go to sleep, the writer could update the variable and signal the condition variable. As a result, your thread goes to sleep forever. Taking the lock on the write side prevents this from occuring.
Note also that many uses of condition variables do more than just modifying a flag in the lock - they may manipulate linked lists, for example, or some other complex data structure. In this case, the lock is needed to protect that data structure, as well as for the condition variable.

I'm taking some guesses about your context and the behavior you want, but I think that you want things to look like this:
T1:
1. lock mutex
2. check variable
3. unlock mutex
4. wait on condition variable
5. goto 1
T2:
1. lock mutex
2. modify variable
3. unlock mutex
4. signal condition variable
The mutex is to protect access to the variable so that you don't have different threads reading and writing to it all at the same time.
The condition variable is used to synchronize threads so that you can control the order in which things happen.

You're doing it wrong. condition variables have a mutex associated with them. You need to lock the mutex before changing the variable and releasing it afterwards.
There is no dead lock - pthread_cond_wait gets the associated mutex as parameter exactly because so it can unlock the mutex when you are block in a race free manner (it releases the mutex when you are on the waiters queue for the condition variable, so that you are granteed to be awaken when the condition variable is signaled.

Related

What would happen if pthread_cond_wait was not atomic?

Scenario 1: release mutex then wait
Scenario 2: wait and then release mutex
Trying to understand conceptually what it does.
If the mutex were released before the calling thread is considered "blocked" on the condition variable, then another thread could lock the mutex, change the state that the predicate is based on, and call pthread_cond_signal without the waiting thread ever waking up (since it's not yet blocked). That's the problem.
Scenario 2, waiting then releasing the mutex, is internally how any real-world implementation has to work, since there's no such thing as an atomic implementation of the necessary behavior. But from the application's perspective, there's no way to observe the thread being part of the blocked set without the mutex also being released, so in the sense of the "abstract machine", it's atomic.
Edit: To go into more detail, the real-world implementation of a condition variable wait generally looks like:
Modify some internal state of the condition variable object such that the caller is considered to be part of the blocked set for it.
Unlock the mutex.
Perform a blocking wait operation, with the special property that it will return immediately if the state of the condition variable object from step 1 has changed due to a signal from any other thread.
Thus, the act of "blocking" is split between two steps, one of which happens before the mutex is unlocked (gaining membership in the blocked set) and the other of which happens after the mutex is unlocked (possibly sleeping and yielding control to other threads). It's this split that's able to make the "condition wait" operation "atomic" in the abstract machine.

Significance of signalling a condition variable when no one is waiting?

When reading a book on concurrency, the author says a semaphore is different than a condition variable in the way signal() works. The semaphore keeps track of the number of calls to signal() while the condition variable does not. "Calling pthread_cond_signal while no one is waiting has no effect", it says. Why is this detail important (I have seen it repeated many times in different places)? What are the implications to usage? Thank you
Conceptually, a semaphore is equivalent to a mutex, condition variable, and integer counter protected by the mutex. Under this analogy, posting a semaphore is equivalent to locking the mutex, incrementing the counter, signaling the condition variable, and unlocking the mutex. Even if there is no waiter, state is still modified.
Under this analogy, waiters for the semaphore are doing the equivalent of:
Lock mutex.
While count is non-positive, wait on condition variable.
Decrement count.
Unlock mutex.
Of course if you're talking about the specific case of POSIX, the analogy does not correspond fully to the reality, because semaphores have additional async-signal-safety properties that preclude implementing them using a mutex/condvar/count triple.
The implications are that you have to have a 'condition' that the condition variable is associated with. The way you have to use the condition variable is:
acquire the condition's mutex
while (!condition) {
wait on the condition variable
}
do whatever you need to do while holding the mutex
release the mutex
Correspondingly, whenever the condition associated with the condition variable is updated, it has to be done while holding the mutex. That way, when blocking on the condition variable, the condition cannot have changed until the system is prepared to actually unblock the waiting thread.

Is this usage of condition variables ALWAYS subject to a lost-signal race?

