Two mains in program - c

here is the situation: I need to send a data to a neighbor(socket) and then switch to listening mode. Ive got a client part in client.c, which just listens, and server part in server.c - sends data. Using sockets I need to have a main() in both of them. How should I get them "cooperate" together, so both mainss are not going result in error?
Or any other ideas how to solve this issue with sending and listening?
Thanks in advance!
Lucas

You can always create two executables from the sources. Each of them will have its own main.
Or, you can create a single executable and let it fork another process or create another thread. When creating a new thread you'll specify the second "main" to be the thread function.
When fork-ing, you should create two functions main_server and main_client and let the actual main decide which of them to call, just after the fork. See snippet:
int main_server(int argc, int argv){
//TODO: complete
return 0;
}
int main_client(int argc, int argv){
//TODO: complete
return 0;
}
int main(int argc, int argv){
//TODO: parse args and get argv_server, argv_client, argc_server, argc_client
int pid = fork();
if (pid < 0) {
//TODO: handle error and leave
} else if (pid) {
// start client here for example
main_client(argc_client, argv_client);
} else {
main_server(argc_server, argv_server);
wait(pid);
}
return 0;
/* TODO: each of the above calls should be checked for errors */
}
Hope it helps.
Note: it's better to create a separate executable but if you are required to have only one, use the above snippet.

The thing to remember is that these programs will compile into separate binaries that become separate processes. You will start the "server" program (which will run its main) and then the client program (which will run its main). They communicate over the socket you're creating.

Another solution to do this is using "select()" method. This is only for the socket programming in Linux/Unix environment. Using this you can have both sending and listening task done in the same main(). Here's the tutorial for this method.
http://beej.us/guide/bgnet/output/html/singlepage/bgnet.html#selectman
What it does is that instead of using fork() it puts all the sockets in a read_set. and then it goes into an infinite do-while() loop. Now this is very useful for socket programming in Linux/Unix. What happens in Linus/Unix each socket is assigned a File Descriptor(FD) in which they write the data and then it is transferred. It treats I/O console as a FD. So it puts the console FD in read_set, then all the other listening ports in read_set and then waits for the data from any of the above FD. So if you have data in console it will select that FD and perform the task you've written. Or will be in the listening mode until you close the program.
Now this is better than the fork() one because while using fork(), if didn't handled properly it could create a fork-bomb which would create processes recursively and will bomb your main memory. So its better to create a single process and have both functionality in it.

Related

Let a daemon simulate keypress with xdo

I'm trying to make a daemon simulate a keypress. I got it already working for a non daemon process.
#include <xdo.h>
int main()
{
xdo_t * x = xdo_new(NULL);
xdo_enter_text_window(x, CURRENTWINDOW, "Hallo xdo!", 500000);
return 0;
}
If I try the same code for my daemon I get the following error
Error: Can't open display: (null)
Is there a way to still make it work with xdo or something else?
Your process must know the $DESKTOP environment variable specifying the desktop session to send these keys to, and yours doesn't seem to have that environment set.
Which also means you must realize it needs to have all the necessary privileges, which means access to ~/.Xauthority of the owner of the session, and the sockets in /tmp/.X11-unix

How to make c programe as daemon in ubuntu?

Hi I am new to the linux environment. I am trying to create daemon process.
#include<stdio.h>
int main()
{
int a=10,b=10,c;
c=sum(a,b);
printf("%d",c);
return (0);
}
int sum(int a,int b)
{
return a+b;
}
I want to create daemon process of it. May i know how can do this? Any help would be appreciated. Thank you.
A daemon generally doesn't use its standard input and output streams, so it is unclear how your program could be run as a daemon. And a daemon program usually don't have any terminal, so it cannot use clrscr. Read also the tty demystified page, and also daemon(7).
I recommend reading some good introduction to Linux programming, like the old freely downloadable ALP (or something newer). We can't explain all of it here, and you need to read an entire book. See also intro(2) and syscalls(2).
I also recommend reading more about OSes, e.g. the freely available Operating Systems: Three Easy Pieces textbook.
You could use the daemon(3) function in your C program to run it as a daemon (but then, you are likely to not have any input and output). You may want to log messages using syslog(3).
You might consider job control facilities of your shell. You could run your program in the background (e.g. type myprog myarg & in your interactive shell). You could use the batch command. However neither background processes nor batch jobs are technically daemons.
Perhaps you want to code some ONC-RPC or JSONRPC or Web API server and client. You'll find libraries for that. See also pipe(7), socket(7)
(take several days or several weeks to read much more)
First find what are the properties of daemon process, as of my knowledge a daemon process have these properties:
Should not have any parent (it itself should be parent)
Process itself is a session leader.
Environment change to root.
File mode creating mask should be zero.
No controlling terminal.
All terminal should be removed
Should not be un-mounted .
Implement the code by considering above properties which is
int i=0;
int main()
{
int pid;
pid=fork();
if(pid!=0) {
/** you can add your task here , whatever you want to run in background **/
exit(0);
}
else
{
setsid();//setting sessions
chdir("/");//root.. should'nt beunmounted
umask(0);
close(0);//all terminal are removed
close(1);
close(2);
while(1)
{
printf("i = %d \n",i);
i++;
}
}
return 0;
}
or you can go through man page of daemon()
int daemon(int nochdir, int noclose);
I hope it helps.
Instead of writing the code to make the C program a daemon I would go with an already mature tool like supervisor:
http://supervisord.org/
I think this below will work
screen cmd arg1 arg2
You can also try
nohup cmd arg1

How Can I receive messages from more than one named pipes?

I have to use a fifo in my code.
I use sock to accept new client. For each client I create new thread to send and receive message to him.
In the function of the thread I use fifo to send and receive messages also to another process and here is my code:
int s_to_c=open(myfifo1,O_WRONLY);
int c_to_s=open(myfifo2,O_RDONLY);
char echoBuffer[RCVBUFSIZE];
int recvMsgSize;
for(;;)
{
bzero(echoBuffer,RCVBUFSIZE);
read(c_to_s, echoBuffer, RCVBUFSIZE);
write(sock, echoBuffer, strlen(echoBuffer));
bzero(echoBuffer,RCVBUFSIZE);
read(sock, echoBuffer, RCVBUFSIZE);
write(s_to_c,echoBuffer,strlen(echoBuffer));
}
close(c_to_s);
close(s_to_c);
close(sock);
And on the other side (The other process) my code:
int s_to_c=open(myfifo1,O_RDONLY);
int c_to_s=open(myfifo2,O_WRONLY);
char echoBuffer[RCVBUFSIZE];
int recvMsgSize;
for(;;)
{
bzero(echoBuffer,RCVBUFSIZE);
fgets(echoBuffer,RCVBUFSIZE,stdin);
echoBuffer[strlen(echoBuffer)-1]='\0';
write(c_to_s, echoBuffer, strlen(echoBuffer));
bzero(echoBuffer,RCVBUFSIZE);
read(s_to_c, echoBuffer, RCVBUFSIZE);
printf("%s\n", echoBuffer);
}
My problem is in this process : s_to_c and c_to_s take always the value(3,4).
So the first client connect correctly sending and receiving his message.
But when the second connect the first client become disable.And the messages of the second client sends and receives to and from the two processes.
Can I have some help please.Should I have to use tags for example??
select() allows you to check the status of a file descriptor (in your case the ones connected to your pipes). When select() returns, it tells you which pipes have data to process. That way, you can monitor many pipes in the server process.
The client process will always use the file descriptors 3 and 4 for the pipes since those are the first free ones after the stdio (0=stdin, 1=stdout, 2=stderr). So that is correct.
If you see the combination of 3 and 4 on your server as well, then you have a bug in the code where you create the pipes, not in the place where you use them.
If you use Linux, there is an easy way to see what a file descriptor is connected to: Look into /proc/PID/fd/ (replace PID with ID of the process that you want to examine) or use lsof -n -p PID (which shows a lot of other things as well like loaded shared libraries).