Suppose a condition variable is used in a situation where the signaling thread modifies the state affecting the truth value of the predicate and calls pthread_cond_signal without holding the mutex associated with the condition variable? Is it true that this type of usage is always subject to race conditions where the signal may be missed?
To me, there seems to always be an obvious race:
Waiter evaluates the predicate as false, but before it can begin waiting...
Another thread changes state in a way that makes the predicate true.
That other thread calls pthread_cond_signal, which does nothing because there are no waiters yet.
The waiter thread enters pthread_cond_wait, unaware that the predicate is now true, and waits indefinitely.
But does this same kind of race condition always exist if the situation is changed so that either (A) the mutex is held while calling pthread_cond_signal, just not while changing the state, or (B) so that the mutex is held while changing the state, just not while calling pthread_cond_signal?
I'm asking from a standpoint of wanting to know if there are any valid uses of the above not-best-practices usages, i.e. whether a correct condition-variable implementation needs to account for such usages in avoiding race conditions itself, or whether it can ignore them because they're already inherently racy.
The fundamental race here looks like this:
THREAD A THREAD B
Mutex lock
Check state
Change state
Signal
cvar wait
(never awakens)
If we take a lock EITHER on the state change OR the signal, OR both, then we avoid this; it's not possible for both the state-change and the signal to occur while thread A is in its critical section and holding the lock.
If we consider the reverse case, where thread A interleaves into thread B, there's no problem:
THREAD A THREAD B
Change state
Mutex lock
Check state
( no need to wait )
Mutex unlock
Signal (nobody cares)
So there's no particular need for thread B to hold a mutex over the entire operation; it just need to hold the mutex for some, possible infinitesimally small interval, between the state change and signal. Of course, if the state itself requires locking for safe manipulation, then the lock must be held over the state change as well.
Finally, note that dropping the mutex early is unlikely to be a performance improvement in most cases. Requiring the mutex to be held reduces contention over the internal locks in the condition variable, and in modern pthreads implementations, the system can 'move' the waiting thread from waiting on the cvar to waiting on the mutex without waking it up (thus avoiding it waking up only to immediately block on the mutex).
As pointed out in the comments, dropping the mutex may improve performance in some cases, by reducing the number of syscalls needed. Then again it could also lead to extra contention on the condition variable's internal mutex. Hard to say. It's probably not worth worrying about in any case.
Note that the applicable standards require that pthread_cond_signal be safely callable without holding the mutex:
The pthread_cond_signal() or pthread_cond_broadcast() functions may be called by a thread whether or not it currently owns the mutex that threads calling pthread_cond_wait() or pthread_cond_timedwait() have associated with the condition variable during their waits [...]
This usually means that condition variables have an internal lock over their internal data structures, or otherwise use some very careful lock-free algorithm.
The state must be modified inside a mutex, if for no other reason than the possibility of spurious wake-ups, which would lead to the reader reading the state while the writer is in the middle of writing it.
You can call pthread_cond_signal anytime after the state is changed. It doesn't have to be inside the mutex. POSIX guarantees that at least one waiter will awaken to check the new state. More to the point:
Calling pthread_cond_signal doesn't guarantee that a reader will acquire the mutex first. Another writer might get in before a reader gets a chance to check the new status. Condition variables don't guarantee that readers immediately follow writers (After all, what if there are no readers?)
Calling it after releasing the lock is actually better, since you don't risk having the just-awoken reader immediately going back to sleep trying to acquire the lock that the writer is still holding.
EDIT: #DietrichEpp makes a good point in the comments. The writer must change the state in such a way that the reader can never access an inconsistent state. It can do so either by acquiring the mutex used in the condition-variable, as I indicate above, or by ensuring that all state-changes are atomic.
The answer is, there is a race, and to eliminate that race, you must do this:
/* atomic op outside of mutex, and then: */
pthread_mutex_lock(&m);
pthread_mutex_unlock(&m);
pthread_cond_signal(&c);
The protection of the data doesn't matter, because you don't hold the mutex when calling pthread_cond_signal anyway.
See, by locking and unlocking the mutex, you have created a barrier. During that brief moment when the signaler has the mutex, there is a certainty: no other thread has the mutex. This means no other thread is executing any critical regions.
This means that all threads are either about to get the mutex to discover the change you have posted, or else they have already found that change and ran off with it (releasing the mutex), or else have not found they are looking for and have atomically given up the mutex to gone to sleep (and are guaranteed to be waiting nicely on the condition).
Without the mutex lock/unlock, you have no synchronization. The signal will sometimes fire as threads which didn't see the changed atomic value are transitioning to their atomic sleep to wait for it.
So this is what the mutex does from the point of view of a thread which is signaling. You can get the atomicity of access from something else, but not the synchronization.
P.S. I have implemented this logic before. The situation was in the Linux kernel (using my own mutexes and condition variables).
In my situation, it was impossible for the signaler to hold the mutex for the atomic operation on shared data. Why? Because the signaler did the operation in user space, inside a buffer shared between the kernel and user, and then (in some situations) made a system call into the kernel to wake up a thread. User space simply made some modifications to the buffer, and then if some conditions were satisfied, it would perform an ioctl.
So in the ioctl call I did the mutex lock/unlock thing, and then hit the condition variable. This ensured that the thread would not miss the wake up related to that latest modification posted by user space.
At first I just had the condition variable signal, but it looked wrong without the involvement of the mutex, so I reasoned about the situation a little bit and realized that the mutex must simply be locked and unlocked to conform to the synchronization ritual which eliminates the lost wakeup.