Creating a daemon in Linux

In Linux I want to add a daemon that cannot be stopped and which monitors filesystem changes.
If any changes are detected, it should write the path to the console where it was started plus a newline.
I already have the filesystem changing code almost ready but I cannot figure out how to create a daemon.
My code is from here: http://www.yolinux.com/TUTORIALS/ForkExecProcesses.html
What to do after the fork?
int main (int argc, char **argv) {
pid_t pID = fork();
if (pID == 0) { // child
// Code only executed by child process
sIdentifier = "Child Process: ";
}
else if (pID < 0) {
cerr << "Failed to fork" << endl;
exit(1);
// Throw exception
}
else // parent
{
// Code only executed by parent process
sIdentifier = "Parent Process:";
}
return 0;
}
In Linux i want to add a daemon that cannot be stopped and which monitors filesystem changes. If any changes would be detected it should write the path to the console where it was started + a newline.
Daemons work in the background and (usually...) don't belong to a TTY that's why you can't use stdout/stderr in the way you probably want.
Usually a syslog daemon (syslogd) is used for logging messages to files (debug, error,...).
Besides that, there are a few required steps to daemonize a process.
If I remember correctly these steps are:
fork off the parent process & let it terminate if forking was successful. -> Because the parent process has terminated, the child process now runs in the background.
setsid - Create a new session. The calling process becomes the leader of the new session and the process group leader of the new process group. The process is now detached from its controlling terminal (CTTY).
Catch signals - Ignore and/or handle signals.
fork again & let the parent process terminate to ensure that you get rid of the session leading process. (Only session leaders may get a TTY again.)
chdir - Change the working directory of the daemon.
umask - Change the file mode mask according to the needs of the daemon.
close - Close all open file descriptors that may be inherited from the parent process.
To give you a starting point: Look at this skeleton code that shows the basic steps. This code can now also be forked on GitHub: Basic skeleton of a linux daemon
/*
* daemonize.c
* This example daemonizes a process, writes a few log messages,
* sleeps 20 seconds and terminates afterwards.
*/
#include <stdio.h>
#include <stdlib.h>
#include <unistd.h>
#include <signal.h>
#include <sys/types.h>
#include <sys/stat.h>
#include <syslog.h>
static void skeleton_daemon()
{
pid_t pid;
/* Fork off the parent process */
pid = fork();
/* An error occurred */
if (pid < 0)
exit(EXIT_FAILURE);
/* Success: Let the parent terminate */
if (pid > 0)
exit(EXIT_SUCCESS);
/* On success: The child process becomes session leader */
if (setsid() < 0)
exit(EXIT_FAILURE);
/* Catch, ignore and handle signals */
//TODO: Implement a working signal handler */
signal(SIGCHLD, SIG_IGN);
signal(SIGHUP, SIG_IGN);
/* Fork off for the second time*/
pid = fork();
/* An error occurred */
if (pid < 0)
exit(EXIT_FAILURE);
/* Success: Let the parent terminate */
if (pid > 0)
exit(EXIT_SUCCESS);
/* Set new file permissions */
umask(0);
/* Change the working directory to the root directory */
/* or another appropriated directory */
chdir("/");
/* Close all open file descriptors */
int x;
for (x = sysconf(_SC_OPEN_MAX); x>=0; x--)
{
close (x);
}
/* Open the log file */
openlog ("firstdaemon", LOG_PID, LOG_DAEMON);
}
int main()
{
skeleton_daemon();
while (1)
{
//TODO: Insert daemon code here.
syslog (LOG_NOTICE, "First daemon started.");
sleep (20);
break;
}
syslog (LOG_NOTICE, "First daemon terminated.");
closelog();
return EXIT_SUCCESS;
}
Compile the code: gcc -o firstdaemon daemonize.c
Start the daemon: ./firstdaemon
Check if everything is working properly: ps -xj | grep firstdaemon
The output should be similar to this one:
+------+------+------+------+-----+-------+------+------+------+-----+
| PPID | PID | PGID | SID | TTY | TPGID | STAT | UID | TIME | CMD |
+------+------+------+------+-----+-------+------+------+------+-----+
| 1 | 3387 | 3386 | 3386 | ? | -1 | S | 1000 | 0:00 | ./ |
+------+------+------+------+-----+-------+------+------+------+-----+
What you should see here is:
The daemon has no controlling terminal (TTY = ?)
The parent process ID (PPID) is 1 (The init process)
The PID != SID which means that our process is NOT the session leader
(because of the second fork())
Because PID != SID our process can't take control of a TTY again
Reading the syslog:
Locate your syslog file. Mine is here: /var/log/syslog
Do a: grep firstdaemon /var/log/syslog
The output should be similar to this one:
firstdaemon[3387]: First daemon started.
firstdaemon[3387]: First daemon terminated.
A note:
In reality you would also want to implement a signal handler and set up the logging properly (Files, log levels...).
Further reading:
Linux-UNIX-Programmierung - German
Unix Daemon Server Programming
man 7 daemon describes how to create daemon in great detail. My answer is just excerpt from this manual.
There are at least two types of daemons:
traditional SysV daemons (old-style),
systemd daemons (new-style).
SysV Daemons
If you are interested in traditional SysV daemon, you should implement the following steps:
Close all open file descriptors except standard input, output, and error (i.e. the first three file descriptors 0, 1, 2). This ensures that no accidentally passed file descriptor stays around in the daemon process. On Linux, this is best implemented by iterating through /proc/self/fd, with a fallback of iterating from file descriptor 3 to the value returned by getrlimit() for RLIMIT_NOFILE.
Reset all signal handlers to their default. This is best done by iterating through the available signals up to the limit of _NSIG and resetting them to SIG_DFL.
Reset the signal mask using sigprocmask().
Sanitize the environment block, removing or resetting environment variables that might negatively impact daemon runtime.
Call fork(), to create a background process.
In the child, call setsid() to detach from any terminal and create an independent session.
In the child, call fork() again, to ensure that the daemon can never re-acquire a terminal again.
Call exit() in the first child, so that only the second child (the actual daemon process) stays around. This ensures that the daemon process is re-parented to init/PID 1, as all daemons should be.
In the daemon process, connect /dev/null to standard input, output, and error.
In the daemon process, reset the umask to 0, so that the file modes passed to open(), mkdir() and suchlike directly control the access mode of the created files and directories.
In the daemon process, change the current directory to the root directory (/), in order to avoid that the daemon involuntarily blocks mount points from being unmounted.
In the daemon process, write the daemon PID (as returned by getpid()) to a PID file, for example /run/foobar.pid (for a hypothetical daemon "foobar") to ensure that the daemon cannot be started more than once. This must be implemented in race-free fashion so that the PID file is only updated when it is verified at the same time that the PID previously stored in the PID file no longer exists or belongs to a foreign process.
In the daemon process, drop privileges, if possible and applicable.
From the daemon process, notify the original process started that initialization is complete. This can be implemented via an unnamed pipe or similar communication channel that is created before the first fork() and hence available in both the original and the daemon process.
Call exit() in the original process. The process that invoked the daemon must be able to rely on that this exit() happens after initialization is complete and all external communication channels are established and accessible.
Note this warning:
The BSD daemon() function should not be used, as it implements only a subset of these steps.
A daemon that needs to provide compatibility with SysV systems should implement the scheme pointed out above. However, it is recommended to make this behavior optional and configurable via a command line argument to ease debugging as well as to simplify integration into systems using systemd.
Note that daemon() is not POSIX compliant.
New-Style Daemons
For new-style daemons the following steps are recommended:
If SIGTERM is received, shut down the daemon and exit cleanly.
If SIGHUP is received, reload the configuration files, if this applies.
Provide a correct exit code from the main daemon process, as this is used by the init system to detect service errors and problems. It is recommended to follow the exit code scheme as defined in the LSB recommendations for SysV init scripts.
If possible and applicable, expose the daemon's control interface via the D-Bus IPC system and grab a bus name as last step of initialization.
For integration in systemd, provide a .service unit file that carries information about starting, stopping and otherwise maintaining the daemon. See systemd.service(5) for details.