Deferred bcast wakeup for condition variables - is it valid?

I'm implementing pthread condition variables (based on Linux futexes) and I have an idea for avoiding the "stampede effect" on pthread_cond_broadcast with process-shared condition variables. For non-process-shared cond vars, futex requeue operations are traditionally (i.e. by NPTL) used to requeue waiters from the cond var's futex to the mutex's futex without waking them up, but this is in general impossible for process-shared cond vars, because pthread_cond_broadcast might not have a valid pointer to the associated mutex. In a worst case scenario, the mutex might not even be mapped in its memory space.
My idea for overcoming this issue is to have pthread_cond_broadcast only directly wake one waiter, and have that waiter perform the requeue operation when it wakes up, since it does have the needed pointer to the mutex.
Naturally there are a lot of ugly race conditions to consider if I pursue this approach, but if they can be overcome, are there any other reasons such an implementation would be invalid or undesirable? One potential issue I can think of that might not be able to be overcome is the race where the waiter (a separate process) responsible for the requeue gets killed before it can act, but it might be possible to overcome even this by putting the condvar futex in the robust mutex list so that the kernel performs a wake on it when the process dies.
There may be waiters belonging to multiple address spaces, each of which has mapped the mutex associated with the futex at a different address in memory. I'm not sure if FUTEX_REQUEUE is safe to use when the requeue point may not be mapped at the same address in all waiters; if it does then this isn't a problem.
There are other problems that won't be detected by robust futexes; for example, if your chosen waiter is busy in a signal handler, you could be kept waiting an arbitrarily long time. [As discussed in the comments, these are not an issue]
Note that with robust futexes, you must set the value of the futex & 0x3FFFFFFF to be the TID of the thread to be woken up; you must also set bit FUTEX_WAITERS on if you want a wakeup. This means that you must choose which thread to awaken from the broadcasting thread, or you will be unable to deal with thread death immediately after the FUTEX_WAKE. You'll also need to deal with the possibility of the thread dying immediately before the waker thread writes its TID into the state variable - perhaps having a 'pending master' field that is also registered in the robust mutex system would be a good idea.
I see no reason why this can't work, then, as long as you make sure to deal with the thread exit issues carefully. That said, it may be best to simply define in the kernel an extension to FUTEX_WAIT that takes a requeue point and comparison value as an argument, and let the kernel handle this in a simple, race-free manner.
I just don't see why you assume that the corresponding mutex might not be known. It is clearly stated
The effect of using more than one mutex for concurrent
pthread_cond_timedwait() or pthread_cond_wait() operations on the same
condition variable
is undefined; that is, a condition variable becomes bound to
a unique mutex when a thread waits on the condition variable, and this
(dynamic)
binding shall end when the wait returns.
So even for process shared mutexes and conditions this must hold, and any user space process must always have mapped the same and unique mutex that is associated to the condition.
Allowing users to associate different mutexes to a condition at the same time is nothing that I would support.

Breaking a condition variable deadlock

I have a situation where thread 1 is waiting on a condition variable A, which should be woken up by thread 2. Now thread 2 is waiting on a condition variable B , which should be woken up by thread 1. In the scenario I am using the condition variable, I cannot avoid such a deadlock situation. I detect cycle(deadlock) and terminate one of the threads which is a participant in the deadlock.
Now, what I am not sure is how to simply terminate a thread say thread 1 which is waiting on a condition variable.
Would be grateful for some pointers.
Thanks
Condition variables aren't like mutexes. By that I mean they aren't only usable by a single thread controlling them. The mutex that protects the condition variable is treated that way but that's only locked for short periods of time, unlocked manually by a thread after kicking (signalling) the condition variable, and automatically by a thread waiting for such a kick.
You can have a totally separate thread (like your deadlock detector, let's call it thread 3) simply kick one of the condition variables and it will wake up the thread waiting for it.
The usual use case for condition variables is for threads to wait for the kick then check to ensure you have work anyway (don't assume there is work simply because the variable was kicked). That's to take care of spurious wake-ups.
One possibility is to have a "global" deadlock_occurred flag which thread 3 sets when it detects deadlock, then also have thread 3 kick all the condition variables.
The first thing that threads 1 and 2 should do after being woken, should be to check that flag and take appropriate action (probably exit the thread).
You'll find you get into a lot less deadlock-type trouble if you architect your applications so that threads are responsible for their own lifetime. It's too easy to externally kill threads when they're not in a state amenable to being terminated. Don't get me wrong, there are other ways to handle it (such as with cancel points), but my tried and tested solution is by far the easiest I've ever found.

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