As much as possible, rely on the init system's functionality to limit the access of the daemon to files, services and other resources, i.e. in the case of systemd, rely on systemd's resource limit control instead of implementing your own, rely on systemd's privilege dropping code instead of implementing it in the daemon, and similar. See systemd.exec(5) for the available controls.
If D-Bus is used, make your daemon bus-activatable by supplying a D-Bus service activation configuration file. This has multiple advantages: your daemon may be started lazily on-demand; it may be started in parallel to other daemons requiring it — which maximizes parallelization and boot-up speed; your daemon can be restarted on failure without losing any bus requests, as the bus queues requests for activatable services. See below for details.
If your daemon provides services to other local processes or remote clients via a socket, it should be made socket-activatable following the scheme pointed out below. Like D-Bus activation, this enables on-demand starting of services as well as it allows improved parallelization of service start-up. Also, for state-less protocols (such as syslog, DNS), a daemon implementing socket-based activation can be restarted without losing a single request. See below for details.
If applicable, a daemon should notify the init system about startup completion or status updates via the sd_notify(3) interface.
Instead of using the syslog() call to log directly to the system syslog service, a new-style daemon may choose to simply log to standard error via fprintf(), which is then forwarded to syslog by the init system. If log levels are necessary, these can be encoded by prefixing individual log lines with strings like "<4>" (for log level 4 "WARNING" in the syslog priority scheme), following a similar style as the Linux kernel's printk() level system. For details, see sd-daemon(3) and systemd.exec(5).
To learn more read whole man 7 daemon.
You cannot create a process in linux that cannot be killed. The root user (uid=0) can send a signal to a process, and there are two signals which cannot be caught, SIGKILL=9, SIGSTOP=19. And other signals (when uncaught) can also result in process termination.
You may want a more general daemonize function, where you can specify a name for your program/daemon, and a path to run your program (perhaps "/" or "/tmp"). You may also want to provide file(s) for stderr and stdout (and possibly a control path using stdin).
Here are the necessary includes:
#include <stdio.h> //printf(3)
#include <stdlib.h> //exit(3)
#include <unistd.h> //fork(3), chdir(3), sysconf(3)
#include <signal.h> //signal(3)
#include <sys/stat.h> //umask(3)
#include <syslog.h> //syslog(3), openlog(3), closelog(3)
And here is a more general function,
int
daemonize(char* name, char* path, char* outfile, char* errfile, char* infile )
{
if(!path) { path="/"; }
if(!name) { name="medaemon"; }
if(!infile) { infile="/dev/null"; }
if(!outfile) { outfile="/dev/null"; }
if(!errfile) { errfile="/dev/null"; }
//printf("%s %s %s %s\n",name,path,outfile,infile);
pid_t child;
//fork, detach from process group leader
if( (child=fork())<0 ) { //failed fork
fprintf(stderr,"error: failed fork\n");
exit(EXIT_FAILURE);
}
if (child>0) { //parent
exit(EXIT_SUCCESS);
}
if( setsid()<0 ) { //failed to become session leader
fprintf(stderr,"error: failed setsid\n");
exit(EXIT_FAILURE);
}
//catch/ignore signals
signal(SIGCHLD,SIG_IGN);
signal(SIGHUP,SIG_IGN);
//fork second time
if ( (child=fork())<0) { //failed fork
fprintf(stderr,"error: failed fork\n");
exit(EXIT_FAILURE);
}
if( child>0 ) { //parent
exit(EXIT_SUCCESS);
}
//new file permissions
umask(0);
//change to path directory
chdir(path);
//Close all open file descriptors
int fd;
for( fd=sysconf(_SC_OPEN_MAX); fd>0; --fd )
{
close(fd);
}
//reopen stdin, stdout, stderr
stdin=fopen(infile,"r"); //fd=0
stdout=fopen(outfile,"w+"); //fd=1
stderr=fopen(errfile,"w+"); //fd=2
//open syslog
openlog(name,LOG_PID,LOG_DAEMON);
return(0);
}
Here is a sample program, which becomes a daemon, hangs around, and then leaves.
int
main()
{
int res;
int ttl=120;
int delay=5;
if( (res=daemonize("mydaemon","/tmp",NULL,NULL,NULL)) != 0 ) {
fprintf(stderr,"error: daemonize failed\n");
exit(EXIT_FAILURE);
}
while( ttl>0 ) {
//daemon code here
syslog(LOG_NOTICE,"daemon ttl %d",ttl);
sleep(delay);
ttl-=delay;
}
syslog(LOG_NOTICE,"daemon ttl expired");
closelog();
return(EXIT_SUCCESS);
}
Note that SIG_IGN indicates to catch and ignore the signal. You could build a signal handler that can log signal receipt, and set flags (such as a flag to indicate graceful shutdown).
Try using the daemon function:
#include <unistd.h>
int daemon(int nochdir, int noclose);
From the man page:
The daemon() function is for programs wishing to detach themselves
from the controlling terminal and run in the background as system
daemons.
If nochdir is zero, daemon() changes the calling process's current
working directory to the root directory ("/"); otherwise, the current
working directory is left unchanged.
If noclose is zero, daemon() redirects standard input, standard
output and standard error to /dev/null; otherwise, no changes are
made to these file descriptors.
I can stop at the first requirement "A daemon which cannot be stopped ..."
Not possible my friend; however, you can achieve the same with a much better tool, a kernel module.
http://www.infoq.com/articles/inotify-linux-file-system-event-monitoring
All daemons can be stopped. Some are more easily stopped than others. Even a daemon pair with the partner in hold down, respawning the partner if lost, can be stopped. You just have to work a little harder at it.
If your app is one of:
{
".sh": "bash",
".py": "python",
".rb": "ruby",
".coffee" : "coffee",
".php": "php",
".pl" : "perl",
".js" : "node"
}
and you don't mind a NodeJS dependency then install NodeJS and then:
npm install -g pm2
pm2 start yourapp.yourext --name "fred" # where .yourext is one of the above
pm2 start yourapp.yourext -i 0 --name "fred" # run your app on all cores
pm2 list
To keep all apps running on reboot (and daemonise pm2):
pm2 startup
pm2 save
Now you can:
service pm2 stop|restart|start|status
(also easily allows you to watch for code changes in your app directory and auto restart the app process when a code change happens)
Daemon Template
I wrote a daemon template following the new-style daemon: link
You can find the entire template code on GitHub: here
Main.cpp
// This function will be called when the daemon receive a SIGHUP signal.
void reload() {
LOG_INFO("Reload function called.");
}
int main(int argc, char **argv) {
// The Daemon class is a singleton to avoid be instantiate more than once
Daemon& daemon = Daemon::instance();
// Set the reload function to be called in case of receiving a SIGHUP signal
daemon.setReloadFunction(reload);
// Daemon main loop
int count = 0;
while(daemon.IsRunning()) {
LOG_DEBUG("Count: ", count++);
std::this_thread::sleep_for(std::chrono::seconds(1));
}
LOG_INFO("The daemon process ended gracefully.");
}
Daemon.hpp
class Daemon {
public:
static Daemon& instance() {
static Daemon instance;
return instance;
}
void setReloadFunction(std::function<void()> func);
bool IsRunning();
private:
std::function<void()> m_reloadFunc;
bool m_isRunning;
bool m_reload;
Daemon();
Daemon(Daemon const&) = delete;
void operator=(Daemon const&) = delete;
void Reload();
static void signalHandler(int signal);
};
Daemon.cpp
Daemon::Daemon() {
m_isRunning = true;
m_reload = false;
signal(SIGINT, Daemon::signalHandler);
signal(SIGTERM, Daemon::signalHandler);
signal(SIGHUP, Daemon::signalHandler);
}
void Daemon::setReloadFunction(std::function<void()> func) {
m_reloadFunc = func;
}
bool Daemon::IsRunning() {
if (m_reload) {
m_reload = false;
m_reloadFunc();
}
return m_isRunning;
}
void Daemon::signalHandler(int signal) {
LOG_INFO("Interrup signal number [", signal,"] recived.");
switch(signal) {
case SIGINT:
case SIGTERM: {
Daemon::instance().m_isRunning = false;
break;
}
case SIGHUP: {
Daemon::instance().m_reload = true;
break;
}
}
}
daemon-template.service
[Unit]
Description=Simple daemon template
After=network.taget
[Service]
Type=simple
ExecStart=/usr/bin/daemon-template --conf_file /etc/daemon-template/daemon-tenplate.conf
ExecReload=/bin/kill -HUP $MAINPID
User=root
StandardOutput=syslog
StandardError=syslog
SyslogIdentifier=daemon-template
[Install]
WantedBy=multi-user.target
By calling fork() you've created a child process. If the fork is successful (fork returned a non-zero PID) execution will continue from this point from within the child process. In this case we want to gracefully exit the parent process and then continue our work in the child process.
Maybe this will help:
http://www.netzmafia.de/skripten/unix/linux-daemon-howto.html
A daemon is just a process in the background. If you want to start your program when the OS boots, on linux, you add your start command to /etc/rc.d/rc.local (run after all other scripts) or /etc/startup.sh
On windows, you make a service, register the service, and then set it to start automatically at boot in administration -> services panel.

named pipe windows behaves

I'm trying to create a basic server with a named pipe in windows. The problem occurs when trying to connect the pipes(I suspect).
#include <stdio.h>
#include <stdlib.h>
#include <windows.h>
int main(){
HANDLE p1, p2;
printf("Server...");
p1 = CreateNamedPipe(TEXT("\\\\.\\PIPE\\pipe1"),PIPE_ACCESS_INBOUND,PIPE_TYPE_BYTE|PIPE_WAIT,3,0,0,0,NULL);
p2 = CreateNamedPipe(TEXT("\\\\.\\PIPE\\pipe2"),PIPE_ACCESS_OUTBOUND,PIPE_TYPE_BYTE|PIPE_WAIT,3,0,0,0,NULL);
if(p1 == INVALID_HANDLE_VALUE || p2 == INVALID_HANDLE_VALUE ) { printf("pipe fail");exit(2);}
printf("1. Pipes created");
ConnectNamedPipe(p1,NULL);
ConnectNamedPipe(p2,NULL);
printf("2. Pipes connected");
DisconnectNamedPipe(p1);
DisconnectNamedPipe(p2);
CloseHandle(p1);
CloseHandle(p2);
printf("3. Pipes disconnected & closed");
printf("exit server...");
return 0;
}
When running the program, it doesn't print anything and when i manually stop it it just prints
Server...1. Pipes created (in my IDE console - Eclipse) or if I run program directly it, it prints the same then it holds.
It takes two to tango here. You'll need to write another program that calls CreateFile() to open the named pipe. Only then will the ConnectNamedPipe() call in your server program complete. Avoid using two pipes in your test program, pipes are bi-directional so you only need a single pipe to talk back-and-forth. If you want to support multiple clients then simply call ConnectNamedPipe again after a pipe connection was established. At which point it also becomes important to use overlapped I/O or threads.
Do take a look at the sample code included in the MSDN articles for named pipes. It shows you how to write both the server and client code.

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